Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: cav58d on October 11, 2006, 10:41:53 PM

Title: maps
Post by: cav58d on October 11, 2006, 10:41:53 PM
HTC please put the other large maps back into circulation....these small ones are so freaking boring
Title: maps
Post by: Stang on October 11, 2006, 11:08:31 PM
You want boring?  Try not having anyone to fight because everything is rediculously spread out and no one ever sees an enemy plane.  Yeah, that would be better.

:rolleyes:
Title: maps
Post by: Xasthur on October 12, 2006, 12:31:50 AM
I have found the maps of late to be very boring. So far to travel just get some action...

I'm not whinging though :lol
Title: maps
Post by: DadRabit on October 12, 2006, 08:29:41 AM
you want boring???????

how bout the same small maps over and over.  same fights.  same scenery.  only things changed are lower numbers allowed in 1 arena and no big maps.  (plus ah2 community is now divided)  worst iv'e seen in the 6-7 years i been flying here.  

seems just like old ah2 where there were different arenas you could go too.  cept now maps are boring.

bring back fighter town, tank town and large maps!

or build a large map with all arenas included.  make it so they cant meet.  that way you can stop the complaints.  (to a degree)

my 2 cents
Title: maps
Post by: NHawk on October 12, 2006, 08:46:16 AM
Quote
Originally posted by DadRabit
you want boring???????

how bout the same small maps over and over.  same fights.  same scenery.  only things changed are lower numbers allowed in 1 arena and no big maps.  (plus ah2 community is now divided)  worst iv'e seen in the 6-7 years i been flying here.  

seems just like old ah2 where there were different arenas you could go too.  cept now maps are boring.

bring back fighter town, tank town and large maps!

or build a large map with all arenas included.  make it so they cant meet.  that way you can stop the complaints.  (to a degree)

my 2 cents
Dad I have to agree with you.

We've given it a month and there's been no good result. The hordes aren't any smaller in relation to the number of people in an arena. The perk running is out of this world. I think there may actually be fewer people online. And the community is divided.

Probably the worst change I've seen from HT yet. :(
Title: maps
Post by: DadRabit on October 12, 2006, 09:06:29 AM
Agreed    :aok

S!
Title: maps
Post by: rogerdee on October 12, 2006, 09:27:43 AM
i havent played for a week and that was only on a squad night,i do not like thses little maps so i am trying to build a map to be submited in to ah.

all i need is some time and a lot of luck
Title: maps
Post by: lazs2 on October 12, 2006, 09:49:50 AM
"or build a large map with all arenas included. make it so they cant meet. that way you can stop the complaints. (to a degree)

my 2 cents


__________________
David "Daddy Rabbit" Jester"

I have suggested for years that there be an early war arena in the maps that was closed (in some way) to late war planes.... sorta like a fighter town.

there will allways be people who have to have the advantage of the fastest planes with the biggest guns unless they are not allowed to.

I really like the new arenas but the maps are not made for early war planes... fields too far apart.   If you make the fields too close for all the arenas the late war toolshedders complain...   I think that there needs to be early and late war specific maps.

I have allways liked the idea of "areas" inside of each map and we do have that on some.    HT told me years ago that he didn't think an early war area inside the map would work but... that was a long time ago and the amount of players has more than doubled since then.

The solution they came up with was the various, earl, mid and late war arenas.    I am happy with that but still wonder how one arena with maps that had early war areas would do.

Oh... the toolshedders hated that idea too tho.

lazs
Public Relations Officer for the BK's
Title: maps
Post by: Oldman731 on October 12, 2006, 12:05:45 PM
Quote
Originally posted by lazs2
I think that there needs to be early and late war specific maps.

Agreed.  For all I know, you might be able to tweak the SEA and AvA maps to support three countries (they're all there).  Almost always those bases are closer together.

