Aces High Bulletin Board
General Forums => Terrain Editor => Topic started by: Yoshimbo on August 19, 2006, 04:51:30 PM
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I KNOW THERE IS A WAY TO DO THIS DON'T TELL ME YOU CAN'T
(mach 1 for instance)
Look at the Midway map, they have skins in there for the b5n,d3a,a6m2,f4f,and p40b
now i was told this a long time ago but i forgot, and i would very much like to stick sum skins in muh maps eventually, especially maps for the squad.
so how do i go about doing this?
isn't it sumthin like adding a file or sumthin in the map file with the skins in it?
plz hlp:aok
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You gotta put the .bmps of the new skins in the texsrc folder of the map you are building.
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Sweet! it that simple huh?
cool, tx:aok
:cool: :D