Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Simaril on October 17, 2006, 10:40:40 AM

Title: So 3 arenas arent working great
Post by: Simaril on October 17, 2006, 10:40:40 AM
At least, as measured by the original goals HTC presented.

On the minus side:

> The LW has turned into a LW clone, packed into smaller arenas.  Frustration with arena caps, and the failure of LW2 to develop as a second but equal arena, have seen the max numbers in LW1 climb up to essentially middling MA ranges. So, for the majority of AH players, for the majority of the day, the primary arena will remain "sick" by HTCs measurement criteria...since nothing has changed. Does this mean that HTC is spending ad money just to keep from shrinking?


> The smaller EW and MW arenas are below critical mass for a good chunk of the day, though there are enough to have a fun time most US nights.

>We've lost A LOT of maps, some of which were pretty fun for everyone.

>As any stress can, the changes have made fault lines in the community more obvious....This COULD turn into apositive if we use that awareness to patch things up, but there hasnt been much happening in that area....


On the plus side:

>Those who frequent the smaller arenas have seen a meaningful change in community. I have run into -- and gotten to know -- guys who were just names in the MA.

> The split holds major promise for new plane development. EW/LW environments allow niche or early planes to get out of the hangar and into the game. Without the EW/MW arenas, HTC investment in new plane models would be essentially finished -- there's no percentage in spending money to get new planes that dont add value to the game.

>The very process has made us aware of the problem...and how serious it is to the guys who run the business and see the bottom line. After all, they put up with an awful lot of flak to try to fix it!



So, where do we go from here? It obviously isnt for we players to decide, and HT would have to be feeling pretty masochistic to ask us. But even if he doesnt ask, we DO have a lot of passionate, smart, and creative people around these boards.

What ideas can we suggest that would meet the goals of increasing community and player retention?


And keep it civil....
Title: Re: So 3 arenas arent working great
Post by: indy007 on October 17, 2006, 10:44:12 AM
Quote
Originally posted by Simaril
So, where do we go from here? It obviously isnt for we players to decide, and HT would have to be feeling pretty masochistic to ask us. But even if he doesnt ask, we DO have a lot of passionate, smart, and creative people around these boards.

What ideas can we suggest that would meet the goals of increasing community and player retention?


And keep it civil....


Without direct access to HTC's own numbers, how do you know that the goals have *not* been met?
Title: So 3 arenas arent working great
Post by: 68Ripper on October 17, 2006, 11:02:47 AM
I think a lot of Ideas have already been given to HTC through the Pyro threads that were out when this first came about. What HTC chooses to do with them is up to them. But I do notice at least 70% of the players are in LW1 arena. If the cap were higher there would probably be more players in there.

Myself If the Late war 1 arena was full and they opened up the late war arena 2 I probably wouldn't go in as I suspect a lot of others feel the same since there usually only a small amount of people in there. Like me others may not want to go to the earlier arenas and just log off until able to get into the LW1 arena. Some do go to the other Arenas boosting their numbers up a bit.

From what I've seen numbers wise IMO they should just make 2 arenas, a MA with a Larger cap and combine the early to mid war arenas.

Just my 2 cents
Title: So 3 arenas arent working great
Post by: DadRabit on October 17, 2006, 11:12:38 AM
S! indy007

what goals?

was of the goal to rip apart the community?  that was accomplished.  was one of the goals to make the game less fun and less intresting?  that was met also.  i've said this before.  i been here a long time and i see no upside to the new format.

new/different maps r the key.  bring em back.
Title: So 3 arenas arent working great
Post by: indy007 on October 17, 2006, 11:26:37 AM
Quote
Originally posted by DadRabit
S! indy007

what goals?

was of the goal to rip apart the community?  that was accomplished.  was one of the goals to make the game less fun and less intresting?  that was met also.  i've said this before.  i been here a long time and i see no upside to the new format.

new/different maps r the key.  bring em back.


I agree & disagree at the same time. My 1-man squad, "Late War = Slum", clearly shows by bias. I have had some excellent luck finding really good fights in Early & Mid, and I heavily prefer them to the MA, and now Late War. I had quit playing prior to the changes, didn't even want to. Now I do enjoy my hour or so a day.

Since gameplay fun is relative and different for everybody, it is not a suitable metric for measuring the results of the changes. It's just not, nor will it ever be. It's an opinion.

