Aces High Bulletin Board

General Forums => Aircraft and Vehicles => Topic started by: Shuckins on August 08, 2006, 11:24:45 AM

Title: Bring These to AH:
Post by: Shuckins on August 08, 2006, 11:24:45 AM
(http://media.popularmechanics.com/images/tb_hellcattank-lg.jpg)

(http://johnsmilitaryhistory.com/m26a.jpg)

Regards, Shuckins
Title: Bring These to AH:
Post by: captkaos on August 08, 2006, 11:26:08 AM
See the wish list, we have been asking for the M26 Pershing for a long time.  We also want the Sherman Firefly, and the British Matilda
Title: Bring These to AH:
Post by: Rino on August 09, 2006, 01:21:36 AM
Still wondering why you'd want the matilda now?  It's slow, has a 2lber
gun that does not have HE and the tanks we have now would core it like
an apple.

     To make the matilda effective, you'd need to fill the early war tank set
first.
Title: Bring These to AH:
Post by: Reynolds on August 09, 2006, 03:19:01 AM
I still say the M4.
Title: Bring These to AH:
Post by: Shuckins on August 09, 2006, 11:46:03 AM
(http://www.clubhyper.com/images/m4a3jumbokoreagl_1.jpg)
Title: Bring These to AH:
Post by: Shuckins on August 09, 2006, 12:04:53 PM
(http://content.answers.com/main/content/wp/en/2/21/PanzerV_Panther_D.jpg)
Title: Bring These to AH:
Post by: Iron_Cross on August 13, 2006, 03:46:06 AM
OOOH!! Panther Ausf. A.  Good one Shuck.  Maybe that will put the fear of Cod into the Tiger?  

My early war tank set wish list.

German:
Pzr. II  (C'mon they conquered Poland with these things.)
Pzr. III (North Africa/Barbarosa till the Pzr IV could be supplied in force)

American:
M2 Stuart (A quick little scout tank that could damage a Pzr III if it could get a decent rear shot at it)
M3 Lee (C'mon you all want to try this ugly beast out.)

British:
Matilda (With 4 inches of armor it was almost invulnerable to the Pzr III, except at close range)
Title: Bring These to AH:
Post by: Angus on August 13, 2006, 07:53:10 AM
Sherman...& Sherman Firefly as a light perk perhaps would be the lightest to make for HTC (not much graphical difference) as well as the ones most asked for.
As for something late and uber, - the British Comet can spook the Tiger with firepower, and is fast as well.
As for a little bone, a later T-34 would be the least troble ;)
Title: Bring These to AH:
Post by: Iron_Cross on August 13, 2006, 03:10:41 PM
Hmmm.  Doing some research the british could use a Valentine.

Now for early Soviet armor:

KV-1E (These things were practically invulnerable to Pzr II / III.)
T-35 model 1939

My wish

SU-100 (Kill a Tiger from 2000 yds.  Won't be perked cause you have to aim by practically pointing the tank at your target.)

We do need tank destroyers like the SU series and the JagdPanther.  I don't think that they will be perked due to the fact that they have a hull mounted gun with a very limited traverse.  This alone would negate any advantage in firepower.  Sure you could kill a Tiger from 2000 yards, but you have to point it directly at it.  

"A'yup, I got's me a Tiger, but 3 Pzr IV's got in behind me and kill't me a'fore I could turn around."

"Sneaky LTARDS!"
Title: Bring These to AH:
Post by: Debonair on August 13, 2006, 03:37:05 PM
jackson & venezualian tortuga armoured car :noid :noid :noid  <===tortugas


tortugas===>(http://ww2photo.mimerswell.com/tanks/vz/armerc/05899.jpg)
Title: Bring These to AH:
Post by: Iron_Cross on August 14, 2006, 01:22:48 PM
Dude I just had a Doctor Who, moment.  Those things look like Daleks.

"EX-TERM-IN-ATE!"
(http://freespace.virgin.net/steve.redfearn/Graphics/JPG/Renegade%20Daleks%20(22).jpg)
Title: Bring These to AH:
Post by: Col. Flashman on October 16, 2006, 07:20:21 PM
For early war, the M3 & M5 Stuart.

