Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Mojava on October 28, 2006, 07:34:50 PM
-
With all due respect , it's a hassle to get all our squad members into the same server. Please consider increasing the lw room cap. Flying with my squad is what keeps the game fun to me , having to spend time trying to get everyone together deters from that. Thank you ,
-
You have the new dot command and you can all communicate on your squad channel where you want to go. Last night our squad was scheduled to fly in the late war, but everyone wanted mid war so we went mid war and hand fun.
What is so hard about that?
-
It doesnt work that way most of the time you get into one arena with a few squaddies and then some get pushed into the second arena. Tonight vox dropped out on half our squad and when we relogged to fix the problem we got pushed into the second arena. It ruined what was a great time.
-
Originally posted by Chalenge
It doesnt work that way most of the time you get into one arena with a few squaddies and then some get pushed into the second arena. Tonight vox dropped out on half our squad and when we relogged to fix the problem we got pushed into the second arena. It ruined what was a great time.
Unfortunately some of the others here just don't get it sir... When you fly with a squadron with higher numbers and you do now want to fly in early furballers arena or mid furballers arena with your entire squad as I have done for 5 years here it takes all of the fun out of the game.
I believe the guys in grapevine think this is a good move, and for those not in a squad or those who only fly in "twos and fews" may like it as well and for them this setup is no problem. For those of us who have been in the same Squadron for 8 years, we enjoy our one night of mayhem each week.
We have been discussing a mass move to another game but we would like to see if this situation rights itself... Like the "New Coke" debacle several years ago. I may have some gripes with the things that happen here from time to time but as an application developer myself, I do appreciate the effort that has been put into this game. However for all of its' apparent plusses it is worthless to me and my squaddies if we cannot work as a team in a populated arena with fellow country squadrons to "win the war"
Our Squadron is made up of 32 people aged 25 to 60+ (we have a few 60+ actually) I am about the average age in the squadron (42). We work, we have families to spend time with and we all make time to play together one night a week. We like BSing with each other while we bring pain to our enemies, then take their real estate! I could (and do) play other games but my squadron is the only thing that keeps me here paying to play this one.
It is rather comical to be called a 'griefer' or to be told that complaints are pointless. When you are a customer, particularly one who has been here 5 years you have a right to complain when you do not like something. I am doing so in writing before I complain with my wallet. My $15/month in and of itself is nothing but if my squad moves that is another matter. I have been with my Squad in 3 games, we have seen 'em come and go but we have remained a close knit group.
To HTC Crew: I may have my complaints now and then but I have always heard that the squeaky wheel gets the oil. I dont complain just because I don't have anything better to do at the time. I am going to wait a little while before making a move because this is one area that I dont believe was thought through enough before it was enacted. No, that was not an underhanded insult but I believe this was done to appease the furballer clique. Perhaps some action was necessary, I would have preferred the EW and MW being added for the furballers who own them now, an additional 'tank town' arena for GVers who hate having TT captured or bombed. I truly believe that the large scale MA was this games strongest asset. I personally loved the variety and scale of missions that the larger MA allowed. The main thing with me though is my squad, we are all great friends and we also enjoyed ops with other squads in our country and the (usually friendly) rivalries with enemy squadrons.
-
It's like dejavue all over again:rolleyes:
-
Originally posted by Chalenge
It doesnt work that way most of the time you get into one arena with a few squaddies and then some get pushed into the second arena. Tonight vox dropped out on half our squad and when we relogged to fix the problem we got pushed into the second arena. It ruined what was a great time.
Nonsense.
Since the floating cap was instituted, every time I've looked one of the LW arenas has plenty of room under the cap.
So...with your scenario...when the reloggers found themselves bumped into arena #2, there had to be plenty of room in there. So if you guys wanted to fly together in LW, the answer was simple -- the guys in the full arena just move to the second one, and...mission accomplished!
Thats THE WHOLE POINT of how HT set up the cap calculation.
