Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: SkyChimp03 on October 21, 2006, 01:16:10 PM

Title: Map idea
Post by: SkyChimp03 on October 21, 2006, 01:16:10 PM
Well land mass no cv for ya.:D

20 fields Bishops, Knights, Rooks.

5 Large 5 Small 5 Med and 5 vbases.

Just seeing what yall think atm. I've only made the terrain and elv atm no fields set wondering if it'll pass for ma map.:p Thought about making  a TT 3 vbases in middle of map for the gv people. (Any tips?) Thanks!

<- learning how to make nice clipboard maps gimme a break! :D

(http://img163.imageshack.us/img163/7315/mapuv8.jpg)
Title: Map idea
Post by: NOT on October 21, 2006, 01:42:15 PM
Your not done yet??:D




Looks good so far.:aok
Title: Map idea
Post by: Shuffler on October 21, 2006, 01:56:00 PM
Looks like I spilled my potato salad... :lol

Looks good so far :aok
Title: Map idea
Post by: SkyChimp03 on October 21, 2006, 02:59:27 PM
think it'll pass as ma map?
Title: Map idea
Post by: ujustdied on October 21, 2006, 03:27:38 PM
hey dude that looks nice. make sure u put the fighter bases really close to each other.;)
Title: Map idea
Post by: SlapShot on October 21, 2006, 03:53:04 PM
Don't know how tall those mountains are, but HT advised Clifra to use 6K as the max.

Map looks good ... further comment after map placement.
Title: Map idea
Post by: NoBaddy on October 21, 2006, 04:44:58 PM
Quote
Originally posted by SlapShot
Don't know how tall those mountains are, but HT advised Clifra to use 6K as the max.

Map looks good ... further comment after map placement.


Not positive, but, I believe the 6k was reference to max field alts.
Title: Map idea
Post by: SkyChimp03 on October 21, 2006, 04:47:25 PM
Quote
Originally posted by NoBaddy
Not positive, but, I believe the 6k was reference to max field alts.



Yea just looked up that post it was for max field alt.:D
Title: Map idea
Post by: SlapShot on October 21, 2006, 04:48:41 PM
Quote
Originally posted by SkyChimp03
Yea just looked up that post it was for max field alt.:D


 :aok
Title: Map idea
Post by: SkyChimp03 on October 21, 2006, 04:56:08 PM
So would you rather have tt or ft?

Or none at all?:D
Title: Map idea
Post by: 68slayr on October 21, 2006, 05:19:29 PM
TT plz!!!!!!!!

map looks awsome!
Title: Map idea
Post by: SkyChimp03 on October 21, 2006, 07:36:55 PM
Anyone else? TT or ft? :D
Title: Map idea
Post by: SkyChimp03 on October 22, 2006, 01:20:22 AM
FT it is!


Will show yall layout tomorrow.
Title: Sector #s and FT
Post by: te1qut on October 22, 2006, 01:30:09 AM


I like the way you can read the elevation lines around the mountains.
Darken up the sector #s please.

And is FT = to foghter town for tanks/GVs?
Have the center for dogfighters so they will be happy.


Wezy


,,,,,,,,,,,
Title: Fun Things
Post by: te1qut on October 22, 2006, 01:36:54 AM
SkyChimp

Put some fun stuff in there!
How about some flying Pizzas and some Yeties on the Mountains that are distructable! And they kill GVs!

Wezy


,,,,,,,
Title: Map idea
Post by: texastc316 on October 22, 2006, 02:17:58 AM
TT somewhere, lots of strats for the buff guys and of course a big fat fighter town in the middle for the rest of us.
 

:aok :aok
Title: Map idea
Post by: SkyChimp03 on October 22, 2006, 02:22:06 AM
FT will be in 9,11-9,12 area btw im sure i can find  a TT spot :P
Title: Map idea
Post by: SlapShot on October 22, 2006, 09:40:30 AM
Quote
Originally posted by SkyChimp03
FT it is!


Will show yall layout tomorrow.


Bummer ... I saw this too late.

If you are designing the map to have fields closer (3/4 sector apart) then I see no need for an FT ... the fights will be there and more diverse than an FT can generate.

I think that your map would be better served with a TT for the GV guys to duke it out.
Title: Map idea
Post by: SkyChimp03 on October 22, 2006, 02:20:24 PM
Quote
Originally posted by SlapShot
Bummer ... I saw this too late.

If you are designing the map to have fields closer (3/4 sector apart) then I see no need for an FT ... the fights will be there and more diverse than an FT can generate.

I think that your map would be better served with a TT for the GV guys to duke it out.


never started layout:D
Title: Map idea
Post by: SlapShot on October 22, 2006, 04:09:05 PM
:aok
Title: Map idea
Post by: DadRabit on October 22, 2006, 04:16:25 PM
S!

any different map would be a vast improvement.

this one looks great.

S!