Aces High Bulletin Board

General Forums => Axis vs Allies => Topic started by: sparow on July 29, 2006, 06:33:48 PM

Title: Score maps: rankings donīt make sense...
Post by: sparow on July 29, 2006, 06:33:48 PM
Hi all,

Excuse me for asking this but I never really understood how scoring and ranking work in AH and AVA...

I belong to a squadron of 13, and currently, only two members have activity recorded in tha current AVA ToD. So far so good. Results are not bad. A little over 10 hours logged alltogether. Well, RL...

But I find smaller, with less time spent and worse results alltogether in much higher position on the Squad rankings. It makes no sense to me...

Could anyone explain me what are we doing wrong?

Thank you in advance,

Sparow
249 Squadron RAF "Gold Coast"
Title: Re: Score maps: rankings donīt make sense...
Post by: KONG1 on July 29, 2006, 07:20:05 PM
Quote
Originally posted by sparow
Could anyone explain me what are we doing wrong?
Caring about score.
Title: Re: Re: Score maps: rankings donīt make sense...
Post by: Shifty on July 29, 2006, 09:27:42 PM
Quote
Originally posted by KONG1
Caring about score.


Another chance to help a new face stay positive about the AvA is squandered, and a turdball thrown instead. WTG:lol
Title: Score maps: rankings donīt make sense...
Post by: KONG1 on July 29, 2006, 10:34:46 PM
Shifty,
Why try to paint good advice with a word like turdball.

Ignore him sparow, he’s clueless. What he calls turds are actually roses. Besides ignoring score/rank, don’t let getting shot down bother you, laugh at the channel 200 stuff, don’t worry about what other people do, let improvement be its own reward, call your mom at least once a week, and eat plenty of fiber.
Title: Score maps: rankings donīt make sense...
Post by: Shifty on July 30, 2006, 07:27:44 AM
Quote
Originally posted by KONG1
Shifty,
Why try to paint good advice with a word like turdball.

Ignore him sparow, he’s clueless. What he calls turds are actually roses. Besides ignoring score/rank, don’t let getting shot down bother you, laugh at the channel 200 stuff, don’t worry about what other people do, let improvement be its own reward, call your mom at least once a week, and eat plenty of fiber.
:rofl

Sparow don't forget to treat everyone like crap, while being a self important SOB.

Better yet Sparow seek your answers from the AVA staff. Oldman , 1Duke1, Panzzer, MrFork, or Slash27, just to name a few. They've been around the AVA for years and they'll always give you a straight answer.
:aok
Title: Re: Score maps: rankings donīt make sense...
Post by: Grits on July 30, 2006, 08:16:37 AM
Quote
Originally posted by sparow
Could anyone explain me what are we doing wrong?


Sparow, after a quick look at your score page, the one thing I see is you dont have any score in the air-to-air section of the "Attack" ranking, and you dont have any score at all in the GV section. The most important thing about the way the rank/score system works is you need to score in every area, even a poor mark in a certain section is far better than nothing.
Title: Score maps: rankings donīt make sense...
Post by: KONG1 on July 30, 2006, 05:04:36 PM
Quote
Originally posted by Shifty
...treat everyone like crap, while being a self important SOB
That your idea of good advice…and what exactly is behind your preoccupation with feces?
Title: Score maps: rankings donīt make sense...
Post by: Shifty on July 30, 2006, 10:17:46 PM
Quote
Originally posted by KONG1
That your idea of good advice…and what exactly is behind your preoccupation with feces?


When dealing with you it just comes to mind for some reason.
Title: Re: Score maps: rankings donīt make sense...
Post by: Oldman731 on July 31, 2006, 07:33:07 AM
Quote
Originally posted by sparow
Could anyone explain me what are we doing wrong?

I can't, because I've never understood the point and ranking system either.  I paste below what I THINK is the appropriate section of the help pages.