- oldman
Title: maps
Post by: NoBaddy on October 12, 2006, 03:31:23 PM
Sorry, I've just never understood most of the bellyaching about maps being up too long. For me, it's a bit like complaining that the plates you eat dinner off of are boring. It's about the food, not the plate it's served on.
Title: maps
Post by: SlapShot on October 12, 2006, 03:39:17 PM
Quote
Originally posted by NoBaddy
Sorry, I've just never understood most of the bellyaching about maps being up too long. For me, it's a bit like complaining that the plates you eat dinner off of are boring. It's about the food, not the plate it's served on.


Hmmmm ... there are paper plates and china plates ... food always tastes better when eaten off of china as opposed to paper.

Some maps are paper ... some maps are china.
Title: maps
Post by: MOSQ on October 12, 2006, 08:31:28 PM
Quote
Originally posted by lazs2
"or build a large map with all arenas included. make it so they cant meet. that way you can stop the complaints. (to a degree)

my 2 cents


__________________
David "Daddy Rabbit" Jester"

I have suggested for years that there be an early war arena in the maps that was closed (in some way) to late war planes.... sorta like a fighter town.

there will allways be people who have to have the advantage of the fastest planes with the biggest guns unless they are not allowed to.

I really like the new arenas but the maps are not made for early war planes... fields too far apart.   If you make the fields too close for all the arenas the late war toolshedders complain...   I think that there needs to be early and late war specific maps.

I have allways liked the idea of "areas" inside of each map and we do have that on some.    HT told me years ago that he didn't think an early war area inside the map would work but... that was a long time ago and the amount of players has more than doubled since then.

The solution they came up with was the various, earl, mid and late war arenas.    I am happy with that but still wonder how one arena with maps that had early war areas would do.

Oh... the toolshedders hated that idea too tho.

lazs
Public Relations Officer for the BK's


I remember a short period of time when the center island on Feterma was limited to early war planes. The rest of the map was not. That was a blast!

OMG, I agree with Lazs. Hell has frozen over and pigs are flying!


:D
Title: maps
Post by: Monster0 on October 12, 2006, 08:38:42 PM
Quote
Originally posted by MOSQ
I remember a short period of time when the center island on Feterma was limited to early war planes. The rest of the map was not. That was a blast!
:D


It's something I hope to see again. It was a Blast.
Title: maps
Post by: lazs2 on October 12, 2006, 09:51:37 PM
mosq... eventually everyone agrees with me...

They either get smarter or I wear em down..  take your pick.

Disclaimer.....none of the above relates to the women in my life.

lazs
Public Relaions Officer for the BK's
Title: maps
Post by: Toad on October 12, 2006, 10:04:48 PM
Quote
Originally posted by SlapShot
Some maps are paper ... some maps are china.


And some are bouse de vache; polished and shiny but still bouse de vache.
Title: maps
Post by: bj229r on October 12, 2006, 10:09:37 PM
I'd love the small pac map to stay, but for the @%#%@#% tank spawns at TT keep putting Rooks about 300 yards from town---right in killing zone for both nmy's..gotta #$#$$#^ drive up
Title: maps
Post by: 68Ripper on October 13, 2006, 02:21:17 PM
Quote
Originally posted by lazs2
mosq... eventually everyone agrees with me...

They either get smarter or I wear em down..  take your pick.

Disclaimer.....none of the above relates to the women in my life.

lazs
Public Relaions Officer for the BK's


And no, eventually everyone DOES NOT agree with you. perhaps it's you who needs to get smarter?
Title: maps
Post by: lazs2 on October 13, 2006, 02:27:04 PM
why fight it ripper?    

lazs
Public Relations Officer for the BK's
Title: maps
Post by: E25280 on October 13, 2006, 03:07:35 PM
Quote
Originally posted by Everyone
Well I'm Everyone and we agree with Lazs, perhaps you should stop talking for us?
:rofl :rofl Well played, Everyone. :aok
Title: maps
Post by: Hap on October 13, 2006, 03:41:06 PM
For what it's worth, AH is less fun.  Still great fun but not as much.  If it was desired, a map, a large one, might contain what will satisfy the furballer, tank drivers, admirals, and war winners.

