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General Forums => Aces High General Discussion => Topic started by: Kazaa on September 19, 2006, 05:42:11 AM

Title: What they should have done was
Post by: Kazaa on September 19, 2006, 05:42:11 AM
Perk the La7 and the Spitfire Mk 16.

But still, at least I don't have to chase around La7s any more :aok
Title: What they should have done was
Post by: SkyRock on September 19, 2006, 07:59:44 AM
perk the hurri2c in the EWA!:aok
Title: What they should have done was
Post by: Nightshift82 on September 19, 2006, 08:01:46 AM
looks like the hurri 2c and 109f are the new "la7 and spixteen" of the EWA
Title: What they should have done was
Post by: Simaril on September 19, 2006, 08:03:21 AM
Watching the landed kill totals of the hurri2C in EWA, I find myself wondering if this is what the C-Hog scourge was like....
Title: What they should have done was
Post by: scottydawg on September 19, 2006, 08:11:59 AM
FRAC3 MAP:

(http://www.mgroves.com/images%5Cdo_not_want.jpg)
Title: Re: What they should have done was
Post by: Simaril on September 19, 2006, 08:15:09 AM
Quote
Originally posted by Kazaa
Perk the La7 and the Spitfire Mk 16.

But still, at least I don't have to chase around La7s any more :aok



Occurs to me that the "perk the Hurri and 109F" crack spretty well show that taking away uber planes just makes the next one down the NEW uber plane.

The La7 and Spit XVI perk wouldn't have helped much, I'm afraid
Title: Re: Re: What they should have done was
Post by: scottydawg on September 19, 2006, 08:19:22 AM
Quote
Originally posted by Simaril
Occurs to me that the "perk the Hurri and 109F" crack spretty well show that taking away uber planes just makes the next one down the NEW uber plane.

The La7 and Spit XVI perk wouldn't have helped much, I'm afraid


Yeah, there will always be a king of the pile... it's just a matter of how much more 'uber' it is than the next one down the list.

Where do you see that info Sim?
Title: What they should have done was
Post by: lazs2 on September 19, 2006, 08:22:48 AM
Ya know.. I really haven't been having that much trouble with the hurri 2.

hurri 1 is harder to kill or get off you.  

lazs
Public Relaitions Officer for the BK's
Title: What they should have done was
Post by: Simaril on September 19, 2006, 09:09:57 AM
The landed kill totals? Oh, I just meant watching the kill messages float by...." XXX has landed 4 kills in a Hurri2C,"  "YYY has landed 7 kills in a Hurri 2C" -- that kind of stuff.

Far as I know, only HTC can split kills by both Plane AND arena. Rest of us only can get stats on kill totals for all arenas combined.
Title: What they should have done was
Post by: scottydawg on September 19, 2006, 09:16:48 AM
I saw a guy land (well whatever) 26 in a Panzer last night.  Shading?
Title: What they should have done was
Post by: 68Dougal on September 19, 2006, 10:54:06 AM
Spawn camping, most likely.
Title: What they should have done was
Post by: Krusty on September 19, 2006, 10:59:44 AM
He was in a GV, of COURSE he was spawn camping, silly fool! :aok
Title: What they should have done was
Post by: scottydawg on September 19, 2006, 11:29:59 AM
Quote
Originally posted by Krusty
He was in a GV, of COURSE he was spawn camping, silly fool! :aok


