Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Mister Fork on September 17, 2006, 03:55:03 PM

Title: Breaking News! It's time for the real war to begin!
Post by: Mister Fork on September 17, 2006, 03:55:03 PM
Fork gets up off his chair, and walks up onto the stage.  The lone speakers stand has a single microphone, it's red light indicating a live mic.  He steps up to the mic, slightly lowers his head, and speaks.

Fork:  "Hi, my name is Fork. "

Crowd: "Hi Fork"

Fork: "I've been an Aces High addict for almost six years now. And I finding that my addition is not filling my needs.

With the new three arena's now in place, I do believe it's time that HTC move away from the game-play of three sides, Rooks, Bishops, and Knights,  and move into the real war we've been seeking - Axis versus Allies.

I know I'm the admin for the AvA arena, but I think with the separation of the generations of aircraft, we should enter the true Aces High - Axis versus Allies arenas - Early, Mid, and Late war for each series.  

The tri-country model is old, and not conducive to the growth and the arena numbers that HTC seeks to create in this game.  There are a couple of reasons for this:

a) The three country model works only for a small and simple game design based strictly on simple air-vs-air combat, with limited strategy. Let's face it, Aces High is now a complex combat simulator with real-life tactics and strategies.  A two-sided war is truly independent of #'s of players.

b) The side balancing would truly be effective for a two country war.  Too many allies in the late war? No P-51's, Tempests, or late model Spitfires until the numbers balance out.

c) A two side war is really what the arena squadrons are seeking.  I can't speak for my squadron, but seeing the names like JG3-Udet, 490TH Battlin BullDogs, and 460 Sqn RAAF, it seems that players are trying to model history life in a game that doesn't match it.

d) History.  All of us are military history freaks.  I know I am, and I play other games including Silent Hunter, Call of Duty, and IL2, not because I want to 'play a game', I want to live history.  Living history in a fictitious three front war named after chess pieces, does not model history.

e) New player growth.  Ever time I speak to buddies who I convince to download and try Aces High are not impressed that you can fly a P-51 vs a Spitfire.  They are expecting to fly a P-51 against a Bf-109.  With new customers, we should match expectations with gameplay.   WWII Online has found that a two sided model works well, very well.

f) Headaches.  I think the three country model with all aircraft creates more problems than it worth.  Balancing three sides is a lot harder than two.

We all love this game.  It's time for the war to begin! Are you with me?"

Fork sets back from the microphone, looks at the crowd, and quietly walks back to his chair.

Someone in crowd: "who's this nut case?"

Someone else: "donno. He's the admin in the AvA Arena"

Somone: "Was the admin you mean (snicker). Maybe he has a point?"

Else: "Maybe, but it's Pyro's and Hitech's game. Let them decide."

Someone: "True. True. But he has a point."
Title: Breaking News! It's time for the real war to begin!
Post by: soda72 on September 17, 2006, 03:59:45 PM
Why not break AvA into a late, mid, and early war arenas like the MA?  That way you don't have to wait for a rotation that you like playing...
Title: Breaking News! It's time for the real war to begin!
Post by: Mister Fork on September 17, 2006, 05:10:54 PM
That was my point Soda - but break the MA into three arenas of Axis versus Allied.
Title: Re: Breaking News! It's time for the real war to begin!
Post by: Jackal1 on September 17, 2006, 05:20:02 PM
Quote
Originally posted by Mister Fork
Fork gets up off his chair, and walks up onto the stage.  The lone speakers stand has a single microphone, it's red light indicating a live mic.  He steps up to the mic, slightly lowers his head, and speaks.

Fork:  "Hi, my name is Fork. "

Crowd: "Hi Fork"

Fork: "I've been an Aces High addict for almost six years now. And I finding that my addition is not filling my needs.

With the new three arena's now in place, I do believe it's time that HTC move away from the game-play of three sides, Rooks, Bishops, and Knights,  and move into the real war we've been seeking - Axis versus Allies.

