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Help and Support Forums => Aces High Bug Reports => Topic started by: beauzo on June 04, 2006, 06:58:56 PM

Title: Terrain Chunk Loading Problem (re: v2.08p1)
Post by: beauzo on June 04, 2006, 06:58:56 PM
Hello,

I'm having a problem with the terrain chunk loading/culling where it seems that the distance at which chunks are loaded/culled has decreased resulting in visible terrain chunk loading and the loss of distant terrain at the horizon.  Kinda hard to explain, so please see the screen grab.

The following is a screen shot showing the terrain chunk boundary.  You will notice that the distance to that boundary is much closer than it was in previous versions.  The distant fog no longer occludes the loading of terrain chunks:

http://www.cynergy.com/pub/terrain01.JPG (http://www.cynergy.com/pub/terrain01.JPG)

I've also included a dxdiag dump for reference.

http://www.cynergy.com/pub/dxdiag.txt (http://www.cynergy.com/pub/dxdiag.txt)

Thanks,
Beauzo
Title: Another Screenshot
Post by: beauzo on June 04, 2006, 08:41:04 PM
Missing terrain over clouds (http://www.cynergy.com/pub/terrain02.JPG)
Title: Terrain Chunk Loading Problem (re: v2.08p1)
Post by: Easyscor on June 04, 2006, 09:09:51 PM
Hit key combination Shift+F1
Title: Terrain Chunk Loading Problem (re: v2.08p1)
Post by: Superfly on June 05, 2006, 09:14:09 AM
looks like you have your vis distance set to the lowest setting.  Try Shift+F1 like Easyscor said.
Title: Terrain Chunk Loading Problem (re: v2.08p1)
Post by: beauzo on June 05, 2006, 11:47:43 AM
Thanks guys, I didn't know that was a "normal" condition...

-Beauzo