Aces High Bulletin Board
General Forums => The O' Club => Topic started by: Kieran on October 19, 2001, 08:30:00 AM
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It's not for me, but that doesn't mean someone won't like it. Anyone want my copy? I'll mail it to you, just speak up.
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Can you use it like a frisbee so my dog can at least enjoy it?
Cobra
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I bought it after a a stupid spending spree after a casino jackpot. Mine to the taker as well. You pay ME shipping, and $3 bucks headache to wrap it.
That games sucks Yak balls tenfold, and Exile and the FDB's beta squeakes that coveted the toejamcode like they were "the chosen" can lick them foul animals balls a bit more. Cost me $40 for a few hours.
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hmm 1.31 was a step forward and I actually had good time killing blind Hurricanes and Blenheims with Me-110.
I have better K/D ratio in 110 than in 109 :/
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send it to one of the many luftwobbles who promised that WW2OL was gonna be the end of Aces High.
OR, you can recycle it.
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it makes a good coaster
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I tried it last night after giving up on it in July.
Same old, same old, I'm afraid... The 'Game' involves fighting with the terrible interface and random crashes.
They also limited the 109E, if you can believe it, making everyone fly 110s... there's some more of that 'realism' for you! :rolleyes:
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What a great game, i dont see why you guys talk crap about it.
Send 50$ for it..
First time i ran it: Start engine, roll 10 feet and my PC locks up completely looping the lawn mower engine sound.
fine, theres gotta be pactches to fix this. I get it patched, 2nd attempt i get "airborne" raise gear, computer freezes.
me thinks: maybe it my video settings, makes changes..
I get off the ground this time gear up, fly around a few seconds "crash" into a mountain, but i fly right through the mountain and end up somewhere where there is no land nothing but the blue sky.. fly aorund a few seconds and you can guess what happens next. :mad:
Great game!
i gotta "extra" copy if any one wants this one to, i know the demand is great for computer viruses.
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you could put it to use with all these aol discs, i'm saving them till i can get enough to roof my tool shed. they ought to make nice shingles and fairly durable.
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So, is the anger and slamming of WW2Online due to the fact that you guys shelled money out for it? Or lack of follow up bug patches? I don't understand, there was a demo released..I was in beta long enough to know that my money wouldn't flow that direction...
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anybody tried the new 1.30? I'm getting great FPS now, never drop under 25 in big battles. New terrain is just plain killer to fly or drive over. I caught a convoy of troop filled trucks last night in the 110 :) Slayed em real good too with that 20mm :)
To each his own I guess. The game still has issues, but the rats are making better patches every time and are/have fixxed most of the major bugs left over from release. Though that's obviously not enough to get forgiveness for the lame release.
I'm having a blast in it though........
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It's ok if you can find a place to spawn your plane from. Usually all the allied fields are French meaning only Hawks are available. I want a Hurri. I have no mission points at all, so no ranks, so no Spitfire for sure. You couldn't get an allied air mission unless you took off from CHINA before 1.30. fun. As it is, I just fly the Hurricane when I play, but only for another weekend unless they extend the free play yet another week! ;)
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I might try it again next year about this time. I figure by then maybe I won't need a Super Cray computer to run it. :rolleyes:
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I don't understand, there was a demo released..I was in beta long enough to know that my money wouldn't flow that direction...
Demo? I think you got the wrong game there Rip. I don't recall a WW2OL demo of any kind.
And not everyone was in the closed beta... as a matter of fact.. very few were.
AKDejaVu
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Kieren I'll take it off your hands. I'll private message my address etc.
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WWIIOnline, the game that made me fall in love with AH and HTC all over again. :)
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Love to help out Keiran,...but the price is too high :).
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It's funked's. Bidding is over. ;)
Yes, I did try 1.30. It just isn't going to happen for me. I am trying not to knock it, just simply couldn't see throwing it up on my shelf when there might be someone out there willing to try it.
Maybe he will like it, maybe he won't, but at least he will have tried it and seen for himself. The Rats get $10 on a legal copy, so no harm done. I can't see any losers here.
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hey amon....if your serious i'll take it...never played it and it sounds like an "interesting" game. send me a private message if you really want to get rid of it
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The new terrain looks good but I think most must lie about there fps. How can a frikken game go from 60 to 18 to 45 to 32 to 20 fps?
and even if you are getting good fps the only air battles involve some warpin dweebs.
