Aces High Bulletin Board

General Forums => The O' Club => Topic started by: ~Pyroman~ on May 07, 2001, 12:07:00 PM

Title: WWII Online
Post by: ~Pyroman~ on May 07, 2001, 12:07:00 PM
I'm sure this has been posted already so please don't flame me.  But I'm new to the AH Community and in my short time I've made many friends in here.  You are some fantastic pilots.  

So here goes...How many of you plan on going to WWII Online?  The reason I ask so I know what names to look for when I go over there.  I'm going to use my current name when I go over so you'll know my mug.  

So please just take a second to let me know if you are planning on giving it a try too!

<S> See you in the skies!
Title: WWII Online
Post by: darling on May 07, 2001, 12:08:00 PM
For my part, I have invested too much time in AH to change over to a new sim any time soon.

------------------
2nd Lt. Hogni "Darling" Gylfason
332nd FG "Flying Mongrels"
143rd Pursuit Wing
(http://peterson.gm.is/img/Darling_143.jpg)
Title: WWII Online
Post by: Saintaw on May 07, 2001, 12:12:00 PM
ya need to work on your diplomatic skillz my boy  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)

Saw
[Mass]
Title: WWII Online
Post by: darling on May 07, 2001, 12:15:00 PM
You talking to me?

Yeah, you squeak, you talking to me?

Well yah, I think you must have big brass balls to post this stuff in here, get ready for fire   (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

BTW, can anyone point out what is wrong with my sig card?

------------------
2nd Lt. Hogni "Darling" Gylfason
332nd FG "Flying Mongrels"
143rd Pursuit Wing
 (http://peterson.gm.is/img/darling_143.jpg)

[This message has been edited by darling (edited 05-07-2001).]
Title: WWII Online
Post by: ~Pyroman~ on May 07, 2001, 12:17:00 PM
ROTF...  Yeah I sound like a beat puppy don't I?...lol  Well I see some people bring up a topic that was brought up a year ago and get reemed.  I just basically left my post then I ducked...lol.  Thanks for the replies guys!  HEHE
Title: WWII Online
Post by: AG Sachsenberg on May 07, 2001, 12:20:00 PM
Yes the problem is you have runstangs instead of Hunstangs

------------------
 (http://members.home.net/cgoolsby6/sachs1.jpg)

Verkaaft's mei Gwand `I foahr in himmel!
Sell my clothes I am going to Heaven!

[This message has been edited by AG Sachsenberg (edited 05-07-2001).]
Title: WWII Online
Post by: Staga on May 07, 2001, 12:24:00 PM
My guess is most of ppl here are going to check it out thought I'm not sure if it can cure our addicts to fast birds.

I'm interested to see what kind of flight-model, connection speeds, gameplay, graphics and overall playability it can give.
Title: WWII Online
Post by: INDN on May 07, 2001, 01:20:00 PM
Im not going to buy a boxed game to fly online with.
Title: WWII Online
Post by: Wlfgng on May 07, 2001, 01:27:00 PM
I'll give it a chance but doubt if they can match the attention to detail with regards to flying since they have so many bases to cover.

Also, many sims have boasted great upcoming features but then fall short when the goods are actually put online.

Time will tell.
Title: WWII Online
Post by: Karnak on May 07, 2001, 01:30:00 PM
I know that I'll have an AH account for the foreseeable future.

I plan on checking WWIIonline out when it is released, but if it fails to live up to my expectations, I'll cancel it.

------------------
We few, we happy few, we band of brothers;
For he to-day that sheds his blood with me
Shall be my brother

Bring the Mosquito FB.MkVI Series 2 to Aces High!!!

Sisu
-Karnak
Title: WWII Online
Post by: easymo on May 07, 2001, 01:36:00 PM
 The box use to same something to the effect that it is the best FPS online. That leaves me out. I like flight sims. I have no interest in being a ground ponder, tanker, etc..
Title: WWII Online
Post by: Creamo on May 07, 2001, 01:42:00 PM
 
Quote
Originally posted by INDN:
Im not going to buy a boxed game to fly online with.

You aren't in the marketing training corps are you? How shallow and overall silly.

Scary, actually.
Title: WWII Online
Post by: ~Pyroman~ on May 07, 2001, 01:43:00 PM
Heck no...lol  I cried when I didn't make the closed beta...Hey I wonder if I were to do that if I could get in on it lol j/k
Title: WWII Online
Post by: 1776 on May 07, 2001, 02:00:00 PM
WWIIonline has ya buying a CD first before ya pay to play online.  Hmmmm, I smell something rotten here(big time).  AH has been free since day one!!  So why would I pay twice to play???  Somehow this looks to me like a quick kill for money(your CD puchase)then a sim that dies (http://bbs.hitechcreations.com/smf/Smileys/default/frown.gif)

I never felt that this type of all around sim would appeal to many fliers.  The lack of attention to the flight model will prolly show as there is so much other stuff that will need attention before the flight part as most of the players will be doing other things then flying!!

Will keep my money in my pocket.  But be sure to post on these boards to keep us nay-sayers informed,thanks.
Title: WWII Online
Post by: danish on May 07, 2001, 02:51:00 PM
Will try it, and if I like it ect....

danish
Title: WWII Online
Post by: Karnak on May 07, 2001, 03:23:00 PM
1776,
Nah, they're just following the same model as MMRPGs like Ultima Online, EverQuest and Asheron's Call.

It is a model that has been highly successful.

Still, I'm not saying that we should like it.

------------------
We few, we happy few, we band of brothers;
For he to-day that sheds his blood with me
Shall be my brother

Bring the Mosquito FB.MkVI Series 2 to Aces High!!!

Sisu
-Karnak
Title: WWII Online
Post by: Dingy on May 07, 2001, 03:40:00 PM
Well rumors that have leaked out has it that it still has a LONG way to go to cater to the true die hard flight sim community.  Granted, they are still in closed beta, but preliminary reports describe a lesser fidelity flight model than AH and loss of horizon once you go above a certain altitude.

These are unsubstantiated rumors and may be false....or they may be correct  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)

Take it with a grain of salt.  For the time being, Im here  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

-Ding
Title: WWII Online
Post by: Staga on May 07, 2001, 03:42:00 PM
I guess some of players still have modem, some even 33k.
If that game will be 100megs what do you think those guys think if the file they just dowloaded last twelwe hours appears to be corrupted?
Title: WWII Online
Post by: Broes on May 07, 2001, 03:46:00 PM
I have been playing AH for about 2 months now as a means to bridge the time till WW2Online comes out. When it comes around I will probably been gone but I have to say this community is the most grown up and mature one i have seen in my whole life.

<S> to you all!

Broes
Title: WWII Online
Post by: Dowding on May 07, 2001, 03:47:00 PM
I have my sources, and they say the beta has a long, long, long way to go.

From their description it sounds to me like it would be lucky to be released this year.
Title: WWII Online
Post by: 54Ed on May 07, 2001, 04:44:00 PM
A few points based on comments above:

1) WWIIOL will probably never be able to compete with AH as a pure flight sim.  Heck, the initial release of WWIIOL only has 1940's airplanes: Spit I, 109E, etc.  It will be at least a year before you see late-war aircraft.  And since AH focuses solely on airplanes, AH will probably always have a better flight model and greater variety of planes than WWIIOL.

2) Regards the money issue: a red herring, if you understand primary school math.  If I buy the WWIIOL box for $40 and subscribe for two months, I pay a total of $60.  If I subscribe to AH for two months, I pay a total of $60.

3) Someone's sources are going to feel pretty stupid when WWIIOL open beta starts later this month.
Title: WWII Online
Post by: Vulcan on May 07, 2001, 04:55:00 PM
I'm not leaving AH because it sounds like the FM in the WWII is modelled for the masses (ie, dumbed down).

But I read this:
"your subscription will entitle you to a FREE upgrade to add the naval ships and weapons of both the Allies and Axis forces of 1940."

WTF does this mean? A free upgrade? Does this mean when 1941 comes round you have to pay more? Will WWII have perk-planes where perks=$$$?

Free upgrade sounds a bit wierd don't it?
Title: WWII Online
Post by: Skybax on May 07, 2001, 05:31:00 PM
Guys.........