yeah I know nothing about GVs.  The only time I notice them is when I'm dropping bombs or 20mm on them.
Title: What they should have done was
Post by: Irwink! on September 19, 2006, 11:38:11 AM
I don't think anyone's ever going to solve the "problem" of X aircraft being superior to Y aircraft. Not unless there's only one choice available to everyone. And I also don't think too many real life fighter pilots would opt to take out an inferior plane for "the sport of it". I understand that this is not life and death, but the same feeling will always exist with cartoon pilots also I believe. I have enjoyed flying an ME109F in EW. It is nice not to worry too much about LA's and what not bouncing me. I've mostly been messing with GV's the past few weeks, but may get more into fighters again now that the arena's are split. For now the ME109 will probably be my choice. Whatever, I am most successful at getting myself killed so it doesn't make that much difference to any bad guys near me. :D
Title: What they should have done was
Post by: SkyRock on September 19, 2006, 12:25:25 PM
Quote
Originally posted by Nightshift82
looks like the hurri 2c and 109f are the new "la7 and spixteen" of the EWA
well, perking the hurri2c in the EWA would help in setting the tone.  I mean you still have guys upping hurri2c's in that arena "just to HO" because the hurri2c is unperked.  No other plane in there is a threat in a HO that is not already perked.  Not that HO's bother me as I rarely ever get hit by them, but it would set a tone in the EWA of the "dogfight first" whch it is already close to!  No other unperked plane in that set has that kind of firepower!
Title: What they should have done was
Post by: scottydawg on September 19, 2006, 12:33:49 PM
Yeah, but that wing, it's like a log.  I can't believe the dang thing actually FLIES.
Title: What they should have done was
Post by: hubsonfire on September 19, 2006, 12:48:24 PM
When guys like Leviathn and Stang start flying the Hurri, I can see it becoming an issue of balance. Until then, eh, I get killed by some, I kill some, I kill some with one... just like everything else.
Title: What they should have done was
Post by: Airscrew on September 19, 2006, 01:06:36 PM
Quote
Originally posted by SkyRock
well, perking the hurri2c in the EWA would help in setting the tone.  I mean you still have guys upping hurri2c's in that arena "just to HO" because the hurri2c is unperked.  No other plane in there is a threat in a HO that is not already perked.  Not that HO's bother me as I rarely ever get hit by them, but it would set a tone in the EWA of the "dogfight first" whch it is already close to!  No other unperked plane in that set has that kind of firepower!

I disagree,  the Me-110c is at least equal to the Hurr2c and almost every 110 I saw last night tried to HO me, including a couple of F4Fs.  
Perk the ME-110c[/SIZE][/COLOR]
Title: What they should have done was
Post by: scottydawg on September 19, 2006, 01:08:08 PM
Quote
Originally posted by Airscrew
I disagree,  the Me-110c is at least equal to the Hurr2c and almost every 110 I saw last night tried to HO me, including a couple for F4Fs.  
Perk the ME-110c[/SIZE][/COLOR]


You can't perk behavior.
I don't know why this is big and red type.
Title: What they should have done was
Post by: bkbandit on September 19, 2006, 01:18:31 PM
the perk thing will never be fixed. Nik la7 and psit16 need to be put down or at least leave a 2 cannon la7(there was like 200 3 cannon la7s) and perk the nik(there was just as many of these as f4u1c, not many for it to be runing all over). Spit16 would survive on perked. As for the hurricanC no matter where u are there there and there tryin to ho. in the ewa though there alot more potent, i dont mind its just that i get tired of fightin the same plane all day, the best fights i have had been against 109(i fly p40). U cant stop the dweeebs from haveing there planes.  Maybe with some more planes added to the last people will ave more choices, but the ho dweebs that arent worth the hair on there head with out cannon wont switch. NOw that i think about it i have seen any mk 1 hurr or spit since the ewa started.

Why is the p38 perked, that thing isnt a hot ride, the guns and decent speed are the only thing worth while, with out wep it feels super slugish around the turns(p40e out turns it, i have done it), and anything close to a dive will compress u, and lets not forget the crappy cockpit with that huge hud in the way. Now if its perked because of the production numbers that is bull, because if this is the case perk la7(3 cannon) and nik.
Title: What they should have done was
Post by: Oldman731 on September 19, 2006, 01:33:50 PM
Quote
Originally posted by bkbandit
NOw that i think about it i have seen any mk 1 hurr or spit since the ewa started.

Try one!  You will be the master of the Hurri IIc.  Just remember, convergence at 175, no shots over 200.

Quote
Why is the p38 perked, that thing isnt a hot ride, the guns and decent speed are the only thing worth while, with out wep it feels super slugish around the turns(p40e out turns it, i have done it)

Your P38 opponent wasn't using flaps and climb, then.  P-40E is a great ride, but the 38G owns it.

- oldman
Title: What they should have done was
Post by: Heretic on September 19, 2006, 04:32:35 PM
I held my own with a P40E against Dano's P38G.    Just a good stall fight and some fun turning.
Title: What they should have done was
Post by: bkbandit on September 19, 2006, 04:56:05 PM
Quote
Originally posted by Oldman731

Your P38 opponent wasn't using flaps and climb, then.  P-40E is a great ride, but the 38G owns it.

- oldman


For some reason spitfire and hoacain just make me feel corny and dweeby, like im no good, thats why i dont use them. I mean i could look at myslef in the mirror without slapin myslef and screamin dweeeebbbbb. In p40 when i kill, it feels good, like a clean victory, not cheap like a hooker.

