Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: Speed55 on June 12, 2006, 10:59:32 AM

Title: Anyone want to finish this?
Post by: Speed55 on June 12, 2006, 10:59:32 AM
http://www.thesproge.com/uploads/Insomnia3.bmp

I don't have the patience to build it, but i know there are alot of talented guys on these forums that could really do it justice. I don't think i added enough airfields, and i didn't add the towns or strats either. I was thinking of putting all the strats for each zone within a 10 mile radius to increase bomber targets.

I don't have photoshop, only ms paint, and i think it looks a bit cartoonish overall. So if anyone wants to take over where i left off, feel free.
Title: Anyone want to finish this?
Post by: NHawk on June 12, 2006, 02:40:31 PM
I'll grab it. It has small map (256 mile) written all over it. A couple of the islands need to be moved a little, but other than that it should work. Skuzzy, what do you think? Max alt 7140, 36 to 38 bases per side.

Here's the layout he posted...
(http://www.brewsterbuffalos.com/insomnia3.jpg)

Here's a quick terrain. It's not as bland as it looks...
(http://www.brewsterbuffalos.com/512map.jpg)
Title: Re: Anyone want to finish this?
Post by: mussie on June 13, 2006, 02:37:51 PM
Quote
Originally posted by Speed55
I was thinking of putting all the strats for each zone within a 10 mile radius to increase bomber targets.



Bomber Alley... I like it
Title: Anyone want to finish this?
Post by: FighterPuke on July 06, 2006, 02:42:07 AM
Id like to take a look at what you have.....I am by no means an expert but I will give it my all.  

Ryan
Title: Anyone want to finish this?
Post by: tedrbr on July 06, 2006, 01:59:31 PM
Buff drivers would love this map.  Good starting altitude, medium to long runs to target.  Predictable coorridors for interceptors.

Decent GV battles, once enemy pushes onto shores, and the they have FT island to play with until then.

Possible problem for task force admirals..... those are some narrow channels youve got there, Id expect lots of "cant move there, land" messages when plotting courses.  

Seems to be a smaller map...might want to reduce sides to 2 or 3 task forces and ports apeice, but that is a balance issue really.  Have to play it to see which works better.  With 4, you might see task forces bothing FT island more than youd like to see.

A short-lived map, but with plenty of action on all fronts until it flips.

Might consider making a couple more airfields near each HQ a large base.

Hope to see this map in MA sometime.
Title: Anyone want to finish this?
Post by: NHawk on July 06, 2006, 02:15:20 PM
Islands have already been moved to equalize distances and CVs can pass through all areas.

I'm setting the base locations now. I'll send the bitmap to HT for approval when that's done.
Title: Anyone want to finish this?
Post by: 68slayr on July 16, 2006, 09:28:45 PM
Nhawk your newest map is great.  i love the GV action.   i hope it turns out as well as your last one      :D