Dudes over there not only spent 40 fer the piece o'shite then went out and spent all kinda money to get systems fixed to play it then realize the gameplay ain't really that good. Tell um it sux and they act like you spit on there mother.
In ah steady 60 fps (maybe a pike or two)
with my g3 set at high quality and fsaa at 4.
in wb3 even i get 120fps lowest about 70.
It has definately improved but still isn't worth the hassle even at its best.
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Damn! Day late and a dollar short, as usual :(
Oh, well. It has to hit the $5 software bin sooner or later.
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Already got one thanks. It's how I've been able to stay abreast of how it's development has gone and it's basic playability on my systems. 1.30 regained the 30% loss of FPS that the last patch brought upon me. Now I'm back to a whopping 28fps in flight all on my lonesome. Hate to see what it would be in online combat. I was fortunate in that I got my copy without being all the poorer for it by getting soaked for that $40-plus by Conniving Rodent Shaftware.
You may want to hold onto it because there's always that continually absent but ever-loitering "potential" still. "Just wait for next year" as we Boston Red Sox fans say and maybe they can pull a magical rat out of that hat in spite of themselves.
Westy
[ 10-20-2001: Message edited by: Westy MOL ]
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Played it a bit over the last week. A few same old bugs and annoying 'features'.
1) Random sound loss
2) Large discrepancy between visual and audio events
3) Weedy sounding engines for most of the planes (liked the 110 sound though).
4) Huge variations in FPS
5) Video freezes when flying near other people, in the air or on the ground
6) No reload animation or sound for any of the infantry weapons - no ammo status device in HUD
7) No resource system to target
8) No infantry machine guns.
I like the infantry/tanking aspect, however, now spawn limits are in. But not enough to pay for a subscription at any price... yet.
[ 10-20-2001: Message edited by: Dowding ]
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I can't say I wouldn't like of WWII OL.. it is more entertaining for me than AH.
You actually have to do something to shoot down the enemy, instead of just locking up with lasers at ~600 meters and spray the bug.
Tank combat fun too, especially now when AT-guns has more possibilities. (though, Pak 36 vs. 6 Chars, 1 A13 and 1 R35.. zzzz)
In any case, it is first of its kind and best so far.. or is there any other MMOG's with similar theme?
Warbirds and Aces High are purely flight sims where GV's have been included with paper&scissors method.
Then theres few tank games that doesn't offer any big enviroment and purely just tanks.
so.. I like it entertaining.
sorry, no whiney brat can change my mind.. :)
(rants rants.. who was the dumb that decided to remove kneeling, who porked those troops to some rambos that takes 4 hits before KIA, why theres so *rare* blenheims and stukas, why 109 is so rare and why so many chars and just few R35s..)
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Nobody! :)
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Voss-
Creamo offered his copy up for postage. Mail him and get it.
Funked-
It's on the way. You should have it Monday. I included my login and password in the box.
Fishu-
Simple question: will 7.92 MG fire disable a real tank turret cannon? A simple "yes" or "no", please. ;)
I like the combat, don't get me wrong. But the guys who mentioned screen freezes and uneven fps aren't lying one bit. It's a big deal to some, not a big deal to others, you decide. Funked may wind up mad at me for costing him $10. I guess he can look at it like I saved him $30. ;)
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Yes
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Kieran I was in the beta test so I know what I'm getting in to. :)
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For me it's the whole package that makes a great game. While graphics can be basic, as long as they are functional, I don't care.
I can't say that about WW2OL. To me there are still show stopping issues which stop me enjoying WW2OL as described on the box.
And, BTW, my system isn't that modest. 1.2 GHz T-bird, 512 Mb CAS2 Crucial ram, Prophet II Pro 64 (Geforce2 64 mb DDR RAM) and a 7200 rpm HD.
Fishu - I've played both sides over the last few days, and I don't see the picture you're describing. For one thing there always seems to be more axis players than allied. Secondly, most of the defending I've done as allied has been against a load of panzers with nothing more than either infantry or that r34 excuse for a tank.
Comparing the flight aspect of WW2OL to AH is a joke. Fully loaded Stukas turn fighting spits and hurricanes? I'm no expert, but that does seem a bit 'off'. The video freezes makes hitting anything very tough and you can't modify your convergeance or turn your tracers off. I can't seem to find a stick set-up section within the program either to adjust damping, dead-zone etc.
I'll check it out again in another 3 months to see how its improved.