"The lack of attention to the flight model will prolly show as there is so much other stuff that will need attention"

"but preliminary reports describe a lesser fidelity flight model than AH"

"AH will probably always have a better flight model"

"it sounds like the FM in the WWII is modelled for the masses (ie, dumbed down)"


Some of that is speculation, and some it it is just not true.

There are at least a half dozen articles since Oct. 1999 describing in detail what goes into their flight model. I assure you the Rats are not building a flight model based on Crimsion Skies.

It is most certainly on par.

Guess for those of us not in closed beta we will have to wait and see.  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

The limited plane set is a drag though for us die-hards who just like to fly lots of planes.

--------------

328th Fighter Squadron
352nd Fighter Group.com
Blue-Nosed Bastards of Bodney
Title: WWII Online
Post by: Karnak on May 07, 2001, 05:34:00 PM
Vulcan,
Yes, you have to pay for additional theatres.  As I understand it, units will be added to existing theatres as the war progresses and those will be free.

Look at it this way:

WWIIonline box: $40.00
WWIIonline monthly fee for 1 year: $120.00
2 additional WWIIonline theatres: $80.00

Total: $240.00

AH monthly fee for 1 year: $360.00

Total: $360.00

The monthly fees and the initial box prices are their announced prices.  I just used the box price for the add-on price.  The concern about having to buy boxed discs is a false concern, IMHO.

------------------
We few, we happy few, we band of brothers;
For he to-day that sheds his blood with me
Shall be my brother

Bring the Mosquito FB.MkVI Series 2 to Aces High!!!

Sisu
-Karnak
Title: WWII Online
Post by: SirLoin on May 07, 2001, 05:41:00 PM
I'm signed up for WW2OL beta,and am planning to fly with my Squad mates of ex-AW Dirty Dozen(DDZ)along with some other AW refugees.The free beta is only for a week I believe,so it would be the time to try or else you might have to buy box to try it out.I'll most likely fly both for a while before deciding.I don't think it will be a great flight sim at first,but he scope of it all is amazing.
Title: WWII Online
Post by: MrSiD on May 07, 2001, 05:54:00 PM
The only thing I've liked about it so far has been the sound system.. It probably will be the best released to online sims so far.

As for strafing ground troops etc.. sounds interesting. However if speculations about the FM are true, I doubt many AH people will stay there. The community will consist of people who play *cough* crimson skies..

Let's hope they do it right and all this is not just a lot of marketing BS.
Title: WWII Online
Post by: Hobodog on May 07, 2001, 07:31:00 PM
Ive got one word. Then ill run and duck any fireballs. I persoanally think that this should be in the O'club. I mean whyd we get the O'club anyway?
Title: WWII Online
Post by: Staga on May 07, 2001, 07:48:00 PM
I've been thinking that same but 'cause this has been very nice thread didn't want to say anything  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: WWII Online
Post by: Fokker on May 07, 2001, 08:03:00 PM
Players will always look around for the game that offers the most.

What WW2OL is described to be sure looks nice and I hope they succeed, but its a long way to go.

From what I read about the future development of AH it sounds like a lot more variety will be included in AH too. Variety is nice, even when the A2A part is your main interest.

I will follow WW2OL closely. If they succeed we will see a drift from other games like AH to them. Just as we have seen a drift from other sims to AH lately. Thats just how it is and HiTech sure is aware of this. He and his team will have to develop whatever is neccessary to stay in front, and I believe they will, so I dont expect to leave AH anytime soon.
Title: WWII Online
Post by: Vulcan on May 07, 2001, 09:46:00 PM
Skybax not true, I have heard a couple of beta-testers and they say the model is definitely dumbed down. In all honesty this is not a criticism, for WWII to work it needs to appeal to the masses. Theres no way an AH FM would get accepted outside the sim community. People would find it too hard - thats probably one reason they've limited the planeset as well.

My main interest is on the non-Aircraft side.

I'm actually interested

 
Quote
Originally posted by Skybax:
Guys.........

"it sounds like the FM in the WWII is modelled for the masses (ie, dumbed down)"

Some of that is speculation, and some it it is just not true.

There are at least a half dozen articles since Oct. 1999 describing in detail what goes into their flight model. I assure you the Rats are not building a flight model based on Crimsion Skies.

It is most certainly on par.

Guess for those of us not in closed beta we will have to wait and see.   (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

The limited plane set is a drag though for us die-hards who just like to fly lots of planes.

--------------

328th Fighter Squadron
352nd Fighter Group.com
Blue-Nosed Bastards of Bodney

Title: WWII Online
Post by: Vulcan on May 07, 2001, 09:50:00 PM
Karnak, don't you find the pricing a little confusing and misleading then?

A lot of people have jumped on the WW2 will be only $10 soapbox... now we find theres a $40 registration (boxed product), and you don't get World War II, you get "Europe 1939-1940"-Online. Any more and you start forking out $$$.

When I joined AH, there were no CVs, no tanks, no M3s, no PTs, no Arados, and so on. I also get free scenarios.

Suddenly WWII is not the wow its only $10... its turning into a $20 and plus product.

I'm interested in it, because of the ground war. So I was thinking of playing both, but looking at the fine print starts making me wonder about the Rats...
Title: WWII Online
Post by: SirLoin on May 07, 2001, 09:52:00 PM
My prediction..AH and WW2OL will slugg it out for supremicy..WW2OL will pull out in front at first with low price rate and scope of battle.There will be a mass exodus(not from Jamaica to Africa..)of AW3 and WB's jocks to WW2OL.When they see the tank and platoon level combat,they will be enthralled!!Battles for the lower countries and the Battle of the Channel(BoB) will be too hard to resist!..Meanwhile at AH,FFB will be introduced along with vehicle tweaks and plane additions that add to AH immersion(or..X factor)..Then after a couple of months in WW2Ol,the bugs start getting posted and complaints on the FM lite a fire in the WW2OL forum..People squeak that it's too hard to fly a German ftr,or fire rifle bullets at German Bridge Engineers or to pilot a french Tank against the Blitzkrieg.Meanwhile at AH the community tightens up at the threat of WW2OL..People stop flame posts,start realizing that there is a war going on between 2 flight/combat sims and that is going to take no prisoners!!!<Well if you are a French troop,drop weapon and drop to knees with hands behind head>... (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: WWII Online
Post by: elstevie on May 07, 2001, 11:46:00 PM
<punt>
Title: WWII Online
Post by: moose on May 08, 2001, 12:36:00 AM
punt blocked by the defense! Loss of down!

I like SirLoins scenario and it might be realistic - the community might just start policing itself when AH gets some real competition.

Title: WWII Online
Post by: G10Whore on May 08, 2001, 01:53:00 AM
WWIIOLs flight model is incredibly amazing and gives AH a run for its money.  As for the planeset, why complain about it only being early war when the only thing flowin in AH is late war planes?

I dont see too many spitv, seafires or 190a5s flying around in AH....

there is nothing dumbed down about it, I assure you


trust me
Title: WWII Online
Post by: Jekyll on May 08, 2001, 02:07:00 AM
 
Quote
Originally posted by Vulcan:
Skybax not true, I have heard a couple of beta-testers and they say the model is definitely dumbed down.
 

Err <cough> roadkill  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: WWII Online
Post by: Hans on May 08, 2001, 02:22:00 AM
I will try it for sure (hell, if you go to their forums, you can probably find my name in every thread).

That does NOT mean I will continue to play it.  Out of respect I haven't thrown a tantrum on their boards about what I feel might go wildly wrong and kill the game untill I actually try it.  If the flaws are not that big of a problem, Yes, I will switch.

I would rather play a combined arms game than pidgeon hole myself to only planes (I play all sims, subs, ships, tanks, helicopters, airplanes from WW-1 to modern day).

Hans.

P.S.  As a side note, if you go to the WW2 Online forums you see the names "WarBirds" and "Aces High" dropped constantly and respected very highly.  I'm MORE than certain that all these two-week wonder free trial players you see here are DIRECTLY comming from the WW2 Online forum to try out an online sim for the first time.

Play nice, and remember that the Cornered Rat guys and Aces High guys used to be the same bunch of guys on WarBirds.  Their buddies.

Hans.

[This message has been edited by Hans (edited 05-08-2001).]
Title: WWII Online
Post by: Dowding on May 08, 2001, 02:33:00 AM
 
Quote
3) Someone's sources are going to feel pretty stupid when WWIIOL open beta starts later this month.