Honestly, guys, if some of you feel like you're being disregarded its because some of you are showing a remarkable degree of rigidity. The solutions are easy to achieve, but some folks would rather rant than make minor adjustments to their previous behavior.
-
Originally posted by Simaril
Nonsense.
Since the floating cap was instituted, every time I've looked one of the LW arenas has plenty of room under the cap.
So...with your scenario...when the reloggers found themselves bumped into arena #2, there had to be plenty of room in there. So if you guys wanted to fly together in LW, the answer was simple -- the guys in the full arena just move to the second one, and...mission accomplished!
Thats THE WHOLE POINT of how HT set up the cap calculation.
Honestly, guys, if some of you feel like you're being disregarded its because some of you are showing a remarkable degree of rigidity. The solutions are easy to achieve, but some folks would rather rant than make minor adjustments to their previous behavior.
Ahhhh welll Sim I know the answer to this one..... Ya see, when they were in LW1 they held a 4-1 advantage in numbers! When they got kicked into the LW2 arena they were the underdogs with the numbers AGAINST them. So you see, they can't fight there way out of a paper bag so they can't have any fun. Its just simple numbers !
These guys go on and on crying because they can't fly with there squad, which is the MOST important thing, then they won't switch to a different arena to do it! I can't wait till all 8-10 of these clowns finally stop saying they are leaving, and DO !
-
We went from having everyone in the same room , to coordinating all the squadmates to get into the same room . Fellas invest a few hours into a map and they don't want to leave , or they have very little time on there hands due to real life constraints.
I'm a big fan of the game , and have no intentions on leaving , and I'm not opposed to change. I would just like to jump on the server , have my squadmates there and fly for a short bit , like we did before the change.
I also realize some of you fellas get your point across by using insults. I have no intentions of getting upset at a game , or calling names or degrading someone for there opinion .
-
No, that was not an underhanded insult but I believe this was done to appease the furballer clique.
What HT and Pyro posted would prove you wrong.
I truly believe that the large scale MA was this games strongest asset.
Again, what HT and Pyro posted as to the reasons for the change ... would also prove you wrong.
HT and Pyro have looked at the numbers, which none of us have access to, which lead them to the decisions that they have made, along with what they know their future (Ace High) to be ... they know what they are doing in this genre and why some of us believe that they don't is beyond my comprehension.
-
Slapshot: I am afraid we will just have to agree to disagree, Sir!
-
Originally posted by The Fugitive
Ahhhh welll Sim I know the answer to this one..... Ya see, when they were in LW1 they held a 4-1 advantage in numbers! When they got kicked into the LW2 arena they were the underdogs with the numbers AGAINST them. So you see, they can't fight there way out of a paper bag so they can't have any fun. Its just simple numbers !
These guys go on and on crying because they can't fly with there squad, which is the MOST important thing, then they won't switch to a different arena to do it! I can't wait till all 8-10 of these clowns finally stop saying they are leaving, and DO !
Point 1: To say we cannot fight our way out of a paper bag is CRAZY, some of us have been playing these flight games over 10 years. Our squad motto has been "In unity there is strength" for 8 years now. Individually, we are alright... together, we are a force to be reckoned with.
Point 2: We do NOT want to fly in an empty or near empty arena, that sir, is DULL. We have real-life time constraints that take priority and when we want to get together to play the game we would like for it to be in a well-populated arena (because we DO like opposition). As for the last half, I am TRYING to avoid leaving but that is always an option for the 32 of us in the squad, not just one or 2 of us.
-
Originally posted by Mr No Name
Point 1: To say we cannot fight our way out of a paper bag is CRAZY, some of us have been playing these flight games over 10 years. Our squad motto has been "In unity there is strength" for 8 years now. Individually, we are alright... together, we are a force to be reckoned with.
Point 2: We do NOT want to fly in an empty or near empty arena, that sir, is DULL. We have real-life time constraints that take priority and when we want to get together to play the game we would like for it to be in a well-populated arena (because we DO like opposition). As for the last half, I am TRYING to avoid leaving but that is always an option for the 32 of us in the squad, not just one or 2 of us.
just seems to me that you have a small choice, don't fly with your squad, or move to a different arena and fly with your squad. Doesn't seem all that tuff to me.
