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General Forums => Aces High General Discussion => Topic started by: Bombardy on July 23, 2006, 05:38:19 AM

Title: Buffs bailing out- now epidemic
Post by: Bombardy on July 23, 2006, 05:38:19 AM
Yes, sure, from time to time in the past I noticed buffs bailing out after dropping thier ord, but I might see it once a week or less.....


Now, I see it 3 times a day!

and I am hearing squaddies complain about it as well


today there was a high formation of bombers (30K or so) that I took the time to try and climb to. they hit the radar abotu about 3 fields from that alt (nice work) but then bailed just when I was getting close


I also see this happening from time to time with fighters, it;s the wierdest thing, they might come in and see if they can get a vulch or two, but the minute they get pursued the bail outside of proxy range so no one knows who it was....about two weeks ago it was all over the place

HT, buffs bailing after dropping ord is quickly becoming the norm, and you might want to consider what it would mean for the game to take this direction
Title: Buffs bailing out- now epidemic
Post by: Kermit de frog on July 23, 2006, 06:03:22 AM
I am now seeing this frequently.  Especially after seeing bomber drop ord on a CV.  They just seem to auger instead of actually land it.
Title: Buffs bailing out- now epidemic
Post by: RTGorkle on July 23, 2006, 06:29:42 AM
Somewhere you'll find it, the rainbow connection.
Title: Buffs bailing out- now epidemic
Post by: mussie on July 23, 2006, 06:45:12 AM
How about somthing like the kill message

"Wuss Bag Bailed From 3 Perfectly Good B-24's"

I would like to see that come up like a kill message does.....
Title: Buffs bailing out- now epidemic
Post by: SuperDud on July 23, 2006, 07:07:08 AM
Quote
Originally posted by mussie
How about somthing like the kill message

"Wuss Bag Bailed For 3 Perfectly Good B-24's"

I would like to see that come up like a kill message does.....
:rofl
Title: Buffs bailing out- now epidemic
Post by: Delirium on July 23, 2006, 07:33:30 AM
Quote
Originally posted by Kermit de frog
Especially after seeing bomber drop ord on a CV.  They just seem to auger instead of actually land it.


The horrible part is that it is happening in scenarios now too...
Title: Buffs bailing out- now epidemic
Post by: Jackal1 on July 23, 2006, 07:41:48 AM
Hehe! Quit watching the buffs after they drop. Shoot them down before the drop. :D
Title: Buffs bailing out- now epidemic
Post by: mussie on July 23, 2006, 07:54:38 AM
Quote
Originally posted by Delirium
The horrible part is that it is happening in scenarios now too...



HEY.... I landed all my Buffs except for the last flight when I was shot down :furious
Title: Re: Buffs bailing out- now epidemic
Post by: KTM520guy on July 23, 2006, 09:00:47 AM
Quote
Originally posted by Bombardy
Yes, sure, from time to time in the past I noticed buffs bailing out after dropping thier ord, but I might see it once a week or less.....


Now, I see it 3 times a day!

and I am hearing squaddies complain about it as well


today there was a high formation of bombers (30K or so) that I took the time to try and climb to. they hit the radar abotu about 3 fields from that alt (nice work) but then bailed just when I was getting close


I also see this happening from time to time with fighters, it;s the wierdest thing, they might come in and see if they can get a vulch or two, but the minute they get pursued the bail outside of proxy range so no one knows who it was....about two weeks ago it was all over the place

HT, buffs bailing after dropping ord is quickly becoming the norm, and you might want to consider what it would mean for the game to take this direction


OMG! Really?



ZZzzzzzzzzzzzzzzzzzzzzzzzzzzz zzzzzzzzzzzzzzzz



:D
Title: Buffs bailing out- now epidemic
Post by: Mugzeee on July 23, 2006, 09:17:50 AM
I wouldnt waste the time climbing for the easy kills of 3 buffs any more.
Just have to stick to actually fighting other fighters.
Title: Buffs bailing out- now epidemic
Post by: jaxxo on July 23, 2006, 09:35:25 AM
sad part is buffs at high alt are very difficult to kill if the pilot can aim at all.
Title: Buffs bailing out- now epidemic
Post by: thndregg on July 23, 2006, 09:39:53 AM
Quote
Originally posted by Delirium
The horrible part is that it is happening in scenarios now too...