The only numbers that can tell us if the changes were good or bad for the community are subscription numbers that are not available to us. I don't expect these numbers ever to be available, as it is HTC's proprietary data.

Therefore, the entire conversation is irrelevant.
Title: So 3 arenas arent working great
Post by: DadRabit on October 17, 2006, 11:32:37 AM
S! sir

:huh
Title: So 3 arenas arent working great
Post by: Masherbrum on October 17, 2006, 11:35:18 AM
<> Sim

and

WABBIT SEASON!
Title: So 3 arenas arent working great
Post by: SlapShot on October 17, 2006, 11:35:51 AM
Hmmm ... I have been around for a long time too ...

was of the goal to rip apart the community? that was accomplished

I don't believe Pyro stated that as one of the goals for the change ... it was a by-product of the change and some pretty strong community lines were drawn in the sand ... at the start. The lines are now blurring, with the exception of some that continue to duke it out ... but all in all ... things have calmed down quite a bit.

was one of the goals to make the game less fun and less intresting?

I don't believe Pyro stated that as one of the goals for the change ... it was a by-product of the change ... for some ... some of us think that the game is far better than it was ... so please don't presume that you are the mouthpiece for all.

I have found it more fun and more interesting ... especially in the EW and MW arenas. More fun ... planes in these arenas, for the most part are evenly matched, hence I am finding more people willing to or forced to fight when encountered.

Fighting in an F6-F against a 109 in MW last night was something new for me, very fun, and very interesting due to the fact that in the MA, anyone in a uber-109 would not think of fighting an F6-F ... once the tables were turned ... the 109 would become a run-09 ... it can't do it in MW ... it has to fight.

i've said this before. i been here a long time and i see no upside to the new format.

Probably due to the fact that you fail to try and see the upside for those who embrace the new arenas and what they offer.

new/different maps r the key. bring em back.

Agreed ... new 256 maps are needed for the EW and MW arenas ... LW should get the 512 maps back in rotation so that it will feel more like the old MA.

PS. Sorry Sim ... I have no new ideas at the moment ... except the need for some new and interesting maps in EW and MW ... I know that a few are in the works and only hope that they are finished soon and HT accepts them.
Title: So 3 arenas arent working great
Post by: B@tfinkV on October 17, 2006, 11:42:30 AM
in my honest opinion, i would say that the change can only be a good one.


there is still an 'MA' (LW1) where all things dweeb and associated dogfightery continues like it did before.

add to that a few more options of a less crowded EW and MW arena, how can that be a bad thing?

it only splits people up if they refuse to fly in the same arena, plus the channel 4 squad text works over all arenas.


hate to see your strife though guys, the game would be a hell of a lot worse off for losing players like you. (wabbit season)
Title: So 3 arenas arent working great
Post by: DadRabit on October 17, 2006, 11:43:14 AM
S! slap

1.  i never said that was a statement.  sarcastic applys here.

2.  being a "mouthpiece" for all is not my intent sir. i am expressing my belief as to where i see the faults of the game in its present state.

3. as far as embracing, i fail to see the upside in dividing the community.

4.  we agree on this.  new maps r my biggest complaint.

my 2 cents

S!
Title: So 3 arenas arent working great
Post by: DadRabit on October 17, 2006, 11:45:15 AM
S! batfink!

you always were and always are a friend and foe.

see ya in the skys!

S!
Title: So 3 arenas arent working great
Post by: DadRabit on October 17, 2006, 11:47:13 AM
S! masherbrum!

duck season!

S!
Title: So 3 arenas arent working great
Post by: Masherbrum on October 17, 2006, 11:51:35 AM
Quote
Originally posted by DadRabit
S! masherbrum!

duck season!

S!


:D

BTW, I spoke with Shoulman on Friday, he says he's gonna come around the block and play on your PC (his crashed after the Con).  :rofl
Title: So 3 arenas arent working great
Post by: Max on October 17, 2006, 11:52:09 AM
Agreed - the new set-up is a mixed bag. Those mainly interested in a particular style of air combat can better pick n choose now...ie, toolshedders vs dogfighting.

Late war offers the biggest bang for the buck, in terms of options, so it's going to see the most amount of play.