-
well, there could be other choices sir, let's see what the next couple of weeks bring.
-
I thought I posted in this thread already saying you can create an arena for up to 8 people in H2H. Must have been a different thread... hard to tell them apart these days.
-
ya know.. I sure hear a lot of this "in unity there is strength" and how the big squads don't really milkrun and how they are really just getting on for a few hours and how on the other hand... they do like to have numbers and well... all these conflicting stories..
When the reality is.... all of us know.... the whordes don't seek each other out... they suicide the radar and then sneak into a field with overwhelming numbers... they do everything they can to avoid running into another whorde and call...
4 to one odds good strat... they alterntely deny and defend the way they play... the strat guys seem positively schitzo to me.
On the one hand they are the readers and of sun.. and "strike where the enemy is weakest" and on the other... they deny milkrunning... laughable... we all see what they do and did to the old MA.. No one seen great epic battles of whordes clashing....
The only real good fights the furballers made and the people who griefed em were the followers of the whorde strat and some easy mode fluffer griefers.
yeah.. the strat guys want a fight... we have seen their idea of a fight... a dozen of more guys runway diving on newbies trying to up from a deacked field. That is their idea of a fight.
The early war arena I have been playing... Well... most of my deaths are in the air now instead of the old MA where....if you wanted any fight at all... you were probly gonna have 75% of your deaths either landing or taking off.
Hell... Out of habit from these heros arena rule....I don't even use my gear anymore... takes too long to land.. you will have 3 lalas and a 16 or two on you before you can shut off the engine in the old MA.
And... I am not ashamed of my handle of my squad mr no name of the... whatevers. and... most of our guys been on for more than 5 years and we were sick of it.
lazs
Public Relations Officer for the BK's
-
Same old Lazs same old BS.
Hoards -
a) Yes they very rarely meet because usaully they are at opposite sides of the map.
b) When they do collide it's a lot of fun, especially if it's two NOE raids.
c) A few squads (mine included) will actually up from a close base and try to stop them at their destination (while one goes goon hunting), sometimes it works, sometimes it doesn't.
Lets see - "suicide the dar and sneak in"
Considering
a) Loss of field dar only disables con dots
b) Sector dar bar is still visible
How exactly does a hoard "sneak in"?
If it's NOE there's no need to hit the dar.
Either you haven't a clue on dar, or are deliberately trying to mislead.
Oh and you've just found out about landing gear - I haven't used it for years.
Strat players - Well whats good strategy?
a) Hitting the enemy face on
b) Hitting him side on
Until you realise there is more than the one narrow minded view of playing the game you have, you'll NEVER get it.
-
kev... If I am being narrow minded then it could be said that your ridgid gameplay is.... well... the same.
I think that anyone here reading these posts is laughing at you saying the whordes meet.
You are correct that they are on oppossite sides of the map... a big circle jerk of whordes hiding from each other.
Radar... I think I understand it. Maybe not. Why is it that it is the first thing that goes down? again... people reading you are laughing at that one if they have been around... the reason you kill the dot dar is because there are often two or three possible fields that will be attacked when you see a bar only dar...if you see a clump of dots...
NOE misssunzzz.. a polite word for milkrunning. possibly more fun because if discovered.. the defenders actualy have a chance. I have seen maybe one of them a year at a field that I was at...again.. they go for the milkrun.
All good strat... all bad gameplay.
lazs
Public Relations Officer for the BK's
-
Originally posted by lazs2
When the reality is.... all of us know.... the whordes don't seek each other out... they suicide the radar and then sneak into a field with overwhelming numbers... they do everything they can to avoid running into another whorde and call...
Flat out wrong... We LOOK for the inbound gang and repel them OR take away their tools to attack us.
4 to one odds good strat... they alterntely deny and defend the way they play... the strat guys seem positively schitzo to me.