I'd very much like to see fuel being able to be porked to 25% like it used to excluding an area with indestructible strat and hangars for the furballers.

The strategic element along with being immersed in the Aces High experience is what I relish.  Part of the "immersion" is created by fairly large numbers of pilots and many different targets and objectives that present themselves.  The strategic aspect has been diminished with the fuel being pretty much a constant at front line bases.

Since the furballers, if their contingent on this bbs be indiciative of their general drift of thinking, don't give a whoot about resets, strat, etc . . ., certainly their wants can be catered to without subtracting or detracting from the strategic and tactical aspects of the game.  I hope such might be the case nonetheless.  

Regards,

hap
Title: maps
Post by: Toad on October 13, 2006, 05:38:39 PM
Quote
Originally posted by Hap

Since the furballers, if their contingent on this bbs be indiciative of their general drift of thinking, don't give a whoot about resets, strat, etc . . ., certainly their wants can be catered to without subtracting or detracting from the strategic and tactical aspects of the game.  


If only that were done.
Title: Eating without plates...
Post by: mojo7 on October 14, 2006, 03:04:10 PM
Slapshot.....  Why bother putting your food on a plate when you can pile it up in the center of the table and pull it toward you to eat. Like they do in Sicily when eating Spaghetti.
Title: maps
Post by: Overlag on October 14, 2006, 03:05:36 PM
what i dont understand is we got these new arenas because MA was overpopulated.....

however we now have a 390 player arena, on 1/4 the size map..... does that make ANY sence?

so now we have overpopulated sectors at prime...







HOWEVER, during the morning hours, a large map with 6 players would be absolutely pointless.
Title: maps
Post by: Bruv119 on October 14, 2006, 03:08:34 PM
If the community distributed itself evenly between the 3 arenas instead of everyone in LW ALL THE TIME we wouldnt need the larger maps.
Title: maps
Post by: Overlag on October 14, 2006, 03:29:54 PM
Quote
Originally posted by Bruv119
If the community distributed itself evenly between the 3 arenas instead of everyone in LW ALL THE TIME we wouldnt need the larger maps.


doesnt LW being alway full just prove the community hated the split of  750 people MA......?

very few people liked the idea, and empty EW, MW and full LW1 proves that. but i guess all the "whiners" was wrong, people did want MA to split, and didnt want to fly in the biggest arena, against all maner of planes and people......



the community spoke out about there hate of spliting MA, but was laughed at by a select few, deleted, and moderated to hell by HTC.... However a month later we have LW full, LW2 having compairable numbers to EW and MW.

i wonder which side of the fence was right.
Title: maps
Post by: Bruv119 on October 14, 2006, 03:38:35 PM
I cant talk for the narrow minded people who arent capable of trying something different.  

"Oh no my la7 isnt in this arena screw this"   attitude.

The EW or MW arenas only need 30 plus people and the dogfights can be just as fun if not better than the LW arena.

Guess people like yourself are into having a 50 vs 50 fight over one base.  I don't dislike having a mass furball but it gets old when you kill 1,2,3 guys than get killed by 1,2,3 enemy.  

Making the new arenas available for better fights with more challenging planes was a good idea maybe some people just didnt want that challenge.   :cry
Title: maps
Post by: Hap on October 14, 2006, 03:43:51 PM
Quote
Originally posted by Bruv119
The EW or MW arenas only need 30 plus people and the dogfights can be just as fun if not better than the LW arena.


Cool!

I'm still missing the strategic elements found on larger maps that larger #'s seems to aid.

Truth is though, with my work schedule, I dont' fly on weekend nights.

Hope those fights get even better in Late and Mid War!!

Pizza and Trinity.  I misses 'em.

hap
Title: maps
Post by: airspro on October 14, 2006, 05:22:27 PM
Quote
If the community distributed itself evenly between the 3 arenas instead of everyone in LW ALL THE TIME we wouldnt need the larger maps.