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Some get it, some don't. Too sad for you that don't.
http://www.100megspop3.com/blitzer/2ndfjvideo (http://www.100megspop3.com/blitzer/2ndfjvideo)
[ 10-20-2001: Message edited by: Gadfly ]
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This is the one I like best:
"fully loaded stukas turnfighting with spits"
What you should say is "fully loaded stukas, piloted by someone that knows what they are doing, killing handsomehunk spits"
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The cover is there, and it doesn't affect FPS at all. Ugly on pics, but in a fluid environment it is art.
(306k Panorama of some pissant town in Belgium)
http://www.lizking.com/ww2olpan.jpg (http://www.lizking.com/ww2olpan.jpg)
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Some get it, some don't. Too sad for you that don't. ]http://www.100megspop3.com/blitzer/2ndfjvideo (http://www.100megspop3.com/blitzer/2ndfjvideo[/b)[/url]
that video does good showing the framerate :D
I like the soldier..
SHIFT, ALT, Q, PgUP.. BANG!!.. damn, missed SHIFT, ALT, Q, PgUP.. BANG!!.. ...etc
I had that game for about 2 days, I 'played' it on their abysmal servers a bit and promptly sold it to a buddy for $10.. the next day he said i ripped him off :D
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He was turn-fighting them gadfly. And surviving. For 3-4 minutes. Against a mixed group of hurricanes and spitfires. Very historical.
Nice slideshow BTW. lol
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Kieran,
Theres more simplier answer to that: point invalid.
Pst. nobody ever proved tanks machinegun disabling guns and now even 37mm is useless against chars gun.
(except I could swear hawk has twice killed my PZ-II's 20mm and in 1.31 damaged *track* of Pz-III and Pz-II)
Dowding,
obviously we tend to stick in wrong places..
I've today seen alot allies all over.
Flying is bit different.. I miss better working joystick configuration. (theres deadband btw. although with little bug)
Though, stukas turning.. ever tried to go in vertical fight with stuka? that causes alot problems for one in Stuka.
There are alot odd things.. but.. AH has too.
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Not only will the MG's from a 109 kill a Char if you hit it in the grill but I have seen it done and have done it myself. Also seen many hundreds if not thousands of Chars get roasted by a lone infantry man running up with an MP40 and doing the same thing to it.
I never had a problem with the tank aspect except for the completely ludicrous numbers you saw of the Char.
The aircraft flying was a different story especially when I was playing it on a Athlon 700 with 512MB and a GF2GTS 32MB video card. I have not attempted to play it since I upgraded but I would assume that not much has changed.
Seriously I hope they get their head out of their bellybutton and actually finish what they start. Although they are still FAR away from the quote I read over a year ago..."We had the flight simulation part done and complete in about 90 days after starting the project." I don't remember where I read it but I think it was on the first forums they had and it was Mo that wrote it I believe.
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If anyone has a spare copy and want to get rid of it, do the following:
1) Package it up
2) Include a $20 bill in the package
3) Include a bottle of valium for the frustration when playing it
3) Send it to me
4) I will try it, then I will throw it out for you when I get pissed off
:)
On a personal note, though I know some good guys are involved in Cornered RAt, but the fact that Snail is involved is enough to prevent me from becoming involved. I got to see who and what he is at a WB con, and I wasnt impressed. Plus, those that applied for beta and didnt get selected received an extremely patronizing email from Snail. Didnt impresse me. Just my feelings and opinion, but for now, thats me.
Dago
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Originally posted by Dago:
received an extremely patronizing email
Dago[/QB]
what do you mean? what did it say?
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Now there's spawn limits it's much better.
I was tempted to actually pay a subscription until today. I was in a Char plastering a town with the 75mm cannon, and I start hearing plinking sounds like from a rifle. There's no tanks around me firing at me and suddenly all 4 crew are dead. Perplexed, I shift-esc and immediately see what killed me - a lone rifleman firing into the side of my tank from point blanc range. Very infuriating. I'm fairly sure a rifle bullet should not be able to penetrate tank armour.
I think I'll wait until more bugs are squashed.
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So the Rats STILL don't have their act together? LOL
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Fishu-
Point NOT invalid. I never specified Allied or Axis. You believe I only played Allied, which is NOT true, I split time evenly between both. I saw it on both sides, though it seemed to happen more often in the Allied stuff. I also rode the R34, not the Char- as well as the P38t rather than the PIII. I've had it happen to me too many times to discount it personally. You don't have to believe it, of course, but I know it is true.