That is just sad.
Title: Buffs bailing out- now epidemic
Post by: croduh on July 23, 2006, 09:49:15 AM
Why would anyone want to spend 30 mins of his time coming back to base when in that time he could just bail and up again and bomb 50 more bases?
Title: Buffs bailing out- now epidemic
Post by: AWRaid on July 23, 2006, 11:56:37 AM
Quote
Originally posted by duh
Why would anyone want to spend 30 mins of his time coming back to base when in that time he could just bail and up again and bomb 50 more bases?



Long ago people didn't care about score or winning, they cared about immersion and accuracy.

People didn't always game the game and it's much more fun when people play the right way.




Maybe if HTC added some sort of supply limits to every aircraft in the game - maybe resupply every 4 hours or so... have this modified by certain buildings (give the buffers something else to bomb that actually effects the game).

If your wide is being a bunch of Spit dweebs and wastes them stupidly then those Spit dweebs will be forced to take up an La7 or something for a while.

On the other side of the coin if you bail or auger buffs often you'll have to find a new ride eventually.


Of course this is subject to grief play but I'm sure there could be some sort of work around for it. i.e. give aircraft a 3 - 5min grace period, i.e. if they die within 3 - 5 min the aircraft isn't moved from supply. This would also prevent vulchers from totally reducing a sides supplies.

I know there could be an issue with newbies dying often in their favorite ride and causing everyone to suffer, well then offer to help them improve.. or hey, add some rank system.

Speaking of rank system thats a good idea in general barring any other changes. At the beginning of each campaign everyone starts at rank 0 or whatever you want to call it. As you gain rank by success you gain access to more 'newer' aircraft. This would almost model the actual progression of aircraft in ww2 as well. Although you'd probably need either bigger maps or make it harder to capture bases so we'd actually make it to the later tier fighters/bombers but hey. If you really want to get hardcore you could make seperate trees for fighters/bomber/attack 'sorties' and limit access -- attack ranked players get the good ground attack aircraft and dive bombers -- bomber ranks get the bombers esp the heavier ones and fighter of course gets the fighters.
Title: Buffs bailing out- now epidemic
Post by: ded on July 23, 2006, 12:42:36 PM
When I fly bombers, I love when someone climbs up to shoot at me.  It's free kills! ;)
Title: Buffs bailing out- now epidemic
Post by: Birddogg on July 23, 2006, 12:57:37 PM
Perk the bombers. :)
Title: Post Flight Evaluation / Results
Post by: EagleDNY on July 23, 2006, 01:00:20 PM
As it is now, there is no cost to bailing out of a perfectly good set of bombers.  You just end up back in the hanger.  Perhaps some kind of post-flight evaluation  & results (consequences) might help - insert it before they get back to the hanger.

Something like this:
You land successfully...   quick 5 second video of your crew chief saying welcome back sir!  Maybe some stats (elapsed time, kills & assists, hit percentage, etc).

You ditch on the field, or land a shot up aircraft at your base...  15 second video of your crew chief (think of the guy from Baa Baa Black Sheep ;) ) screaming "You college-boy PUKE... how in the hell do you expect me to fix this aircraft?  They can train monkeys to fly better than that... etc", then you end up in the hanger.

You bail out successfully...  15 seconds of you walking home through the wilderness, followed by 15 seconds of your crew chief screaming "Boy, where the hell is my aircraft?  At least a monkey would've brought it back when he was finished with it..."

You bail out and are captured...  15 seconds of you tunnelling out of the enemy prison camp, followed by 15 seconds of you skulking around running home, followed by 15 seconds of your crew chief screaming "Back again eh?  I suppose you think I'm going to let you have one of my aircraft..."

You get killed...  15 seconds of your miraculous recovery in a military hospital, followed by 5 seconds of your crew chief saying "welcome back sir!"

You get the idea.  The delay times and consequences could vary (maybe not bringing home your plane changes the minimum ENY for that player for a short period?) Just something so that there is an incentive to bring home a plane, or at least get back out of enemy territory before you bail.

