Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: tatertot on July 20, 2006, 11:34:12 AM
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i get that it it what it is , but if im in a buff and someone comes in on my 6 straight into my plane how do i die he lives ???? i dont care but seems to me ive lit him up he smokin and i die wierd is it the lag that decides how many rounds ???? i might need to improve my gunnery i guess
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If you died because of a collision, it means the collision happened on your PC, not on his. What he saw on his PC is completely irrelevant.
If you died because he shot you down, it means his bullets hit your plane on his PC. What you saw on your PC is completely irrelevant.
It could also be a combination of the two.
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I know this topic has been beat to death but I never & I mean EVER have a plane hit me & not fly away unscathed while I go down in a ball of flames. Doesn't matter if they ran into the back of me or I run into them I ALWAYS lose 100% of the time.:furious :cry
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Originally posted by MajWoody
I know this topic has been beat to death but I never & I mean EVER have a plane hit me & not fly away unscathed while I go down in a ball of flames. Doesn't matter if they ran into the back of me or I run into them I ALWAYS lose 100% of the time.:furious :cry
Excactly as it should be. You want to be able to hit someone and not have damage ?
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I had a spit16 come in from behind me last night, landed a hit on me, rammed me and ripped his elevators off. :rofl Thanks for the free kill when I was flying stupid. :aok
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See my post in the \"Funny pics\" threads to see what happened with the last Spixteen that rammed me.
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Tater, I pulled that off a couple of times. It's rare and unintentional. Basically I make a rear attack and come in too hot, too fast, and blow my shot. So I duck JUST under the bomber wing, juuuuust enough to avoid ramming him, then pull up like mad to get the hell out of dodge!!
Only, if I'm "lag delayed" on his end -- if I fly PAST the wing, in front of him, then pull up I'm clear. But my image on HIS machine (time delayed) follows the same path and now pulls up through the wing. It's not something you can do intentionally but it can happen. You're still flying forward even after my "lag drone" is pulling up and you collide, but I've already pulled up and am clear of you.
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Is it ever possible that two computers both see a collision???
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If you go to the CON section, one of ALF's posts had a bit where HiTech explained how it worked
Its clear as mud til you give it a listen
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con discussion including collision (http://www.combathanger.com/MikeThinksPodcast27-6-06.mp3)
.
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cav: Yep. When you see \"You have collided\" AND \"So and so collided with you\" it means both ends saw it.
While it has its problems, I STILL think a collision should only be recorded if both computers see it. It\'ll certainly stop the people from complaining when they only see \" collided with you\" but THEY\'RE the ones who die.
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Originally posted by Saxman
While it has its problems, I STILL think a collision should only be recorded if both computers see it. It\'ll certainly stop the people from complaining when they only see \" collided with you\" but THEY\'RE the ones who die.
I disagree that it has its problems.
The only people who complain are those that, for whatever reason, can not comprehend that, if you see " collided with you" and you die, then you died because HE SHOT YOU BEFORE HE RAN INTO YOU. You took no damage from the collision. Period. End of story. Not that complicated.
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Excactly as it should be. You want to be able to hit someone and not have damage ?
I would think that I would yes but as I stated, "It doesn't matter if they run into the back of me" I go down in flames.
I have never seen anyone go down in flames when they hit me weather I receive a collision notice or not. IT NEVER HAPPENS!
What I'm saying is, even when I don't have a collision message, IE my system didn't see a collision never have I seen someone go down in flames or blow up because they saw a collision from me.
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Hitech has explained this just recently and here it is again. The guy that collides with you receives damage and it may not be fatal but he is damaged. You dont die because he collided with you but because you got shot. The collision message is just advisory if you want to look at it that way but it seems your reading to much into it.
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I must cost Dale thousands of dollars every month.....
replacing that wall he must be banging his head against over and over
...
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Originally posted by Chalenge
Hitech has explained this just recently and here it is again. The guy that collides with you receives damage and it may not be fatal but he is damaged. You dont die because he collided with you but because you got shot. The collision message is just advisory if you want to look at it that way but it seems your reading to much into it.
Shades of AW. That game had a hit bubble. When the hit bubble took enough damage the guy blew up. The absolutely easiest way to get a kill in that game was to fly right through the guy. You'd open up around d300 and he'd pop before you hit him.
There was an important difference between AW and AH. In AH if you got into too close, say D100, fired and blew the guy up you have a very distinct possibility of being downed by his debris.
From reading the above thread I have to wonder. Has something changed? I don't really think so...anyone?
