Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: FX1 on April 23, 2006, 03:21:01 PM
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Good lord do i love this plane!! Let the 16 bashers begin. Learn the 16 use the 16 and become one with the 16...
Enjoy..
http://www.checksix.net/spit_16.zip
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Ya know, I hear the noobs like it too.
Old news......
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109K4 in the right hands still pwns it every time.
Tiffie isn't a noob ride?
:lol
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Nice flying FX... and even more amazing shooting! Well done! >S<
As for loving your ride: Its no secret my second, hopeless love (besides Schutt) is the HurricaneMk1. Dont let anyone take that love away from you just because. The Spit16 in a dweebs hand is a nice target - the SMk16 in the hands of a lover is a serious threat.
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barbie spit dweeb .
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Originally posted by Roscoroo
barbie spit dweeb .
THATS definitly the Spit9, not the 16! :lol
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SpitIX is the best spit.
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Kermit i am the NOOB!
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any plane is superior if flown right. big deal.
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Originally posted by Stang
SpitIX is the best spit.
Je voix la vie en roooooo-se........ :)
Agreed.
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Originally posted by Schatzi
Je voix la vie en roooooo-se........ :)
Quah?
lol.
:)
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Originally posted by Morpheus
any plane is superior if flown right. big deal.
In the DA the 16 will out duel most if not all. Its not a plane issue its the pilot i have for one learned the 16 better than most. All the vets dont like it because it classified as a newb plane. Someone told me last night that his f4u will out da my 16. We did and i walked away without a ping on me five times. Yes most 16 pilots that i have come across in main die very fast and dont have a clue whats going on..
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KI84= Spit killer
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Originally posted by FX1
Learn the 16 use the 16 and become one with the 16...
Up it once and you are already a spit16 master...
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wtg,
most of those bish you nailed deserve to die, cuz are still vulching friendlies
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So you're saying your spit16 will beat my spit8 in the DA? Interesting. Some how I highly doubt that. Batfink thought very highly of the spit16 when it first came out. He soon found out through a little "experiment" we had in the DA, that its not everything its cracked up to be.
I've been away from the game for quite a while, and as rusty as I am I have no doubts that you and me dueling, spit16 vs spit8, you'd lose.
You should define "most if not all", because that leaves alot of options open. Some of which I bet you wouldnt like.
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la7 and spit16 are a virus in this game... :mad:
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I love your16 too. It comes apart so nicely.
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Originally posted by FX1
In the DA the 16 will out duel most if not all. Its not a plane issue its the pilot i have for one learned the 16 better than most. All the vets dont like it because it classified as a newb plane. Someone told me last night that his f4u will out da my 16. We did and i walked away without a ping on me five times. Yes most 16 pilots that i have come across in main die very fast and dont have a clue whats going on..
Do not underestimate the F4Us... The Dhog is very able and the F4U-4 simply out-classes the Spit16. Urchin (one of the game's best sticks) and I flew a several duels, his Spit16 vs my Dhog... The first plane hit in each duel was the Spit16 (except for a few pings on an HO where I didn't bother to shoot, and would have been a collision anywhere but in the TA).
Eventually, the Spit16's superior climb becomes a big factor, but only if it survives long enough. In pure turning ability, the Dhog is a bit better. In terms of stability at low speed, the Dhog is again superior. Only in the vertical does the Spit16 have any advantage. The solution to that is the F4U-4, which climbs nearly as well as the Spit16.
Watch the films and then drop by the TA one night next week and give it a go.
Urchin-Widewing1 (http://home.att.net/~c.c.jordan/Urchin-Widewing1.zip)
Urchin-Widewing2 (http://home.att.net/~c.c.jordan/Urchin-Widewing2.zip)
Gull Wing Shadow (http://home.att.net/~c.c.jordan/TheShadow.zip)
My regards,
Widewing
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Originally posted by Morpheus
So you're saying your spit16 will beat my spit8 in the DA? Interesting. Some how I highly doubt that. Batfink thought very highly of the spit16 when it first came out. He soon found out through a little "experiment" we had in the DA, that its not everything its cracked up to be.
