Aces High Bulletin Board
General Forums => Wishlist => Topic started by: FiLtH on September 06, 2006, 12:41:33 AM
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Make the howitzer spawnable at a spawn point. It would not move. It would simply spawn at a forward vehicle spawn and then be able to shell a town or base from long range just like the cruiser does now. It would be cool to have a squad deploy a battery and support an attack that way.
Unlike a manned gun, you would get a kill for destroying one.
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Yeah!!!
Me wants:)
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I would love artillery in any form. More targets for attack planes, would need some flaks to protect them or they would be sitting ducks.
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that's actually a great idea!!!
easier to model than anything else previously suggested. just up a big gun from the spawn, no need to for an engine or anything. make it so that whenever you exit flight you get a successful landing, but unlike the field guns, you register as dying sould you be destroyed. :aok
would be great, score the mission as vehicle to save on any other work.
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i like it!! :aok but then again...i am an artillery guy in the army :D
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Artillary sounds cool! If we get foot soldiers in the future maybe we could have morters too.
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WE NEED ARTILERY!! everyone wants it so might as well put it in the game (after CT that is)
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if this idea is used, i vote that the artillery type be the Soviet ML-20 152mm heavy gun.
(http://www.acemodel.com.ua/pages/models/72227/72227.jpg)
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that is a sexy idea
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ah nice toygun.:cool:
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The 5 inch HE is already modelled for range and balistics with Land mode option Although the rate of fire of the naval 5 inch may be too high for field equivilents.
The 88mm has HE and AP modelled and we could start with the 88 AA graphics.
The 5 inch will be able to range facilities from a spawn point (via land mode)without being a Wunder Weapon.
The 88mm (properly camoflaged) could be a good method of eliminating spawn campers.
Both could be lightly perked with a formation option to create a field battery effect.
Spawning a formation of 3 x 88mm field guns would be a very effective way of clearing the area of a couple of spawn campers.
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On the subject of towed weaps. instead of just spawning into position, I'd like to see em towed into battle. With a nice hinderence on movement. Do like this idea though, Shelling a town from an elevated position sounds kewl. :t :p :t
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I would too deck, but that would require alot more work. Until then Id be happy with this.
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Actually, I kind of liked the old "Dawn of Aces" artillery option. There were arty locations spaced throughout the terrain. You could call in artillery, acting as a spotter from either an airplane or zepplin. You'ld use the map to place the initial spotting round, then call in corrections to walk the barrage onto the target. The arty battery nearest to the designated target and in range would deliver the fire mission. You could also, as I recall, call in smoke rounds. I think something like this would be better than having direct control of the guns, as even a single player can direct fire without the need for a second to operate the guns. In addition to spotting from airplanes (could even designate specific a/c that would be used for this), GV's could also act as a spotting platform. Thus, a single player in a jeep, hiding in a grove of trees, becomes an effective striker. You could even add the option to call in illumination (star) shells for night, though that would of course be a lot harder to implement.
The downside of course is that the arty could not be used in the direct-fire role, i.e. as and AT gun.
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Originally posted by moneyguy
i like it!! :aok but then again...i am an artillery guy in the army :D
I thought you were a burger flipper and MickeyD's
Oh and I say YES! to artillery!
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no, im a moneyguy. and a cannon guy :D
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this is what i shoot:
(http://i53.photobucket.com/albums/g66/moneyshot198/Picture2012.jpg)
M198 155MM 30km max range kills anything within 50 meters.
this is what it shoots:
(http://i53.photobucket.com/albums/g66/moneyshot198/Picture2004.jpg)
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since we faught the germans so much, i vote on 88s, i would love to blow someone up in that :t but thats just me (evil) :lol
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Originally posted by CaptCole
since we blew up the germans so much, i vote on 105s,
Fixed it for you. :D
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You burnt your arm on an artillery shell?
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Originally posted by nirvana
You burnt your arm on an artillery shell?
??i never burnt my arm??? im confused now, or drunk, ok, a lil of both.