P38 is crap, the roll rate sucks, and it dont turn tighter then p40 the charts, regardless without wep verticle is hard to work. For the dweeb vulchers and hoers it great(so is hurrican) so the plane is worth it for them. It accels and has alittle speed but that about all, wit out wep to pull it through the turns it suffers big time.
Title: What they should have done was
Post by: Mugzeee on September 19, 2006, 05:04:17 PM
Quote
Originally posted by scottydawg
FRAC3 MAP:

(http://www.mgroves.com/images%5Cdo_not_want.jpg)
:rofl :rofl :rofl
But on another note...the Frac map would suit the EW and MW fairly nice do to the close proximity of several of the bases.

  I suggest Frac3 for EW.
Title: What they should have done was
Post by: Donzo on September 19, 2006, 05:09:45 PM
Quote
Originally posted by Mugzeee
:rofl :rofl :rofl
But on another note...the Frac map would suit the EW and MW fairly nice do to the close proximity of several of the bases.

  I suggest Frac3 for EW.



Wasn't that FRAC3 in the EW last night?  The one with the towns a long way from the bases?
Title: What they should have done was
Post by: scottydawg on September 19, 2006, 05:58:46 PM
Quote
Originally posted by Donzo
Wasn't that FRAC3 in the EW last night?  The one with the towns a long way from the bases?


Yeah, and the only real beef I have with it is the BMP of the map, it's really difficult to read, the jaggy topographic part of the map really makes things hard to see.  I kinda like the red lines, and the 2-sided GV towns are kind of cool.
Title: What they should have done was
Post by: Shuffler on September 19, 2006, 06:07:50 PM
Obviously someone who doesn't know the 38 very well. :D
Title: What they should have done was
Post by: Meatwad on September 19, 2006, 07:18:01 PM
In the EWA, the Hurri2 and the 109F are easy to kill
Title: What they should have done was
Post by: SAS_KID on September 19, 2006, 07:59:12 PM
O man bandit i'll take my P38G to your P40E anyday. One who flies the 38 knows it tiz teh 1337 haxxor plane which deserves to be perked.:D
Title: What they should have done was
Post by: SuperDud on September 19, 2006, 08:09:00 PM
Quote
Originally posted by bkbandit
For some reason spitfire and hoacain just make me feel corny and dweeby, like im no good, thats why i dont use them. I mean i could look at myslef in the mirror without slapin myslef and screamin dweeeebbbbb. In p40 when i kill, it feels good, like a clean victory, not cheap like a hooker.



I hate to tell you this, but your already a dweeb, think about it. You sit at a computer, holding a jstick while ignoring the world around you just to kill the evil pixels before you.

Having said that, take the hurris and spits and find comfort in the knowledge that you are already a loser to the rest of the world. The pretend airoplane you fly is unimportant.:D
Title: Re: What they should have done was
Post by: SunKing on September 19, 2006, 08:48:14 PM
Quote
Originally posted by Kazaa
Perk the La7 and the Spitfire Mk 16.

But still, at least I don't have to chase around La7s any more :aok


My thoughts too but don't want to be flamed. I'm thinking they know there's a late war horde epidemic.  The flipside is those planes are their bread n butter so they are afraid to perk and limit them to the new blood coming into the game.
Title: What they should have done was
Post by: bkbandit on September 19, 2006, 08:51:04 PM
alrite saskid, wat ever u say. Thats the best thing about haveing one name for the forums and one name for the game. I have fought u already.

I fly 38 some times. the big prob is no wep, that extra power u need to pull over into the gun solution is not there. Its not a bad plane but witout the wep feels sluggish. I have done well, just that and the fact that it cant handle speed well. ANd with p38 being one of the fastest if not the fastest in EWA does not look good when controls get lazy above 400mph.

well superdude, if theres nothing to do or nothin on tv, some games and internet time, no bigie. Other times i dont feel like dealing with people i cant shoot. I typed about dweeb planes and ur the only one offended. When i do something, whatever it is i like a challenge, i like the hunt and closeing for the kill, no matter what it is.  That was the point.
Title: What they should have done was
Post by: simshell on September 20, 2006, 12:01:18 AM
iv come to learn  that most pilots are so bad at utilizing there aircraft to its full combat performance that  just using your pilot skill can easily overcome much superior aircraft


this was often the case of great pilots here murdering LA7s Spits in 202s p40s 109es and the like

and then if any of these pilots took up the best aircraft it turned into a Texas Chainsaw Massacre for any pilots that went up against them

now with the great aces having to fly in more balanced arenas the slaughter is only going to get worse for the average pilots


now about the Hurr-c   it has a pretty Major Weakness   its as slow as a turtle  and the only way your going to die to this plane is if you allow it to kill you and put yourself in a Dangerous position so it can kill you