EagleDNY
$.02
Title: Buffs bailing out- now epidemic
Post by: pluck on July 23, 2006, 01:04:17 PM
Quote
Originally posted by AWRaid

Speaking of rank system thats a good idea in general barring any other changes. At the beginning of each campaign everyone starts at rank 0 or whatever you want to call it. As you gain rank by success you gain access to more 'newer' aircraft. This would almost model the actual progression of aircraft in ww2 as well. Although you'd probably need either bigger maps or make it harder to capture bases so we'd actually make it to the later tier fighters/bombers but hey. If you really want to get hardcore you could make seperate trees for fighters/bomber/attack 'sorties' and limit access -- attack ranked players get the good ground attack aircraft and dive bombers -- bomber ranks get the bombers esp the heavier ones and fighter of course gets the fighters.


if you were to ask me, rank is one of the reasons we see dweebness.  rank is really easy to manipulate.  no offense to bomber guys, but taking bombers to a factory and dropping ord on clusters of buildings with little to no resistance isn't exactly skillful in my mind.  others only fly in hoardes, and you only really encounter them when your on the runway. spawn camping? rank or score should be left alone.  it's not an accurate gauge to determine how good/bad you fly.  what you describe sounds more like the CT:aok if this system were ever implemented in the MA, which will never happen, then you would need many more rules to govern the game to actually reward fair gameplay rather than hoarde/dweeb mentality.
Title: Re: Post Flight Evaluation / Results
Post by: Lusche on July 23, 2006, 01:22:33 PM
Quote
Originally posted by EagleDNY
You bail out and are captured...  15 seconds of you tunnelling out of the enemy prison camp, followed by 15 seconds of you skulking around running home, followed by 15 seconds of your crew chief screaming "Back again eh?  I suppose you think I'm going to let you have one of my aircraft..."
$.02


Nice, but that people would still rather like to see 45 seconds of animation instead of flying 20 minutes home, wouldnīt they?
Title: Buffs bailing out- now epidemic
Post by: viper215 on July 23, 2006, 01:56:02 PM
There is these 3 guys from a squad....I dont want to name names so ill look away and type...tunes..tunes2..tunes3 from the LCA who do it all the time they take lancs kill the town as soon as someone ups they bail out.
Title: Re: Post Flight Evaluation / Results
Post by: Mugzeee on July 23, 2006, 02:44:45 PM
Quote
Originally posted by EagleDNY
As it is now, there is no cost to bailing out of a perfectly good set of bombers.  You just end up back in the hanger.  Perhaps some kind of post-flight evaluation  & results (consequences) might help - insert it before they get back to the hanger.

Something like this:
You land successfully...   quick 5 second video of your crew chief saying welcome back sir!  Maybe some stats (elapsed time, kills & assists, hit percentage, etc).

You ditch on the field, or land a shot up aircraft at your base...  15 second video of your crew chief (think of the guy from Baa Baa Black Sheep ;) ) screaming "You college-boy PUKE... how in the hell do you expect me to fix this aircraft?  They can train monkeys to fly better than that... etc", then you end up in the hanger.

You bail out successfully...  15 seconds of you walking home through the wilderness, followed by 15 seconds of your crew chief screaming "Boy, where the hell is my aircraft?  At least a monkey would've brought it back when he was finished with it..."

You bail out and are captured...  15 seconds of you tunnelling out of the enemy prison camp, followed by 15 seconds of you skulking around running home, followed by 15 seconds of your crew chief screaming "Back again eh?  I suppose you think I'm going to let you have one of my aircraft..."

You get killed...  15 seconds of your miraculous recovery in a military hospital, followed by 5 seconds of your crew chief saying "welcome back sir!"

You get the idea.  The delay times and consequences could vary (maybe not bringing home your plane changes the minimum ENY for that player for a short period?) Just something so that there is an incentive to bring home a plane, or at least get back out of enemy territory before you bail.