(http://ww2photo.mimerswell.com/tanks/usa/ligh/m3/03749.jpg)
(http://ww2photo.mimerswell.com/tanks/usa/ligh/m3/03763.jpg)
(http://ww2photo.mimerswell.com/tanks/usa/ligh/m3/03708.jpg)
(http://ww2photo.mimerswell.com/tanks/usa/ligh/m3/03698.jpg)

(http://ww2photo.mimerswell.com/tanks/usa/ligh/m5/03723.jpg) (http://ww2photo.mimerswell.com/tanks/usa/ligh/m5/03745.jpg) (http://ww2photo.mimerswell.com/tanks/usa/ligh/m5/03725.jpg)
Title: Bring These to AH:
Post by: 1895 on October 16, 2006, 08:19:19 PM
AH is a flight sim. Get rid of vehicles except osties and such, and were happy!
Title: Bring These to AH:
Post by: Reynolds on October 16, 2006, 08:54:45 PM
Quote
Originally posted by Krypto
AH is a flight sim. Get rid of vehicles except osties and such, and were happy!


um, NO.
Title: Bring These to AH:
Post by: Knegel on October 17, 2006, 12:14:03 AM
Quote
Originally posted by Krypto
AH is a flight sim. Get rid of vehicles except osties and such, and were happy!


Airwar in big degrees was caused by the related ground war, without decent ground targets we dont need many planes and weapons(IL-2, HurriIId, Ju87 and most off the medium bombers).

Actually the german Airforce, same like the russian airforce was mainly build to support the groundwar, they dont had a strategical aspect(bad mistake as we know).

I would like AI-GV groups driving to enemy bases, formened up in taskgroups of maybe 30 GVs(like the fleets), so every of the included GV´s could get manned, otherwise only the MG´s and flak(M16 and Osti) shoot to the planes(also like the fleets).
The course of this taskgroups could get commanded by the players(like the fleets).

I can imagine big ground/air wars around this groups. C47´s bringing supply, HurriIId´s, Ju87´s, FW190F8´s, Typhoons and IL-2s attacking the GV´s, fighters try to cover them etc.

Iam pretty sure it wouldnt be that difficult to implement this to AH, we have the GV´s and we have the fleet rutines already programmed.

Greetings,
Title: Bring These to AH:
Post by: Reynolds on October 17, 2006, 12:24:12 AM
Quote
Originally posted by Knegel
Airwar in big degrees was caused by the related ground war, without decent ground targets we dont need many planes and weapons(IL-2, HurriIId, Ju87 and most off the medium bombers).

Actually the german Airforce, same like the russian airforce was mainly build to support the groundwar, they dont had a strategical aspect(bad mistake as we know).

I would like AI-GV groups driving to enemy bases, formened up in taskgroups of maybe 30 GVs(like the fleets), so every of the included GV´s could get manned, otherwise only the MG´s and flak(M16 and Osti) shoot to the planes(also like the fleets).
The course of this taskgroups could get commanded by the players(like the fleets).

I can imagine big ground/air wars around this groups. C47´s bringing supply, HurriIId´s, Ju87´s, FW190F8´s, Typhoons and IL-2s attacking the GV´s, fighters try to cover them etc.

Iam pretty sure it wouldnt be that difficult to implement this to AH, we have the GV´s and we have the fleet rutines already programmed.

Greetings,


While that sounds fun, that ruins one of the great aspects of this game, the fact that 90% of the fire you face is manned. (I am just pulling that number out of thin air). For CT though, that is great!
Title: Bring These to AH:
Post by: Knegel on October 17, 2006, 12:36:41 AM
Hi,

it simply would be a fleet on the ground, something to use to capture bases far behind the frontline(if the enemy dont see it or isnt able to destroy the task group), the Ai´s guns would be much less than the fleets have and this taskgroups would be much more slow.
There could be a rutine that M3´s only can spawn out of this taskgroup, as long as 50% of the tanks are still available.
Most of the WWII airwar (at least in europe) was related to ground support and ground attacks. Tank battles below the fights and as reason for the fights was normal.