Ren
THe Damned
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Whoever, of the 2 planes involved, has the worst lag at the time loses in a collision. A little more COADING needs to be done to take into account relative positions and speeds. I'll never understand how a slower plane that is running away from a faster attacker behind him can be blamed for a collision........but it happens a lot. Or how a tank on the ground can be blamed for a collision.........
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Originally posted by Chalenge
Hitech has explained this just recently and here it is again. The guy that collides with you receives damage and it may not be fatal but he is damaged. You dont die because he collided with you but because you got shot. The collision message is just advisory if you want to look at it that way but it seems your reading to much into it.
The "Collision Message" is nothing more than "ammo/proof" of who did the colliding. It was a major mistake to even code it in. Now guys can argue about it even longer than before. I mean really...sometimes the collider is damaged...and sometimes the collidie is damaged. Why should we want to know who caused the collision? Its not like its intentional or that we can really change it. Most times when i am charged with a collision i dont see the frikin crash on my PC either...but HT says i must have. Its all a bunch of hog wash. What are we going to take it to court? It doesn't change the fact that it must be impossible to ever solve the collision argument. It must also be impossible to ever make two Pcs effectively see the same timing. So why bother giving us bait to prolong the argument. Without the Collision message we all explained it a few times and most guys just accepted it. Now they can say "But....It said he collided with me" i have proof! :rofl :rofl
The implication of the "collision message" was simply a big fat waste of time. Its meaningless.
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Originally posted by Docc
Whoever, of the 2 planes involved, has the worst lag at the time loses in a collision.
How´s that?
As collisions are NOT detected non the server but on each players computer, it´s completely irrlevant who has the worst lag. The only variable that counts is TOTAL (=combined lag of both planes), and that only determines the lentght of the "invisible drones" each tows. Lag has no influence on determining who "wins" a collision.
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HTC needs to just make a bold sticky with an explaination of the collision model / how the net works / and their reasoning.
Or link the last 30 threads explaining this already.
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Originally posted by SunKing
HTC needs to just make a bold sticky with an explaination of the collision model / how the net works / and their reasoning.
Or link the last 30 threads explaining this already.
Yea, its about time... :D :aok
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*looks for the beaten dead horse pic*
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Originally posted by Chalenge
The guy that collides with you receives damage and it may not be fatal but he is damaged...
Clarification: It's not the "guy that collides with you", it's the "guy that sees the collision".
Saying "the guy that collides with you" is misleading.
I say this because from your point of view (FE) it looks like a guy rammed into you. You saw him ram into you but his front end did not see him run into you. Therefore even though you see the guy run into you, you are the one that gets the "You have collided" message because your front end saw the collision.
This very thing happened to me the other day. I was doing high yo-yo's with this guy and I look to my left and he comes right into my side (his prop slid right behind my left wing and tore right behind my seat). I got the "you have collided" message because my front end "saw" the two planes collide, his did not.
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Originally posted by ALF
I must cost Dale thousands of dollars every month.....
replacing that wall he must be banging his head against over and over
...
Yeah & many of us feel the same way!
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I have survived a total of three collisions in AH since I started playing it when it first came online.
A couple of "myths" that need dispelled:
The guy with the most lag wins the collision - not true at all. I don't have broadband internet. I have died in every collision except three, regardless of who hit who.
If someone runs into you and you die, it means they shot you - total BS. I have been run into by a plane that never fired a shot and I died, he flew on.
Even if not fatal, the other guy takes damage - again, BS. In the three collisions I survived, the other guy died and I had zero damage.
The folks that regularly survive collisions are probably laughing. The rest of us are sick of this damn collision model.
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OH GAWD NOT COLLISIONS AGAIN
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Originally posted by AKWarp
I have survived a total of three collisions in AH since I started playing it when it first came online.
A couple of "myths" that need dispelled:.
In all of your "myths" you fail to say which collision message was received, and therefore I doubt you were paying enough attention to understand what really happened.
Originally posted by AKWarp
The guy with the most lag wins the collision - not true at all. I don't have broadband internet. I have died in every collision except three, regardless of who hit who.
You immediately show in this statement that you completely misunderstand what happens in a collision. There is no "who hit who" that determines who takes damage. There is only "did I hit the object or not" that determines whether you take damage. It is 100%, completely, totally irrelevant whether he, too, collides or not. If he did not hit an object, he did not collide. If on your PC an object hits your aircraft, you have collided and you will take damage.
So, the only thing we can say with 100% certainty from this statement is you had three times where you saw a collision message and you did not die. We have NO IDEA which collision message you received in those three times or any other time, which would tell us whether you really collided and received non-fatal damage, or instead received a message that he collided with you in which case you received no damage because you did not, in fact, collide.