I've been away from the game for quite a while, and as rusty as I am I have no doubts that you and me dueling, spit16 vs spit8, you'd lose.
You should define "most if not all", because that leaves alot of options open. Some of which I bet you wouldnt like.
Its true, i claimed the 16 could rival a well flown zeke, i was infact wrong but the zeke was particularly well flown.
I cant understand why you sound so smug about it tho, it was a zeke afterall.
i would be interested to see this duel fought out, as i know for a fact FX1 is far better than me in the spitfire mk16. I did beat him in a spit9 VS 16 when we tried it, but never in 16 VS 16.
FX is hard to fight cos he shoots as soon as he gets the chance, and never misses, quite like you morpheus, so t should be a good 'Prove thy selves boys' fight.
EDIT: wow, i just watched the film, great fighting 6 or 7 on one at the start there :)
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Originally posted by Widewing
Do not underestimate the F4Us... The Dhog is very able and the F4U-4 simply out-classes the Spit16. Urchin (one of the game's best sticks) and I flew a several duels, his Spit16 vs my Dhog... The first plane hit in each duel was the Spit16 (except for a few pings on an HO where I didn't bother to shoot, and would have been a collision anywhere but in the TA).
Eventually, the Spit16's superior climb becomes a big factor, but only if it survives long enough. In pure turning ability, the Dhog is a bit better. In terms of stability at low speed, the Dhog is again superior. Only in the vertical does the Spit16 have any advantage. The solution to that is the F4U-4, which climbs nearly as well as the Spit16.
Watch the films and then drop by the TA one night next week and give it a go.
Urchin-Widewing1 (http://home.att.net/~c.c.jordan/Urchin-Widewing1.zip)
Urchin-Widewing2 (http://home.att.net/~c.c.jordan/Urchin-Widewing2.zip)
Gull Wing Shadow (http://home.att.net/~c.c.jordan/TheShadow.zip)
My regards,
Widewing
Yep,those were some good fights.I prefer the f4u.I find that a really good spit16 stick is a hard fight.If the 16 driver tries to continously turn and fails to utilize the vertical correctly.The dhog and esspecially the u4 is sure to win most times.Given same pilot skills,its always a toss up to see who makes first mistake.
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So lets see -
The 1945 F4U-4 can cope with what is basically a 1943 Spit LF IX, well geez what surprise.
Try boosting the Spit to a mid 1944 level of 25lbs (ours is 18lbs), or try it against a mid 1944 Spit XIV @ 21lbs (ours is 18lbs).
Earliest use of 25lbs on the LF IX was May 44, 21lbs on the XIV was July 44.
Even better if only AH had the 1945 Spit F.21
Maximum level speed 455 m.p.h. at 25,600 ft.
Maximum rate of climb 4800 Ft./Min. at 7700 ft.
Did I mention it had 4x20mms also?
Given equal pilots the F4U-4 should own the XVI 99.999999% of the time. If the F4U-4 pilot screws up, all he has to do is extend and use his 40mph+ speed advantage. He controls the fight.
Would love to see results against a XIV though, much better match.
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That was some awsome shootin FX
Steady as a rock too.
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Originally posted by Kev367th
So lets see -
The 1945 F4U-4 can cope with what is basically a 1943 Spit LF IX, well geez what surprise.
Try boosting the Spit to a mid 1944 level of 25lbs (ours is 18lbs), or try it against a mid 1944 Spit XIV @ 21lbs (ours is 18lbs).
Earliest use of 25lbs on the LF IX was May 44, 21lbs on the XIV was July 44.
Even better if only AH had the 1945 Spit F.21
Maximum level speed 455 m.p.h. at 25,600 ft.
Maximum rate of climb 4800 Ft./Min. at 7700 ft.