On the one hand they are the readers and of sun.. and "strike where the enemy is weakest" and on the other... they deny milkrunning... laughable... we all see what they do and did to the old MA.. No one seen great epic battles of whordes clashing....
If you saw an opprotunity to grab an advantageous spot on the map, wouldn't you? BTW a side-product of this is usually a big fight.
The only real good fights the furballers made and the people who griefed em were the followers of the whorde strat and some easy mode fluffer griefers.
yeah.. the strat guys want a fight... we have seen their idea of a fight... a dozen of more guys runway diving on newbies trying to up from a deacked field. That is their idea of a fight.
My only beef with furballers is that their numbers count against ours on the ENY system when they generally provide nothing toward winning the war.
The game is DESIGNED for base capture, you would be stupid to let anyone up a plane from that field if you can avoid it
The early war arena I have been playing... Well... most of my deaths are in the air now instead of the old MA where....if you wanted any fight at all... you were probly gonna have 75% of your deaths either landing or taking off.
Glad the new arenas work out for you. The EW and MW arenas should be called what they are, Early Furball Arena and Mid Furball Arena. But I have stated all along that the furballers and GV guys SHOULD get their own arena without the threat of bombers or base capture.
Hell... Out of habit from these heros arena rule....I don't even use my gear anymore... takes too long to land.. you will have 3 lalas and a 16 or two on you before you can shut off the engine in the old MA.
Even a modest, token perk on the Lgay and SpitXVI (which I have always wanted) would reduce such occurences. BTW The reason I campaign so hard for larger arenas is because I routinely hunt for those bombers that you hate so much. I fly the A8 except when we have a field under vulch or in threat of capture. We have one arena where my A8 can be flown... LW.
And... I am not ashamed of my handle of my squad mr no name of the... whatevers. and... most of our guys been on for more than 5 years and we were sick of it
I have but one reason for my anonymity on this board which I have stated before on this board and i will not discuss here because i do not wish to hijack the thread... But I am far from ashamed of my squad name... I fly with Grim's Reapers. We were the USMC squad going back toWB and AW... Before that I flew with "The Airheads" From 92 or 93 to 01 In RedBaronI DOS and AW.
There is a clear disconnect between traditional win the war types (like me) who have squad and country loyalty. Yeah I know... next comes the comments about 'cartoon chess piece' loyalty... But when you fly with your squad in one spot, meet other squads, know who they are and work with them awhile you understand what it takes to win the war... TEAMWORK.
I do feel the furballers SHOULD have their own arena setup, I am all in favor of that. I do not feel that turning every arena into a furballers arena is the answer. This games largest asset WAS the giant MA. The newbs should have been welcomed better, that point is agreed upon but we also have a training arena they could make better use of. I also submit that a number of new guys have flown with our squad and we have helped them adjust to the game and learn how it is played. Some of them have joined us, some have gone on to other squads (as working with a team also affords the new guy a measure of protection)
-
I can personally vouch for everything that Kev says to be the truth... There have been numerous times our squads have clashed... and it is ALWAYS a fight!
I cant even count the number of times we have foiled each others squads plans of conquest!
-
Hoards do meet, just very rarely.
Fun ones are the NOE hoards/missions that run into each other.
If people actually paid attention to the map very few NOEs would succeed, and you don't need a hoard for an NOE.
Darbar - well considering that most sectors have one field only it's usually easy to guess which field the hoard is going to.
In fact its usually easy to guess before they get anywhere close to the sector the field is in.
Only reason I kill the dar is when porking, it always comes up about 15 mins before the strats.
Another reason I suppose would be if you had a non NOE goon so his dot doesnt show up.
Unlike you I think I have 'played', and do play all aspects of AH2, so who exactly is narrow minded.
Me who recognizes everyone right to play the game the way they seem fit
or
You who constantly whines/denigrates anyone who is not a furballer.
Yup Mr_No_Name
Shame it doesn't seem to happen anymore, probably stuck in opposite LW arenas.
It's the MAJOR problem with the current setup - squads who could help balance numbers can't get in because of the caps.