- oldman

Scoring in Aces High

Scores in Aces High II are logged in tours, with a new tour beginning on the first day of the month, or the Monday following the first.  When a tour is rolled over, all scores are reset and the Main Arena terrain is changed.  Perk points are not reset with a new tour.  

Scoring is broken down into five mission types:

Fighter
Bomber
Attack
Vehicle / Boat
Field Gunner

The attack mission type is somewhat different than the other types because many planes can fit into that category in addition to their main role.  For those planes that have a secondary attack role, you'll be able to designate how you want your sortie scored prior to launching.  So if you're loading up your fighter for some air-to-ground work, you'll probably want your sortie scored as an attack sortie rather than a fighter sortie and you'll be able to select between the two in the hangar.

The field gunner mission type is how your sortie is scored should you choose to man a gun on a fleet.  This type is not ranked nor included in the overall rank calculations.

Each player has a fighter rank, bomber rank, attack rank and vehicle/boat rank that is determined from each of ten categories described below.  Overall rank is calculated by adding up the ranks from the four mission types, and the player with the smallest sum is #1, next smallest #2, etc.

We have ten base categories that are scored at the end of each sortie depending upon your mission type.  Only air categories are scored for fighter mission types, ground categories only for bomber mission types, and both air and ground are scored for attack, vehicle, boat and field gunner mission types.
 

 Air Categories
Kills per Death
Kills per Sortie
Kills per Time
Hit percentage
Air points
 Ground Categories
Damage per Death
Damage per Sortie
Bombing percentage
Ground points
Field captures
 
Formulas

Air Categories
Kills per Death = TotalKills / ((Discos * 0.5) + Bails + Captures + Deaths + 1)

Kills per Sortie = TotalKills / TotalTourSorties
Kills per Time = TotalKills / TotalTourSortieTime
Hit percentage = TotalTourBullet**** / TotalTourBulletsUsed
Air points = PlaneDamageScore + KillScore
Ground Categories
Damage per Death = TotalDamage / ((Discos * 0.5) + Bails + Captures + Deaths + 1)
Damage per Sortie = TotalDamage / TotalTourSorties
Bombing percentage =
(TotalTourBomb**** + TotalTourRocket**** + TotalTourTorpedo****) /
(TotalTourBombsUsed + TotalTourRocketsUsed + TotalTourTorpedosUsed)
Ground points =
(DamagePointsScoredOnObjectsTh isSortie * DeathMult) +
TotalTourDamagePointsScoredOn Objects +
(DestroyedPointsScoredOnObject sThisSortie * DeathMult) +
TotalTourDestroyedPointsScore dOnObjects
Field captures = FieldCapturesThisSortie + TotalTourFieldCaptures
 
TotalKills are just air-to-air kills for fighter missions, air-to-air + air-to-ground kills for all other mission types.
 
PlaneDamageScore =
(DamagePointsScoredOnEnemiesTh isSortie * DeathMult) +
TotalTourPlaneDamageScoredOnE nemies
 
KillScore =
((AirKillsThisSortie * 1.0) + (AirAssistsThisSortie * 0.25) +
(GroundKillsThisSortie * 1.0) + (GroundAssistsThisSortie * 0.25) * DeathMult) +
TotalTourKillScore
 
TotalDamage =
(DamagePointsScoredOnObjectsTh isSortie * DeathMult) +
TotalTourDamagePointsScoredOn Objects +
(DestroyedPointsScoredOnObject sThisSortie * DeathMult) +
TotalTourDestroyedPointsScore dOnObjects
 
Death Multipliers
 

 Landed
Discoed
Bailed
Ditched
Captured
Killed
Crashed
 1.0
0.25
0.5
0.75
0.4
0.25
0.25
Title: Score maps: rankings donīt make sense...
Post by: KONG1 on July 31, 2006, 08:50:28 AM
Quote
Originally posted by Shifty
When dealing with you it just comes to mind for some reason.
comes to mind does it...hmmm...s*** for brains? That explains a lot.:D
Title: Score maps: rankings donīt make sense...
Post by: Shifty on July 31, 2006, 11:36:08 AM
Quote
Originally posted by KONG1
comes to mind does it...hmmm...s*** for brains? That explains a lot.:D