The most often heard complaint is that of maps. Small maps are user friendly to the numbers flying Early and Mid war. The large maps like Donut...a blast to fly...are simply too large for LW.

IMHO we simply need more new small and mid size terrains and until CT is released and de-bugged, I doubt HTC will commit the resources towards providing them.

So...anyone wanna step up to the plate and get some new map ideas up for discussion?
Title: So 3 arenas arent working great
Post by: DadRabit on October 17, 2006, 11:53:39 AM
S!

tell em to come on!

:rofl

S!
Title: So 3 arenas arent working great
Post by: DadRabit on October 17, 2006, 11:54:20 AM
S! max

agreed

S!
Title: So 3 arenas arent working great
Post by: SlapShot on October 17, 2006, 11:57:50 AM
Quote
Originally posted by DadRabit
S! slap

1.  i never said that was a statement.  sarcastic applys here.

2.  being a "mouthpiece" for all is not my intent sir. i am expressing my belief as to where i see the faults of the game in its present state.

3. as far as embracing, i fail to see the upside in dividing the community.

4.  we agree on this.  new maps r my biggest complaint.

my 2 cents

S!


DR ... the community was already greatly divided before the change ... most fail to realize or acknowledge that .

The change has now allowed (people like me) to enjoy what I like the most and that is the fights that are offered in the EW and MW arenas and not have to deal with the MA style gameplay ... for the most part.

my 2 cents (were close to a nickel now)

<> (http://imagehost.biz/ims/pictes/209190.gif)
Title: So 3 arenas arent working great
Post by: DadRabit on October 17, 2006, 12:02:00 PM
:rofl
Title: So 3 arenas arent working great
Post by: Shuffler on October 17, 2006, 12:02:10 PM
I hope they don't raise the cap.... MW and EW have alot going for them it's just that many go to LW when they can't find a fight in the other arenas. They are not in LW because they want to be, but because they are forced there by low numbers.

Yes I like both EW and MW..... hope to see more in these arenas soon.
Title: Re: Re: So 3 arenas arent working great
Post by: Simaril on October 17, 2006, 12:41:19 PM
Quote
Originally posted by indy007
Without direct access to HTC's own numbers, how do you know that the goals have *not* been met?



oops. Typo made the orignal unclear. Here's what I meant...


Quote
Originally posted by Simaril
The LW has turned into a
[edit]MA[/edit] clone, packed into smaller arenas. Frustration with arena caps, and the failure of LW2 to develop as a second but equal arena, have seen the max numbers in LW1 climb up to essentially middling MA ranges.


So, for the majority of AH players, for the majority of the day, the primary arena will remain "sick" by HTCs measurement criteria...since nothing has changed.
Title: Re: Re: Re: So 3 arenas arent working great
Post by: indy007 on October 17, 2006, 01:09:22 PM
Quote
Originally posted by Simaril
oops. Typo made the orignal unclear. Here's what I meant...


Right on then. I'll bow out.

I avoid late war like the plague unless there are absolutely no fights to be found (or started) in EW or MW. Then, I just find whatever side is on the receiving end of an attack and up into it with a ki84.

Ultimately though, the problem stems from the players and the sheep mentality. That takes time for behavioral modification to get the end results. Changing number caps I just don't see as being able to do that.
Title: So 3 arenas arent working great
Post by: DaPup on October 17, 2006, 01:09:37 PM
I think they are working fine but that the limited numbers in EW and MW make those arenas a little less fun than the LW for me personally. The community seems to have gotten over the changes with the exception of a few.

If having the 3 arenas brings back some of the older players and gets the fun back into the game for others then they are a success!

If you don't like the EW and MW and don't fly there then you should suck it up and say nothing derogatory about them and vice versa about the LW.

The changes gave us more of an offering and I can't see how that can be anything but positive.
Title: So 3 arenas arent working great
Post by: rogerdee on October 17, 2006, 01:23:23 PM
i dont like how the game has changed because of the low numbers in ea and mw when i am useualy on,so for the moment i am limiting my time doing some skining and trying to make a map for the ew arena.

one thing  my squad has done and i think other squads could try it to rotate arenas.Our squad nights are friday sataday and sunday  so due to time zonees and work ect we have a good chance of meeting up.

now we change arenas each night and are learning new ways to attack and fly ect and capture.

 we were in early war and found a cv on the doorstep,the town was almost dead  and no one was defending so we upped  a squadron of ju88 and went for a torpedo attack.