 


Hurls an Acme brick with extreme accuracy catching the lone speaker up beside the head. End of speech.
Onto the Jessica Simpson acme infomercial reels.  :)
Title: Breaking News! It's time for the real war to begin!
Post by: hubsonfire on September 17, 2006, 05:26:49 PM
Um, respectfully, I'd rather have the current setup. Those real life tactics and strategies you mention make for some pretty ****ty gameplay, IMO. Also, I'm not thinking that turning AH's cashcow into a mini CT would be a good move with CT due any month now.
Title: Breaking News! It's time for the real war to begin!
Post by: Eagler on September 17, 2006, 05:31:31 PM
have to agree
there would be no one playing axis ... or living to tell about it
Title: Breaking News! It's time for the real war to begin!
Post by: Spatula on September 17, 2006, 06:40:05 PM
I think a two-sided war would go a long way to address some issue eg low numbers during off-peak hours, side balancing (maybe). But 1, HTC has said a number of times that they've tried 2 sided wars before (in Warbirds i believe), and 3 sided, and they're convinced 3 sided is the way to go. So you'll have an uphill battle convincing them. 2, if the MA was an axis v allies war, the axis would be consistently outnumbered. Axis rides just aint as popular as the Allied rides, plain and simple.

PS - Fork, why havent you signed up to be a Kitchen Utensil with the rest of us? on namesake, you would fit in ;)
Title: Breaking News! It's time for the real war to begin!
Post by: soda72 on September 17, 2006, 09:04:41 PM
Quote
Originally posted by Mister Fork
That was my point Soda - but break the MA into three arenas of Axis versus Allied.


What I was trying to say is leave the MA alone(as it is now), and break up the existing AvA arena into three arenas like MA...
Title: Breaking News! It's time for the real war to begin!
Post by: Mister Fork on September 17, 2006, 11:15:59 PM
Ah yes - early, mid, and late war Axis vs Allied arenas.  Not sure if that would work considering our current low numbers.

Jackal - something a little more constructive and forum rule following. :p

Eagler and brother Spatual, have you seen the number of Axis squadrons listed in Squads (http://www.hitechcreations.com/cgi-bin/squads/ahsquads.pl)? I think the # would be perhaps on par.  Again, isn't that what side balancing is for?

Some of you have made valid points - lots of talk on two sided vs three, but was it an ALL-AIRCRAFT two sided, or an Axis versus Allies two sided?

If that is the case, how can WWII Online survive? They don't have 2000 members, they have 12,500 subscribers.  That's TWELVE THOUSAND FIVE HUNDRED guys flying, soldiering, tanking, and gunning.  That's an Axis vs Allied arena.  

But then again, maybe you're right?  Then again, asking the vocal minority may not be the best solution for HTC. It's the silent bobs/minority that make this game. :)
Title: Breaking News! It's time for the real war to begin!
Post by: Jackal1 on September 18, 2006, 12:39:41 AM
Quote
Originally posted by Mister Fork
A

Jackal - something a little more constructive and forum rule following. :p
 


Well.........I tryed to find one of them flat, smooth river rocks instead of the brick, but the brick was the first thing I ran across. :D

I`ll translate my post: I don`t like the idea. My 2 cents.

Oh........what forum rule did I break this time? :)
Title: Breaking News! It's time for the real war to begin!
Post by: Reynolds on September 18, 2006, 01:11:09 AM
YES!!! I can tell you my squad is all for it. Also, to balance things out, the allies dont get the Ar-234, the Me-163 or the Me-262. And perks dont come with you when you change sides! That way not everyone flocks to the allies, but the F-4U and the P-51 prevent everyone from going to the Axis.
Title: Breaking News! It's time for the real war to begin!
Post by: NoBaddy on September 18, 2006, 12:12:53 PM
Quote
Originally posted by Mister Fork

Eagler and brother Spatual, have you seen the number of Axis squadrons listed in Squads (http://www.hitechcreations.com/cgi-bin/squads/ahsquads.pl)? I think the # would be perhaps on par.  Again, isn't that what side balancing is for?
 