The infuriating thing is the programmed way in which the sycophants mimicked every "Mo said" or "Hatch said" like they were quoting scripture and verse. Silliness. People have given up on using the cannon, they just MG the tank turrets and save the shells for the city targets. This I have seen with my own eyes, so no use denying it.
[ 10-21-2001: Message edited by: Kieran ]
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Therein lies some of my disgust with the project; nothing is ever wrong, it is always something the end-user did wrong. This ranges from setting the game up to gameplay. The truth is about half may be the end-user, but certainly half is CRS's fault.
There are too many things that are wrong to enjoy the game IMHO. Since the official CRS stance is there is nothing wrong (except the way I play the game, set up my rig, ISP, etc., etc.) I see no reason to pursue it or support it any longer. The straw that broke the camel's back for me (I was pretty sure I wouldn't pay, but I was waiting for 1.3) was the way Hatch threw the AHC to the dogs. That man has no respect for the player base if this is how he will treat them.
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Kieran,
Better point is that I've tested it with ally and axis tanks.. machinegun was proven not to harm the tanks if vision slit was closed.
However, effect of planes and their machineguns .. works.
Yesterday brew up few A13's (from very top of the tank) with four MG's of BF110 after I ran out of cannon ammo.
but haven't seen char stop because of plane strafing it from above or side.
Axis tanks didn't like MG from top either.. I've tested it and experienced it in first person.
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For the sake of argument, let's say I agree about the tank slit (I don't, but let's move beyond that).
Should aircraft .303's or 7.92's pierce armor? I know the armor thickness is much lower on top of the tank, but that seems a bit ludicrous to me. Cannons were carried on aircraft expressly because those puny peaguns wouldn't do much damage to aluminum, so I am at a loss as to how they can be so effective against the steel on the tanks. Perhaps IF they were AP rounds, but I am lead to believe CRS didn't model those types of rounds.
Clarification: My one and only argument is how tanks in the game have a tendency to have their turret cannon disabled by MG fire. I am talking about crew still alive, all positions active, gun just dead because of MG type stuff here. Naturally if the slit is open and the crew member is dead there should be no cannon.
[ 10-21-2001: Message edited by: Kieran ]
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Kieran why don't you try to find data for armour penetrations? Oh Yes, It's easier just whine....
Here are something for you:
7,92/57 SmK penetr.5mm from 100m to steel plate and 10mm from 300m to iron.
7,92/57 SmK(H)(hardened core) penetr. 20mm from 500m to steel.
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MkIV's armours thickness: WWIIOL TechPubs (http://www.wwiitechpubs.com/garage/afv-uk/afv-uk-lt-cruiser-tank-mk-iv/afv-uk-lt-cruiser-tank-mk-iv-br.html)
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Hehe...In one sortie last night, I took out 2 PIII's, an 88, and a Half-track using a Hurricane and one load of .303 ammo.
I can get used to A/G sorties with those results, using only .303's. :)
Maybe I'm just Sgt. York reincarnated though :)
Cobra
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Staga-
In every post I leave the possibility I may be wrong. I am asking a question, not "whining". Grow up. :rolleyes:
And, if you weren't in such a hurry to defend the game, you'd see I am talking about a specific type of cannon disabling, one that leaves the crew alive. Seems to me that if the bullets penetrated they would kill the crew, not simply knock the gun out.
The type of ammo loaded in the CRS model is not the armor-piercing you quote. That makes a world of difference in my book. Also, how long on target is required? What angle?
Finally, quoting tech pubs from CRS is pointless to me. Logically my argument is they have done it incorrectly. They will hardly publish documentation to refute their implimentation.
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I have a copy of WWIIO that I won't be using but I refuse to let anyone else have it because I am not that cruel!
It was a good idea but when they listened the infantry whiners and got spawn limits it totally ruined the game.
The CTD, low fps, 10057 errors, black outs for no reason, falling thru terrain, spawn limits all make the game not worth a penny!
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Well according to Hatch there's only a few tweaks needed to make all right with WW2O.
http://agw.dogfighter.com/agw//Forum7/HTML/002599.html (http://agw.dogfighter.com/agw//Forum7/HTML/002599.html)
Westy
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Originally posted by Westy MOL:
Well according to Hatch there's only a few tweaks needed to make all right with WW2O.
