Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Major Biggles on October 23, 2006, 03:49:39 PM
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now i'm seeing the arenas in colour!
early war looks funky in purple. would make a nice match for orange:eek:
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seriously, what is the function of the colours?
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Originally posted by Major Biggles
seriously, what is the function of the colours?
I believe it's to make arenas equal instead of having primary and secondary arenas.
With old numbers players prefered to log into arena 1 over arena 2...
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Î love Pink. Can i have a pink arena?
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I thought you had one already....
:D
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Originally posted by Schatzi
Î love Pink. Can i have a pink arena?
Only if you promise to share it with Silat :rofl
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"All in pink all in pink she made my fingers stink down a dark ally where nobody goes."
Sorry part of a rude rugby song ...couldn't resist :D
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Is there a Black arena... I want to fly in the (mr)black arena
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Originally posted by LYNX
"All in pink all in pink she made my fingers stink down a dark ally where nobody goes."
Sorry part of a rude rugby song ...couldn't resist :D
Sooo.... you want to meet me in a dark alley? :t
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Originally posted by Schatzi
Sooo.... you want to meet me in a dark alley? :t
Only if you wear black.
"All in black all in black I laid her on her back down a dark alley where nobody goes" :p
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"Some boys take a beautiful girl
And hide her away from the rest of the world
I want to be the one to walk in the sun
Oh girls they want to have fun
Oh girls just wana have fun" :D
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believe it's to make arenas equal instead of having primary and secondary arenas.
Ding Ding Ding Ding, We have a winner.
HiTech
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how does it make them "equal"? I still want to log into the one with the most numbers in it.
not sure how this whole thing works yet...very strange at times. just tried to log in now....120/120 LW Magenta and 7/170 LW yellow
how does that make any sense? im not seeing it for some reason.
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Originally posted by 2bighorn
I believe it's to make arenas equal instead of having primary and secondary arenas.
With old numbers players prefered to log into arena 1 over arena 2...
And where have you been, ancient one? You may want to try this new tool called e-M-a-i-l sometime.
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Originally posted by killnu
how does it make them "equal"? I still want to log into the one with the most numbers in it.
not sure how this whole thing works yet...very strange at times. just tried to log in now....120/120 LW Magenta and 7/170 LW yellow
how does that make any sense? im not seeing it for some reason.
No no no no no, stay away from the Yellow arenas. HT is running some strange experiments in there. I REPEAT. DO NOT ENTER THE YELLOW ARENAS :eek:
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I just took a quick hop in the Yellow arena in a B-29, and now I glow in the dark. What the... :huh
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<>
Wouldn't that be nice. I have yet to see it.
Here's an example (I wish I had the screen-shot photo, but I'm sure there is a verifiable source that documents this).
Sunday Afternoon 10/22/2006 5:00 PM CDST...LW1
Knights=57
Rooks=62
Bishops=..........95
Sunday Afternoon 10/22/2006 5:30 PM CDST...LW1
Knights=63
Rooks=60
Bishops=.........97
Not that this is much different than before last month's arena changes, it's just with the caps the ODDS of one side's lopsided numbers comes more into play.
With numbers like that in the old MA, the overall larger map sizes helped to dilude (somewhat) the strength of the side with the overwhelming numbers.....
With the new smaller arenas (smaller maps and smaller caps) all any one side has to do is "take over" a specific arena with overwhelming numbers and it's all over.
It also appears that when the side with the smaller numbers player's get frustrated because they can't find a field to up from that isn't getting swarmed by undefendable numbers, they defect to the "big" side...
I know there are some "independant" players (not loyal to any one specific country) that do defect to the side with the lowest numbers in an attempt to make it more fair....most do not.
Hey--I'm not one of those who complain about the new arenas--I came out of Air Warrior in the old days where Relaxed Realism had multiple "Europe" and multiple "Pacific" arenas...Full Realism arenas...WWI and even Korean Arenas (Korea was a BLAST!) so any squad of most any size could pick one and find a home...but lopsided numbers existed there at times as well.
I guess what I'm advocating is some sort of java based programming that somehow keeps the sides fair within an odds base of 1:1 to 1.25:1. Exactly how to do that-- keep the numbers fair, yet still be agreeable to us (the consumer) I'm not quite sure.
Possibly increasing the defection time frame to a week might discourage the 'piling on" mentality.