I sure have. I have also seen the vast majority of the landing kills in mostly none Luftwaffe planes too.
Title: Breaking News! It's time for the real war to begin!
Post by: Hawco on September 18, 2006, 12:32:15 PM
Great idea:aok
Title: Breaking News! It's time for the real war to begin!
Post by: Clifra Jones on September 18, 2006, 12:35:58 PM
Yes there are squads with Axis names and yes they do fly axis planes (most but not all of the time) but due to the fact that the late war allied planes so vastly outclass the Axis planes it doesn't take a rocket scientist to figure where the "fair weather pilots" will fly.

No, this would only create the cries to "limit" the allied sides ability to fly certain planes and then we are back to restricting people's access to their preferred fun to satisfy others.

I am giving the current setup a chance but an implementation like this would most likely spell the end for me.
Title: Breaking News! It's time for the real war to begin!
Post by: Lye-El on September 18, 2006, 01:28:20 PM
Quote
Originally posted by Mister Fork
Ah yes - early, mid, and late war Axis vs Allied arenas.  Not sure if that would work considering our current low numbers.

 


Bingo! Most people don't want to play there. So changing the format to the same thing in other arenas helps how?

The people who thought that the AVA was the best thing since beer in a can don't seem to be there much any more judging by the numbers located there when I log in to AH.

Just sayin'
Title: Breaking News! It's time for the real war to begin!
Post by: lazs2 on September 18, 2006, 02:08:01 PM
AvA is the worst idea in a sim.   It effectively makes for an extreme low variety in fights...

How long before eveyone learns that LW planed climb well?

It is allways a magnitude more complex when the people you encounter and the people on your side all have a variety of planes with their diverse flight models...  Plus...

If I am flying an f4f... I want to run into someone else flying one once in a while and see how they do it... same for every other plane.

I did not start in flight sims to recreate or be a war games re enacter...  War was not fair or fun.

I wanted to see how the planes flew and how they flew against each other..

I am re creating the fun that military testers had testing planes of other nations in comparison tests but... I get to shoot and they did not.

lazs
Public Relations Officer for the BK's
Title: Breaking News! It's time for the real war to begin!
Post by: Eagler on September 18, 2006, 02:26:26 PM
as lazs stated, real war would be boring in a game
hopefully it is not the case with CT when it finally hits production.
EW arena is as much fun if not more than AvA has ever been.. I do not think breaking AvA into time periods would do anything but create 3 ghost rooms instead of one.
Title: Breaking News! It's time for the real war to begin!
Post by: DaYooper on September 18, 2006, 02:32:05 PM
With the success of the Combat Theatre, I don't see how an arena like this could fail.
Title: Breaking News! It's time for the real war to begin!
Post by: DadRabit on September 18, 2006, 05:11:02 PM
S! mr fork

i disagree.  i been here around 6 years too and one of the things that made ah great is choices of rides.  its great to be able to fly an early war ride, land or get shot down and grab something newer w/o leaving the arena ur in.  i believe there r great fights out there between early an late rides.  i like the choice.  its fun when your in say a zeke and something newer trys to kill you.  work him down to your level with finess and skill.  

if that dont werk, ho the bastad    :D

S!
Title: Breaking News! It's time for the real war to begin!
Post by: Jackal1 on September 19, 2006, 08:54:53 AM
Quote
Originally posted by DadRabit
S!

if that dont werk, ho the bastad    :D

S!


:rofl :aok
Title: Breaking News! It's time for the real war to begin!
Post by: Saintaw on September 19, 2006, 09:58:19 AM
IIRC hitech said something along the lines of "not gunna happn" regarding 2 countries wars.