If anything the latest version (the rolling cap) is worse -
One arena gets a high number of one country.
The other arena gets a high number from one of the other two countries.
This is more than likely due to countries having high numbers of players from differing time zones.
-
"most" is not allways.. and if I am not correct then why kill the radar first?
You are right tho in admitting that the whordes seldom if ever meet... if they do they mostly give up and run away. Think about it...if your whole way is based on overwhelming odds... why bother?
As for telling people how to play... It is not I who is telling people how to play.... all those people on misssunzzzz and people in a squad doing the strat are the ones being told EXACTLY what to do.... and it isn't by me..
I am not the little strat general here who forces people to play my way or....out..
no... you confuse making fun of that as being coerce.... I use peer pressure... nothing wrong with that in my opinion... if you had a leg to stand on then peer pressure would not bother you.
lazs
Public Relations Officer for the BK's
-
Lazs it is NUTS to say we run away from each other... There is nothing more exciting in the game than either trying to fight to take a base or fight defending it!
When we see a huge DAR bar forming we head for it... In force! We win some, we lose some but we do NOT run. If you fight a 'horde' with even a smaller number of organized players you can usually take their momentum away from them, if you are willing to do so.
-
Originally posted by lazs2
kev... If I am being narrow minded then it could be said that your ridgid gameplay is.... well... the same.
lazs
Public Relations Officer for the BK's
But all you offer in almost every post is your style of "ridgid" gameplay isn't it? You only want folks to fight endlessly and change countries multiple times during their session so they will play your way. Just claiming it's to "balance the sides" doesn't wash. The bottom line is you have your mantra of "Let's to to BK land where we can have it our way". You have no tolerence for a different style of gameplay and if you paid for my account you would have a right to demand us to play your way but you don't. Take a hint... Not all of us wanna play like you do nor care that you are displeased of the way we want to play. Put up or shut up! You pay my online bill every month and I'll play like you want me to.
All the Best...
Jay
awDoc1
-
Originally posted by lazs2
"most" is not allways.. and if I am not correct then why kill the radar first?
You are right tho in admitting that the whordes seldom if ever meet... if they do they mostly give up and run away. Think about it...if your whole way is based on overwhelming odds... why bother?
As for telling people how to play... It is not I who is telling people how to play.... all those people on misssunzzzz and people in a squad doing the strat are the ones being told EXACTLY what to do.... and it isn't by me..
I am not the little strat general here who forces people to play my way or....out..
no... you confuse making fun of that as being coerce.... I use peer pressure... nothing wrong with that in my opinion... if you had a leg to stand on then peer pressure would not bother you.
lazs
Public Relations Officer for the BK's
Like I said as long as people play your way, and your way only its OK.
Any other forms of gameplay are not acceptable or welcome because they don't fit into your own little view of the AH world.
I'm glad the EW arena has worked out for you, but you have to realise for a much greater number of people this current setup (hopefully more tweaks to come) has created more problems.
Even HT has to realise (he's tried all sorts) that most people aren't going to changes sides, for whatever reason.
All it needs now is a way to balance the numbers in the LW arenas, bearing the above in mind.
Missiunz are a way of concentrating forces, something HT is all for.
-
Originally posted by lazs2
As for telling people how to play... It is not I who is telling people how to play.... all those people on misssunzzzz and people in a squad doing the strat are the ones being told EXACTLY what to do.... and it isn't by me..
lazs
Public Relations Officer for the BK's
Yeah, I had a gun put to my head telling me to join the squad or die.
Then, after joining, I have been absolutely prevented from doing anything I want to do.
And I am fearful that if I ever decided to furball, the ninja death squads would be out to get me in an instant.
The EEEEEVIL squad is FORCING me to be this way!! I want to be a furballer, but I CAN'T!! THEY WON'T LET ME!!!
The horror! THE HORROR! THE HORROOOOOOOOR!!!
:rofl :rofl :rofl
The enjoyment of being a part of a team is so obviously lost on you . . . so sad.