Entering an arena like I did Sunday where the odds were 1.2:1 on one front and 1.8:1 on the other...all friendly bases under undefendable attack and the country on the verge of losing isn't much fun.
BTW: I left and went to EW at 5:20 PM CDST and the numbers were:
Bishops: 8
Knights: 8
Rooks:........20
It almost seems if some players do not have a massive numbers advantage, they defect to the side that does, or go to the arena that does.
Kinda makes it hard to be one of the hardcore players who have long term loyalties to their country.
This is an observation....not a beef.
I'm curious as to your take....
Respectfully,
ROX
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Originally posted by hubsonfire
I just took a quick hop in the Yellow arena in a B-29, and now I glow in the dark. What the... :huh
Some people just dont listen :confused:
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Heh, "purple"? Is it politically incorret to call it "red"? :D
-C+
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Originally posted by Casinoman
<>
Wouldn't that be nice. I have yet to see it.
Here's an example (I wish I had the screen-shot photo, but I'm sure there is a verifiable source that documents this).
Sunday Afternoon 10/22/2006 5:00 PM CDST...LW1
Knights=57
Rooks=62
Bishops=..........95
Sunday Afternoon 10/22/2006 5:30 PM CDST...LW1
Knights=63
Rooks=60
Bishops=.........97
Not that this is much different than before last month's arena changes, it's just with the caps the ODDS of one side's lopsided numbers comes more into play.
With numbers like that in the old MA, the overall larger map sizes helped to dilude (somewhat) the strength of the side with the overwhelming numbers.....
With the new smaller arenas (smaller maps and smaller caps) all any one side has to do is "take over" a specific arena with overwhelming numbers and it's all over.
It also appears that when the side with the smaller numbers player's get frustrated because they can't find a field to up from that isn't getting swarmed by undefendable numbers, they defect to the "big" side...
I know there are some "independant" players (not loyal to any one specific country) that do defect to the side with the lowest numbers in an attempt to make it more fair....most do not.
Hey--I'm not one of those who complain about the new arenas--I came out of Air Warrior in the old days where Relaxed Realism had multiple "Europe" and multiple "Pacific" arenas...Full Realism arenas...WWI and even Korean Arenas (Korea was a BLAST!) so any squad of most any size could pick one and find a home...but lopsided numbers existed there at times as well.
I guess what I'm advocating is some sort of java based programming that somehow keeps the sides fair within an odds base of 1:1 to 1.25:1. Exactly how to do that-- keep the numbers fair, yet still be agreeable to us (the consumer) I'm not quite sure.
Possibly increasing the defection time frame to a week might discourage the 'piling on" mentality.
Entering an arena like I did Sunday where the odds were 1.2:1 on one front and 1.8:1 on the other...all friendly bases under undefendable attack and the country on the verge of losing isn't much fun.
BTW: I left and went to EW at 5:20 PM CDST and the numbers were:
Bishops: 8
Knights: 8
Rooks:........20
It almost seems if some players do not have a massive numbers advantage, they defect to the side that does, or go to the arena that does.
Kinda makes it hard to be one of the hardcore players who have long term loyalties to their country.
This is an observation....not a beef.
I'm curious as to your take....
Respectfully,
ROX
IINM, HiTech is referring here to simply having 2 arenas, and not a "primary" and a "back-up" arena, because people would complain about having to fly in the lesser/backup/secondary arena. If there are simply 2 arenas, and they're identified by colors instead of some other label, people will be more likely to select one and fly there regularly, instead of protesting that their arena has a lesser title. I don't think he's referring to numerical equality here. That's the way I read it, anyway.
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Originally posted by BugsBunny
Some people just dont listen :confused:
It's a bit friggin' late for the warning!
On the bright side, I can see the keyboard clearly now, even with all the lights off in here. I guess that's good. :confused:
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and not a "primary" and a "back-up" arena, because people would complain about having to fly in the lesser/backup/secondary arena.
sure am glad thats what we are worried about....:rolleyes:
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Honestly... :)
would anyone feel a lesser person because (s)he is playing on server 2 instead of server 1?
Calling it blue or red or yellow does not really offer any concrete value to the choice. There should be some concrete difference in content to make the smaller attendance arena more tempting for some people.
A 300-player arena seems like a distant dream in off-peak hours :(
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Originally posted by hitech
Ding Ding Ding Ding, We have a winner.
HiTech
omg i hate the change, my world is going to end!!!!!!!!!!!1111111oneone :cry :furious
;)
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^^^^
:rofl