Oh man, how i would like that.
Title: Bring These to AH:
Post by: Reynolds on October 17, 2006, 02:40:54 AM
Quote
Originally posted by Knegel
Hi,

it simply would be a fleet on the ground, something to use to capture bases far behind the frontline(if the enemy dont see it or isnt able to destroy the task group), the Ai´s guns would be much less than the fleets have and this taskgroups would be much more slow.
There could be a rutine that M3´s only can spawn out of this taskgroup, as long as 50% of the tanks are still available.
Most of the WWII airwar (at least in europe) was related to ground support and ground attacks. Tank battles below the fights and as reason for the fights was normal.

Oh man, how i would like that.



lol. It would take forever for the ground force to get anywhere!
Title: Bring These to AH:
Post by: bozon on October 17, 2006, 04:58:01 AM
Expanding the ground aspect of aces high is a welcome thing as it will surely attract more costumers.
BUT:

Almost all base captures I see nowadays are ground captures. AH is slowly becoming a ground war game, or just less of an air war game.

This would have been fine by me if the game was desined for this. Base defences are desined to repel planes and are useless vs. vehicles. Acks are not effective vs. armor and poorly located for this job, 88mm only shoot at high planes and we have no AI or mannable guns in proper location to defend a base vs. gv.

In addition, the bar-dar does not include vehicles and so if a base is flashing you can't tell if the base is being attacked by a low flying jabo, a single panzer or the entire Afrika corps. You also can't tell if there are any ground defenders there as they are not counted in the green bar either.

The last annoying thing is that trees and their caopy are made of concrete and block bombs and rockets. So GV are not only hidden in trees, they are also protected by them and can't be attacked by planes.

It seems GV in AH were introduced as just a little flavor in case you get bored of flying. Now it has grown into an integral part of the game - which is a good thing, but the game didn't adjust for this. Before introducing any more GV and seriously expanding the ground war, some adjusments to the game are needed.
Title: Bring These to AH:
Post by: Knegel on October 17, 2006, 08:28:51 AM
Quote
Originally posted by Reynolds
lol. It would take forever for the ground force to get anywhere!


Long time is relative!

Even in the H2H area people command fleets over hours, some people drive ages in a Tiger to destroy a town, some climb with a B17 to 25000ft.

All this take for ever!

Bozon, we also dont know where a fleet will appear, often until its to late.

Like Reynolds found, GV´s are very slow and imho therefor less a problem than a fleet.

To defend a base attacked by such a GV task group Tanks and planes are available. One Tiger alone can destroy a unmanned taskgroup within 5 min, also a HurriIId and other jabos can get a real reason to exist and challenge.
Even recognize missions would be usefull and needed.

Greetings,
Title: Bring These to AH:
Post by: Reynolds on October 17, 2006, 08:15:00 PM
Quote
Originally posted by Knegel
some climb with a B17 to 25000ft.


In B-17s I have a minimum of 18,000 feet, unless clouds are 10/10, and my crusie RPM is 2,100, which means speed is about 225. My missions are at least 45 minutes each, and are all I do, but a ground convoy... I think that is a little too slow for me ;)
Title: Bring These to AH:
Post by: MOIL on October 17, 2006, 10:24:13 PM
Quote
Originally posted by Krypto
AH is a flight sim. Get rid of vehicles except osties and such, and were happy!

Lemme fix that typo for ya,
"AH is a flight GAME Get rid of vehicles except the osties and such and I'm happy!"

There ya go:aok

Myself, I enjoy all aspects of the game, GV's, planes and manning field guns:D

Title: Bring These to AH:
Post by: Simaril on October 17, 2006, 11:53:03 PM
Agree, MOIL.

I'm moderately pathetic in GVs, but they're still fun. Newer guys should never underestimate the power of variety -- even if you're totally in love with the part of the game you're playing now, if you stay around you WILL get tired of it. AH does a great job of letting us try out different stuff and new situations, and thats why players stay around so long.