15 ju88 in head on attacks the cv didnt stand a chance and it was fun.

that night we had some good fights with the rooks and all below 5k.


 i agree the maps suck i sent  a email in asking if we could do some changes to the maps we make like  grass fields for early war  and some other changes like barracks and ammo but have had a reply yet.

 i think with different maps with fields set up different  hangers  guns barracks small changes   but still a difference  the learning experience starts again and the fun comes back
Title: So 3 arenas arent working great
Post by: Simaril on October 17, 2006, 03:45:24 PM
Gotta say though...with the LW like it is now, with fewer of the truly sharp pilots,  it feels more like harvesting than fighting. There are certainly days when thats a good thing!
Title: So 3 arenas arent working great
Post by: straffo on October 17, 2006, 04:28:01 PM
Quote
Originally posted by SlapShot
DR ... the community was already greatly divided before the change ... most fail to realize or acknowledge that .

The change has now allowed (people like me) to enjoy what I like the most and that is the fights that are offered in the EW and MW arenas and not have to deal with the MA style gameplay ... for the most part.

my 2 cents (were close to a nickel now)

<> (http://imagehost.biz/ims/pictes/209190.gif)


In the past :

I payed , I played
you payed , you played

currently

I pay , I can't play
you pay , you play


See the difference ?

I've zero interrest in EW or MW as they are when I can log.
Title: So 3 arenas arent working great
Post by: FBplmmr on October 17, 2006, 05:41:21 PM
if LW had a bigger cap .. MW and EW would be perfect!!:cool:
Title: So 3 arenas arent working great
Post by: john9001 on October 17, 2006, 06:07:02 PM
EW= fighter town #1

MW=fighter town #2

LW=old MA with lower numbers.
Title: So 3 arenas arent working great
Post by: uberhun on October 17, 2006, 07:16:37 PM
ahh...they work just fine. I up a plane, I fly, and I die. No big change.
I think this was done partly for combat tour. Seperating the planes into time periods. Then again WTF do I know ($.02):huh
Title: So 3 arenas arent working great
Post by: Killjoy2 on October 17, 2006, 07:31:37 PM
It seems like far fewer people are playing.  Even the MA (errr LWA) doesn't have enough for a GV fight by 11pm California time.

The EW and MW are dead much earlier.  

I suggest the answer is to include EW and MW in the Main as EW Fighter Town and MW Fighter Town.  

While your at it lets have a Allied vs Axis town.  

We have the big maps with plenty of options already.  It's just a matter of limiting which planes can get up where.  If we still need to reset, exclude the Fighter Towns just like we do V-bases.
Title: So 3 arenas arent working great
Post by: CAV on October 17, 2006, 08:00:35 PM
If I was King for the day...

This is how I would fix the arena set-up.

1) The MA stays the same as it is now, all planes enabled.

2)EW & MW becomes ETO & PTO arenas. With rollin planes set from early war to late war, with maps to match the plane sets.

3) Add a "Fightertown" for guys who are just looking for a fast furball type fight.

Yes... AH2 would look alot like AW from the "Good old days" of Air combat flight sims. I still miss that game sometimes.

CAVALRY
Title: So 3 arenas arent working great
Post by: JimBob06 on October 18, 2006, 07:49:03 AM
Understand that I am very new to this game, with that in mind, I have found that the EW areana has alowed me to play at a slower pace and actualy learn the basic tactics and objectives of the game. This is only due to the loyal following of players that Ive found there.
   The following of players in EW seems to promote a "Brothers in Arms" atmosphere and a higher level of cooperation, with this I have been given a large amount of insight and instruction from fellow players.
   This has helped my flying to a point where i dont feel intimidated by the MW and LW furballs and when things are slow in EW I drift that way.
   As to the problems mentioned by others, I can not comment, just thought I would share this insight.
Title: So 3 arenas arent working great
Post by: lazs2 on October 18, 2006, 08:30:00 AM
jimbob.. I have fought with and against you in the EW and I wish all new guys would see it as you do.   I have noticed that you are getting better at it.  