Did I mention it had 4x20mms also?
Given equal pilots the F4U-4 should own the XVI 99.999999% of the time. If the F4U-4 pilot screws up, all he has to do is extend and use his 40mph+ speed advantage. He controls the fight.
Would love to see results against a XIV though, much better match.
WOW, someone alittle touchy about the spit? Widewing was just talking about what we have , and existing planes to counter them .
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OK then can someone try the XIV v F4U-4, you have to agree it's more of a fair match (even at only 18lbs).
Touchy - guilty lol.
For what is basically a 1943 LF IX it sure seems to cause a lot of 'discussion'.
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I tried the spit 16 and didnt like it
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Spit16 is a fantastic plane, i love it.
Too easy to fly and get kills though.
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All the vets dont like it because it classified as a newb plane.
If your flying the 16 into even or better odds the plane is down right easy mode. But like many have said before, what makes the 16s fun is that 9 out of 10 of em will fight, unlike the La7 guys that just blow the first few seconds then run.
A 16 and 5 or 6 badits = the most fun this game has to offer.:aok
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Originally posted by mars01
If your flying the 16 into even or better odds the plane is down right easy mode. But like many have said before, what makes the 16s fun is that 9 out of 10 of em will fight, unlike the La7 guys that just blow the first few seconds then run.
A 16 and 5 or 6 badits = the most fun this game has to offer.:aok
Tru Tru
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I dislike anything which makes up 90% of the enemies you find, Spits, La's, N1K's whatever.
Started getting bored with K4's when rooks had an ENY penalty and all chose the closest uber ride allowed, I'm destined to be miserable.
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Originally posted by Kev367th
OK then can someone try the XIV v F4U-4, you have to agree it's more of a fair match (even at only 18lbs).
Touchy - guilty lol.
For what is basically a 1943 LF IX it sure seems to cause a lot of 'discussion'.
Well Kev, the Mk.XIV would be just as dead..... You're talking about a high altitude fighter that doesn't climb better than the Spit16, much slower roll rate and would be out-turned by the 4hog with little effort, especially to turning right. Unfortunately, the Spit14 is out of its element down low, whereas the F4U-4 is not. Indeed, it is a top performer from sea level to 30,000 feet.
I do not the see the Spitfire Mk.XIV (Spit14) doing any better than the Spit16. Its low speed handling is inferior to the Spit16, and it doesn’t climb any better. Acceleration is somewhat faster and it can manage 359 mph in WEP while skimming the tree tops, but stall fighting an F4U-4 would not be the best option. Its best scenario is to meet the F4U-4 above 20k. These two versions of the Spitfire have distinctly different mission specialties. I agree with Morpheus, that frankly, I find a well flown Spit8 to be more of a challenge than either the Spit14 or Spit16.
In the MA, most combat occurs well below 10,000 feet. Indeed, generally below 5,000 feet. Within that context, planes like the Spitfire Mk.XVI and La-7 are among the best. Both have very good acceleration and outstanding climb. We are all familiar with the La-7’s speed on the deck, and its very good roll and turning ability. While the Spit16 is not nearly as fast, it does roll faster and turns even better than the La-7. Both are serious threats.
In a sustained fight with the Dhog, the La-7 must rely upon vertical performance to defeat the F4U. Likewise, the Spit16 must do the same. Neither of these aircraft can win a simple turning fight as the F4Us can dump flaps and turn extremely tight circles. Not even the Niki can beat the Hogs in flat or nearly flat turns. To gain an advantage, the afore-mentioned fighters must pull the nose high enough that the Hog cannot match it without stalling. Once they establish enough of an advantage, they can roll in on the Hog. A smart F4U driver will see what they are doing, pull up some flaps and accelerate, the purpose being to have enough speed to meet the enemy head-on as they come down. After they pass, the Hog can do a textbook hammerhead reverse and drop into the rear hemisphere the enemy. If timed right, the F4U will get an opportunity for a shot. After that, they will be back in a lufberry again. If the Hog is flown with sufficient aggression, the Spitfire will be on the defensive much of the time. Let me remind everyone that the outcome of a fight can be determined on the merge. If you have never fought someone before, you will invariably have to guess how the other guy will reverse.