On June 1st I'll start a thread reminding you of your assertion.  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)

Title: WWII Online
Post by: easymo on May 08, 2001, 03:11:00 AM
  My prediction. If anything is going to give AH a run for there money, its TK.  If you don't like the chog? Turn it off. Don't want to fly with easymode players? Turn it off. Etc. There are just to many different things that people want, or don't want, for one game to meet all needs. If TK makes it online, all that goes away. You can set a game up anyway you want.  If enough others want what you want, your in business. Up to 250 players.
Title: WWII Online
Post by: Ripsnort on May 08, 2001, 07:44:00 AM
.nothing here worth seeing in my editted post, move along.

[This message has been edited by Ripsnort (edited 05-09-2001).]
Title: WWII Online
Post by: Degas on May 08, 2001, 08:25:00 AM
I've known about, and followed, WWIIOL much longer than AH.  In fact, it was advice from people on the WWIIOL bbs that sent me to AH in the first place.

There are many people in AH unhappy with the fact that ground and naval conflicts play such a minor role in the game.  These people will, more than likely, emigrate en masse to WWIIOL.  The die-hard flight sim enthusiasts will remain here, for the time being (my prediction).

From what I have seen, the FM of the aircraft in WWIIOL are every bit as exacting as the ones in AH, if not more so (for example, no padlock, auto-takeoff, or auto combat trim).  It's the size of the planeset that represents the major difference.

Another factor, not discussed in any of the threads above, is the fact that so many players in AH are totally frustrated that the design does nothing to reward teamwork and cooperation (other than perk points for winning a reset).  This is going to be a large factor in forcing online war gamers into the arms of Cornered Rats Software.  As I'm sure all will admit, the largest amount of posts we see in the country channel are people totally frustrated with the fact that their teammates will not pull together toward a common goal.  These are the people AH is going to lose.  WWIIOL's design is specifically centered around rewarding people for participating in strategically planned missions.

I believe that the die-hard flight simmers will stay with AH.  Everyone else will either move to WWIIOL or something similar.  HTC is, I believe, cognisant of this.  That is why we are seeing pyro and hitech in the arena talking about how they want to "do more" with the GV's and the Fleets.  However, without a mechanism in place to reward goal-oriented teamwork, my opinion is that it will not make much difference in preventing the exodus.

The hard-core fighter pilots will not be pleased with this, IMO.  The current AAA vehicle set will be upgraded at some time, and at least the 88mm guns at fields will be man-able.  A sure-fire recipe for PO'd fighter pilots  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

At any rate, to answer your question:

I am a paying customer of HTC.  I felt I owed them that, given the work they have put into this fun and addictive game.

When WWIIOL comes out, I will continue with my subscription, until I confirm that it lives up to my expectations.  Provided it does, I plan on moving.  Sorry, Hitech and all.  I'm not a pure flight sim fan.  Wing-load and E-retention mean nothing to me  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)

Without exception, every person who comes up on our RW channel in AH is also moving to WWIIOL.  This group consists of a very few who have been around AH for some time, but mostly people who are fairly new.  For the most part, we are beneath the notice of the simmers who moved to AH from AW and Warbirds, which is just fine with us.  They are part of a much older and more well-established community.  We have a lot of fun, even if we are the noobs, so to speak.

Problem is, half of us are joining the Axis, and the other half the Allies.  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)

<Salute>
Title: WWII Online
Post by: AG Sachsenberg on May 08, 2001, 08:31:00 AM
Degas it was you and those confounded M3/M16's last night at 53, man everywhere I looked all I saw was Gv here Gv there. If I hadn't of lost that cannon it would have been interesting.  <S> was fun while it lasted.  
Title: WWII Online
Post by: ~Pyroman~ on May 08, 2001, 08:34:00 AM
You guys made some really interesting points both Pro's and Con's.  After reading alot of this I'm going to do the same.  Just see how is it if I don't like it stick with AH.  Although I'm leaning towards doing both.  I'm in a awesome squad that I have no intentions on leaving.  Unless they move to WWII Online.  Thanks for the input guys I appreciate all the info.
 
Cya in the skies!
Title: WWII Online
Post by: Kieran on May 08, 2001, 08:43:00 AM
 
Quote
From what I have seen, the FM of the aircraft in WWIIOL are every bit as exacting as the ones in AH, if not more so (for example, no padlock, auto-takeoff, or auto combat trim). It's the size of the planeset that represents the major difference.

and

 
Quote
Sorry, Hitech and all. I'm not a pure flight sim fan. Wing-load and E-retention mean nothing to me

seem to be contradictory statements. No offense, I am sure you meant none, but these factors are more important to flight model than the view system and auto trim. Methinks you are confusing features.  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)

Let's face it, none of us that are at liberty to speak know what WWIIOnline has at the moment. I neither really knock it or support it, though I am skeptical of the likelihood of it being a "Holy Grail" of flight sims. In any event, everyone should fly any and all the sims they wish.
Title: WWII Online
Post by: Vosper on May 08, 2001, 08:58:00 AM
I'll wait and see.  I really like the choices available here in AH for air warfare, but the ground (and maybe naval) aspect of WWIIOL is interesting.  I prefer the mid/late war planes over, say, something early like Brewster Buffalos  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)


Till then, there's Panzer Elite, and soon Destroyer Command and Silent Service II to hold my interest  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

Cheers
Title: WWII Online
Post by: Downtown on May 08, 2001, 09:20:00 AM
Who told you the flight model was dumbed down?

------------------
"Looks Mean as Hell! Clare Lee Chenault.
(http://www.tir.com/~lkbrown1/06212.gif)
When?
"Downtown" Lincoln Brown.
Title: WWII Online
Post by: Kratzer on May 08, 2001, 11:27:00 AM
Here's a novel idea:

Play what you find to be the most fun.  

Speculation about WW2OL is simply speculation at this point since the game hasn't been released.  When it is released, give it a try.  If you like it, keep playing it.  If you don't, don't.  Saying that one or the other sucks at this point is pointless.
Title: WWII Online
Post by: Dingy on May 08, 2001, 11:45:00 AM
 
Quote
Originally posted by Skybax:
Some of that is speculation, and some it it is just not true.

There are at least a half dozen articles since Oct. 1999 describing in detail what goes into their flight model. I assure you the Rats are not building a flight model based on Crimsion Skies.

Unfortunately SkyBax, what you have read is just that...what you have read.  I have heard from a number of people who ARE NOW in the beta and the flight model does not compare to AH.

Seems alot of people cannot see the forest through the trees with all the hype circulating around about the game.  WWII has done a decent job of modelling ground combat but air combat still needs ALOT of work.

But again, I suggest we wait and see how it pans out...its still in beta.

-Ding
Title: WWII Online
Post by: AKDejaVu on May 08, 2001, 12:12:00 PM
I've heard quite a few reports that say WWII Online will primarily be competing with Ultima and EverQuest... not Aces High.

AKDejaVu
Title: WWII Online
Post by: Staga on May 08, 2001, 12:17:00 PM
I heard North Korea is country with happy people listening words of their great leader thought I'm not sure should I believe it or not.
 (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
Title: WWII Online
Post by: Ripsnort on May 08, 2001, 12:23:00 PM
 
Quote
Originally posted by Staga:
I heard North Korea is country with happy people listening words of their great leader thought I'm not sure should I believe it or not.
  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)

ROTFLOL!!! Sometimes you just post stuff that cracks me up Staga!  Good reply!

My hope is that every sim coming out is better than the next, as to drive the competition to even better software to the end users, us.
Title: WWII Online
Post by: Toad on May 08, 2001, 12:56:00 PM
I suspect that those who know aren't talking and those who are talking don't know.


 (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: WWII Online
Post by: Skybax on May 08, 2001, 01:28:00 PM
LOL Toad, Exactly   (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)

Vulcan, ........ nevermind.

"Unfortunately SkyBax, what you have read is just that...what you have read"

Dingy,

First, I said there ARE articles. (was a hint: to go look for them and read them so the mis-informed in this thread can become informed) Much of the speculation in this thread has been answered long ago publicly.

Second, you have no possible way of knowing what I know about WWIIOL.

