Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: calan on October 29, 2006, 10:44:11 PM
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Some newbie thoughts on the plethora of "hate this and that" threads....
1. It takes at least 3-6 months to learn what is really going on in this game. Until you do (and after you've been not-so-nicely scolded a few times by the "veterans on a mission"), you tend to just fly around doing what you can... dropping some bombs..driving some boats.. and shooting anything red that moves, whether it's by vulching or whatever. Since the majority of players probably fall into this group (IMO)... you are always going to have the hordes/vulchers/milk running, etc. regardless of the arena setup if something else doesn't change.
2. The help files are excellent from a technical standpoint. But the only documentation for how the game is actually played (whether HT intends it or not), are these bulletin boards and what the new player overhears on the radio while flying around and trying to find his arse. With that said, what message is being passed on to the new players, given the state of the BBS and radio these days? :)
3. Related to #1 above... The hot rods take perk points to fly, and every newbie wants to fly a hot rod. To get perk points, you have to be a good pilot or find easy kills (i.e. vulch or bomb undefended bases). So how does a newbie earn perk points while playing "fair", learn the game, and at the same time avoid being shot down by the veteran pilots who... skill aside, could also up a perky at any time if they choose?
They don't.... they jump in with a large group where they may have a chance of cherry picking or getting a proximity kill on an auger. It's kind of a catch 22, from the viewpoint of a new player that is led to believe that the idea is to shoot red things and get perk points/ratings.
Why not get rid of the perk points completely, enable all planes, and then limit the veterans and aces with high kill-to-death ratios to flying only Sopwith Camels? :lol j/king
I don't have all the answers, but maybe HT should take a look at the motivation and knowledge of the less educated players, rather than trying to make a group of veterans with completely opposing ideas happy.... if you want to even things out.
I'm going back to my lurking in regards to all these "hate the new this and that" threads and do some more flying and dying....which beats working no matter what form it is in :aok .
Just thought I'd throw out a different point of view. See you guys (and gals) in the skys... errr... you in the sky; me falling to the earth in a glorious ball of fire. :D
!
Calan
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Sometimes it takes just as long to figure out whats happening here in the BBS (especially the oclub)
:)
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Originally posted by calan
They don't.... they jump in with a large group where they may have a chance of cherry picking or getting a proximity kill on an auger.
you receive ZERO 0.00 perk points for a proximity "kill" unless
you managed to put some lead into it earlier.
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What you realize after a time, calan, is that everyone gets something different out of AH. I'd list all the different things, but my guess is about 6,000 different reasons.
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Yeah I know Frode.. I like it all from time to time also.
My point is, I see a lot of complaints (valid or not)... suggestions, differing opinions, etc...
This is all good... but I haven't seen anyone mention the points I made, and I think it's because most of the conversation here is by vets who haven't looked at it from this standpoint for a long time.
Just my .02 ... Nothing more... ;)
And a big <> to all of you vets who have helped me on my way... you know who you are :aok
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I think the most important variable is the person themselves. I have always come in this game and all the other flightsims I've flown looking to learn how to fight.
At first, I sucked more than I do now, so when I got frustrated in NOT being able to find a real fight.... never much got into vulch fest nor furballs as both depend more on luck than skill most times.... I'd jump in a buff and try my skill at bombing.
The point is I looked for real combat, not the "easy way" to get kills because thats the kind of guy I am. A lot of the new player are looking at this as a WoW game and MUST get points, so they run in hordes, never learning the skills to make real fighting fun.
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Originally posted by The Fugitive
I think the most important variable is the person themselves.
The point is I looked for real combat, not the "easy way" to get kills because thats the kind of guy I am. A lot of the new player are looking at this as a WoW game and MUST get points, so they run in hordes, never learning the skills to make real fighting fun.
that pretty well sums it up.
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Originally posted by storch
that pretty well sums it up.
Agreed.
- oldman
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in time calan, what you will come to find is that. megadud is was and always will be the best to ever grace an ah plane. He defines perfection with his acm and SA, he could go down nay will go down in history as the best player to ever play the game in the world maybe even the universe. GO BUCKEYES! :cool:
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good thoughts calan and welcome. You may find that there are a lot of guys here who like only to kill the red planes and have been doing it for years... Most of us don't really fly the Hot Rods.
