Aces High Bulletin Board
General Forums => Wishlist => Topic started by: mussie on June 20, 2006, 03:22:11 AM
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Originally posted by hitech
5 mph wind. Newbies cant take off in cross winds. Then the bug start getting reported about cross wind landings.
Hence why we do not use it much.
Ok this is from another thread, but the point I am going to make here is that I (as the best Auger/Target drone in AH) would like to have the challenge of landing in high winds ect...
Why, well here is my point...
+ Auto take off
+ Auto Gear retraction
+ Combat Trim
+ One Key Calibration
+ Auto Flap Retraction
+ Crash landing on runway = Successful landing
Yep I use em all, some because I have to, some because I do not see anything for my effort. (yeah I know my own skill will improve but I aint that alturistic)
I would like to make a humble suggestion, and yes I have said it before but I will give you good reason
Change the way perk points and rank are calculated, take into account weather a player uses the
+ Auto take off
+ Auto Gear retraction (part of auto take off)
+ Auto Fuel tank selection
Also take into account
+ Successful rearms (only after an engagement)
+ Successful landings (only after an engagement)
+ Use of weaker (high eny) aircraft
Give them the option of using
+ Combat Trim
+ One Key Calibration
+ Auto Flap Retraction
And (THIS IS MY OPINION ONLY MIND YOU) fighters with 4 cannons, make it easier to get a kill I would like to see the use of fighters armed with machine guns only taken into account also...
Now my good reason....
Well look at all the complaints about the use of the LA-7's (Yeah I know only three cannons) and the frustration of some long term players...
I am not saying make people play my way, but more along the lines of "hey your putting in effort to fly as realistically as possible, and that should be noted"
I am sure there are long term players who want to more of a challenge and this would give that to them...
Oh what does this have to do with wind, does the Autotake off get a newbie off the ground in a cross wind, I dont know, and as for landing well... we can cross that bridge when we come to it
I know that this would not be easy to impliment but I hope the idea is food for thought
EDIT: I am aware that eny and successful landings are used in the calcualation of rank
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landing in crosswind in AH is easy just use rudder
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May I recoment the Acme Flight Simulator?
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Originally posted by mussie
Change the way perk points and rank are calculated, take into account weather a player uses the
+ Auto take off
+ Auto Gear retraction (part of auto take off)
After more than thousand take off I use auto-take off because I'm lazy not because I can't take off.
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you have a point there straffo. i use it because im lazy too :D
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well if you get bounce while doing your auto-takeoff you can't do much.so instead stop being lazy and take off manully!
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Originally posted by helldiver
well if you get bounce while doing your auto-takeoff you can't do much.so instead stop being lazy and take off manully!
work on your spelling:aok
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Originally posted by straffo
After more than thousand take off I use auto-take off because I'm lazy not because I can't take off.
I actually ment to say that
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This thread has some good points to it.
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The problem with this is, once people figured out the workarounds, they'd still do things to milk these additional categories. They'd work a bit harder, but the end result would still be the same, and the loss of their late war uber vulching rides would make some of them a lot more reluctant to fight at all.
FWIW, I don't use autotakeoff much, but not because I'm not lazy. I can't use it because my rudder axis spikes, and auto is normally kicked off the minute my plane starts moving.
I'd be willing to bet that, despite any sort of tweaking or additions to the scoring db, the long term players would still retain the belief that the scoring system isn't really a good indicator of skill, and those most interested in geniune improvement probably wouldn't care much if anyone else noted their improvements or not.
Hope this doesn't sound like I'm dogging your idea, but these are the reservations I have about reworking scoring/ranking. Some people will always follow the path of least resistance, and that group will negate any improvements or work put into it by HTC, IMO.
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Yeah I hear ya Hub
Every time I start trying to flesh-out one of these ideas I know that it probably wont work cause unfortunately there will always be ppl who will screw the system to make them selves look good....
I dont know why they do it, I just cant understand what they get out of having their name in lights when they know they did not earn it...
I guess its some sad attempt to virtually increase the size of their schlong....
Its a pity
Later All
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Originally posted by mussie
I guess its some sad attempt to virtually increase the size of their schlong....
if you know who they are i can forward them some emails....:aok :aok :aok :D :D :D :cool:
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Originally posted by Debonair
if you know who they are i can forward them some emails....:aok :aok :aok :D :D :D :cool:
:rofl
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Ya'll forgot stall limiter
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Go ahead and modify how score, perks, rank, etc. are calculated. I will continue to use auto-takeoff because I am lazy and can use the time to go get another beer or recycle the previous one.
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its sad that some of the toped ranked or just the best vulchers. They fly la7s vulch and runaway. That is very gay. I have been flying and la7s just run right by for the vulch ignorein me until im putin guns on him. I have flown with guys(they will remain nameless), we will have a spit16 la7 and a A20, they will go for the easy a20 instead of comin after the fighters with me.I first started playin this game last november(after that i was stuck in h2h for about 6 months) but the game is startin to become stale. I miss that hi level of competition.
A new scoreing system im all for, it just has to show on paper who are the fighters and who are the vulchers. Yes the guys tryin to up from a base wit 50 cons over head is a real moron and u have to dock them some how but somethin has to change. We got alot of great players here but wit the masses being vulchers and hoers they will move on to another game where they can find that level of competition there lookin for.
Yea stall limiter really changes the game, with it on it is more like an arcade style game. The last time i fought in a room wit it off i couldnt count how many guys i seen spin out and hit the ground, 5 seconds later he leaves.
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come to AvA bk..i think u may like the furballs here
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if u never challenge the noobs they will stay noobs. I got out of the dweeb planes because they dont get no respect, the dweeb 16 joke shouldnt have made me change planes but it did and forced me to learn new ways of fightin, in the end it help me get better.
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woot woot now we talkin :D