Originally posted by AKWarp
If someone runs into you and you die, it means they shot you - total BS. I have been run into by a plane that never fired a shot and I died, he flew on.
3 possibilities. Either you received a "you have collided" message and thus you took damage and died, and he did NOT collide and therefore flew on. OR, you received a "you have collided" at the same time as you saw "bumpkin collided with you", but due to the manner of your collision you received fatal collision damage and he did not. OR, due to your lag you simply did not perceive him firing (or he had tracers off), and he collided with your debris as he flew past receiving non-fatal collision damage.
Originally posted by AKWarp
Even if not fatal, the other guy takes damage - again, BS. In the three collisions I survived, the other guy died and I had zero damage.
Again, probably because you saw "bumpkin collided with you" without receiving the message "you have collided", thus you did not "survive" a collision because NONE OCCURRED FOR YOU!
Originally posted by AKWarp
The folks that regularly survive collisions are probably laughing. The rest of us are sick of this damn collision model.
NO ONE "regularly survives collisions." They either collide and take damage or they do not collide and therefore don't take damage. There is no in between.
Apply a little brainpower and you will not be so sick of it. I realize that is much more difficult than whining about something you don't understand, but please try. Stay away from other aircraft and you will not collide. Very simple.
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Originally posted by DamnedRen
Shades of AW. That game had a hit bubble. When the hit bubble took enough damage the guy blew up. The absolutely easiest way to get a kill in that game was to fly right through the guy. You'd open up around d300 and he'd pop before you hit him.
There was an important difference between AW and AH. In AH if you got into too close, say D100, fired and blew the guy up you have a very distinct possibility of being downed by his debris.
From reading the above thread I have to wonder. Has something changed? I don't really think so...anyone?
Ren
THe Damned
Nothings actually changed...only the addition of the "Collision message"
Which is actually irrelivent. Just fuel for fire.
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DammedRen: Debri will not do damage to your plane.
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Originally posted by hitech
DammedRen: Debri will not do damage to your plane.
You might want to clarify that HT.
Debri from another plane will not damge your plane, but debri in the cockpit can do you and your plane great harm.
Loose, empty beer cans, chip bags, cig ashs and the occasional porkchop bone has been the downfall of both pilot and plane on many occasions.
:D
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Seems some players DO have a kamakazi mentality...maybe the only way they CAN get a kill is to collide.
ROX
"PigStompers"/347th FG
SQUEEEEEEEEEEEEEeeeeeeeeeeeee eeeeeeeeeeee
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Originally posted by Casinoman
Seems some players DO have a kamakazi mentality...maybe the only way they CAN get a kill is to collide.
ROX
"PigStompers"/347th FG
SQUEEEEEEEEEEEEEeeeeeeeeeeeee eeeeeeeeeeee
But if THEY collide, THEY take the damage, not you :D
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Originally posted by DamnedRen
There was an important difference between AW and AH. In AH if you got into too close, say D100, fired and blew the guy up you have a very distinct possibility of being downed by his debris.
If you get too close to an enemy fighter and shoot it with cannon rounds you may well take damage, but not from the debris, from the explosive effect of your own rounds.
You can test this offline by taking a Tempest and taxiing the nose very close to a building then shooting at it.
I assume that If you make a guns pass on an aircraft, GV or building and get very close while hitting it with cannon rounds the same thing will happen. So if your own cannon rounds can damage you, it would be pretty easy to mistake that for damage from debris.
More importantly, if you are that close to an enemy, but you don't actually collide, and maybe you even get a message saying the other guy collided with you, it may be that you take damage from your own rounds, and it would be an easy mistake to assume you took collision damage. This is probably a big source of confusion and might explain why some people think they are taking damage when they don't collide, but the other plane collides with them.
Badboy
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Originally posted by Donzo
Clarification: It's not the "guy that collides with you", it's the "guy that sees the collision".
Saying "the guy that collides with you" is misleading.
I say this because from your point of view (FE) it looks like a guy rammed into you. You saw him ram into you but his front end did not see him run into you. Therefore even though you see the guy run into you, you are the one that gets the "You have collided" message because your front end saw the collision.
This very thing happened to me the other day. I was doing high yo-yo's with this guy and I look to my left and he comes right into my side (his prop slid right behind my left wing and tore right behind my seat). I got the "you have collided" message because my front end "saw" the two planes collide, his did not.
It might be misleading but not in conflict with what you said if you accept that I meant the guy doing the colliding is the guy that collided with you. :huh This conceptual stuff can cause numbness if your not careful.