Aces High Bulletin Board
General Forums => Wishlist => Topic started by: FighterPuke on June 15, 2006, 11:54:07 AM
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I would love to see your radar blip disappear when you are noe. I hate being able to be seen by friendlies and having your position given away by cheaters and other nit wits. Or even an option to turn it off so no one can see it. I go in halves on the Hitechs bribe! Anyoe else agree?
Ryan
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Or being able to turn it off for Squad/Mission.
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If your flying below Radar alt your radar blip might not be visible to the enemy if yout flying at like 5k your radar blip has to be visible to yh enemy they did not have stealth planes in ww2
note: this is not ment to have helldiver request a F-22,B-2 or F-117:lol
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If you are NOE, enemy cant see your dar dot unless your stupid enough to be about 1.5K and expect to be hidden
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Read what Fighterpuke wrote. He wants to be able to turn off his radar dot on his own side's radar. So two account weenies can't spy on him when he is on a NOE mission. I've asked for this feature before, used to do a lot of NOE until it became pointless.
If you want to rationalise this in WW2 terms, most aircraft had an IFF transponder in WW2. This gadget told radar operators they were a friendly aircraft. Some planes at least had an on/off switch for their IFF. All that would be needed is a ".iff 0" or ".iff 1" command.
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Great idea:aok
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Greebo hit the nail on the head. I dont think any radar was capable of picking up contacts below 500 feet back then anyway. I may by that 12 year old scotch for mister hitech......anyone had any luck with bribes? lol Glad to see people agreeing with me......just might get it changed!
Ryan
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Nope will not change.
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HiTech this would solve the problem of *spies* seeing the mission moving towards an enemy base and reporting to their team. It wouldnt stop a spy from joining a mission and then reporting on the mission. Dunno if it would cause other problems though.
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spies were in the war:noid :noid :noid
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Originally posted by Debonair
spies were in the war:noid :noid :noid
:noid:noid :noid
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Originally posted by hitech
Nope will not change.
:rofl :rofl :rofl
Need he say more??? he just closed the case and crushed fighterpukes ideas with just 4 words...its funny as hell...
ahh the powers of an administrator..:lol
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Originally posted by Debonair
spies were in the war:noid :noid :noid
Sure they were, in fact spies are still with us IRL. AH is a game and spying in a game is just plain lame. :)
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Well hitech do you have any other words besides no?
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Originally posted by FighterPuke
Well hitech do you have any other words besides no?
What part of no don't you understand? The "N" or the "O"? :)
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Troll :rolleyes:
Thank you for comments Nhawk......we now returm to your normal programing.
Ryan
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Originally posted by FighterPuke
Well hitech do you have any other words besides no?
Have a nice day.
Bronk
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How about a post thats not trying to stir up the crap! Go crawl up another dark hole. I asked a legit question and half the replies have been trolls! Good grief leave it alone.
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Originally posted by FighterPuke
How about a post thats not trying to stir up the crap! Go crawl up another dark hole. I asked a legit question and half the replies have been trolls! Good grief leave it alone.
(http://webpages.charter.net/dheyvis/noob.jpg)
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Originally posted by FighterPuke
How about a post thats not trying to stir up the crap! Go crawl up another dark hole. I asked a legit question and half the replies have been trolls! Good grief leave it alone.
And HT gave you a legit answer. What you fail to realise if HT had to explain every answer he'd have no time for anything else.
So sorry Mr thin skin.
OHHH and Have a nice day. Feel better now?
Bronk
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My only wish is to have Bronk's avatar wake up next to me in my dreams everynight (Sigh):D
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Originally posted by Bronk
And HT gave you a legit answer. What you fail to realise if HT had to explain every answer he'd have no time for anything else.
So sorry Mr thin skin.
OHHH and Have a nice day. Feel better now?
Bronk
like what....releasing updates and news for CT???
It was a legitimate request, and a good one at that...Show me an example of one land based radar system from WWII that was able to pick uphits on radar from objects under 200 feet without confusing with the terrain and I will buy the arguement against...
HTC says this is supposed to be a historically accurate sim, but I have learned its nothing more than a free for all style arcade game....
Hell...Maybe we should start granting some of Helldiver's request
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Originally posted by cav58d
like what....releasing updates and news for CT???
How about dealing with all the I can't fly with my mouse . Or WTH my gd stick don't work any more.
Or didn't you think of that.
Show me where when an nme flies over 500 ft is shows on dar.
greebo wrote:
If you want to rationalise this in WW2 terms, most aircraft had an IFF transponder in WW2.
Ya think that might have helped tell what was ground clutter and what wasn't.
Ohh and cav you have a nice day too.
Bronk
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I dont think that WWII era radar was able to scan low enough to even pick up the IFF singal, and even if it did, it sure was not advanced enough to distinguish where the aircraft was in the mess of the clutter
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See this is why HT just says NO.
Give a reason and they just keep arguing.
Well since neither of us were radar operators in ww2 I guess we won't know.