And how else can you get better at it than to..... actualy fight?   You are absolutely right.. the EW slows it down a bit so that you can learn from the fights.

What most of the "vets" forget is that when we were learning there were no late war monsters to use as a crutch.   the plane sets were a lot more even... we didn't have the "anything goes" that we do now with some planes being 100 or more mph faster than others.   not many anyway.   we all got to learn in arenas that were a lot more fair and.... I think it made us learn faster.

With some of the new late war planes a newbie never learns anything in the arenas except that.... he has a lot better chance in one than not.

lazs
Public Relations Officer for the BK's
Title: So 3 arenas arent working great
Post by: Simaril on October 18, 2006, 08:31:28 AM
Quote
Originally posted by JimBob06
Understand that I am very new to this game, with that in mind, I have found that the EW areana has alowed me to play at a slower pace and actualy learn the basic tactics and objectives of the game. This is only due to the loyal following of players that Ive found there.
   The following of players in EW seems to promote a "Brothers in Arms" atmosphere and a higher level of cooperation, with this I have been given a large amount of insight and instruction from fellow players.
   This has helped my flying to a point where i dont feel intimidated by the MW and LW furballs and when things are slow in EW I drift that way.
   As to the problems mentioned by others, I can not comment, just thought I would share this insight.


...and that may be the most important insight of all. Now I'm thinking that likely HTC knew there would be two phases to this change.

First Phase: Established players either adapt or leave, resulting in population drops for a few tours.

Second Phase: Players who dont remember the old way keep coming in, and THEIR higher retention rates make up for any losses.

I will now shut up.
Title: So 3 arenas arent working great
Post by: Oldman731 on October 18, 2006, 09:39:12 AM
Quote
Originally posted by Simaril
...and that may be the most important insight of all. Now I'm thinking that likely HTC knew there would be two phases to this change.

First Phase: Established players either adapt or leave, resulting in population drops for a few tours.

Second Phase: Players who dont remember the old way keep coming in, and THEIR higher retention rates make up for any losses.

Yup.

- oldman
Title: So 3 arenas arent working great
Post by: FiLtH on October 18, 2006, 10:25:25 AM
I will say Im tired of the maps.
Title: So 3 arenas arent working great
Post by: Mystic2 on October 18, 2006, 10:38:03 AM
I have tried to give this new setup an honest go.... and to be honest... I still dont like it.... it has taken away from what was once a great game....  I have to agree with everyone else that there has been a huge division of the communities, even more than before... not sure what can be done to fix it, if it even can be fixed..... its just sad that it had to come down to this..... just my 2 cents
Title: So 3 arenas arent working great
Post by: Junkit on October 18, 2006, 10:45:50 AM
Didn't the sky fall,the world end when it went from AH1 to AH2..:confused:


my 2 cents is worth a quarter :rofl
Title: So 3 arenas arent working great
Post by: MajWoody on October 18, 2006, 11:02:06 AM
Does anyone know if HTC is working on new maps? It could be that they are & some of the problems may be resolved when new maps are introduced.

 If I knew anything about making maps I would make some fight friendly ones to submit, but unfortunatly my comp skills are severely lacking. I like the idea that some of the community are making new ones to submit & hopefully this will resolve some of the players concerns.
Title: So 3 arenas arent working great
Post by: TexMurphy on October 18, 2006, 11:31:56 AM
The main problems are currently EU and Asia/Pacific time zones and maps.

I love the concept of the new format it makes the game more personal and it gives meaning to older planes. But it works better in US timezones then EU and Asia/Pacific timezones due to the higher number of players in the US timezones.

There is a huge difference dividing 600 players over 3 arenas and dividing 200 players over 3 arenas.

EU and Asia/Pacific times have a really hard time pushing a critical mass for MW and EW in its peak hours.

This basicly makes the change a no change for us in these timezones and only creating an anoying tease for us who want to play MW or EW rather then LW.

I really hope HTC does start to invest time, money and effort into marketing in these timezones.

Tex
Title: So 3 arenas arent working great
Post by: rogerdee on October 18, 2006, 12:56:20 PM
majwoody have a look in he te section there are some great tutorials done by denholm [bogie] which will show you how to make a map.

its not easy but if you follow his directions u can make a map too.if you got ideas try them out its that simple
Title: So 3 arenas arent working great
Post by: BlauK on October 18, 2006, 01:13:49 PM
Although I fancy the EW and MW, I have come to realize that I what I need most  is the large (read 100+) number of player on the arena. Recent 20-40 attendances have just made me go to LW or log off.
Fortunately there are still the events...