And third, try to enjoy them all.  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)


-------------

328th Fighter Squadron
352nd Fighter Group.com
Blue-Nosed Bastards of Bodney


[This message has been edited by Skybax (edited 05-08-2001).]
Title: WWII Online
Post by: Hajo on May 08, 2001, 03:37:00 PM
talking about ww2 on-line.........hmmmmm.
we have landing craft otw capable of carrying troops.  we have imho the best fm of any on-line flight sim.  we have fleets with cvs' and cruisers with guns.  Methinks WWII on-line will be here before wwII gets up to snuff, and we already have the best fm on the web.
Title: WWII Online
Post by: J_A_B on May 08, 2001, 08:41:00 PM
Personally, I bet the FM's in WW2OL are a bit "dumbed-down"  Not too much, but a little.

Why?


Full-realism sims are a niche market at best.  They simply do NOT appeal to the masses.  As good as AH is, it will NEVER have the popularity of "Quake" or even "Fighter Ace".  Unfortunately, WW2Ol IS trying to appeal to the masses, and in order to make the game WORK they'll need to have more than 50-100 planes airborne.  The average guy who's never flown a flightsim needs to be able to fly the planes in this game without spending months just learning to take off.  In order for the game to work right, the game needs to be accessible to more than just the small number of hard-core flightsimmers.

Don't think of WW2Ol as a hardcore sim; my guess is it probably won't be.   Instead, think of it as the most utterly immersive role-playing game on the planet.  The "numbers" might not be 100% accurate, but the "experience" will be.

In other words, AH/WB's won't have anything to worry about from WW2OL.  They'll be completely different types of games which appeal to different crowds.


All of this is strictly my own guesswork, of course   (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)


J_A_B
Title: WWII Online
Post by: Downtown on May 09, 2001, 12:33:00 AM
Dingy,

I have heard from a number of people who are in the beta and know something about actual aircraft and air combat that the flight model is the best ever.

------------------
"Looks Mean as Hell! Clare Lee Chenault.
(http://www.tir.com/~lkbrown1/06212.gif)
When?
"Downtown" Lincoln Brown.
Title: WWII Online
Post by: scout on May 09, 2001, 02:47:00 AM

The mission system and strategic system in wwiiol IMO is specifically intended to address the boredom of the arena format that was invented in AW and hasn't changed much, if at all, in WarBirds and AH.

The people who makes wwiiol are veterans from AW and Warbirds who wanted to try something new.

I believe the mission system and strategic system is an attempt to create an 24/7 Scenario enviroment supported by technology to relieve the burden that would otherwise fall on the CM (WB term, Campaign Manager).

As for fm being dumbed down..., I guess not to many people remember HOOF, who's become all but quiet on the Boards ever since being 'put to work', first at IEN and then WWIIOL.
I remember him, and I have no doubt he is as hardcore as they come in regards to realism modeling, he is doing the fm and other modeling for WWIIOL and he has the support of MO, GRYF, KILLER, at least thats the impression I get from interviews.
I'd rather think he'd quit, if asked to dumb down <g>

RIP:
An email to Gryf is probably your best bet, I think the reason noone answer though is that they are extremely busy.

 
Quote
Originally posted by Degas:



Another factor, not discussed in any of the threads above, is the fact that so many players in AH are totally frustrated that the design does nothing to reward teamwork and cooperation (other than perk points for winning a reset).  This is going to be a large factor in forcing online war gamers into the arms of Cornered Rats Software.  As I'm sure all will admit, the largest amount of posts we see in the country channel are people totally frustrated with the fact that their teammates will not pull together toward a common goal.  These are the people AH is going to lose.  WWIIOL's design is specifically centered around rewarding people for participating in strategically planned missions.

I believe that the die-hard flight simmers will stay with AH.  Everyone else will either move to WWIIOL or something similar.  HTC is, I believe, cognisant of this.  That is why we are seeing pyro and hitech in the arena talking about how they want to "do more" with the GV's and the Fleets.  However, without a mechanism in place to reward goal-oriented teamwork, my opinion is that it will not make much difference in preventing the exodus.
Title: WWII Online
Post by: MrSiD on May 09, 2001, 05:34:00 AM
'The average guy who's never flown a flightsim needs to be able to fly the planes in this game without spending months just learning to take off'

Erm.. show me a newbie who has to do that with Aces High..

The current FM is really not THAT hard..
Aces High is still a very simplified approach to sim flying.
Title: WWII Online
Post by: AG Sachsenberg on May 09, 2001, 07:25:00 AM
 
Quote
Originally posted by Downtown:
Dingy,

I have heard from a number of people who are in the beta and know something about actual aircraft and air combat that the flight model is the best ever.



Holy toejam someone from Port Huron!  Freakin small world "lived there for 8 years"
Title: WWII Online
Post by: Ripsnort on May 09, 2001, 07:52:00 AM
Scout, I've sent 2 replies to the Closed beta  team and 2 emails to TONGUE.  No answer after 15 days...like I said, could this possibly be  a view into the future?  We're very spoiled here at HTC, the customer service is like no other I've personally had in DOS-AW, iEN WB's.

Busy?, yes, everyone gets busy.  What one needs to do is recognize their weakness, then fix that department.

I compare getting a Closed Beta notification, then unable to log in, to that of putting a big steak in front of a dog, then pulling it away just as the dog gets close to it.  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
Title: WWII Online
Post by: Mickey1992 on May 09, 2001, 08:01:00 AM
From recent GameSpot article:
"The current cockpit scheme requires you to access a separate view to look at your gauges, which aren't legible in the normal cockpit view."

Yuck.

------------------
Mickey
3./JG2 (http://members.home.net/winyah999/3jg2.htm) "BigJoe's Bastards"
Title: WWII Online
Post by: Gryf on May 09, 2001, 10:18:00 AM

Rip: Please email me. If I don't know about problems till they are brought to my attention and obviously we want to get everything squared away for everyone.

I'll leave the balance of the discussion to ya'll.

------------------
Michael "Gryf" Weber
WWII Online Game Manager
Title: WWII Online
Post by: Ripsnort on May 09, 2001, 10:19:00 AM
Hi Gryf, I have replied to the email I received from you no fewer than 3 times in 15 days.

Regards,
Title: WWII Online
Post by: Ripsnort on May 09, 2001, 10:21:00 AM
Incidently, you *do* know that a reply to that letter doesn't go directly to you(your email is NOT on the email sent) but to a generic playnet email server...you know that right?
Title: WWII Online
Post by: funked on May 09, 2001, 11:33:00 PM
Some of you guys talking about the FM ever hear of an NDA?  Geez
Title: WWII Online
Post by: Jekyll on May 10, 2001, 05:54:00 AM
It will no doubt be interesting to see just what the WW2OL flight model is like, and to compare it to AH.

But one thing confuses me:  lots of people in this thread have said things like "The WW2OL FM has to be dumbed down to attract players" or "The real flight simmers will stay with AH and its harder FM".

Possibly some people may be in for a surprise.  What if the WW2OL FM is harder/more realistic than the AH FM?  I mean, does ANYONE believe that a real WW2 fighter was as easy to fly as the aircraft in AH?  Fer god sake, my 5 year old son can fly an AH fighter with no trouble, with about 3 hours practice on the controls!  WW2OL might just be different:  no 'ezmode' trim, no 'autotakeoff'.... hell, the WW2OL FM might actually have engine torque!!!!

If so, this is just gonna be a rerun of the Air Warrior/Confirmed Kill battle of years ago.

The guys that like the 'dumbed down' FM stay with Aces High, the guys who don't mind working a bit harder to stay in the air go to WW2OL.

And as someone rightly pointed out above, we're forgetting TK.  Now THAT could really be the surprise packet of the year.  With the players actually able to look at the mechanics of the FM, there'll be no chance to artificially modify certain aircraft in a vain attempt at 'gameplay concession' or 'arena balance'.

Really interesting times ahead.
Title: WWII Online
Post by: Toad on May 10, 2001, 07:45:00 AM
Here's an absolute certainty for ya:

When WW2OL hits the big time there will be heated arguments over its FM vs Realism, its FM vs AH FM, its FM vs WB FM... ad nauseaum.

I may just go to the game with the fewest whines, FM be d*mned.   (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
Title: WWII Online
Post by: funked on May 10, 2001, 11:35:00 AM
 http://gamespot.com/gamespot/stories/previews/0,10869,2716796,00.html (http://gamespot.com/gamespot/stories/previews/0,10869,2716796,00.html)

 
Quote
It would be premature to draw conclusions about the flight models for the aircraft since the game is currently very much a work in progress, but some of the issues that have come up during development point to the direction Cornered Rat is taking with the game.