 Dang,,,, good one! I was hoping to use that line later in the thread! See now your doing it too. Wierd how that works.;)
Title: Score maps: rankings donīt make sense...
Post by: Slash27 on July 31, 2006, 12:34:30 PM
What the hell did Oldman say?:huh


Sparow, my advice is just to shoot more people down.:aok :D
Title: Score maps: rankings donīt make sense...
Post by: Shifty on July 31, 2006, 12:37:59 PM
Quote
Originally posted by Slash27
What the hell did Oldman say?:huh


Sparow, my advice is just to shoot more people down.:aok :D


Dunno ,,, but it's more fun to read Kong's barbs then it is to read OM's help. :aok
Title: Score maps: rankings donīt make sense...
Post by: Yeager on July 31, 2006, 02:07:22 PM
do a little bit of everything.......

fighters

attack

bombers

ships/vehicles.....make sure to get some kills in bombers and vehicles too.

Capture a few V bases if you can arrange that.  

It really takes little time and effort to get into the top 30 (since thats about the total number of nerds that play in the AvA with any frequency, myself included) :rolleyes:
Title: Thank you all for your input
Post by: sparow on July 31, 2006, 05:29:40 PM
Hi all, sorry for just answering now.

Thank you all for your input, especially Grits, Slash, Oldman and Yeager. Thank you to everyone else for their input too.

I already suspected that, in order to reach a better squad ranking overall we should not forget to score in every section of AH. But what does not make much sense to me are, just to give two or three examples, some situations where there is no scoring in some areas and still, the overall ranking is higher than ours…Efficiency comes into play here?
Take these examples:  

What surprises me is that squad B gets a jolly 14th place without scoring in the Bomber category in 9 “surgical” sorties totalling 1:23:10 flying time…In suicidal runs, as it seems, so, landing kills is not that important, really…

But the 1st prize for true efficiency goes to squad D that manages to get a comfortable 25th place in little over 20 minutes! What a show! Five sorties, kamikaze style, no score whatsoever in Bomber, Attack or Vehicle Boat sections, in, bang, bang, out, boom, cya next month, was nice, must do this again, sorry love, got to go, and 25th place overall…

Gentlemen, the secret is to stay online as little as you can, take 4 kills, don’t bother land them and play offline with yourself for the whole month afterwards…

Just my two cents…I just feel that this scoring system is not properly designed. It does not favours the skill to land a smoking, half-winged, bullet-riddled, F6F on a carrier deck…See my point?

Thank you all for your kind patience.

Sparrow
249 Squadron RAF “Gold Coast”
Title: Score maps: rankings donīt make sense...
Post by: Grits on July 31, 2006, 05:47:31 PM
The score system rewards many different things, one of which is kills per hour (K/T). High K/T is more important than living. High hit % in air-2-air is also a very important catagory. It doesnt matter how long it takes to get the results, only that you get them.

In the bomber and bomb section of the attack ranking, hit % is just as important as total damage done. The easy way to get a VERY high ranking in the bomber section and the bomb section of attack, is to take a Stuka with the 1800kg bomb and fly ONE[/b] sortie. Drop the one bomb on the largest cluster of buildings to get the highest hit%. One sucessful sortie in a Stuka is enough to get a top 5 bomber rank in the AvA and top 20 in the MA.

In GV's get some kills and drive to a town/factory and MG down some shedz with an Osti or an M16. In the bottom section of the GV score make sure you fire some PT boat rockets to get a result in the Hit % part. PT boat rockets are the only way to get a hit % in that lower section. Also in bombers and GV's do a few base captures.