EagleDNY
$.02

Only if Fighters, Gvs and all other game rides including gun emplacements are part of your master plan.
$.03
Title: Buffs bailing out- now epidemic
Post by: Mugzeee on July 23, 2006, 02:47:55 PM
Quote
Originally posted by pluck
if you were to ask me, rank is one of the reasons we see dweebness.  rank is really easy to manipulate.  no offense to bomber guys, but taking bombers to a factory and dropping ord on clusters of buildings with little to no resistance isn't exactly skillful in my mind.  others only fly in hoardes, and you only really encounter them when your on the runway. spawn camping? rank or score should be left alone.  it's not an accurate gauge to determine how good/bad you fly.  what you describe sounds more like the CT:aok if this system were ever implemented in the MA, which will never happen, then you would need many more rules to govern the game to actually reward fair gameplay rather than hoarde/dweeb mentality.

Rank dweebness is rampant in all Vehicles of the game. You got yer Campers...yer Pickers...yer vulchers...and yer porkers.
Its all HTCs fault.
PS...the new game HTC has been working on will be the place for immersion freaks to get their fill.
Title: Buffs bailing out- now epidemic
Post by: Mugzeee on July 23, 2006, 02:48:49 PM
Quote
Originally posted by viper215
There is these 3 guys from a squad....I dont want to name names so ill look away and type...tunes..tunes2..tunes3 from the LCA who do it all the time they take lancs kill the town as soon as someone ups they bail out.
Sounds efficient enuff. :D
Title: Buffs bailing out- now epidemic
Post by: Booz on July 23, 2006, 02:58:21 PM
Quote
Originally posted by pluck
if you were to ask me, rank is one of the reasons we see dweebness.  rank is really easy to manipulate.  no offense to bomber guys, but taking bombers to a factory and dropping ord on clusters of buildings with little to no resistance isn't exactly skillful in my mind.  


 Perhaps not, but bailing them at that point has a huge negative impact on rank. So it's not them, it's the "win the war at all cost" crowd thats bailing.
Title: Buffs bailing out- now epidemic
Post by: Elfie on July 23, 2006, 03:03:59 PM
Quote
Originally posted by mussie
How about somthing like the kill message

"Wuss Bag Bailed From 3 Perfectly Good B-24's"

I would like to see that come up like a kill message does.....


:rofl
Title: Re: Re: Post Flight Evaluation / Results
Post by: EagleDNY on July 23, 2006, 04:08:16 PM
Quote
Originally posted by Mugzeee
Only if Fighters, Gvs and all other game rides including gun emplacements are part of your master plan.
$.03


You can't really ditch a gun emplacement.  Fighters I could see, GVs the problem is driving them all the way home from the spawn, which is probably too much to ask.

The delay in reupping wouldn't be much of a dis-incentive, but it would be something.  I think perhaps a system that raised your minimum ENY each time you failed to bring a ride home might be a better solution, but it would be a lot of programming time to spend on a problem that would be solved if we just flew a forward air defense and intercepted the bandits before they dropped.

EagleDNY
Another $.02 - they start to add up....  
;)
Title: Buffs bailing out- now epidemic
Post by: Mugzeee on July 23, 2006, 06:09:15 PM
Combat Tour is the up and comong place for yous scenario "emersion" freaks.... you only have to wait 2 more weeks
PS... $0.0 no charge.
Title: Buffs bailing out- now epidemic
Post by: Campi on July 23, 2006, 09:34:24 PM
one of the problems with bailing out of a bomber... I do it... only.. and i repeat Only when I totally miss my target... which happens from time to time.. If i was under attack and sisnt calabrate my sight correctly... I dont want to spend 30 some minutes returning just to "land" so i can take off and try again... hit enter 9 times.. and chute once.. then poof youre back... is much better...