Ouch!  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: WWII Online
Post by: Jayhawk on May 10, 2001, 11:25:00 PM
 
Quote
Originally posted by funked:
quote:
---------------------------------------------
It would be premature to draw conclusions about the flight models for the aircraft since the game is currently very much a work in progress, but some of the issues that have come up during development point to the direction Cornered Rat is taking with the game.
---------------------------------------------
 Ouch!    (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)


If you read the rest of the paragraph the statment above was made with respect to CRS's comitment to "realism". As in a restricted view system (no linda blair head swivel). It was actually more of a compliment then a slam. Nice try though funked   (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif).


[This message has been edited by Jayhawk (edited 05-10-2001).]
Title: WWII Online
Post by: funked on May 10, 2001, 11:45:00 PM
Actually the rest of the paragraph discusses the view system and makes no mention of the flight modeling.  The comment about the flight modeling is decidedly ambiguous.  It's just short of "no comment".  I think you are right, though, that the Rats will do a good job in this area.

[This message has been edited by funked (edited 05-11-2001).]
Title: WWII Online
Post by: Lance on May 11, 2001, 12:48:00 AM
I have no idea of knowing, but I doubt that CRS plans on dumbing down their flight model to appeal to the masses.  They have other elements of gameplay (tank combat, first-person-shooter, etc...) in WWII Online that I think the people who are not interested in the challenge of a realistic flight model will gravitate towards.

Gordo
Title: WWII Online
Post by: Jayhawk on May 11, 2001, 12:55:00 AM
It should be a target rich enviroment  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif).
Title: WWII Online
Post by: Jekyll on May 11, 2001, 03:58:00 AM
You want to know how it 'feels' to be part of a WW2OL battle?

Read THIS (http://www.playnet.com/bv/wwiiol/dg_message.jsp?forumOID=8642&forum=WWIIOL+General+Discussion&msgID=94736)

Then drool a lot  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: WWII Online
Post by: MrSiD on May 11, 2001, 03:08:00 PM
Too bad none of the participants managed to take any screenshots.. 'I pressed and pressed but it wouldn't work'

Title: WWII Online
Post by: Vila on May 14, 2001, 12:38:00 PM
I can assure you of this...

The flight modelling math of WWIIOL isn't "dumbed down" in any way.  



------------------
Vila <Flying Pigs>
Oink! Oink! To War!
Title: WWII Online
Post by: Mickey1992 on May 14, 2001, 01:50:00 PM
The first time a 12-year-old L33T Sn1p3R  shoots down my aircraft I quit!  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

"I watched as the Stuka bombed an A-13 and made several strafing passes on a Bedford until it was also a smoking ruin. I was a gallant French Trooper at the time and could only return fire with my single shot, bolt action rifle. The overconfident Stuka Pilot began to strafe me! I stood my ground and calmly returned fire, growing nervous as the tracers moved rapidly toward me and dust and debris obscured my view. Suddenly it was over; the Stuka extended and climbed for altitude preparing for another strafing pass. Again I held my ground and fire; again I saw the tracers, the dirt, the smoke. I felt fear as the bullets got closer, should I run or stand? I fired and suddenly he had gone overhead again, we had both missed. I watched again as he extended and turned back toward Spontin, again I held my ground and my fire, I aimed calmly, waiting for the Stuka to fill my gun site. I watched the muzzle flashes of the two machine guns on the Stuka. I could hear the tpwip-thwup, thwip-thwup, thwip-thwup of the bullets tearing up the earth around my feet! I stayed calm, aimed calm, waited, then I squeezed the trigger! I saw a sprite appear on the canopy of the Stuka, suddenly it pulled up sharply, it began to roll, the plane flew about 300 yards beyond me, nose up violently and stalled, then it slipped backward into the ground and exploded! I had Sn1p3r3d a Stuka! I was so geeked! I got on the text radio, and asked "did everyone see that, did anyone one else think they hit it?" A few minutes later Bmbm came on as allied and asked who the French Trooper in Spontin was. He congratulated me on that shot. Later I checked my log files and confirmed it. My one bullet went through the propeller of his Stuka, though the pilots arm and imbedded in his torso! I was the L33T3ST Sn1p3R!"
 http://www.hq.wwiionline.com/downtown/016.shtml (http://www.hq.wwiionline.com/downtown/016.shtml)

------------------
Mickey
3./JG2 (http://members.home.net/winyah999/3jg2.htm) "BigJoe's Bastards"
Title: WWII Online
Post by: Dinger on May 14, 2001, 04:24:00 PM
Yup, kinda like HO passes.  If you're not afraid of dying, you can do all kinds of things.
Title: WWII Online
Post by: Degas on May 15, 2001, 07:55:00 AM
 
Quote
Originally posted by MrSiD:
'The average guy who's never flown a flightsim needs to be able to fly the planes in this game without spending months just learning to take off'

Erm.. show me a newbie who has to do that with Aces High..

The current FM is really not THAT hard..
Aces High is still a very simplified approach to sim flying.

Heh...

Flying is easy.  Living through it is hard   (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)

Oh, yeah.  A couple of new points about WWIIOL:

In the FM, you are not going to have a 6 view.  There is going to be a roughly 45 degree "blind spot" at your six in all AC.  This is modelled this way to better reflect real life (i.e., no one can swivel their head 180 degrees backward in real life).

Also, the first 30 days (subscription) are going to be free.  You'll have to give them your credit card info to fly, but will not be charged for the first month.  If you combine this with a purchase of the boxed game from a retailer with a 30-day return policy, you have the ability to try the game at no financial risk.

I'm not here pimping for WWIIOL.  I am certain that I will have accounts with both HTC and Playnet.  This is a win/win situation for all of us  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)



[This message has been edited by Degas (edited 05-15-2001).]
Title: WWII Online
Post by: MrSiD on May 15, 2001, 08:25:00 AM
Eh.. 30 day free account for paying the boxed set? What else can anyone do with the boxed set except play online?

Money back guarantee is valid only for unopened or totally unoperative products.

So, if you manage to get online with the product and the game sucks, no money back.

I will wait and see some first hand reports about the game untill I spend a dime on it..
And that 'free trial' with creditcard info leads me to think a forced payment after the 'free' period. I'm not very trusting when it comes to today's cc payments over the internet..

To say it short: I'll let the others be the guinea pigs.
Title: WWII Online
Post by: AG Sachsenberg on May 15, 2001, 08:45:00 AM
 
Quote
Originally posted by MrSiD:

Money back guarantee is valid only for unopened or totally unoperative products.



Sorry to bust your bubble but if you buy it at Electronic Boutique you can try it for 7 days and if you don't like it return it and get your money back.  I have done that with quite a few games that have sucked.  

So yes you can try it.  And yes you can return it.  
Title: WWII Online
Post by: easymo on May 15, 2001, 11:21:00 AM
  "In the FM, you are not going to have a 6 view. "

  You arrive at the base in a car with a rear view mirror.  You know that your life depends on watching your 6. It never occurs to you to put a mirror on your plane? Sorry! I just cant buy that.

 With the lack screen space, and the tech requirements of inserting a "mirror" in a sim cockpit. What AH has done, is hands down,the best approache to simulating a 6 view. The no 6 view approach is just a cheat that gives the B n Z boys an edge over turn fighters.
Title: WWII Online
Post by: AcId on May 15, 2001, 12:56:00 PM
And why not just fly Wonder Womans' invisible jet?


mmmmmm.....Linda Carter
Title: WWII Online
Post by: MrSiD on May 15, 2001, 01:48:00 PM
Heh, so electronic boutique is in effect warez boutique. Try for 7 minutes in cd-burner LOL.
Title: WWII Online
Post by: AG Sachsenberg on May 15, 2001, 02:00:00 PM
 
Quote
Originally posted by MrSiD:
Heh, so electronic boutique is in effect warez boutique. Try for 7 minutes in cd-burner LOL.

Your catching on quick MrSid Ob1 has taught you well.  But I don't condone the use of pirated materials for the well being of our driven down economy slowly inflated with high cost of commercial non organic products.
Title: WWII Online
Post by: Dowding on May 15, 2001, 02:04:00 PM
Some of the battle sequence AARs sound good and the films show some action.

But there also descriptions of 109s and spits engaged in 'endless cricles'. But I guess this is beta and there is still a long way to. Perhaps it will be 'Jack of all trades, master of none'?

