Aces High Bulletin Board

General Forums => Wishlist => Topic started by: LYNX on August 16, 2006, 07:01:21 PM

Title: Mines
Post by: LYNX on August 16, 2006, 07:01:21 PM
How about some mines.  Use Ju88's to lay 3 sea Mine per plane, and Jeeps to lay upto 3 land mines.  Mines could stay active for 15 to 30 min then they melt away like Gv sups do.  Would have to do something with Land mines not being activated on own base though to stop gaming the game at map rooms.

We could also use the Boston for air mines but prolly to hard to implement.  Akin to running into a chute I suppose.
Title: Mines
Post by: bkbandit on August 16, 2006, 08:13:55 PM
it would be cool if it wont turn into a new form of vulchin and spwan campin.
Title: Mines
Post by: Latrobe on August 16, 2006, 11:04:17 PM
Quote
Originally posted by bkbandit
it would be cool if it wont turn into a new form of vulchin and spwan campin.


like take 10 jeeps out to a spawn point in TT and lay 30 mines out, u spawn and BAM u explode
Title: Mines
Post by: bkbandit on August 16, 2006, 11:37:58 PM
thats why this cant work, unless they are only used for base defense or in between bases like in roads and such. BUt to have guy lay 50 land mines on the run way or in the gv hanger wont work.
Title: Mines
Post by: frank3 on August 18, 2006, 09:09:51 AM
Did jeeps ever lay mines?