but again, I dont do it.. .if I just got finished hitting somewhere... then I fly back.... of course... I never notice what points i get, when I do destory a few hangers, or even town buildings... the kill counter never comes up... maybe i'm doing something wrong?
Title: Buffs bailing out- now epidemic
Post by: Oleg on July 23, 2006, 10:49:30 PM
Just perk formations, it will solve many problems.
Title: Buffs bailing out- now epidemic
Post by: thndregg on July 23, 2006, 11:06:06 PM
If, on the rare occasion I miss  my drop on a CV, for example, instead of bailing out, I'll take my B26's into the line of fire and hopefully drag off a few kills. If I get totally blown out of the sky, fine. Great for them. If I live through the firefight and  drag off a few kills, all the more incentive to land.:cool:
Title: Buffs bailing out- now epidemic
Post by: MWL on July 24, 2006, 01:45:00 AM
Yes, perk formations - best Idea I have heard recently.
Title: Buffs bailing out- now epidemic
Post by: WilldCrd on July 24, 2006, 02:02:26 AM
just make it to where if ya bail your bombs do 0 damage.
if your hit and your plane is going down fine but if ya bail within a certain time limit with NO damage from a enemy plane,GV or ack then your bombs do nadda
Title: Buffs bailing out- now epidemic
Post by: 1epic1 on July 24, 2006, 02:13:45 AM
easy solve.....if you bail out of a plane that has no damage u loose perk points....crashing is different...but bailing out of a plane with no damage what so ever and then minus 5 perks for it will stop this.....bailing out of a aircraft with damage wont do anything
Title: Buffs bailing out- now epidemic
Post by: Chalenge on July 24, 2006, 02:14:17 AM
Its obvious isnt it that the bomber dont even know your there and just bails out of embarassment for doing such an awful job of bombing?
Title: Buffs bailing out- now epidemic
Post by: The Fury on July 24, 2006, 04:43:31 AM
no u shouldnt be able to bail out of undamaged aircraft it should lock the bail button till u get damaged. At least that way u could get a few shots on them so if they did ditch sum1 would always get a proxy.
Title: Buffs bailing out- now epidemic
Post by: BluKitty on July 24, 2006, 05:23:02 AM
Just a thought.....

Why do most fighters try to land?

Maybe give attack/bombers a diffrent landing message that reflects what they have destroyed? .... not what they shot down......
Title: Buffs bailing out- now epidemic
Post by: Elfie on July 24, 2006, 06:20:44 AM
Quote
Originally posted by Chalenge
Its obvious isnt it that the bomber dont even know your there and just bails out of embarassment for doing such an awful job of bombing?


That would describe my bombing. :rofl
Title: Buffs bailing out- now epidemic
Post by: Viper9th on July 24, 2006, 07:38:13 AM
190 did it to me, I only turned to get a shot on him, he was trying to HO, I had to! :P
Title: Buffs bailing out- now epidemic
Post by: EN4CER on July 24, 2006, 08:04:01 AM
(http://img83.imageshack.us/img83/9357/55xg4.jpg)
Title: Buffs bailing out- now epidemic
Post by: jamesdeanoo7 on July 24, 2006, 08:06:44 AM
Of course they bail, why would you waste your time on the return flight ????  probably the only guys who land are guys who worry about their overall rank. I dropped all vehicle hangers on 3 seperate bases and shot down a spit flew home all unescorted  and got 7 perks to spend on what ????????Guys  in fighters can do that in minutes . Dropping the hangers took pressure off of one base and enabled the capture due to the enemies inability to re supp or support by land.  In all the flight was about an hour. Looking at that in prospective it far out weighs upping a fighter to dogfight with others to achieve nothing other than satisfaction. Of course all this depends on what you percieve as the object of the game.  Perk the bombers as much as you want , everyone has thousands of useless points to spend... OR.... perk them highly but make landing them worthwhile by making the perks sensible and offering more perk bombers or other ways of spending them. Perk formations or only count the score if they land or are shot down.
Title: my point was............
Post by: Bombardy on July 24, 2006, 08:43:51 AM
I am certianly not griping about people not playing the way I think they should play..... what alarms me is that so many people *are* playing in a fashion that I think might be detrimental to the game in the long run.

people are more than welcome to play how ever they want to play... but it does alarm me that the style of play I like (kill others and stay alive) is on the complete opposite side of the spectrum from the guys who are playing this new style.....(only in the plane until the brief moment of excitement is achieved and then bail out)
Title: Buffs bailing out- now epidemic
Post by: Nightshift82 on July 24, 2006, 08:50:58 AM
Who cares if they bail??  Let 'em bail, then you know they already dropped their load so you can go after more important enemies in the air IMHO.
Title: Buffs bailing out- now epidemic
Post by: Masherbrum on July 24, 2006, 08:58:27 AM
Quote
Originally posted by viper215
There is these 3 guys from a squad....I dont want to name names so ill look away and type...tunes..tunes2..tunes3 from the LCA who do it all the time they take lancs kill the town as soon as someone ups they bail out.