It will never live up to its hype, but I'm looking forward to checking it out. It's a great idea.

I'm assuming there will be a downloadable open beta? Which is free of charge? Otherwise, I'm not sure if I'm prepared to shell out 30 quid for the game and then have a monthly subscription for the priviledge of being a beta tester.
Title: WWII Online
Post by: Mickey1992 on May 15, 2001, 03:19:00 PM
Although I am excited about this product too, I would not hold my breath for an open beta.

If the Rats to not push back their 2001.06.05 ship date, that gives them 21 days from now.  As developers, would you rather continue to test the product with the couple of hundred closed beta testers that you have now, or would you open up a 7-14 day open beta?

The Rats have already stated that there will be no open beta "sandbox" after the release.  So why bother with the hastle of an open beta and the download servers and the bandwidth needs for 2-3 thousand users that come with it?  The final product will not be downloadable.  Why bother?  The media propaganda has already been shipped (http://www.wwiionline.com/bv/wwiiol/dg_message.jsp?forumOID=8642&forum=WWIIOL+General+Discussion&msgID=102500).

I would think that they would be able to do heavy load testing without an open beta, wouldn't they?

[This message has been edited by Mickey1992 (edited 05-15-2001).]
Title: WWII Online
Post by: Staga on May 15, 2001, 06:13:00 PM
AH made it with Open-Beta and look what happened  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: WWII Online
Post by: Degas on May 16, 2001, 07:56:00 AM
Since I live in Bumf*k, the only dedicated software store here is Software, Etc.

Generally, boxed games cost around 5 bucks more than they are priced on the internet.

However, I have taken many games back for either credit or refund, with no problems, sometimes up to 30 days after the original purchase (the last one was B17 Flying Fortress II, released without multiplayer and never patched).

For me, at least, a 30 day free trial of WWIIOL is no problem.
Title: WWII Online
Post by: Dawvgrid on May 16, 2001, 08:07:00 AM
I`ll check it out,,,if i like it maybe,but I
have some serious doubts about it.
And then i kinda like the people in here,,,
if i couldt i wouldt give you all a big hug
,,,,ehhh manstyle,dont get me wrong  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
Title: WWII Online
Post by: Fury on May 16, 2001, 11:59:00 AM
 
Quote
Originally posted by Degas:
......Also, the first 30 days (subscription) are going to be free.  You'll have to give them your credit card info to fly, but will not be charged for the first month....

Huh?  Where did you hear this from?

Fury
Title: WWII Online
Post by: Mickey1992 on May 16, 2001, 12:30:00 PM
"Once the free trial has ended, players can extend their subscription using a major credit card or other form of approved payment. Each monthly online subscription is $9.99 USD. Accounts will not be billed for online play until after the 30 day trial has ended."
 http://www.playnet.com/bv/wwiiol/intelreport.jsp (http://www.playnet.com/bv/wwiiol/intelreport.jsp)
Title: WWII Online
Post by: Vulcan on May 16, 2001, 08:48:00 PM
Well, I hope it does succeed. One way or another I keep seeing the Everquest and other rpg numbers and wishing there was an equally big type of sim out there.

I'll definitely try simply cos I'd like the troop combat.

BTW... Does Gryf = Gryf from WB?

If so... snob-squeak!

-vlkn-

Title: WWII Online
Post by: Dangerous Game on May 16, 2001, 09:03:00 PM
I hear SUPERFLY and HT are going to WWII, Seems they have been working so hard on AH they decided it was time to take a break.


"Did I forget the and get a giggle part?"  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
Title: WWII Online
Post by: Torgo on May 16, 2001, 11:11:00 PM
 
Quote
Originally posted by Degas:
 In the FM, you are not going to have a 6 view.  There is going to be a roughly 45 degree "blind spot" at your six in all AC.  This is modelled this way to better reflect real life (i.e., no one can swivel their head 180 degrees backward in real life).
(edited 05-15-2001).]

This strikes me as idiotic to an extreme.

I just took my chair, aligned it directly facing away from a thermostat on the far wall behind me, kept it aligned straight ahead, and attempted to look behind me by twisting my neck ONLY (no shoulder movement to simulate being strapped in).

I could EASILY see the thermostat in my peripheral vision, even though it was 180 directly behind my straight-ahead view. Not as good of a view as my straight ahead view, but enough to see an AC on my dead six in firing range (of course, this would be cockpit design permitting in a real plane.

Title: WWII Online
Post by: Downtown on May 17, 2001, 12:50:00 AM
I am 37 and it was pure luck.

------------------
"Looks Mean as Hell! Clare Lee Chenault.
(http://www.tir.com/~lkbrown1/06212.gif)
When?
"Downtown" Lincoln Brown.
Title: WWII Online
Post by: Degas on May 17, 2001, 06:10:00 AM
Torgo:

I never said I agree with it.  I, too, think that this feature (or lack thereof) sux  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

I don't know, sometimes it seems to me that the only way to truly model peripheral vision in a flight sim is with an external mode view.  But, in order for external mode to work, you would have to also have access to a targeting reticle outside the cockpit (similar to a third-person shooter).  With this system, the only reason to ever enter the cockpit would be to check your gauges (unless information such as altitude and compass heading were available in some form in the interface in external view mode).  And pure flight-sim enthusiasts are never gonna go for that.

So, peripheral vision simply can't be modelled in a sim where you fly from the cockpit.

Humans are infinitely adaptable, however.  So, just like in AH, I'm sure that wwIIol pilots will learn to work with the views.
Title: WWII Online
Post by: Torgo on May 17, 2001, 03:59:00 PM
 
Quote
Originally posted by Degas:
Torgo:
I never said I agree with it.  I, too, think that this feature (or lack thereof) sux   (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

I've also heard that you cannot see any instruments in your forward view and you can't see anything other than your instruments when you look at them? That seems even worse.

I'm not a beta tester of this but I think I know what's going on.

They're going for the people that wrongly assume ANYTHING that's harder is automatically MORE realistic.

After WWIIOL comes out, there are gonna be endless flamewars here, on Argo's WB site, from WWIIOL partisans babbling about how much more "realistic" WWIIOL is an an air sim. And I have little doubt all this view stuff will be a main pillar of that.

The problem is...even ACES HIGH and Warbirds NOW have the view system HARDER and MORE restrictive than real life....by necessity, because none of us own a fully enclosed screen cockpit like a multimillion dollar miltary fighter simulator would have, or a full VR setup.

You cannot simulate peripheral vision using 15-17" flat screen monitors; to see something well off to one side that I can see enough to know it's there in real life with peripheral vision, or see pretty clearly with a 1/20th of a second dart of my eyes, in a flight sim I have to take 1/4th of a second to move my thumb on a view hat to slew a view over and take a look.


Incidentally, I tried the same experiment in my car; strapped in a seatbelt, raised my seat back high; I could easily see my exact direct 6 peripherally with pure neck and head movement, shoulders flat against the seat; with even as little as 1/2 to 1 inch of shoulder movement, I could see REALLY clearly around my headrest to my dead 6.

And the cockpit thing is just silly; you can look at an instrument and still see out of the front with peripheral vision to some degree. The current AH/WB system isn't QUITE restrictive enough, but the proposed WWIIOL system (as I understand it) goes way too far; if the WWIIOL system were reality there would be a GUARANTEED auto accident EVERY time someone in a car looked at their speedometer, changed the radio station or turned on the AC, etc.  

Title: WWII Online
Post by: Dinger on May 17, 2001, 04:40:00 PM
In all fairness, the reviewer probably doesn't know what he's talking about in this case.  If you assume from their screenshots that WW2OL uses a 90-degree FOV, then looking straight left will give you a perfectly clear sight of what's directly behind you.  If they allow you to move your head beyond 90 degrees, you'll get an even better view of your six.  If they allow you to look directly behind you so you get the 90 degree arc with the tail in the middle, then that's both silly and unnecessary.  Think about tracking a moving object behind you.  Do you just swivel your head from 90 to 180 to 270 degrees?  No! you watch to about 135 then snap your head to the right to about 315 and pick up the action.  Since (Imo) the screen should represent the data presented to your head (and not the eyes), the movements of the POV should match those of the head.  Can you look directly behind you? Hell yes! Can you swivel your head back there? No.
Title: WWII Online
Post by: Vila on May 17, 2001, 05:20:00 PM
What makes you think Spits and 109's couldn't go in endless circles?