I have 26,000 perk points.. use a few every couple of months but... couldn't care less about em... would give em to you if I could... I have never found where a perk plane made the fight any more fun. I have used em for meaness when in a bad mood maybe...
Up one and chase down the guys you talk about who tell you what to do.. the ones hitting the fields in late war planes with no risk... chase em down and blow em up but.. they really weren't much of a fight..
Not like even fighting a group of newbies in early war planes on the deck.. that is the real fun.. a big swirling furball..
come try the early war arena.. there are even planes there that don't cost that will give you an edge if you desire.
lazs
Public Relations Officer for the BK's
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Originally posted by calan
Why not get rid of the perk points completely, enable all planes, and then limit the veterans and aces with high kill-to-death ratios to flying only Sopwith Camels? :lol j/king
Perks here for limit numbers of uber planes. W/o them late war arena becomes jets arena.
The irony of perks is that, when you need uber planes you dont have enough perks, but when you collect enough perk you already dont need uber planes most likely ;)
Forget about perks, just fly.
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Yup from a newbies standpoint AH is daunting.
How about after their 2 weeks freebie, if they subscribe they are also given some perk ponits to start them off, sort of like a thankyou and welcome to AH.
Oleg is dead on -
When you need them you don't have them.
When you have them you most likely dont need them.
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calan... ya know.. I would have no problem with your idea of giving all the late war planes to the newbies.. say 6 months on (if you could be sure they weren't a shades account) and not letting the "vets" fly anything past say... mid war.
I think you will find that a whole lot of vets here do fly the late war planes allmost exclusively and have dozens of excuses for why they do it.
lazs
Public Relations Officer for the BK's
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Originally posted by Kev367th
How about after their 2 weeks freebie, if they subscribe they are also given some perk ponits to start them off, sort of like a thankyou and welcome to AH.
Not a bad idea Kev. Mebbe 100 perks for starters? Limit them to EW & MW so as to increase those arena #'s?
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Originally posted by Max
Not a bad idea Kev. Mebbe 100 perks for starters? Limit them to EW & MW so as to increase those arena #'s?
No don't limit them, why should they be.
If people want to go to the EW/MW they will go there.
No need to force people there to artifically boost numbers to make it look like they are well used.
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From my perspective Fugitive is right on!
However I find in the arenas I fly it usually goes like this
I up from a base (spit9 usually---mid war) fly toward an area that has a few red markers (no green around) spy a red spit9 ---engage him ---we pass a few times he hoes and runs. I chase for a bit but he running for buddies. I rtb but before I can return same spit with la and a20 are engaging me . I dive for deck ack and turn--turn. I engage la,,,mostly ack damages him,,,,,I put a few rounds in him,,,,a20 diving I evade,,,,,spit kills me. I ask spit why he would not fight me 1 on 1 earlier,,,,tells me to quit wining(his word) Then I laugh and he asks me to DA him, I say no ty
This was my last flight Sunday evening
I don't have much time in AH-- the pilot of the red spit has a top 100 rating(actually 80 sunday)
I guess I am lost as to why that good a player would fail to engage in co e same plane fight
I like a good fight,,,,usually fly solo or with a small squad I'm in...we are all
just learnibg the ropes
Fugitive is right I believe
Meander
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Originally posted by Meander
From my perspective Fugitive is right on!
However I find in the arenas I fly it usually goes like this
I up from a base (spit9 usually---mid war) fly toward an area that has a few red markers (no green around) spy a red spit9 ---engage him ---we pass a few times he hoes and runs. I chase for a bit but he running for buddies. I rtb but before I can return same spit with la and a20 are engaging me . I dive for deck ack and turn--turn. I engage la,,,mostly ack damages him,,,,,I put a few rounds in him,,,,a20 diving I evade,,,,,spit kills me. I ask spit why he would not fight me 1 on 1 earlier,,,,tells me to quit wining(his word) Then I laugh and he asks me to DA him, I say no ty
This was my last flight Sunday evening
I don't have much time in AH-- the pilot of the red spit has a top 100 rating(actually 80 sunday)
I guess I am lost as to why that good a player would fail to engage in co e same plane fight
I like a good fight,,,,usually fly solo or with a small squad I'm in...we are all
just learnibg the ropes
Fugitive is right I believe
Meander
You've just found out the secret to AH2 -
Rank means nothing.