Example getting low and slow turn fighting puts you in a Dangerous position because it exposes you to a Hurricane Horde



it also should be noted that a Hurr-c cant force a Head on due to its amazingly slow speed    only present you with one and you fly into its head on


when engaging a Hurricane you should have total Control of the Fight and how you want to fight it  unless your in a equally slow plane
Title: What they should have done was
Post by: Saxman on September 20, 2006, 12:48:55 AM
Quote
Originally posted by simshell


it also should be noted that a Hurr-c cant force a Head on due to its amazingly slow speed    only present you with one and you fly into its head on


when engaging a Hurricane you should have total Control of the Fight and how you want to fight it  unless your in a equally slow plane


Bullchit.

2Cs can force a HO shot AT WILL. They can do a full reverse within about a hundred yards at pretty much ANY speed and hardly shed a bit of E. I've plain lost count of how many times I've been closing on one from dead-6 at +300mph and 600yds distance in a Hog, only to have the bastige do a complete 180 and feed me 20mm before I can reach D400 and fire.
Title: What they should have done was
Post by: Stoney74 on September 20, 2006, 01:24:56 AM
I agree with Sax.

Big problem in the EWA is that unless you fly a P-38 or FW-190, you don't have enough speed to avoid the hail of 20mm as you come through a group of Hurri II's.  All it takes is one ping and the wing comes off.  One on one, they rotate around on ya in the flying flak battery mode in a HO.  In a group, they fill the sky with lead and a one shot plink puts you down.  Put 6X.50's in one, and they'd get as much use as the Mk I...
Title: Saying my peace again
Post by: Kazaa on September 20, 2006, 02:24:32 AM
I agree with the early war arena, and it’s a great idea…applause Hitech.

But they should have kept the main arena because our community, which is growing, is still not big enough for separate arenas.

The main arena was unbalanced, and no one could argue that. The La7 and Spitfire Mk 16 were both perk material from the start !

Bring back the main arena and keep the early war arena for now.
Title: What they should have done was
Post by: SuperDud on September 20, 2006, 06:50:12 AM
Quote
Originally posted by bkbandit
well superdude, if theres nothing to do or nothin on tv, some games and internet time, no bigie. Other times i dont feel like dealing with people i cant shoot. I typed about dweeb planes and ur the only one offended. When i do something, whatever it is i like a challenge, i like the hunt and closeing for the kill, no matter what it is.  That was the point.


Are you familar with humor? I'm not offended in the least. I was just posting some light handed banter to try to get a laugh. Calm down a bit, not everyones out to get you.:noid

PS: It's SuperDud
Title: What they should have done was
Post by: Mace2004 on September 20, 2006, 06:58:18 AM
Quote
Originally posted by Saxman
Bullchit.

2Cs can force a HO shot AT WILL. They can do a full reverse within about a hundred yards at pretty much ANY speed and hardly shed a bit of E. I've plain lost count of how many times I've been closing on one from dead-6 at +300mph and 600yds distance in a Hog, only to have the bastige do a complete 180 and feed me 20mm before I can reach D400 and fire.

Your numbers are way off.  A Hurri can't reverse with you 100 yds or even 600 yds behind if you've got that kind of closure. 1000 yds, maybe. More typical would be 1500.  

Also, he's not "Hoing" you, he's neutralizing you.  You need to understand more about ACM.  ACM really boils down to being offensive, defensive or neutral.  When a Hurri (or any other aircraft for that matter) is being attacked from behind his wingline he's defensive and he has three objectives. First, survive.  Second, neutralize.  Third become offensive.  

A break turn lets him survive.  If there is sufficient separation and the he has the e, a break turn to take the attacker 180 out neutralizes the attack.  This is basic, pure, ACM.  Nothing fancy, nothing underhanded, it's how things work.  If you (the attacker) are smart you'll be prepared to maneuver to maintain the offensive, if you're not smart then you're going to let him drive the fight.  If the target is good then he can easily go directly from defensive to offensive with two moves.  A break turn followed by a roll refersal or a barrel roll onto the attacker's six going from defensive to offensive.  In a typical attack on a Hurri, guys will BnZ.  Fine.  When under that sort of attack, I'll mix it up.  A low-g break turn, followed by a high-g break to 180 out, to a break followed by a reversal.  Maybe throw in a vertical break if the guy is dropping from directly above.  One thing I won't do is accept staying defensive if I can do anything about it, including taking the wanking little BnZer 180 out.