Viper there guys have pretty much become non-existant.
Title: Buffs bailing out- now epidemic
Post by: thndregg on July 24, 2006, 09:01:22 AM
Some one did make a good point, in a way. There has yet to be more variety of perked bombers to spend perks on. I've only been here for two years, though.
Title: Buffs bailing out- now epidemic
Post by: Lusche on July 24, 2006, 09:11:47 AM
I have no problems being vulched & spawn camped. I have no problems with other people flying La7 and run away from me (for they use their planes advantage).  I donīt tell other people to "stop milkrunning and help defend our bases". You can furball or toolshed whole day.
But when I start an interception, climb 10 minutes to 25K just too see the other guy bailing as he notices me... grrr.. at least he can TRY to shoot me down :furious
Title: Buffs bailing out- now epidemic
Post by: Jackal1 on July 24, 2006, 09:12:53 AM
Quote
Originally posted by EN4CER
(http://img83.imageshack.us/img83/9357/55xg4.jpg)


Dayaaam, she`s hot.
Nearly as hot as Martha Stewart.






:rofl
Title: Chucky,Chucky,Chucky.....
Post by: mojo7 on July 24, 2006, 09:27:43 AM
The only thing Mr. T, Vin Diesel and Chuck Norris can agree on is that Tom Cruise is a studmuffingot.
Title: Re: Chucky,Chucky,Chucky.....
Post by: Masherbrum on July 24, 2006, 09:44:02 AM
Quote
Originally posted by mojo7
The only thing Mr. T, Vin Diesel and Chuck Norris can agree on is that Tom Cruise is a studmuffingot.


You are so cool for typing a swear word.    Chuck Norris is a pansy and the "joke" was never funny.   But thanks for playing.
Title: Re: Re: Chucky,Chucky,Chucky.....
Post by: mojo7 on July 24, 2006, 11:29:14 AM
Quote
Originally posted by Masherbrum
You are so cool for typing a swear word.    Chuck Norris is a pansy and the "joke" was never funny.   But thanks for playing.


Oh Yeah,maybe this one is funny:

"If you know some one who doesn't like Chuck Norris, you won't know them for long."
Title: Buffs bailing out- now epidemic
Post by: Mugzeee on July 24, 2006, 11:45:35 AM
No bomber pilot in his right mind is going to bail from a formation if he hasnt dropped his bombs. IF he does..then so be it...you scared him into doing no damage to your airfield/vbase/factory...move along and find next NME to kill. :aok
Secondly...if the bomber pilot drops and destroys yer goods, then bails...Shame on you....you are too frikin late anyway. :rolleyes:
You should do a better job of planning intercepts. Key word "Intercept" (attack said formation before he gets to your bases.)
Otherwise you are just crabby cause you didnt bag the kills.
Any fighter pilot willing to take their time and with a little practice can take a bomber formation apart at any altitude. I do it, other's do it to me.
Buffs easy kills with a little patience and practice.
Suggestions for the whinner jipped outa easy buff kills.
#1. Watch Dar and plan early to intercept said bomber formation.
#2. If you are just after kills? Go to the DA or TA..learn some skills then return to the MA, and go fight something that can turn with ya and actually fight.

Perk Agenda follows:
 If Said bomber formation drops and said NME fighter/attacker has pinged said bomber formation, yet said bomber formation manages to do any damage to said attacker/attacker's... Field, Factory, Airbase, Vbase, or any other strategic target of attackers country...then said attacker/ attacker's will be penalized perk points. The amount of perk point loss will vary depending on ENY, current Perk Point Bonus, and or cost of plane/planes if applicable.
Example:

B24 formation ENY = 10

F4uC ENY =  5

Bomber Cost: 0.0 perks x 3 = 0.0 perk cost

Attacker Cost 0.0 perks x 1 = 0.0 perk cost

Attacker country perk bonus set at 1.0

Pings against bomber = 2x3 (2 pings per bomber in formation) = 6 pings total.