I, personally, would prefer combining EW and MW as one single arena.
Title: So 3 arenas arent working great
Post by: SlapShot on October 18, 2006, 01:28:33 PM
Quote
Originally posted by straffo
In the past :

I payed , I played
you payed , you played

currently

I pay , I can't play
you pay , you play


See the difference ?

I've zero interrest in EW or MW as they are when I can log.


And what is stopping you from playing ? ... you left that part out.
Title: So 3 arenas arent working great
Post by: Simaril on October 18, 2006, 02:50:39 PM
Quote
Originally posted by straffo
In the past :

I payed , I played
you payed , you played

currently

I pay , I can't play
you pay , you play


See the difference ?

I've zero interrest in EW or MW as they are when I can log.


But see this difference too, Straffo - before the change, guys who liked the older fighters had to spend their time dodging La7s and SPit 16s, or just leave their birds in the hangar.

In essence they were in the same situation you dont like now.
Title: So 3 arenas arent working great
Post by: Woofer on October 18, 2006, 03:27:04 PM
Quote
Originally posted by CAV
[
2)EW & MW becomes ETO & PTO arenas. With rollin planes set from early war to late war, with maps to match the plane sets.

3) Add a "Fightertown" for guys who are just looking for a fast furball type fight.

Yes... AH2 would look alot like AW from the "Good old days" of Air combat flight sims. I still miss that game sometimes.

CAVALRY [/B]


Being a longtime player and a short time poster i tend to agree with Cavalry for the most part. Bigggest drawback i noticed with that old AW system was that i rarely knew anyone from anywhere but Big Pac. I actually like the format change for the most part the way it is, with maybe just a few tweaks.  Its nice to be able to take up a ride like the Jug 11 and not run swarms of lalas, spit16s, and nikis.  If we had a setup like the old AW at least the uber rides would be limited to some degree.  Maybe a revamp of the perk system would be in order as well.  Who knows where the real answer lies.  Many of us have seen a lot of different attempts (Location arenas, realism arenas, time period, etc.) and no setup is going to please everyone all the time.  Lets just hope it doesn't tear the game apart while people adjust to whatever change happens.
Title: So 3 arenas arent working great
Post by: hubsonfire on October 18, 2006, 03:37:03 PM
In the past, we (those who didn't like what the MA had become) had 2 choices: AvA (assuming there was anyone in there), or not play AH. Now, everyone has several more options, whether they choose to take advantage of them or not.
Title: So 3 arenas arent working great
Post by: DaPup on October 18, 2006, 05:34:45 PM
Quote
Originally posted by hubsonfire
In the past, we (those who didn't like what the MA had become) had 2 choices: AvA (assuming there was anyone in there), or not play AH. Now, everyone has several more options, whether they choose to take advantage of them or not.


That is 100% true hubs, I like the fact that it is drawing back some of the "old timers" into the game.
Title: So 3 arenas arent working great
Post by: hitech on October 19, 2006, 10:15:55 AM
Quote
> The LW has turned into a LW clone, packed into smaller arenas. Frustration with arena caps, and the failure of LW2 to develop as a second but equal arena, have seen the max numbers in LW1 climb up to essentially middling MA ranges. So, for the majority of AH players, for the majority of the day, the primary arena will remain "sick" by HTCs measurement criteria...since nothing has changed. Does this mean that HTC is spending ad money just to keep from shrinking?


Getting 2 arenas of the same type populated is still one of our biggest challengs.  In the near future we will be implemnting a new method to assist in that goal.

And AH has been growing at a good pace for quite some time now.


Quote
...and that may be the most important insight of all. Now I'm thinking that likely HTC knew there would be two phases to this change.


JimBog06: Post
Is what I have been trying to describe as the biggest resone for the change.

With to many people in one arena, the 1 on 1 help and acceptance, i.e. making friends is much more difficult.

Changing a large communities way of looking at things is not an instant proccess, It takes time for people to addapt and see the outcomes of any changes. And in the proccess of any change, some poeples emotions will run high.