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Originally posted by E25280
Fixed it for you. :D
155's are much better :D
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Wrong name, was thinking of mental guy. Sorry.
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155's are much better
Fixed it for you.
A 270 MLRS'sare much better:t STEEL RAIN!!!!!
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Originally posted by nirvana
Wrong name, was thinking of mental guy. Sorry.
mental - money...close. you almost have to be a mental guy to be a moneyguy :D
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I vote 88s. That way we could also fullfil the wish of better AA defenses.
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Bump. Still want
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Me too :D :aok
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German Waspe Artillary Tank.
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american 105mm howitzer where devistation.. lightweight could be moved with a jeep or even a 5 man crew.
Effective range was a little lower than its russian counterpart but much more accurate.
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Originally posted by moneyguy
this is what i shoot:
(http://i53.photobucket.com/albums/g66/moneyshot198/Picture2012.jpg)
M198 155MM 30km max range kills anything within 50 meters.
this is what it shoots:
(http://i53.photobucket.com/albums/g66/moneyshot198/Picture2004.jpg)
Do you tend to shout :p
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Artillary people do tend to speak louder than most. :D
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and they tend to go "uh" alot. :lol
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Hi chaps!
I would go for unperked spawnable battery of 4 x 5 inchers and perked spawnable battery of 3 x 88's...
Next evo, towable guns, vehicle driver would be the gun operator when gun disengaged from truck. Buddy riding truck could man the .50 from then on. If gun destroyed all the place would blow up and both would be killed, counting as kills.
This would be fun!
Sparrow
249 Sqn RAF "Gold Coast"
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The vehicle spawn points are out of artillery range of towns & fields sometimes; why not just add a SP artillery piece like the Wespe?
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i like the 3x 88's that would really make my day!!!!!! have a 2 1/2 ton truck that could bring troops to capture base or supps or even a HOWITZER we need the deuce n a half. oh and the wesp but most of all MORE TANKS
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And Large Maps:aok
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The 105's and 88's would def get my vote:aok
(along with some Wirbelwinds to help protect them of course):D
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The German 88mm Flak 36 had an advantage over most of the Artillery mentioned. It had an Air defense role as well.
So a multi-use addition,
* AP rounds against direct fire targets. Like tanks.
* HE rounds in indirect fire mode against area targets. Like towns.
* AA rounds for manned puffy ack against anything up to 35K feet altitude. Sub-orbital buff drivers beware.
http://forums.hitechcreations.com/forums/showthread.php?s=&threadid=198029&highlight=Flak (http://forums.hitechcreations.com/forums/showthread.php?s=&threadid=198029&highlight=Flak)
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It wouldn't work very well on its own, in the current MA's arcade warfare.
It would work a lot better in an environment where it could be deployed and not be spotted before it started doing its job.. As it is, all you have to do is grab a few thousand feet from any base, turn on Shift-F4 mode, and watch for any black specs on the ground.. nevermind if it has forced tracers like Tanks do now, and if it spawns at the position marked on the LASER ACCURATE MAP.
NERF the aces high clipboard map !! :noid
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I think the ground side of the game should definately play a backseat roll in this game and I still think that this is a good idea.
Nice suggestion.
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I run alot of buff operations, and I hate to get them shot down, BUT. A great alternative to the whine of buff formations, would be to be able to fire puffy ack at bomber formations. Right now without having any real air defense other then the fighter support, AA would now have new meaning with these rolling out of the VH. Would be very kewl IMHO.
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OK to do Artillery would be SO EASY in this game it's not even funny. I have some solutions here for those that might pay attention.
First thing is we need an Artillery piece to operate. Easy deal here because we already have a 5" and 8" piece modeled onboard the ships correct? You take the single 5" mount on the CV's and put it on a vehicle. What vehicle do you use. Easy answer to that one also.