Bottom line is a break turn into an attacker to take him 180 out is what every fighter pilot will and should do if he can.  It's not a "ho", it's basic ACM.  What a bunch of bananas want is for the target to do what he's supposed to do....make it easy for an attacker to get a kill and it's just plain whinning and an acknowledgement that the target is smarter than he is.

Another point that I've made before.  What exactly is a HO?  There are numerous reasons why two aircraft can pass 180 out, whether they fire or not is irrelevant.  That doesn't make it a "HO" in the sense that most people complain about.  The "HOer" IMHO is the guy who boresights you from 6k yds out and holds his trigger down to and through the merge, counting on his bullets to clear the path, with no attempt at all to avoid or maneuver.  This is not the same as defensive maneuvering to neutralize an opponent or simply coming out of a turn with an unobserved bandit on your nose.  It's also not the same as going beak to beak with an attempted snapshot at the pass.  This is intentional, put the pipper on and hold the trigger down.  The problem with it is that it's unrealistic.  No RL pilot will do this because at best it's a 50/50 proposition.  Also, and quite tellingly to me, is you will see this all the time from LAs, 109s and 190s.  Why?  Sure, they have great firepower but I'm guessing a bigger reason is that the over-the-nose visibility is so bad with these planes that the pilot can't hit a deflection shot and can only get a kill from dead six or a HO.  Good pilots in these planes have learned to shoot deflection and can do it quite well but typical dweebs that pick them just because they're fast and have big guns don't have a clue.

Mace
Title: What they should have done was
Post by: Shifty on September 20, 2006, 07:16:45 AM
I really haven't had a big problem with the HurriII in the EW. I've only been killed once by a HurrII, then again I've only killed one. I know I've pumped shells into more then one. I mainly fly the P-40E or SpitV in EW. They don't seem that hard to manuver against. I do make a concious effort to try and never allow one to get it's nose pointed in my at anything under D400. So I usually avoid any kind of co-alt merge with them.

The other planes in the set are killing me regularly though. I ran afoul of Laz's F4F one day last week. That was a far worse experiance then any Hurri I've met yet.
Title: What they should have done was
Post by: Grits on September 20, 2006, 07:48:31 AM
What Mace said.
Title: What they should have done was
Post by: Oldman731 on September 20, 2006, 08:29:00 AM
Quote
Originally posted by Shifty
I do make a concious effort to try and never allow one to get it's nose pointed in my at anything under D400.  

This is obviously key with the Hurri IIc, yet so many people don't think about it.  Almost any other plane can use energy tactics to trample the IIc, and the Hurri I (and A6M2, of course) can beat it at its own game by flying rings around it.  You just have to remember that the IIc turns a lot sooner than you expect it to, and that it can't climb worth dung.

- oldman
Title: What they should have done was
Post by: bkbandit on September 20, 2006, 08:40:45 AM
Its funny i move and when we pass he has no angle to make a shot, i have seen them try everything includeing throw them selfs into a stall to try to get a shot. The thing is normally when this guys do this they burn e leting me get a positoion, hurrican doesnt burn e when it does it. BUt hurrCs seem to turn better then zeros these days, did these things turn this tight back then? IF it flew like this back then im pretty sure they would just have kept upgradeing it along with the spitfire instead of scraping it for the typhoon. I though zero was the tightest turn in the game. Theres a shortage of these things, i figured they be more numerous in the ewa.
Title: What they should have done was
Post by: Stoney74 on September 20, 2006, 08:44:37 AM
Mace, you're right.  It is a valid defensive maneuver.  I do it in jugs whenever it get jumped from above.  To be honest, if I knew he wasn't going to shoot me in the face, I'd be more aggressive with them.  My problem is that 90% of the time, going into a merge with a Hurri II, they're pulling the trigger as I try to duck underneath them.  I expect this, and it doesn't bother me--no such thing as a fair fight in the MA--I can accept that.  With late war aircraft, I usually have no problem, just keep up the speed.  All I'm saying is that in the EWA, unless you fly a perk (with the possible exception of the 109F) you don't get a lot of speed advantage to neutralize the lethality of the 20mm.  Like I said before, put 6X.50 cal on the Hurri II and its use would drop to a low percentage.  That's because, IMHO, it seems that most folks rely on the guns to do their work for them, much like those that fly the C-Hog, Typhy, Niki, etc.  They figure all they need is a snap shot.  I use speed to avoid snap shots, and in the EWA, its hard to find...