------------------
Vila <Flying Pigs>
Oink! Oink! To War!
Title: WWII Online
Post by: Vila on May 17, 2001, 05:40:00 PM
Torgo,

Now, sit in a chair with a seat back up behind you and and a head rest...and oh yeah... a BIG HONKIN PLANE.  a direct 6 view isnt that realistic IMO... especially some of the "magic" views available in AH.

In any case, the view in WWIIOL does extend to directly behind you... the views are 45-back views that, by defintion, extend to directly behind you using the 90 deg FOV.  There just happens to be seat and airplane back there.

On the instruments.  You CAN see most of the instruments in the forward view, and I find them perfectly usable.  However, they are harder to read than in AH or WB.  Also, depending on the lay-out of the cockpit, not ALL the instruments are visible in the front view.  That all seems fine to me... some cokpits were designed better than others.  And if I DO need a clear view of all the instruments (which I never do in a fight), then there is a view which provides a closup on the instruments.  

That's certainly different than a lot of current sims, but then again, just because you're USED to a paradigm, doesn't make that paradigm correct.

In any case, if you don't like WWIIOL, don't play it... it's that simple  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)



------------------
Vila <Flying Pigs>
Oink! Oink! To War!
Title: WWII Online
Post by: Vulcan on May 17, 2001, 10:43:00 PM
Vila you plan to stay in WWII after it goes beta?

IE, if you're planning on staying its likely I'll be poking my head in for abit (not leaving AH though ... need ma tiffie-drug).
Title: WWII Online
Post by: easymo on May 18, 2001, 04:04:00 AM
 While watching the movie trailer for Dark Blue World. I was amused to see a rearview mirror shattered When the cockpit was slammed with ammo.  Clearly the makers did no research. Everyone knows that no one in that time period could figure out how to look behind them.

 If I was going to model one in a sim. I would have to give it its own view, due to the limited space on a computer screen. I would probably make it the back view, that makes sense. Mirrors are adjustable. So I would set it up so you could move it around. When I was done you would have..... well, you would have the AH view system. Gee I guess its already been done.
Title: WWII Online
Post by: Vulcan on May 18, 2001, 06:50:00 AM
Oops looks like I had a little rethink.

The link to get the boxed version of WW2 online means I pay $40 PLUS $35.00 for shipping. Hmmm at current exchange rates that equals NZ$178  (http://bbs.hitechcreations.com/smf/Smileys/default/frown.gif)

God knows when the local shops will stock it (if ever). Oh well, maybe it will pop up in the news groups or a warez site somewhere. I have a high-speed connection to the net, so maybe some kind soul will post it.

If anyones still reading this thread take note AH does support us non-US guys  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: WWII Online
Post by: Skybax on May 18, 2001, 07:01:00 AM
Yes Darling, those are 78th FG Mustangs in your sig pic.

BTW, one of my favorite female vocalists is from Iceland.
Title: WWII Online
Post by: Westy MOL on May 18, 2001, 09:42:00 AM
 Well I wanted to reply about the WW2O "six" view issue bad enough I broke my own self imposed vow of silence with these boards. ;-)

 Wel. Reality is most USAAF pilots did not strapped themselves iinto those fighter planes as if they were in a Saturn V rocket to the moon. Thier heads were not nailed to that head rest nor were thier shoulders pinned back and make them inflexible. Every Jug, F4U and F6F pilot I've ever talked to (at open cockpit days at a couple of the local museums here) said they had no problem looking back on thier six even with that fuselage behind them - except for a VERY narrow dead spot of a FEW degrees DIRECTLY behind them. They were strapped into thier seats for sure, not nearly as tight as some of you proponants of 'no six view' even try to make it sound.  I've sat in themmyself. Strapped in as they would have been (while they were talking about thier experiences and showing me things) and while these 'razor back' aircraft did not have the fantastic view a bubble top Jug or 51 may offer there certainly was no problem moving the upper torso, neck and eyes to see the rear stabilizers and horizintal tail. Maybe the 109 being as cramped as they are had problems. I doubt as bad as it's made out by some however.

  So 45 deg either way is the best CRS can do? That's a whole 90 degrees of vision removed for <cough> "gameplay"? Eliminated due to some false perception of what a WWII pilot could/should be able to see from years of web board debates? That and perhaps in applicable experience in light acrobatic aircraft in civilian life? What a crock.

 Same with the forward view having no readable guages. There's no excuse for that baloney at all.

 These are two real bogus "features".  Along with no 3D cockpit?  What a shame imo.

 As for the FM? too soon to really debate. If it's done and being released as is? Then there is no debate. I think we should discuss it when WW2O version 1.04 comes out in about eight months to a year?

 I do believe MO said what is in place is final and no future tweaking will take place.

 It could be fun to tank though or lug a rifle around!

   - Westy

[This message has been edited by Westy MOL (edited 05-18-2001).]
Title: WWII Online
Post by: 54Ed on May 20, 2001, 09:34:00 PM
 
Quote
I have my sources, and they say the beta has a long, long, long way to go.
From their description it sounds to me like it would be lucky to be released this year.

Yo Dowding, what are you hearing from yer sources?  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
Title: WWII Online
Post by: Feenyx on May 20, 2001, 10:30:00 PM
I'll listen to the feedback of the game after it's released.  If the reviews are all glowing, then I'll try it out.  If not, I won't.

Despite being pretty indifferent in regards to wanting to play the game, I'm keenly watching its development.  The Rats believe that we've reached a point in technology where it's feasible to finally ATTEMPT something on such a grand scale, and are now paving the way for future endeavors.  

Regardless of the future success of WWIIOL, countless programmers will be analyzing it to figure out how to take the same concept and make it better.  It's all a signal that a true WWII sim is in the foreseeable (if not immediate) future, and THAT is exciting indeed.

That said, I'm not leaving AH any time soon.   (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: WWII Online
Post by: Dowding on May 21, 2001, 03:51:00 AM
54ed - my sources say low frame-rates and long loading times on a 1Ghz PC with 64mb gfx card.

i.e. a product that is not acceptable to be released as commercial software on June 6th.  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

Although, he said open beta might be ok.

Does anyone really think it will be out on June 6th (and I mean this year  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif))?
Title: WWII Online
Post by: Downtown on May 21, 2001, 09:46:00 AM
I guess Vila doesn't know anything cause he wasn't in the USAAF.

------------------
"Looks Mean as Hell! Clare Lee Chenault.
(http://www.tir.com/~lkbrown1/06212.gif)
When?
"Downtown" Lincoln Brown.
Title: WWII Online
Post by: Jayhawk on May 21, 2001, 10:57:00 AM
 
Quote
Originally posted by Dowding:
54ed - my sources say low frame-rates and long loading times on a 1Ghz PC with 64mb gfx card.

i.e. a product that is not acceptable to be released as commercial software on June 6th.   (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

Although, he said open beta might be ok.

Does anyone really think it will be out on June 6th (and I mean this year   (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif))?

Most of that can be cured with a code optimization (ie remove debug code, don't write debug files to HD ect. ect. pretty standard beta testing stuff) and a pass through the compiler before a release. I would be interested in your source for your info dowding.

Title: WWII Online
Post by: 54Ed on May 21, 2001, 06:10:00 PM
 
Quote
Does anyone really think it will be out on June 6th (and I mean this year )?

Yes, I do.  And you will too, shortly.
Title: WWII Online
Post by: Professor Fate on May 21, 2001, 06:11:00 PM
6 June sounds good to me
Title: WWII Online
Post by: Glasses on May 22, 2001, 09:08:00 AM
But Vila is in the closed beta.  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: WWII Online
Post by: Ripsnort on May 22, 2001, 09:48:00 AM
Dowding, your "source" is indeed breaking an NDA if he tells you ANYTHING about WW2 Online.  Please tell him that he's a schmuck for me.
Title: WWII Online
Post by: 54Ed on May 22, 2001, 05:19:00 PM
On WWIIOL website today:

 
Quote
Strategy First Inc., Cornered Rat Software and Playnet.com are pleased to announce that their highly anticipated massively multiplayer online game, World War II Online™- Blitzkrieg, has gone gold.

Dowding and some others might want to fire their sources.
Title: WWII Online
Post by: Dowding on May 22, 2001, 05:50:00 PM
Believe me, I want it to come out on June 6th.   (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif) I've been awaiting this release ever since I heard it was in development.