Unlike the F4U-1 series, the F4U-4 can match anything the other fighters can do in the vertical. Pulling the nose high gains nothing, as the -4 can follow and as speed drops, the 4hog is markedly more stable and responsive. The slower the fight gets, the more the 4hog shines.
Sure, you can use the F4U-4’s speed to pummel the Spitfire, but BnZ fighting is dull.. It’s a lot more entertaining to dump flaps and stall fight amongst the trees. Those fighters that can actually turn better than the F4U-4 cannot hope to match it in the vertical. Naturally, stall fighting in the MA is fraught with danger due to being a sitting duck for any other enemy fighters in the area. However, in a 1 vs 1, the F4U-4 is nearly unbeatable if the pilot knows how to utilize the full capability of the plane.
Naturally, all the above assumes pilots of comparable skills. Where you have a good pilot vs the typical denizen of the MA, a Bf 109F-4 can handle the Spit16. It is important that people not get cocky because they out-turned a P-38L with a P-47, or a Spit8 with a Tiffie. Logic says that what the actually did was out-fly a lesser pilot, who just happened to be flying a better airplane. As FX-1 demonstrated, someone who knows their plane, and knows how to get max performance out of it, will easily beat an inexperienced pilot flying virtually anything. FX-1 schooled a bunch of guys in that regard.
This is why I prefer dissimilar aircraft for duels, especially if the pilots have very similar skills. These duels better show the relative weaknesses and strengths of the airplanes, thus providing us with a better understanding of what to expect. For me it’s not a matter of winning or losing, it’s about gathering information and having a good time while doing it.
My regards,
Widewing
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When it first came out I found it very nice to fly. For some reason it fit me well. It is not a wonder plane. There is no plane in AH that is a wonder plane. One that can run down La7's then out turn A6M's. Flown right, its deadly( NO More deadly than any other plane in the game when flown right), flown wrong (which is what I've seen the majority do with it) its just another plane to shoot at.
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As well with all aircraft in the Aces High inventory it seems one seems to fit you better then others. Same as color of clothing one looks good in. Fly what fits you best. Fly the one you most have fun in.
I find the Jug a great combination fighter...turns good, not great, dives great...hardly compresses, Zooms up better then anything in Aces High. Devastating firepower and very tough to damage.
1.) Use what your aircraft gives you.
2.) Don't ask it to do something it can't.
3.) Don't fight to the other aircrafts strengths use your aircrafts strengths.
4.) Don't whine when you get shot down...YOUR FAULT! Not enemies'.
Biggest whines over 200 here are usually the result of the stupidity of the losing Pilot. (Myself included). In the end it's the idiot behind the stick that determines usually who wins the fight. SA and ACM are something to learn. The Pilot who gets shot down lacks one or both.
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Originally posted by Morpheus
any plane is superior if flown right. big deal.
Gezee Morph, A guy has some fun with a plane and have to come here and rain on his parade.
You really can be a cantankerous old fart at times.
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Oh and just to save you the trouble of replying with a well thought out remark about how you don't care what anyone else thinks.
We know you don't care what anyone else thinks.
Even if you can still be a cantankerous old fart at times
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:lol :aok
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I'm with the Dud here, :noid
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The spit16 has a chance at the first couple of passes at the top against an F4u. He must get hits then, for once the fight slows down after that point, the F4u can decellerate faster and start to turn inside him.
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Being good in a Spit16 is like being good at reading Dick & Jane books or fingerpainting ;)
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LOL Dred hahahah Bingo.