Next well get some anecdotal evidence on radar.
Cmon cav does it really bother you that much that friendlies can see you on dar?
Bronk
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Honestly it does bother me...Cheating and spys have been at an all time high lately...And the arguement that there were spys in WWII is completely flawed, because esponiage did not simply consist of an extra 14.99 a month or a quick click to change countrys?
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Cav, Your arguments are sufficiently weak that I'll take on both in one post...
Originally posted by cav58d
HTC says this is supposed to be a historically accurate sim, but I have learned its nothing more than a free for all style arcade game....
HTC doesn't say that EVER. You say it. HT when asked will tell you before ANYTHING ELSE... It is a game. Why does he say that? Because war sucks. In war you die once and then you are out... Some folks I wish would pay 14.99 and then die and be gone. In a game you get to respawn. Would you like to discuss other things that make this a game or would you like to continue the retard arguement that it is a sim? You call, I'll respond...
Item 2
I dont think that WWII era radar was able to scan low enough to even pick up the IFF singal
The IFF signal? In WWII they barely had radar that showed a fuzzy line on a scope and you think they could ident a bandit from a friendly? Wow.
They knew where the friendly guys were because friendlies call you on the radio and say.. 'blue flight is 75 miles south west of Dover." Enemies are all the little fuzzy spots that don't bother to call and give their position, heading and speed. That is your basic WWII IFF.... If you have evidence of a more sophisticated system in wide use (not testing) I challenge you to post a link.
AH is not a 'war simulation' and IFF didn't come along until transponders were perfected some time after the war.
Please accept this parting gift and thanks for playing.
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Originally posted by cav58d
Honestly it does bother me...Cheating and spys have been at an all time high lately...And the arguement that there were spys in WWII is completely flawed, because esponiage did not simply consist of an extra 14.99 a month or a quick click to change countrys?
ever done a quick magento check before takeoff?:noid :noid :noid :aok
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Originally posted by cav58d
Honestly it does bother me...Cheating and spys have been at an all time high lately...And the arguement that there were spys in WWII is completely flawed, because esponiage did not simply consist of an extra 14.99 a month or a quick click to change countrys?
Sorry, I knew I meant to tackle this in the original post, but I got all sucked up in the moment..
Ok, 14.99... Right...
There are roughly 4000 AH players... If this was WWII, we'd have only two teams of 2000ish players. Right?
Ok
In real life there were hundreds of thousands of players. So lets take 14.99 and multiply that by the difference in the player population... Lets call it 1000 to 1 to make it easy ok?
So, if you want one spy in real life at 1000 to 1 pricing do you think that $14990.00 is a really high price by WWII standards?
Lets consider that the standard G.I. insurance paid $10,000.00 on death, the U.S was willing to pay 10G for a standard issue soldier to die... You don't think they would pay 4g extra for a spy?
Sorry, spy's are a factor... They suck (I agree) and what makes them suck is that they are score padding sissy's... But, as a percentage of the player population, they are no more significant, and just as expensive as their real life counterparts.
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The IFF signal? In WWII they barely had radar that showed a fuzzy line on a scope and you think they could ident a bandit from a friendly? Wow.
They knew where the friendly guys were because friendlies call you on the radio and say.. 'blue flight is 75 miles south west of Dover." Enemies are all the little fuzzy spots that don't bother to call and give their position, heading and speed. That is your basic WWII IFF.... If you have evidence of a more sophisticated system in wide use (not testing) I challenge you to post a link.
AH is not a 'war simulation' and IFF didn't come along until transponders were perfected some time after the war.
Please accept this parting gift and thanks for playing. by kurt................
You just treated yourself bud because that was exactly what I was argueing
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Originally posted by cav58d
You just treated yourself bud because that was exactly what I was argueing
You don't get it do you...
The dots on the friendly radar are there BECAUSE the flights were in voice comms with the controllers, not because they were on radar and identified via IFF.
let go your modern mind...
If you have a fuzzy spot, and a friendly squadron commander saying that is his location and he doesn't have any bandits in sight, then you draw green dots. Simple.
If you have a fuzzy spot and none of your friendlies are there... then they are red...
see?
This is NOT exactly what you said... You were making sarcastic remarks about how the radar knew you were there even though the technology of the day couldn't do that.... I'm telling you that there were humans interpreting that data - and the dots you see in AH represent those human interpretations.
I understand, thats foreign to you... but that is how it was done.
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Originally posted by hitech
Nope will not change.
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Originally posted by cav58d
The IFF signal? In WWII they barely had radar that showed a fuzzy line on a scope and you think they could ident a bandit from a friendly? Wow.
They knew where the friendly guys were because friendlies call you on the radio and say.. 'blue flight is 75 miles south west of Dover." Enemies are all the little fuzzy spots that don't bother to call and give their position, heading and speed. That is your basic WWII IFF.... If you have evidence of a more sophisticated system in wide use (not testing) I challenge you to post a link.