M4 Sherman is now a M7 Priest
M7 Priest
(http://content.answers.com/main/content/wp/en/thumb/b/bb/250px-M7priest.jpg)
Panzer IV is now a Sdkfz 165 Hummel
Hummel
(http://www.theeasternfront.co.uk/Graphics/hummel.jpg)
T-34 is now a SU-122
SU-122
(http://www.2iemeguerre.com/blindes/images/su122_PHOTO.jpg)
OK we now have several vehicles with Artillery pieces on them, with only needing a limited amount of modeling done by the staff at HTC. Should be easy for them to modify what they already have right?? They would need to set the end stops for the traverse of the guns, and basically give them all the 5" single mount off the CV's we already have. It's close enough to the guns these things had to work for our purposes in the game.
Fielding the things would be easy too. Make it possible to take a formation of guns (like bombers) for a modest perk cost (say 5 points for a formation) and free if a single. They would use the same targeting system already used by the ship guns when used in "land" mode. They would also have a direct fire capability if your in sight of the target and not doing indirect fire. Give them the abillity to fire a red colored smoke round for spotting purposes and the forward observers in other GV's or aircraft can call in adjustments for fire. Regular vehicle supplies can resupply the guns with shells from a M3 half track.
Give them all say a 15 second delay from the time they stop to being able to fire the gun, as these things did not fire on the move.
I'm sure some things might need to be "tweaked" to get it perfect but the concept is so simple I'm surprised it's not been done already.
As a former "Red Leg" / "Gun Bunny" / Artilleryman I would LOVE to see this in the game. Come on HiTech give us some BIG guns to play with.
Artillery - The King of Battle
This is what I played with in the Army.
(http://www.firstdefense.com/html/mlrs4.jpg)
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:aok ;) :aok
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Well, I knew you guys would come around to a realistic way of thinking...
Arty is a good thing...
Medium Arty wouldn't need AP to kill a Tank, even a Tiger...
At Kursk, in 1943, The Russians used 152's as direct fire AT guns... With standard HE rounds... HESH wasn't developed until later....
They split the Tigers open like soda pop cans.... Photo's are available!!
Remember that;
Arty, even SP's require, a surveyed controll point, for indirect fire..
There was no GPS, or PADS, or SRP/PDS, in WW2...
It takes longer than 15secs to deploy an Arty battery...
Arty would be deployed in Valleys, not on hilltops...
Their high angle fire, would reach OVER the hill....
In WW2, the germans viewed US L5/7's as the harbingers of death...
They would bring almost instant Arty fire from all directions...
US pattern Arty would be the best... Most effective by far...
105, 155long tom, and the KING of destruction, 8inch towed....
OG
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Originally posted by moot
It wouldn't work very well on its own, in the current MA's arcade warfare.
It would work a lot better in an environment where it could be deployed and not be spotted before it started doing its job.. As it is, all you have to do is grab a few thousand feet from any base, turn on Shift-F4 mode, and watch for any black specs on the ground.. nevermind if it has forced tracers like Tanks do now, and if it spawns at the position marked on the LASER ACCURATE MAP.
NERF the aces high clipboard map !! :noid
The (Arcade Warfare) has to go....
This is either a Battle Sim, or a titty suckin video game...
Gettin time for HTC to decide which???
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Originally posted by OdinGrunherze
The (Arcade Warfare) has to go....
This is either a Battle Sim, or a titty suckin video game...
Gettin time for HTC to decide which???
HiTech has already made his decision. This is primarily a game[/i] that simulates air combat using World War II aircraft. If you want a "battle sim" where you can re-create World War II, I suggest hopping on that sinking ship that is known as World War II Online.
ack-ack
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I've never been a titty sucker, so I'll do that....
Thanks
OG
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MMMM
I think I will be a breast leech also :)
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Ya know we arent gonna get a artillery option, cuz we already got fixed 5" guns. HTC isnt gonna spend time giving us more artillery, they wanna give us B25s and more Spitfire variants.:lol
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No they will, One day. 2 weeks I dont know. But Arty will be in the game eventually.
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Would be a great addition. IMHO.
Would love to get some response back from the powers that be if its feasible.