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Originally posted by DREDIOCK
Being good in a Spit16 is like being good at reading Dick & Jane books or fingerpainting ;)
LOL
So Dred lets have some fun.. I fly a 16 and i am good at fingerpainting so give me a week in a 109k4 "your ride" and then we can go a couple of rounds in the da.
Lets just see if its the plane that make the pilot. If i lose i will fingerpaint ya a picture :t
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Originally posted by mussie
Gezee Morph, A guy has some fun with a plane and have to come here and rain on his parade.
You really can be a cantankerous old fart at times.
Am I wrong?
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I never said you were......
EDIT: Snip...
Ahh Never mind
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If yer gonna fly a IX, ya may as well grab a real man's plane: teh P51 (either one'll do).:p Because ya have ta fly the IX like a Pony, anyway, so why not fly a Pony?
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Originally posted by Widewing
Do not underestimate the F4Us...
My favorites duels of all time involved me in my pony against lars in his F4U. I love battling th Hog in th hands of a good stick.
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Originally posted by slimm50
If yer gonna fly a IX, ya may as well grab a real man's plane: teh P51 (either one'll do).:p Because ya have ta fly the IX like a Pony, anyway, so why not fly a Pony?
Because i Kill fast slow in the vert on the dive i just kill. Dont rtb with 3 rtb with 10 our die..
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flying the spit16 is like fingerpainting? :rofl
So whats a good analogy for flying the spit8?
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Any idiot can put paint on his fingers, rub a piece of paper and call it a painting. :)
The spit8?
As easy as taking a dump after a solid night of drinking.
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Ran into FX1 in his 16 last night while I was in a Spit 8. It was one time that I didn't appreciate the extra fuel in the 8 cause I was way too heavy with fuel. I knew it wasn't the regular MA 16 driver cause he went into the vertical instead of the old flat turn routine. We went round and round for a bit before I stalled out at the top and fell off on one wing leaving myself wide open to those 20mms.
Was good fun even if I did end up in pieces :)
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The spit8?
As easy as taking a dump after a solid night of drinking.
As if a whiped jet dweeb would have a clue LOLH :D
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Everything is a noob ride.
exept the p47 of course!
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Wooooot, Jugs!
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Originally posted by Guppy35
Ran into FX1 in his 16 last night while I was in a Spit 8. It was one time that I didn't appreciate the extra fuel in the 8 cause I was way too heavy with fuel. I knew it wasn't the regular MA 16 driver cause he went into the vertical instead of the old flat turn routine. We went round and round for a bit before I stalled out at the top and fell off on one wing leaving myself wide open to those 20mms.
Was good fun even if I did end up in pieces :)
It was a good fight I was having a hard time with my aim last night and my soundcard was not working.
You need to bleed that E. Most good sticks you will never get a shot on if you have too much E. If I have alt and see a lower tifie my first pass is hot and heavy and the tifie pilot goes for a rev's then on the next pass I bleed my E settle in on his 6 and kill him. Its funny but I know kermits move in the tifie after one pass. Main is full of guys that don’t have clue. If you come across someone that does a nice rev on ya then I go into DA mode and kill him. ACM is great but having one guy in the sky that can "kill" I would rather kill him and have three newbs on my 6
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Originally posted by FX1
It was a good fight I was having a hard time with my aim last night and my soundcard was not working.
You need to bleed that E. Most good sticks you will never get a shot on if you have too much E. If I have alt and see a lower tifie my first pass is hot and heavy and the tifie pilot goes for a rev's then on the next pass I bleed my E settle in on his 6 and kill him. Its funny but I know kermits move in the tifie after one pass. Main is full of guys that don’t have clue. If you come across someone that does a nice rev on ya then I go into DA mode and kill him. ACM is great but having one guy in the sky that can "kill" I would rather kill him and have three newbs on my 6
Have you ever been shot down?
:eek:
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Originally posted by Stang
Have you ever been shot down?
:eek:
Sure all the time because i am stupid and having some fun.