Maybe someone can enlighten me as to how to neutralize those guns?
Title: What they should have done was
Post by: bkbandit on September 20, 2006, 08:52:05 AM
yep, put 50s on the hurrican and nobody will use it. They rely on the cannons. I have fought too many guys to count that if they cant ho they are dead, too many.
Title: What they should have done was
Post by: lazs2 on September 20, 2006, 08:56:05 AM
hurri one and spit one are far more dangerous to my F4f than the 2c.  The 2 c will blow you up but it has to get a shot and it can't outturn me...  the hurri one can stick like glue to me or manage to get out of my 12.

The f4f may be a dog but it sure is fun in EW... all these seldom used planes are fun and...

I bet we get a lot more early war planes soon...  I REALLY want an f4f-3 and some ki's to chew on.

lazs
Public Relations Officer for the BK's
Title: What they should have done was
Post by: bkbandit on September 20, 2006, 09:45:51 AM
f4f is a fun plane, alot of people dont respect it, and they pay for it.
Title: What they should have done was
Post by: hubsonfire on September 20, 2006, 11:21:31 AM
I enthusiastically disagree with anyone who says the hurri doesn't bleed E in hard maneuvering. That's just laughable.
Title: What they should have done was
Post by: Clifra Jones on September 20, 2006, 11:56:57 AM
Quote
Originally posted by bkbandit
Its funny i move and when we pass he has no angle to make a shot, i have seen them try everything includeing throw them selfs into a stall to try to get a shot. The thing is normally when this guys do this they burn e leting me get a positoion, hurrican doesnt burn e when it does it. BUt hurrCs seem to turn better then zeros these days, did these things turn this tight back then? IF it flew like this back then im pretty sure they would just have kept upgradeing it along with the spitfire instead of scraping it for the typhoon. I though zero was the tightest turn in the game. Theres a shortage of these things, i figured they be more numerous in the ewa.


The Zeke will out turn any plane in the game when flown by a competent pilot. That there is the key, competent pilot! Most who fly the Zeke get it too fast where the controls get real sluggish.

The F4F is a damn fine aircraft! Tough as nails too. I pumps a full 1 second burst of 20mm into the fuselage of one one night and the darned thing just kept on flying!

We need a map in the EW with lots of CV battle potential. zekes vs wildcat, Whoo Hoo!
Title: What they should have done was
Post by: bkbandit on September 20, 2006, 12:33:47 PM
Quote
Originally posted by Clifra Jones
The Zeke will out turn any plane in the game when flown by a competent pilot. That there is the key, competent pilot! Most who fly the Zeke get it too fast where the controls get real sluggish.

The F4F is a damn fine aircraft! Tough as nails too. I pumps a full 1 second burst of 20mm into the fuselage of one one night and the darned thing just kept on flying!

We need a map in the EW with lots of CV battle potential. zekes vs wildcat, Whoo Hoo!


YES more cvs
Title: What they should have done was
Post by: SlapShot on September 20, 2006, 01:55:47 PM
Quote
Originally posted by bkbandit
Its funny i move and when we pass he has no angle to make a shot, i have seen them try everything includeing throw them selfs into a stall to try to get a shot. The thing is normally when this guys do this they burn e leting me get a positoion, hurrican doesnt burn e when it does it. BUt hurrCs seem to turn better then zeros these days, did these things turn this tight back then? IF it flew like this back then im pretty sure they would just have kept upgradeing it along with the spitfire instead of scraping it for the typhoon. I though zero was the tightest turn in the game. Theres a shortage of these things, i figured they be more numerous in the ewa.


Fly the Zeke correctly and pop flaps ... I don't think there is a plane in the hanger, that is as deadly as a Zeke (cannons), that will stay inside it.
Title: What they should have done was
Post by: Stoney74 on September 20, 2006, 05:43:53 PM
As long as its a 1-v-1 fight.  I shot one Hurri II down last night, and then got clobbered by the next guy...I love the Zeke, it just doesn't survive very long in the MA...
Title: What they should have done was
Post by: Shifty on September 20, 2006, 05:52:39 PM
Quote
Originally posted by Stoney74
As long as its a 1-v-1 fight.  I shot one Hurri II down last night, and then got clobbered by the next guy...I love the Zeke, it just doesn't survive very long in the MA...


Ahh a Zeke driver.
 Planes O Paper Balls O Steel.
:aok