Aces High Bulletin Board
General Forums => Custom Skins => Topic started by: Guppy35 on May 08, 2006, 11:40:31 PM
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Interesting wartime Greek flown Spit Vc on the Hyperscale forums. It would definately be different.
Yeah I know it's a tropical Vc :) But might just work since all we have is a Vb?
http://www.network54.com/Forum/47751/message/1147073142/1-48+Tamiya-Hasegawa+RHAF+Spitfire+Vc
(http://img.photobucket.com/albums/v727/Corto/SpitVc_topview2.jpg)
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It is different isn't it.
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Wow! The assembly line is working well at Supermarine :)
Looks good
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nice, but somehow kev i dont think the nose looks too great :(
i dunno, but i think it looks a little too shiny and its just one flat colour. i know that it's an antiglare paint, and that the shine comes from the txt file because of the bare metal...
but, is there anything that could possibly be done to the cowling? perhaps some dirt or something, it just seems to look a little odd when it's a flat black:(
other than that i gotta say that metal effect is amazing!:O
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Lol
Tried tidying up a little -
Made blue on the roundels darker
Bottom edge anti glare slightly lower
Redid the horiz stabs metal
Control surfaces now aluminum 'doped' color.
Problem is with the shiny effect, unless we ever get the option to control 'shinyness' with alpha layer reflectivity map it's always gonna look like that.
Any dirt on it would be shiny also.
I will try and vary the black color, see if it helps.
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that actually looks pretty dman sweet!...
though i sort of prefered the more faded first one.
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*Drooooooooollllssss*
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:eek:
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Quick! Someone bomb the spit factory!
:D
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Originally posted by Stang
Quick! Someone bomb the spit factory!
:D
Germans tried it, didn't work then either :) .
Anyway, think this is it, can't do much more with the black on the nose without it looking yeuck.
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would be great if HT would make it possible to have a variable shine alpha layer or text code, but hey :)
looks really great kev:aok