Westy
Looks the same over there as it does here. Except Hatch actually goes over there and posts. Hmm, even if he's right and WWIIOL has a better FM than our own Aces High, AH is still more fun for me than his game. Therefore, HTC, not CRS, gets my monthly cash. :) The rest of the world can form their own, independent opinion and decision.
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Hmmm... I think Hatch is the last person to go to for an honest unbiased oppinion on the FM. Its quite obvious he's pointing to a specific aspect as opposed to the overall model.
I also like the fact that he took the opportunity to dig on Warbirds (and HT indirectly).
I can't believe the way some people focus on the improvements they make to a game as opposed to actually creating one from scratch themselves. Fricking amazing.
AKDejaVu
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"Looks the same over there as it does here"
Not really (IMO of course). I honestly have to hand it to, and respect, both Pyro and HiTech for both not getting involved with the small petty dig slinging that thier competitors in other web boards do. Hell, you never see anyone at HTC play up AH at the expense of any other game/sim (directly or via inuendo) nor do they hype AH as the others do with thier product. I cannot say the same several at CRS or iEN over the last year.
Simply put, there are those who "talk" good and those that "do" to show how good they are. HTC are "do-ers" :)
Westy
[ 10-23-2001: Message edited by: Westy MOL ]
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I don't post on AGW anymore, but if I did I would surely take Mr. Hatch to task. That is a load of bs. There are parts of the WWIIO f/m that are cool, but there are such obvious, glaring probs it boggles the mind he should be bragging about it. *cough*no drag*cough*
Sure, fix the mentioned and unmentioned items, THEN go hitting the other BBS's bragging about how good it is. Don't be fooled by "it's in there", it is as ubiquitous CRS term as "soon" or "buy more ram".
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WWIIO is in no way a patch away from being right!!
Sorry but I wouldn't believe anything that came out of a CRS employee's mouth right now.
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Last night I was flying in a Hawk. I got a good kill on a 110, sent him down in flames :) then I started srafing inf that were hiding in a clump of trees, waiting for it to get clear so they could run to a building.
I made about 3 or 4 passes before I got all of them. Well at this point i'm slow and low, about 50ft agl. My prop is set to the economy setting so I set it to MAX to get my speed back up. I popped over a hill about 1 mile away from the troopers I had just killed and at the bottom is a panzer 2 pointed at me. He started shooting that 37mm HE at me so I jinked to the right. I almost made it, but 1 shell hit my spinner.
I think that some shrapnel from the HE round hit my left wing, that or it ricocheted because I immediately started rolling to the left with little athority in the roll axis, but enough to get me straight. The cool thing though was what happened with the prop. As the shell hit and the plane rolled, it started shaking too. The engine started to whine loud, like I had it wide open. My speed on the other hand started to drop.
I was messing with the prop rmp settings with no effect, the engine still whined and speed stayed the same. I cut the throttle back and the engine rpm settled down, but my speed dropped to much so I firewalled it again.
So here I am at 100 ft agl 160 KPH about 50 miles from base and the sun is going down. I was lucky to be headed in the right direction to get home. I had to use flaps to stay above the trees, so I headed for the river that rus just south of our base. That way I could stay low without augering into a tree or hill. I was SO SLOW!! all I could do was hold the stick right to keep her level as I watched the sun go down.
I could barely see the bridge as I got to Mauberg (where the airfield is) but I knew I had to turn to land. So I made my turn to the right and by this time I had gained abou 200 ft of alt to make it over the trees. Only problem was that I couldn't SEE!! I flew until I though I was over the field at about 20 ft. Then I chopped the throttle to let the plan stall for landing (thinking I was 20ft agl). The plane stalled, then the left wing kept sinking!!!! LOL I was still at 100ft or so because I almost flipped inverted just before I saw the tree that ended my flight :)
FM has some big problems still, but there's lots in there that WB or AH don't have (YET ;) ) I'm still in AH though :) I don't always want a 1 or 2 hour mission!! AH is great for furballing too, not too much of that in WW2OL. It's too important to RTB for rank and stuff.
The way I see it there are 2 good companies out there, HTC and CRS. All IEN did was put a new face on ICI (HT's) code. I did WB3 in august and aside from the new look everything else worked/felt/acted virtualy the same as it did when I quit WB 2.7 over 2 years ago. NOW that being said, I hope that CRS is able get people to look past the poor release and to start playing their game. That may be tough though, as most of the people I see really seem to hate them for that and seem to be fairly unforgiving.
For now I'm happy though :) I get 2 games for less than what I used to pay for just AH :D
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That may be tough though, as most of the people I see really seem to hate them for that and seem to be fairly unforgiving.