But from the description I got, it sounded a bit rough. But, then, I don't know much about beta testing or game programming.



[This message has been edited by Dowding (edited 05-22-2001).]
Title: WWII Online
Post by: LaVa on May 22, 2001, 09:46:00 PM
hmmmmm, quess that means they might actually make the june 6 release.

This is good.

LaVa
Title: WWII Online
Post by: funked on May 22, 2001, 10:33:00 PM
Dowding, please do something for me.  Please tell your source he's a banana for violating his NDA, especially for doing so with somebody with as big a mouth as you.  
  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

[This message has been edited by funked (edited 05-22-2001).]
Title: WWII Online
Post by: Dowding on May 23, 2001, 03:20:00 AM
You're such a nice bloke Funked.

Especially for paraphrasing Ripsnort's little comment.
Title: WWII Online
Post by: Jekyll on May 23, 2001, 03:37:00 AM
Ripsnort, funked, I couldn't agree more.

Dowding, your friend DOES know what NDA stands for, doesn't he?

So far as WW2OL is concerned, all I've seen and heard on the various boards suggests that the best word to describe it is 'immersive'.  Now some people maybe will not like feeling as though they are back in 1940 France.  They may want to just be able to shoot anything which comes within 800yds of their aircraft with the biggest guns they can find.  If so, then WW2OL will probably not be for them.

But for those who want the 'feel' of WW2 combat ........  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: WWII Online
Post by: Dowding on May 23, 2001, 04:14:00 AM
I assume so Jekyll.

On the subject of a June 6th release, the various stages of the game's development have been delayed and delayed again, it's only natural to view this date with a bit of cynicism.

But since it's gone gold maybe this time, hopefully, it will be different.

[This message has been edited by Dowding (edited 05-23-2001).]
Title: WWII Online
Post by: SeaWulfe on May 23, 2001, 07:37:00 AM
Well.. since it's gone gold doesn't that effectively terminate the NDA contracts?

So, what's the FM compare to? Closer to EAW or closer to ?????
-SW
Title: WWII Online
Post by: SeaWulfe on May 23, 2001, 07:40:00 AM
Also... Uhm, where are the Ju88s, He111s, and Do-17s at the least?

According to reports from E3, they only have a Curtis Hawk75, 109E, Spit MkI and a Ju87.... this had better not be all. Blitzkrieg was fought with more planes than those 4.
-SW
Title: WWII Online
Post by: Westy MOL on May 23, 2001, 07:59:00 AM
"But for those who want the 'feel' of WW2 combat ........  "

 So far from what I've read that is true and it is the concensus... predominately of those who play troopers and use the vehicle.  There's been very few actual  "holy toejam I've soiled my pants this is so realistic" reports from those flying.

 Just don't forget that the closed beta participants are the hard core, "been waiting forever for this kind of thing" group of players. They are , for the most part, very dedicated to testing  WW2O out and it is the reports from these completely biased folks we are hearing from.  And are playing it in the way they've imagined a WWII centric game/sim should be played. They're all Generals in training <bseg>

 I've read and heard from folks who went to E3 and said things such as "WW2O sucks", "Doesn't blow my skirt up", "It's in no way ready" to an actual  positive "It could be fun"

 However, wait till the doors swing open and the masses flood in.  Can you speak "l337" and also say "I 5n1p3r YOU!!"     (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)

 But how can you go wrong for $10/mo? As long as you do not expect a predominately mature player, you're prepared to see more dweebery than you can imagine  and you're able to feel connected to the community without having to stomache the denizens of thoer webboards.

     Westy

p.s. as for the 'leaked' info from someone under and NDA. Guys? Clamp it, ok? Stop the assinine and pseudo-moralistic posturing. You know it will happen and so do the companies who offer NDA's to people sight unseen over the INTERNET.  At some point they even expect and want it. Friends talk to friends and I strongly suspect several here would be hypocrits to say they have not nor would do the same. I heard all about WW2O several times now over the past couple of months from friends who are in the closed beta. So stop trying to divert the subject from disussing WW2O and diverting it to a a witch hunt.



[This message has been edited by Westy MOL (edited 05-23-2001).]
Title: WWII Online
Post by: Dowding on May 23, 2001, 09:42:00 AM
heh, I found out what 'l33t' meant, the other day.  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

I believe the literal translation is: I am 14 years old or a sad b'stard.

Title: WWII Online
Post by: funked on May 23, 2001, 11:47:00 AM
LOL I just saw Rip's comment now!  Diseased minds think alike!
Title: WWII Online
Post by: Ripsnort on May 23, 2001, 12:40:00 PM
 
Quote
Originally posted by funked:
Diseased minds think alike!

I resemble that remark.  Maybe it should be "Diseased minds stink alike!"

Title: WWII Online
Post by: Staga on May 23, 2001, 01:42:00 PM
I still have somewhere a text from WWIIOL's old UBB:
"Diary of l337 5n1p3r: Day one" and "Day two".
Those were classics   (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
Title: WWII Online
Post by: Nifty on May 23, 2001, 02:20:00 PM
hmm, wonder how many of the l337 lil' kiddies will be taking to the skies in WWIIOL?  I can just see it now...  "wtf?  my 5p!tF1r3 wont fly!  all it does is swerve to the left!  d15 $#!t 5u><0rZ!!!"  
Title: WWII Online
Post by: Tjay on May 23, 2001, 02:47:00 PM
One thing really bothers me about WWIIOL. How do you simulate a combined forces war in an open 24/7 arena without any fixes command structure? AH gets pretty chaotic at times with all sorts of people shouting 'lets do this' or 'lets do that' then whining because not everyone dropw what they are doing to rush and support them. (Btw, why is it these people are also the ones asking dumb questions about basic keyboard commands?)
Imagine trying to organise push against a strongly defended target requiring infantry and armour coordination and local air superiority when every little grunt thinks he's Eisenhower!
Chaos? You ain't seen nuthin' yet!

------------------
Tjay of RAF 56 Squadron 'Firebirds.'
Getting better all the time.
Title: WWII Online
Post by: Nifty on May 23, 2001, 02:57:00 PM
Supposedly, you gotta gain rank by completing missions before you get to post missions.  Newbie grunt can't post a mission, but veteran grunt can.  At first, the Rats themselves are going to be the Generals, along with those who proved themselves in the Beta.  From there, I guess they'll let the game system find out who's gaining rank and who creates good missions.  Of course that doesn't keep people from spamming the radio channels with "orders."  

Basically, it'll come down to which side can organize itself the best, and who's little kiddie snipers actually buy into the total team concept.  That's the side that'll "win" the war, IMO.  Personally, if the FM is good and there's some real strategy involved in coordinating things, I'll play the game.  If the latter fails, but the FM is still good, I'll just fly the computer generated missions.  If both suck, I'll just play AH only.  Not that I plan on quitting AH even if WWIIOL is a blast!   AH is fantastic, I'd just like to fly in a full WWII sim as well.
Title: WWII Online
Post by: Dowding on May 23, 2001, 03:28:00 PM
 
Quote
hmm, wonder how many of the l337 lil' kiddies will be taking to the skies in WWIIOL? I can just see it now... "wtf? my 5p!tF1r3 wont fly! all it does is swerve to the left! d15 $#!t 5u><0rZ!!!"

There seems to be something wrong with your keyboard - some of the characters are getting mixed up and it's coming across as gibberish.  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
Title: WWII Online
Post by: Possi on May 24, 2001, 04:34:00 AM
So all of here think the FL in Aces High is realistic?
No is not ,is a Katastrophe!!!
When you fly a Bf109 and Spitfire,you know what realistic is.
In AH you have not that feeling that you fly.
The Realistic Flysim in the Future is IL-2,and in know what i am saying!
Title: WWII Online
Post by: Westy MOL on May 24, 2001, 06:55:00 AM
EEEK!

It's one of *them* !

From the Cult of Oleg   (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)




[This message has been edited by Westy MOL (edited 05-25-2001).]
Title: WWII Online
Post by: Ripsnort on May 24, 2001, 08:41:00 AM
Possi, was that a drive by?  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: WWII Online
Post by: 54Ed on May 25, 2001, 10:55:00 AM
Spat! Ptooiii! Nikolai no like smiley Beetle car!  (said with heavy Russian accent)