^^ I am however unsure about the spelling that was used.
Title: Re: Breaking News! It's time for the real war to begin!
Post by: Nightshift82 on September 19, 2006, 12:02:04 PM
Quote
Originally posted by Mister Fork
Fork gets up off his chair, and walks up onto the stage.  The lone speakers stand has a single microphone, it's red light indicating a live mic.  He steps up to the mic, slightly lowers his head, and speaks.

Fork:  "Hi, my name is Fork. "

Crowd: "Hi Fork"

Fork: "I've been an Aces High addict for almost six years now. And I finding that my addition is not filling my needs.

With the new three arena's now in place, I do believe it's time that HTC move away from the game-play of three sides, Rooks, Bishops, and Knights,  and move into the real war we've been seeking - Axis versus Allies.

I know I'm the admin for the AvA arena, but I think with the separation of the generations of aircraft, we should enter the true Aces High - Axis versus Allies arenas - Early, Mid, and Late war for each series.  

The tri-country model is old, and not conducive to the growth and the arena numbers that HTC seeks to create in this game.  There are a couple of reasons for this:

a) The three country model works only for a small and simple game design based strictly on simple air-vs-air combat, with limited strategy. Let's face it, Aces High is now a complex combat simulator with real-life tactics and strategies.  A two-sided war is truly independent of #'s of players.

b) The side balancing would truly be effective for a two country war.  Too many allies in the late war? No P-51's, Tempests, or late model Spitfires until the numbers balance out.

c) A two side war is really what the arena squadrons are seeking.  I can't speak for my squadron, but seeing the names like JG3-Udet, 490TH Battlin BullDogs, and 460 Sqn RAAF, it seems that players are trying to model history life in a game that doesn't match it.

d) History.  All of us are military history freaks.  I know I am, and I play other games including Silent Hunter, Call of Duty, and IL2, not because I want to 'play a game', I want to live history.  Living history in a fictitious three front war named after chess pieces, does not model history.

e) New player growth.  Ever time I speak to buddies who I convince to download and try Aces High are not impressed that you can fly a P-51 vs a Spitfire.  They are expecting to fly a P-51 against a Bf-109.  With new customers, we should match expectations with gameplay.   WWII Online has found that a two sided model works well, very well.

f) Headaches.  I think the three country model with all aircraft creates more problems than it worth.  Balancing three sides is a lot harder than two.

We all love this game.  It's time for the war to begin! Are you with me?"

Fork sets back from the microphone, looks at the crowd, and quietly walks back to his chair.

Someone in crowd: "who's this nut case?"

Someone else: "donno. He's the admin in the AvA Arena"

Somone: "Was the admin you mean (snicker). Maybe he has a point?"

Else: "Maybe, but it's Pyro's and Hitech's game. Let them decide."

Someone: "True. True. But he has a point."


(http://www.cetmerifles.com/forum/vb/images/smilies/1106.gif)
Title: Breaking News! It's time for the real war to begin!
Post by: Killjoy2 on September 19, 2006, 02:24:17 PM
Mr Fork,

Lets put these theaters into a large map as a historical town.  Just like we do with fighter town.
Title: Breaking News! It's time for the real war to begin!
Post by: Overlag on September 19, 2006, 09:36:31 PM
Quote
Originally posted by Eagler
have to agree
there would be no one playing axis ... or living to tell about it


its only cos axis planes are undermodeled.....


/me hides:p
Title: Re: Breaking News! It's time for the real war to begin!
Post by: Vulcan on September 19, 2006, 11:47:09 PM
Quote
Originally posted by Mister Fork
Fork: "I've been an Aces High addict for almost six years now. And I finding that my addition is not filling my needs.
 


Something about your post just doesn't add up.
Title: Breaking News! It's time for the real war to begin!
Post by: Mister Fork on September 20, 2006, 01:15:54 AM
:rofl

Yep. Addiction. Dang Google spell checker... :p
Title: Breaking News! It's time for the real war to begin!
Post by: Reynolds on September 20, 2006, 01:21:04 AM
lol