So basically, the score system doesnt mean much, because there are many other ways to manipulate the system besides the ones I gave that will get you a high (lower number) rank. If you do it just right, and it does not take skill its nothing more than a set of tasks to accomplish, anyone can get a very high score.

The best advice I can give you is ignore the score/rank system and concentrate on having the most fun you can have, that is the true sign of sucess in AH.
Title: Score maps: rankings donīt make sense...
Post by: E25280 on July 31, 2006, 07:18:46 PM
Quote
Originally posted by Grits
So basically, the score system doesnt mean much, because there are many other ways to manipulate the system besides the ones I gave that will get you a high (lower number) rank. If you do it just right, and it does not take skill its nothing more than a set of tasks to accomplish, anyone can get a very high score.

The best advice I can give you is ignore the score/rank system and concentrate on having the most fun you can have, that is the true sign of sucess in AH.
What Grits said, with one possible minor exception. . .

Early on I used rank as a judge to see if / how much I was improving -- but I only compared my rank vs. myself.  Comparing against yourself is ok as long as you keep with the same "style" of play.  But as Grits points out, even minor changes in what you do can heavily affect your rank, especially in the AvA where the numbers tend to be limited.

As for trying to compare squads, I would really advise against even trying.  First, I doubt your squadmates would find the pressure to "rank well" to be very fun after a while.  Second, the only reason I can think of to track squad rank is if you plan to publicize it at some point.  When you do, you will be labled as "ranktards" by many, and if you go about it sounding in any way braggadocious, you will get nothing but :rolleyes: any time you show up.  Not fair, but the reality.

My advice is to just have fun.  If you need a measure of success, I would say Kill / Death ratio alone suffices for a squad.  Personal measures could be anything.  My personal measure will be to FINALLY get 1Duke1 twice in a row, since as it is now he kills me at least nine or ten times for each time I get lucky and catch him napping. . . Everyone else I can usually catch napping one of every five times.:lol
Title: Score maps: rankings donīt make sense...
Post by: sparow on August 01, 2006, 04:58:17 PM
Grits, Brauno,

You're dead right! It's just too silly to try forcing a scoring system to reflect your attitude within AH and AvA.

It's just because we give too much value to survivability and completion of sorties that we feel so disappointed with our scores and our ranking. It's a "we" thing, not a "them" thing...

I even avoided to point the example of some squads that log thousands of kills, hundreds of sorties, fly several hundred hours of combat every ToD. Those are squads that, by their time investment only, deserve their rank.

It's our attitude towards the game and towards other players and our joy in doing it that really matters. Not scoring. Not personal ranking. Not squad ranking. And now, looking at the matter with a totally different perspective, enlightened by knowlege of how the system works, I say: scores say what you did, they don't tell you who you are. And never will know the difference between a bad pilot and a good pilot.

Thank you all for the heads-up.

Sparrow
249 Squadron RAF "Gold Coast"
Title: Score maps: rankings donīt make sense...
Post by: E25280 on August 01, 2006, 07:35:09 PM
Quote
Originally posted by sparow
Grits, Brauno,

You're dead right! It's just too silly to try forcing a scoring system to reflect your attitude within AH and AvA.

It's just because we give too much value to survivability and completion of sorties that we feel so disappointed with our scores and our ranking. It's a "we" thing, not a "them" thing...

I even avoided to point the example of some squads that log thousands of kills, hundreds of sorties, fly several hundred hours of combat every ToD. Those are squads that, by their time investment only, deserve their rank.

It's our attitude towards the game and towards other players and our joy in doing it that really matters. Not scoring. Not personal ranking. Not squad ranking. And now, looking at the matter with a totally different perspective, enlightened by knowlege of how the system works, I say: scores say what you did, they don't tell you who you are. And never will know the difference between a bad pilot and a good pilot.

Thank you all for the heads-up.

Sparrow
249 Squadron RAF "Gold Coast"

[lousy British accent] By George, I think he's got it! :aok [/lousy British accent]

Hope to see you in the air soon.