HiTech
Title: So 3 arenas arent working great
Post by: Hammy on October 19, 2006, 02:03:48 PM
Quote
some poeples emotions will run high.


Thats because it was a major change made without any warning or consultation with your payin patronage (amazes me how close to patronise that word is).
Title: So 3 arenas arent working great
Post by: scottydawg on October 19, 2006, 03:36:01 PM
Quote
Originally posted by hitech
Getting 2 arenas of the same type populated is still one of our biggest challengs.  In the near future we will be implemnting a new method to assist in that goal.


I will be very interested to see if and how this will work.  You should hire a sociologist for a little while ;)

Quote
With to many people in one arena, the 1 on 1 help and acceptance, i.e. making friends is much more difficult.


I agree with this, it was a HUGE jump from the most basic learning in the TA to the train wreck that was the MA.  I started to dread going into the MA in the evenings, it was getting really crowded and obnoxious.  Like a slum.  If I hadn't  joined the Mongrels, I don't know if I would still be playing this game with the single MA.
Title: So 3 arenas arent working great
Post by: SlapShot on October 19, 2006, 03:55:07 PM
In the near future we will be implemnting a new method to assist in that goal.

I think that we have now been warned ... or would it be a pre-warning to the actual warning that HT might give us on the new and impending "method".

:D
Title: So 3 arenas arent working great
Post by: straffo on October 19, 2006, 04:44:41 PM
Quote
Originally posted by SlapShot
And what is stopping you from playing ? ... you left that part out.

As I said : I've zero interest in EW or MW as they are when I can log (when I play the horde is incredibly present ... with a 10 to 1 ratio)

and LW is more than often full

So ?

That said I play at about 9 pm GMT+1 not during US prime time.

to be honest I'va a huge workload currently + PC hardware trouble so I'be played a lot less than usualy.
Title: So 3 arenas arent working great
Post by: straffo on October 19, 2006, 04:49:05 PM
Quote
Originally posted by Simaril
But see this difference too, Straffo - before the change, guys who liked the older fighters had to spend their time dodging La7s and SPit 16s, or just leave their birds in the hangar.

In essence they were in the same situation you dont like now.


It's certainly not  the same situation !

It was their own choice to fly early bird in an arena full of late war planes


I don't mind flying Early/Mid/Late war I suck equally in E/M/LW but when I log EW and MW are completly unbalanced and LW is often full.

In short : it's not my choice.
Title: So 3 arenas arent working great
Post by: SlapShot on October 19, 2006, 05:18:54 PM
Quote
Originally posted by straffo
As I said : I've zero interest in EW or MW as they are when I can log (when I play the horde is incredibly present ... with a 10 to 1 ratio)

and LW is more than often full

So ?

That said I play at about 9 pm GMT+1 not during US prime time.

to be honest I'va a huge workload currently + PC hardware trouble so I'be played a lot less than usualy.


and LW is more than often full

That said I play at about 9 pm GMT+1 not during US prime time.

Ok ... so whos leg are you trying to pull here ... You don't play US Prime time yet the LW is more than often full ... I was born in the night ... but not LAST NIGHT !
Title: So 3 arenas arent working great
Post by: Hammy on October 19, 2006, 05:46:29 PM
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I was born in the night ... but not LAST NIGHT !


:rofl :aok
Title: So 3 arenas arent working great
Post by: straffo on October 19, 2006, 11:51:34 PM
It's allways interresting to discuss with a wall... except a wall is usefull when you're just a tool.
Title: So 3 arenas arent working great
Post by: Monster0 on October 20, 2006, 12:17:56 AM
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Originally posted by Killjoy2

I suggest the answer is to include EW and MW in the Main as EW Fighter Town and MW Fighter Town.  

While your at it lets have a Allied vs Axis town.  

We have the big maps with plenty of options already.  It's just a matter of limiting which planes can get up where.  If we still need to reset, exclude the Fighter Towns just like we do V-bases.


Fester's map was a great example of that.  Maps like that would attract everyone.

We have different arenas now and have a chance at something great.  We just need to create maps that are perfect for the EW and MW arenas.  Example would be in EW with furball island all 3 countries within 1 sector apart.  Canyons with the fields at 10k alt lol.

