Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: Yoshimbo on August 19, 2006, 04:51:30 PM

Title: Inserting Skins into Map
Post by: Yoshimbo on August 19, 2006, 04:51:30 PM
I KNOW THERE IS A WAY TO DO THIS DON'T TELL ME YOU CAN'T
(mach 1 for instance)

Look at the Midway map, they have skins in there for the b5n,d3a,a6m2,f4f,and p40b

now i was told this a long time ago but i forgot, and i would very much like to stick sum skins in muh maps eventually, especially maps for the squad.

so how do i go about doing this?

isn't it sumthin like adding a file or sumthin in the map file with the skins in it?

plz hlp:aok
Title: Inserting Skins into Map
Post by: USRanger on August 20, 2006, 12:18:32 AM
You gotta put the .bmps of the new skins in the texsrc folder of the map you are building.
Title: Inserting Skins into Map
Post by: Yoshimbo on August 20, 2006, 04:32:29 PM
Sweet! it that simple huh?

cool, tx:aok




:cool: :D