I seldomely give forgiveness without receiving an apology first. I never get it when they forgivee would rather blame, insult and outright lie before admitting a mistake was made.
AKDejaVu
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I agree with Udie.
I remember when I bought Falcon4 and in night mission I looked down from cockpit and saw flashes in ground from artillery strike. It looked nice and gave a nice feeling "there's a battle going on down there and I'm up here to help them".
Now there's a game where I'm in same situation but this time human players are manning tanks, cannons and boats and playing infantry down in the ground.
It gives nice warm feeling to drop 500kg to the Char which is waiting our panzers behind a corner in the city or strafe a AT-gun next to the road.
Game has some bugs and I hope they can iron those out but at in my case 1.31 was a reason why I subscribed.
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Udie and Staga-
I totally respect those viewpoints. Hey, if it works for you, go for it. I won't tell you you are not having fun- which is why I gave mine away. Someone might actually like it.
I thought about registering, but it occurred to me if I ever had any dissatisfaction I would have to suffer in silence. You see, if you complain you will be labeled. Take your example here, Staga. No way I was personal with you, but you turned it personal with me. That is how the whole community is there, and I thank you for your help in clarifying the point I wanted to make.
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Originally posted by Westy MOL:
[QBI honestly have to hand it to, and respect, both Pyro and HiTech for both not getting involved with the small petty dig slinging that thier competitors in other web boards do. Hell, you never see anyone at HTC play up AH at the expense of any other game/sim (directly or via inuendo) nor do they hype AH as the others do with thier product. I cannot say the same several at CRS or iEN over the last year.
[ 10-23-2001: Message edited by: Westy MOL ][/QB]
Agreed. My experence in life when someone has to go and belittle someone else, or build themselves up "braggart" it usually means they are full of toejam. Hitech has a good product and he lets it talk for itself. There is no need to brag or belittle his competitors.
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just a note, if your not sure what FPS you will get with your system in ww2ol, look here is an inofficial Benchmark test: http://www.jamous.com.br/bench/index.cfm (http://www.jamous.com.br/bench/index.cfm)
I just upgraded from a geforce2 mx to an geforce2 gts pro and gained again some fps ;)
Most of the systems you see there are high end tho. And the test must be done in 32bit but i preffer 16bit for gaining again much more fps! I'm running w2k and it looks like you gain some more fps if you run win98 or winME hmm.
Even the game have still some bugs, especialy in gameplay, technicaly it works very smooth for me now.
Regards
Gh0stFT
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Udie,
That was interesting reading :)
AH has immediatly cutting off engines..
In WWII OL I got shot by A13 MG at takeoff in Bf110 and began smoking it.
I flew for quorter of hour and then engine began sputtering for couple of minutes until it cut off!
What a neat thing, when remembering 30 sec. immediatly cutting off engines of AH.
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"What a neat thing, when remembering 30 sec. immediatly cutting off engines of AH."
Was fixed. Even then I'd rather have a correctable setting in just a few aircrafts damage models than things as glaring as using landing gear to tip vehicles, turn fight better than a fighter even when fully laden (Stuka) and ability to shoot oridinance right through any friendlies in front of you to hit an enemy bogy. And how's the collision model? ;)
Westy
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I think there's collision. I seemed to have rammed a 110 before they went pay to play.
I'll look at how the game has progressed in a few months and reconsider a subscription then.
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I've rammed couple Blens/Hurricanes with Me-110. Always instant death to me...
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I've rammed aircraft- the results usually seemed the same. I spun into the ground like I was missing a tail, the other guy flew away and fought some more. I did ram someone in my Stuka once and managed to continue flying, though it was obvious I had taken a hit.
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Collisions are in there, but I'm not sure about damage caused by collisions. Last night my right wing clipped a 110 as I made a BnZ pass at him. The force knocked (blacked) me out for about 20 seconds. When I "came to" I was about 2k ft lower in a flat spin. I got out of the spin and faught for another 15-20 min b4 I rtb'd.
They've got much bigger fish to fry than some physics anomolies. We need in the field refuel/resupply and stuff like more vehicles :) or more players hehe.
U
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cc on collisions. Just I've never had any damage from one and I though they were not modelled ala AW.
Westy
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Hey guys,
If anyone is still looking to get rid of their copy of WW2OL mail me, I would be interested in getting a copy.
p38j@mindspring.com
Thanks.