Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Raptor on July 15, 2006, 03:15:41 AM

Title: Wake from Planes
Post by: Raptor on July 15, 2006, 03:15:41 AM
When a PT Boat is moving across water, it creates a wake behind it, as well as causing splashes to form infront of it. LVTs and ships in task groups do this too.
Can you make it so that all objects that are moving across the water's surface do this? Doesn't seem like it would be hard, just take properties from ships and put it into all objects (planes, barges, etc.).

This way if I run out of fuel and am forced to ditch at sea, I will see splashes as my plane skids across the water.
(http://www.onpoi.net/ah/pics/users/861_1152947982_54th38.jpg)
Title: Wake from Planes
Post by: Reynolds on July 15, 2006, 05:04:36 AM
Yeah, sometimes if im REALLY not paying attention, i will be skidding across the ocean and not even notice until i die.
Title: Wake from Planes
Post by: Saxman on July 15, 2006, 09:05:40 AM
What, you don't notice the metal-on-concrete squeal?

How about a fix to that sound effect so it SOUNDS like you're plowing into the water?
Title: Wake from Planes
Post by: VooWho on July 15, 2006, 10:11:05 AM
I love this idea. I think it would be easy to add. Good way to get your plane cleaned, but it be most likely salt water. Could we add fresh water and salt water? J/K!
Title: Wake from Planes
Post by: Reynolds on July 15, 2006, 04:19:47 PM
Well, like i said, im REALLY not paying attention, so i dont notice it in time to do something about it.
Title: Wake from Planes
Post by: nirvana on July 15, 2006, 06:23:11 PM
Can we have skids on 38s too?  The one in the picture has them:cry
Title: Wake from Planes
Post by: Reynolds on July 15, 2006, 06:33:00 PM
Im fairly certain that that ISNT a 38...
Title: Wake from Planes
Post by: PuckIt on July 15, 2006, 06:38:11 PM
Quote
Originally posted by Saxman
What, you don't notice the metal-on-concrete squeal?

How about a fix to that sound effect so it SOUNDS like you're plowing into the water?


I agree, but from what I can tell the game don't know the difference between land and water. It is just a water texture on the grid. I guess they could do a .. on crash if texture=sea play watercrash.
Title: Wake from Planes
Post by: Saxman on July 15, 2006, 07:05:18 PM
No, that IS a 38. No skids tho.

As for water...

Well, the game DOES recognize a difference. Bullets hitting water splash, PTs and Task Groups can only run on it, and the way LVTs handle differs, so it IS a little more complicated than just being a texture.
Title: Wake from Planes
Post by: nirvana on July 16, 2006, 02:30:18 AM
You can clearly see the shadow behind the water and you can see where the water starts to break in front of them, maybe i'm losing my mind.  Plus the use of flaps, unless of course, there is a runway just a little ways off screen.
Title: Wake from Planes
Post by: Raptor on July 16, 2006, 03:00:19 AM
It is landing on a flooded runway in the Aluetian Theatre:aok
Title: Wake from Planes
Post by: nirvana on July 16, 2006, 03:06:52 AM
Oh...OH, we need flooded fields then too, because it would be fun landing a heavy bomber on one.  Sorry for the misunderstanding.
Title: Wake from Planes
Post by: Reynolds on July 16, 2006, 04:31:56 AM
Everything about that 38 just looks... wrong... to me.
Title: Wake from Planes
Post by: OOZ662 on July 16, 2006, 05:29:23 AM
The problem I see here is that the ake is built into the object that makes up PTs and ships. However, it seems that the LVT can tell when and when not to have a wake, so I guess I just mooted my point. Oh well.

You can test that first sentence by getting a PT airborne. If you run it into a carrier just right, it'll be flung into the air, and the wake will follow it up and make a wake in the sky.
Title: Wake from Planes
Post by: Reynolds on July 16, 2006, 05:55:13 AM
Really? Why dont you video that... Im not patient enough to try that myself.
Title: Wake from Planes
Post by: PuckIt on July 16, 2006, 06:40:02 AM
Quote
Originally posted by Saxman
No, that IS a 38. No skids tho.

As for water...

Well, the game DOES recognize a difference. Bullets hitting water splash, PTs and Task Groups can only run on it, and the way LVTs handle differs, so it IS a little more complicated than just being a texture.



I like your DOES, and IS.

I DONT know. I didnt program the game. You COULD be right.

PuckIt
Title: Wake from Planes
Post by: OOZ662 on July 16, 2006, 07:31:35 AM
Quote
Originally posted by Reynolds
Really? Why dont you video that... Im not patient enough to try that myself.


I might later. I can't remember who filmed it that I saw. I never liked the guy and forgot about him. Oh well.
Title: Wake from Planes
Post by: Saxman on July 16, 2006, 09:10:56 AM
Wakes are pretty fubar as it is. Many times I'll be flying near or taking off from a CV and I'll see the wake in the air ABOVE me (or more annoyingly, around me making it dammed near impossible to see :p ).
Title: Wake from Planes
Post by: Reynolds on July 16, 2006, 03:42:29 PM
YES!!! So im not the only one!!!