Aces High Bulletin Board
Help and Support Forums => Aces High Bug Reports => Topic started by: VgasX on June 04, 2006, 09:03:46 PM
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I've been running the game with solid frame rates (75 plus) before new patch. With this new patch I will go in on a field and frames drop off from 60 fps to 4 fps.
2.3 amd
1 gig ram
ATI 9600 256
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While I don't have any statistics...I think the same thing has happened for me...
The new fade out on trees? It only happens close to the ground for me. I've turned all my sliders to "performance", but I still think I'm at lower framerates.
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One question, are you both runnign the 1024 textures? I am not and I'm not having this problem. I have a suspicion that this what is causing it.
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I have mini-hangs and little mini-freezes & the frame rates will drop all crazy too. Mine hold near 85fps most of the time, but dip really low at times causing the momentary freezes. I keep my cntrl - I frame rate indicator up all the time & look at it during the little glitches & it goes down to 1fps sometimes.
I also use the 1024 textures.
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What video cards are you running Bren and kamilyun?
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I had the same thing (I think it's tree related) but I've been running 512 texture resolution.
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Pyro, I am running an Evga 7900GTX & the 90 series Nvidia drivers. I was getting great performance on this set-up pre 2.08
Now my frame rates will drop from 85 (my max refresh rate on my monitor) to 1 & back to 85 in a few seconds causing stutters.
Edit: I am also using Mitsu soundpack if that matters
thank you for inquiring.
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Same problem for me, loss of FR. And micro stutters, fadin trees, invisible trees, whole terrain changes from woods to open areas when closing in. Although I did manage to do some BIOS tweaking to inprove somewhat( dropped CAS Latency fom default 3.0 to 2.0, enabled fast writes, etc). These are fixes that obviously should'nt have to be considered by the everyday person who only wants to play. And besides, a vast majority won't know how to do it, or system won't allow. BTW, I'm using an ASUS 880 mobo overclocked 30%, an AMD 1500+ (yes 1500) CPU, 1024 ram, 6600gt vidcard OC'd. FR jumpes are significant, from 60-70+, down to teens(before my tweaks), now I still lose a lot(fluctuations of 40-50 at times). I'm running 512 textures, sliders about 3/4 to detail. My card seems to like the detail side of the graphic scale. I also use the Beta drivers(problem was occuring even before I installed the Betas), and the Nvidea tweaks. Hope this is an easy fix for the less puter savvy ppl. Otherwise you might have more dropping out.
Oz
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Originally posted by ozrocker
Same problem for me, loss of FR. And micro stutters, fadin trees, invisible trees, whole terrain changes from woods to open areas when closing in. Although I did manage to do some BIOS tweaking to inprove somewhat( dropped CAS Latency fom default 3.0 to 2.0, enabled fast writes, etc). These are fixes that obviously should'nt have to be considered by the everyday person who only wants to play. And besides, a vast majority won't know how to do it, or system won't allow. BTW, I'm using an ASUS 880 mobo overclocked 30%, an AMD 1500+ (yes 1500) CPU, 1024 ram, 6600gt vidcard OC'd. FR jumpes are significant, from 60-70+, down to teens(before my tweaks), now I still lose a lot(fluctuations of 40-50 at times). I'm running 512 textures, sliders about 3/4 to detail. My card seems to like the detail side of the graphic scale. I also use the Beta drivers(problem was occuring even before I installed the Betas), and the Nvidea tweaks. Hope this is an easy fix for the less puter savvy ppl. Otherwise you might have more dropping out.
Oz
Given me food for thought there Oz, ThinkI'll get one of my IT guys down to the homestead and check all this stuff out, If needed then I'll send him to Frys or Compusa for any upgrades needed.
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i get the same thing lately
9600 pro 128 W2k pro .. 4.12 omega drivers @ stock clocking 400mhz x 333
512 textures 1024x 768 @ 85hz
my fps in normal flight will drop from its normal 85fps down to 29-35 for no reason . its never done this befor and my pc is clean clean clean and unchanged
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Whats up with the freezes? I get this at the craziest times! I never thought Id see a video game cause this in my system.
EVGA GeForce 6800 GS CO SE 256 PCIe
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Also what is up with the massive FR hits the CV's are causing? At first I thought it was just all the fire in the base we were attacking that made it go from 43 to 12 but it was fine when I turned away from the CV to fly through the fires again. It also droped to 16 when landing on it no fire or other planes.
I even took my sliders down to half and still got the big FR hit.
I never had a problem with them pre patch so I'm guessing it's something that got changed with this version.
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While I have noticed about a 10 to 15fps drop in frame rates, I haven't experienced the freezes others have. So I did a little experiment and turned off Vsync for my system.
Bingo! Freezes all over the place. Turned it back on and all is normal again.
2.53Ghz P4
1 Gb memory
GeForce 6800XT - 512mb vid memory
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I get the FR hits from cv's now as well. Running 84 FPS then just look at the cv and FR drops to the mid 30's. And thats w/o the fleet acks firing.
FX5700LE vid card here.
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Originally posted by NHawk
While I have noticed about a 10 to 15fps drop in frame rates, I haven't experienced the freezes others have. So I did a little experiment and turned off Vsync for my system.
Bingo! Freezes all over the place. Turned it back on and all is normal again.
2.53Ghz P4
1 Gb memory
GeForce 6800XT - 512mb vid memory
Yep!! Skuzzy said in the thread in tech support part of BBS.
Vsync should be ON!
Makes a big difference on my system!
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ummm...whats vsync??:huh
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I have had the same problems. I am running 1024 textures on a AMD 3500+ with a 6600GT 256 MB card. Max refresh set at 60. Above 2k or so I get solid 60 FPS. Below that I get 15 to 20 Fps. Before I put another 1 GB of RAM (yesterday) into the MB I would get less than 5 FPS.
I believe its the huge ammount of computer power necessary for all the eye candy. If you dont have the ponies its unplayable.
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I suppose I should add my V-sync has always been turned on, my antialiasing is set to 4x & my antistropic is set to application controlled, all these settings have been set up this way since I built this P/C five months ago.
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I am also getting loss of framerates. I can be flyin at 12k and whenever I get an airfield in view, my framerate drops to the single digits. Normally, my framerates drop to the teens whenever I'm on the deck near trees, but at 12k, that shouldn't be. I normally get 50 if i'm looking at the horizon.
I have a Geforce4 Ti 4400 Overclocked.
I think it has something to do with airfields.
BTW, if I continue to look at the airfields, the framerates will go back to normally. It's only when I see the airfields at first. If I pan with my trackir, really fast, my view gets stuck for a second, once the airfield appears in view.