AH is not a 'war simulation' and IFF didn't come along until transponders were perfected some time after the war.
you should actually pick up and read a history book someday instead of making incorrect statements and unsubstantiated opinions all the time.
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Originally posted by Debonair
you should actually pick up and read a history book someday instead of making incorrect statements and unsubstantiated opinions all the time.
Post the specific reference and I'll go read it. Don't make assumptions about what I have actually learned at what I have not. Especially in the context of a generic remark where you're not even telling me why you think I'm wrong, or on which point. I've read plenty and I have never seen any reference to an IFF system in WWII with the exception of voice coms.
In the case of the British system, all of the plotting was done on a table moving little wooden markers around based on the information collected via the simple radar system they had, and the radio discussions with flights in the air. The only thing they knew with certainty was the position of the friendlies. Enemies were the unexplained spots. This information is available in MANY books, most recent one I read on it was Duel of Eagles (http://search.barnesandnoble.com/booksearch/isbnInquiry.asp?z=y&endeca=1&isbn=0760754152&itm=10) by Townsend. You know - Because I don't read or anything. That book goes into EXHAUSTIVE description of how Fighter Command worked and exactly what the radar was capable of. Even if I didn't read, you can hardly turn on History channel or Military channel without the same information being spoon fed to you.
All the time I do this? Sure, what ever. You know, when I go back and read many of my posts I see in there pretty much every time a sentence that says something too the effect of 'If you have information that proves me wrong, please post it - I'd rather learn it than be ignorant' - And in every case where someone has done that I have thanked them for the information.
I did the same thing here. So give me the reference and I'll go read it.
You're talking about the same war where the first wave at Pearl Harbor went unopposed because a radar operator thought they were the flight of B17's coming in from San Francisco... Radar SO sophisticated that they can't tell a flight big friendly aluminium bombers from a flight of small wooden enemies..
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The British invented IFF in the late 30s and Ferranti began deliveries in November 1939. The RAF was fully equipped by the time of the Battle of Britain. IFF Mark I used feedback to transmit a signal to the radar ground station when it was interrogated at the correct frequency. To the radar operator this showed up as an oscillating spike against the steady enemy spikes. Early IFFs were not totally reliable, so back up info from observers etc. was used for confirmation if possible.
Later marks of IFF worked with all the different Allied radars and were harder to jam. Despite this, by the middle of the war the Germans were using signals from Allied IFF to help track the aircraft.
The Tizard Mission disclosed IFF to the USA in September 1940 and they adopted the Mark II IFF unchanged as the SCR-535 and the later Mark III as the SCR-515.
German IFF development was a bit of a disaster. Each of their radar manufacturers came up with a system, but none of them worked with the other radars. So Erstling worked with Freya, Stichling and Zwilling with Wurzburg and so on. The systems were being fitted by 41 but only gave a bearing and not range. Another problem was the ground radar could only handle one friendly plane at a time. The RAF were jamming German IFF by 43 and the German pilots had no faith in the system.
Not sure about the other combatants use of IFF.
Source is the book "A radar history of WW2" by Louis Brown. A quick Google also revealed this site:
http://www.vectorsite.net/ttwiz5.html#m3
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See, now THAT is how you present an argument that I'm talking out my butt!
Thanks Greebo. Considering that it came on the scene in '39, I'm surprised I haven't noticed references to it before.. Especially in the book I mentioned above as it probably spend 75 pages describing the British system.
Thanks again Greebo.
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Hehe now waiting to see how cav spins his argument next .
This should be good.
Bronk
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I dont know why you are under the impression that I think the radar was SO sophistaced because it is the complete opposite...
And your claim about states paying for spys is ludacris...No one is paying for you in virtual aces high...
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Priceless
I like how cav avoids greebo's post and goes right to the paying of spies .
:rofl :rofl
Spin baby spin.
:D have a nice day
Bronk
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the appendecies of (http://www.grenadierbooks.com/shop_image/product/N00386.jpg) (http://www.powells.com/biblio?isbn=1840373555) has some good info and every book i've come across by nightfighter pilots or R/Os have all been great reads.
(http://images.amazon.com/images/P/0773730893.01.MZZZZZZZ.jpg)
(http://www.darkwood.co.uk/images/13251.jpg)
(http://www.stenbergaa.com/stenberg/book-ace!2.jpg)
never found one by a P-61 driver, though.
i get the impression that a lot of what makes up the modern air traffic control system was in place by the end of the war
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Originally posted by cav58d
No one is paying for you in virtual aces high...
I pay for me.
And if I were a spy (I'm not, I dislike 'em too) I'd pay 14.99 to see whats going on behind enemy lines. For the people who have forgotten to have fun, and only look at it as a thing to try to win... To the score padders.. Those types... Its worth 'buying a spy' for $14.99.
I don't like it, but I don't think HT should be expected to actively police it. Think of the man hours they'd have to invest in that just to catch people who might be spies... Or... Could just have two accounts in a household... such as a father and son.
I'd rather they just spend the time working on real enhancements.