All it means is that the player knows how to play the game to get the most points etc.
Don't confuse rank with skill.
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don't have all the answers, but maybe HT should take a look at the motivation and knowledge of the less educated players, rather than trying to make a group of veterans with completely opposing ideas happy.... if you want to even things out.
Isn't that one of the things he doing with the changes, He not makimg alot of the Vet. happy.
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3. Related to #1 above... The hot rods take perk points to fly, and every newbie wants to fly a hot rod. To get perk points, you have to be a good pilot or find easy kills (i.e. vulch or bomb undefended bases). So how does a newbie earn perk points while playing "fair", learn the game, and at the same time avoid being shot down by the veteran pilots who... skill aside, could also up a perky at any time if they choose?
Perk planes suck! Not sure if you knew that
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Majority of people do not know how to use perk planes. None of them make an average pilot a good pilot, each has its strengths and weakness'.
Someone flying around in a 262 that doesnt know how to use it might as well be in a C.202 - probably have more luck in that.
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Calan...
You seem to have the right attitude.... Hope you stay around awhile. :aok
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Originally posted by Ball
Majority of people do not know how to use perk planes. None of them make an average pilot a good pilot, each has its strengths and weakness'.
Someone flying around in a 262 that doesnt know how to use it might as well be in a C.202 - probably have more luck in that.
This and what Bugs said may be (and probably are) true ... but... newbies don't know this. They see "perks" and do what they can to earn those valuable points.
It doesn't matter if it's necessary or not. It still helps drive the horde.
Personally, I don't know how the perked planes ride, because I haven't earned enough points to check one out (that silly earn money and family thing gets in the way of my practice time). So I wouldn't mind earning some points myself... not to get a "better" plane to get more kills, but because I like to try different planes and it may be fun to go up against a vet in a POS and me in an uber ride ... if for nothing more than to extend my sortie life for a few minutes :D
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Originally posted by Oleg
The irony of perks is that, when you need uber planes you dont have enough perks, but when you collect enough perk you already dont need uber planes most likely ;)
That's my whole point, in a more direct way of saying it. :)
When I'm tooling around and see a con in a Tempy.. I know two things immediately:
1. His plane is perked, and better than mine because...
2. He's a way better pilot than me because he can afford a perked plane, and therefore knows how to utilize the perk's advantages.
Like throwing gas on a fire... Think I'm in a hurry to fight him? :lol
(Actually... I would fight anyway... maybe I'd learn something from the death... but you get my point).
Now that I think about it... whether intentional or not, this makes it easy to figure out who to avoid and who the skilled players are... I should use this more effectively from now on... Stop going after the ace in the tempy and concentrate on that vulch so I can get some perks like that ace in the tempy.
:D
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there are some go non-perk planes out there and yes it takes time to learn to fly them. QWas on 3 months before I got ny first kill. Hang in there and it will come.
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Why not inversely scale the perk multiplier based on K/D or some other quantifiable "rating"?
The better a pilot you are, the harder it is to earn perk points. If you suck, you earn perks a lot easier.
Then the vets may be harder pressed to up an uber ride (but not stopped completely), and newbies could get in them quick and figure out that they aren't special unless you know to fly and use them properly.
The middle ground may provide for more evenly matched fights... "vets" in non-perked against "average" in perked.
And it would take away that "holy crap I need to run" thing I mentioned a couple posts back.
And while we're at it.. reset and cap the perk points at something... anything less than 16,000! :rolleyes:
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Originally posted by calan
Why not inversely scale the perk multiplier based on K/D or some other quantifiable "rating"?
The better a pilot you are, the harder it is to earn perk points. If you suck, you earn perks a lot easier.
You dont know what you asking for. The whole bunch of dolts will pwn themself again and again only to get XXXXX perks per kill in 262 later.
Repeat: perk here to limit said planes. Its a price you must paid, and you must work to will able to pay it.
And no, perks are not any significant factor for hordes. Hordes formed by ppl who want to win, not just to collect perks.
If you want try perk planes or learn it - go to TA or DA, everything free there.
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Originally posted by calan
but because I like to try different planes and it may be fun to go up against a vet in a POS and me in an uber ride ... if for nothing more than to extend my sortie life for a few minutes :D
:lol :D