I vote for the MA I like every time I log in to a MA :)

Might be we like the faster planes , go figure :p

That said I would like some more maps to play the game on . I really liked it when I came back in March after 3 years all the differant maps to play on , now it's mostly just the same ones we had when I left :(
Title: maps
Post by: CAV on October 14, 2006, 07:05:37 PM
Quote
Making the new arenas available for better fights with more challenging planes was a good idea maybe some people just didnt want that challenge.


I still think the best plan would have been to do what they did in AW years ago....

Make a "Fightertown" arena....

I think that is needed here too... that and a rolling plane set in the MA. Yes I miss the old MA, it needed a few things fixed.... 3 arenas was not the fix I was hoping for.

CAVALRY
Title: maps
Post by: bj229r on October 14, 2006, 07:28:17 PM
Most nights, 25% of player base is in EW or MW, and vast majority of that 25% is Rooks---hence the #'s problems in all 3 arenas
Title: maps
Post by: Overlag on October 14, 2006, 09:10:17 PM
Quote
Originally posted by Bruv119
I cant talk for the narrow minded people who arent capable of trying something different.  

"Oh no my la7 isnt in this arena screw this"   attitude.

The EW or MW arenas only need 30 plus people and the dogfights can be just as fun if not better than the LW arena.

Guess people like yourself are into having a 50 vs 50 fight over one base.  I don't dislike having a mass furball but it gets old when you kill 1,2,3 guys than get killed by 1,2,3 enemy.  

Making the new arenas available for better fights with more challenging planes was a good idea maybe some people just didnt want that challenge.   :cry


:rolleyes:

i hardly NEVER fly anything under 20ENY..... my fave ride being 109g2, 109f4, or 190s A5/A8. ie mainly a MW arena mind here.

HOWEVER i WANT to fly in a MA where theres a big choice of aircraft.... Not just Hurri IIc vs Hurri IIc everywhere. While i loath seeing La7's, ive learnt to deal with there advantages, and keep them out of that "zone".

50vs50? what arena have you been flying in?
Title: maps
Post by: Oldman731 on October 14, 2006, 11:18:08 PM
Quote
Originally posted by Bruv119
The EW or MW arenas only need 30 plus people and the dogfights can be just as fun if not better than the LW arena.

You don't even need that many (trust me, we know this!).  What you DO need are people who want to fight each other.  If they don't - if they want to practice rolling bases, or taking one by themselves, or with a friend - then you get dispersion and no fights at all.  Then you do need hundreds of people in an arena so that it's so crowded that you can't help but find someone nearby to force a fight with.

- oldman
Title: maps
Post by: x0847Marine on October 15, 2006, 05:30:30 AM
The maps, apply directly to the forehead
The maps, apply directly to the forehead
The maps, apply directly to the forehead

Not just new maps, but better looking maps with variety, new challenges. Large cities 1/2 sector or bigger with train depots, strats hidden inside.. like, uh, a real city.

Or flush these ideas in the crapper and put out something more creative than the same looking same, piled on top of the same recycled same.
Title: maps
Post by: Bruv119 on October 15, 2006, 08:38:59 AM
Overlag,

There are still lots of different planes to fly in EW or MW,

You cant class LW as time specific now its the old MA.

all the planes you list here should make you decent opposition in MW but you still choose to fly in the old MA.  This is what im getting at not you personally but the way people go straight for the LW arena.

just would like to see an even spread.
Title: maps
Post by: SD67 on October 15, 2006, 08:45:15 AM
How about letting the debris pile up?  Since we're (collectively) resetting every few hours  how many plane and GV carcasses can we have littering the battlefeild by the end?
Imagine using a dead tiger as cover in a GV battle or hiding behind the wreckage of a downed jug. :lol
Title: maps
Post by: Overlag on October 15, 2006, 08:49:46 AM
Quote
Originally posted by Bruv119
Overlag,

You cant class LW as time specific now its the old MA.



exactly...... and thats why its always full
Title: maps
Post by: Bruv119 on October 15, 2006, 08:53:15 AM
yea exactly and thats why the others have smaller numbers.