Factor in the perk bonus multiplier of -1.0 x 3 for each bomber in formation. (Its actually a negitive number now because attacker let his country suffer atrocities)
6.0 x 3.0 = 18.0 perk point penalty for the attacking fighter
credit back the ENY offset and said attacking fighter is penalized 9 perks.
the math is kinda muddy...but you get the picture dont you?

You Dont?!!
maybe this will help.


















(http://www.airmafia.com/bbsimages/gomer0.jpg)
(http://www.airmafia.com/bbsimages/gomer01.jpg)
(http://www.airmafia.com/bbsimages/gomer02.jpg)
Title: Buffs bailing out- now epidemic
Post by: B@tfinkV on July 24, 2006, 12:12:53 PM
Quote
Originally posted by Delirium
The horrible part is that it is happening in scenarios now too...



LOL, you land 17 kills in one frame of operation downfall and youre still not happy?

sheesh!
Title: Buffs bailing out- now epidemic
Post by: Kermit de frog on July 24, 2006, 12:55:42 PM
Quote
Originally posted by BluKitty
Just a thought.....

Why do most fighters try to land?

Maybe give attack/bombers a diffrent landing message that reflects what they have destroyed? .... not what they shot down......




This should be in the wishlist.  

GREAT fluff'n IDEA from a fighter dweeb.
Title: Buffs bailing out- now epidemic
Post by: Mathman on July 24, 2006, 01:29:05 PM
Regardless of whatever anyone says, there have always been and will always be people who will "game the game."  From car bombing and 150 mph downhill tanks to the beta bail bug and dive-bombing Lancasters.

The bottom line is it happens, don't let them get to you.  With the length of time of airbase structures are down and how the lowest fuel can go is 75%, there really isn't a whole lot to get upset about.  Your field will be back to normal shortly enough.
Title: Buffs bailing out- now epidemic
Post by: Masherbrum on July 24, 2006, 01:36:02 PM
Quote
Originally posted by Mathman
Regardless of whatever anyone says, there have always been and will always be people who will "game the game."  From car bombing and 150 mph downhill tanks to the beta bail bug and dive-bombing Lancasters.

The bottom line is it happens, don't let them get to you.  With the length of time of airbase structures are down and how the lowest fuel can go is 75%, there really isn't a whole lot to get upset about.  Your field will be back to normal shortly enough.


True.  Good post.
Title: Bailing Deal
Post by: aerosaber on July 24, 2006, 03:47:42 PM
Hey, I'll stop bailing out of my HORIZONTAL BOMBERS when others stop dive bombing with them.
Title: Buffs bailing out- now epidemic
Post by: Clifra Jones on July 24, 2006, 04:26:44 PM
Quote
Originally posted by viper215
There is these 3 guys from a squad....I dont want to name names so ill look away and type...tunes..tunes2..tunes3 from the LCA who do it all the time they take lancs kill the town as soon as someone ups they bail out.


Skuttlebutt has it these guys are genetically identical.
Title: Buffs bailing out- now epidemic
Post by: wetrat on July 24, 2006, 04:27:20 PM
wetrat's solution: don't bother with buffs unless they're low alt and heading to the base you're fighting out of (GRRR!). It takes me much less effort (and ammo) to take out 3 fighters than it does a box of buffs.... plus I'm less likely to get shot down :aok I pretty much only go after lancs and bostons... silly brits, get some lazer-guided 50cals.
Title: Buffs bailing out- now epidemic
Post by: Mugzeee on July 24, 2006, 04:41:53 PM
Quote
Originally posted by Mathman
Regardless of whatever anyone says, there have always been and will always be people who will "game the game."  From car bombing and 150 mph downhill tanks to the beta bail bug and dive-bombing Lancasters.

The bottom line is it happens, don't let them get to you.  With the length of time of airbase structures are down and how the lowest fuel can go is 75%, there really isn't a whole lot to get upset about.  Your field will be back to normal shortly enough.

;)
You say it sooo much more simple and to the point. Boring.....but is exactly the point. :aok