I would like to see the LW arena limit at 500.
Title: So 3 arenas arent working great
Post by: Hammy on October 20, 2006, 06:32:57 AM
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I would like to see the LW arena limit at 500.


according to HTC that would be a step in a backward direction :noid
Title: So 3 arenas arent working great
Post by: SlapShot on October 20, 2006, 08:44:06 AM
Quote
Originally posted by straffo
It's allways interresting to discuss with a wall... except a wall is usefull when you're just a tool.


So your saying that I am the "wall" and your the "tool" ...  :rofl ... you make it too easy.
Title: So 3 arenas arent working great
Post by: straffo on October 20, 2006, 11:51:52 AM
Et si je t'écrit en Français , tu comprend ducon ?

gros naze.
Title: So 3 arenas arent working great
Post by: SlapShot on October 20, 2006, 12:38:19 PM
Quote
Originally posted by straffo
Et si je t'écrit en Français , tu comprend ducon ?

gros naze.


Now your cheating ... no fair ...  :D
Title: So 3 arenas arent working great
Post by: scottydawg on October 20, 2006, 01:01:56 PM
Quote
Originally posted by straffo
It's allways interresting to discuss with a wall... except a wall is usefull when you're just a tool.


Gee, a request for helpful comments degenerating into a flame war.  Didn't see that one coming.
:rolleyes:
Title: So 3 arenas arent working great
Post by: tedrbr on October 20, 2006, 02:23:41 PM
You'd really have to take a look at the server population records and the numbers of people that log into the online game, but log out when they see LW is full, or EW and MW are nearly empty.  Not sure what all HT servers track.

Population is key to finding a good fight.

Maybe the Early War and Mid War arenas should be rotated for a while.  I like both --- I prefer mid-war --- but I'll still findmyself in LW when EW and MW have almost no one online.  

Rotate them once a week on Weds like the old MA maps?  So, one week you have EW available, one week you have MW available?  See what happens with population numbers then.
Title: So 3 arenas arent working great
Post by: Bizman on October 20, 2006, 03:05:18 PM
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Originally posted by tedrbr

Population is key to finding a good fight.
 

I would like to play on EW and MW, but during my workday playtime at 9-11 pm GMT+2 they are almost empty. Logging into a game with 5  to 10 players a country fighting for some 75 fields isn't something I'd call a massive multiplayer game! For that size of maps even the 100 person LW arenas are underpopulated. Think of it: Each player has his own base :rolleyes:

And compared to those numbers, what if our co-operating squads community with about 30 to 50 players would be online all at the same time? I suppose there aren't many squads that big, if any. Having some organized action with that size of a group would certainly raise some whining...
Title: So 3 arenas arent working great
Post by: lazs2 on October 21, 2006, 09:25:16 AM
so straffo... you were happy that the old ma gave people who like early war planes the choice of either flying them at a huge disadvantage or simply switching to late war planes that they don't like or... leaving?

I would say that you now have all the same basic choices except on a more fair basis...you can hope to get into an arena where you can still fly late war planes aginst anyone dumb enough to up in an early war plane (if you can get on to that arena)  or...you can fly planes you don't like in the two other arenas but still maintain some advantage by picking the best of those.... or... you can leave.

No matter what... you have a lot more choice than the early war aficianados had in your olf MA paradise.

lazs
Public Relations Officer for the BK's
Title: So 3 arenas arent working great
Post by: straffo on October 21, 2006, 09:53:09 AM
Yet another twisty interpretation.

Where did I wrote I was happy with the previous  situation ?



All I say is it was their choice.

But with the current setup.

It not my choice the fly in EW/MW.
Title: Re: So 3 arenas arent working great
Post by: shiningpathb4me on October 21, 2006, 02:11:51 PM
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What ideas can we suggest that would meet the goals of increasing community and player retention?


And keep it civil.... [/B]



It's hard to think of an intelligent response to a question that refers to the "community".  What community? I think alot of you thought you had a "community", and have now discovered that it was an abstract philosophical concept more nebulous than "God".

AH2 is nothing more than a sophisticated Fighter Ace. There is no goal, no objective, and no squads (unless you had a full 32 man unit to start with- now you still have enough to actually go take a base if you know what you're doing)

I already have a family and a community, thank God. I didn't subscribe because I had unfulfilled need other than playing a cool game. The game is gone.