Maybe if HT stuck to his guns and didnt raise the cap and left it as LW planes people would be in there.

after all we now have 3 MA's not just one.
Title: maps
Post by: SlapShot on October 15, 2006, 09:12:41 AM
Quote
Originally posted by Overlag
doesnt LW being alway full just prove the community hated the split of  750 people MA......?

very few people liked the idea, and empty EW, MW and full LW1 proves that. but i guess all the "whiners" was wrong, people did want MA to split, and didnt want to fly in the biggest arena, against all maner of planes and people......



the community spoke out about there hate of spliting MA, but was laughed at by a select few, deleted, and moderated to hell by HTC.... However a month later we have LW full, LW2 having compairable numbers to EW and MW.

i wonder which side of the fence was right.


LW being full proves nothing ... as long as the other arenas are populated and people in those arenas are enjoying themselves ... HT made the right decision.

In the past couple of weeks I have yet to see an LW2 and had I chosen to, I could have gone into LW anytime I wanted ... it was never full.

What I am seeing, in USA prime time, are decent numbers in EW and MW and have also seen LW fans popping into these arenas too.

The community also spoke out about how the new arena split was a great idea ... in no way were the detractors of the idea the majority in those discussions.

At this point ... there is no right or wrong ... it's a done deal and it appears that most are now happy ... especially since LW cap was raised to 350.
Title: maps
Post by: Bruv119 on October 15, 2006, 09:18:14 AM
Hopefully thats the case Slapshot.

Give it some more time and hopefully people will be happy with whatever arena they choose to fly on any given day.

Just in GMT times we dont have the luxury of having several hundred players to filter between the three and this was my main concern.

When people dont spread themselves (:p ) and all go running to the LW arena it makes me sad. lol  


Bruv
~S~
Title: maps
Post by: SlapShot on October 15, 2006, 09:50:55 AM
Quote
Originally posted by Bruv119
Hopefully thats the case Slapshot.

Give it some more time and hopefully people will be happy with whatever arena they choose to fly on any given day.

Just in GMT times we dont have the luxury of having several hundred players to filter between the three and this was my main concern.

When people dont spread themselves (:p ) and all go running to the LW arena it makes me sad. lol  


Bruv
~S~


I feel for ya.
Title: maps
Post by: Overlag on October 15, 2006, 10:06:19 PM
how hard is it to get into "mapping" for AH?
Title: maps
Post by: SD67 on October 16, 2006, 12:00:49 AM
Dunno I just downloaded the terrain builder to check that out:confused:
Title: maps
Post by: Clifra Jones on October 16, 2006, 11:39:20 AM
Quote
Originally posted by Overlag
how hard is it to get into "mapping" for AH?


I just started trying to build maps. I would not say that it is hard as much as it is very tedious work. You will need a decent paint program such as PaintShop or PhotoShop an I used Tile Setter by Machnix, Great Tool

http://www.hitechcreations.com/forums/showthread.php?s=&threadid=140697
Title: maps
Post by: Overlag on October 16, 2006, 03:01:29 PM
i hear alot of people wanting TT or FT.... however wouldnt it be better if the maps was designed correctly to allow proper GV/fighter battles?

for instance mindnao has very few GV battle areas, and is rather poor in that department. Fighter wise, its ok.

sfma has some great GV spawn points, but the terrain is a bit bland. Fighter wise is ok on this map... Some airfields are too far apart though.

baltic, has "ok" start points for fighters, expect maybe top right and top left airfields being too spread out? GV wise its ok, but not the greatest.

ndisles has a area which was soon called TT, but i think its only really called TT because it was successful for what people wanted... Its still a valid part of the map to capture... (some say/whine otherwise). the TT also doubles up slightly as a FT.



my fave idea for a map would be gv spawns to and from almost every field, and to keep most airfields about 25miles apart. this sort of map wouldnt need a set TT or FT surely?