Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: bozon on October 31, 2006, 06:59:04 AM

Title: new map, few questions
Post by: bozon on October 31, 2006, 06:59:04 AM
I'm thinking of a new map that will use MA basics but with a twist to discourage milkrunning and make the war more interesing.

I'm still studying the editor but some of you experienced map makers may help me a little or at least save me some time and frustrations:

A.
The town is a separate object from the base which is associated with the base.
1. Can I make fields without a town? will it cause problems (see #3)?
2. Can I place towns without fields associated with them?
3. what is the condition for winning, owning the bases or owning towns (map rooms)?

B.
The map is reset when a country is down to 3 bases, is this correct? It is also hard coded right?

C.
Skuzzy says on the sticky post that rearranging the base layout is forbidden. What about adding manned guns on the base perimeter or near the town (remote spawns like a shore battary)? or Shore batteries inland?
Is it possible?
Is it allowed?
What about fiddling with the durability of certain objects?

D.
What is the limit on the number of manned positions (shore  and ack guns) in a base? (assuming 'C' is allowed)

E.
Is limiting plane types in certain bases allowed? For example, disabling heavy bombers in certain bases?

After I figure out the possibilities and think about the straight forward obvious
problems, I'll post a draft / sketch for your ideas and criticism.

Thanks
Bozon
Title: new map, few questions
Post by: Easyscor on October 31, 2006, 10:19:15 AM
Most of your questions are answered in these two threads:

See Hitech: http://www.hitechcreations.com/forums/showthread.php?s=&threadid=47918

See Skuzzy: http://www.hitechcreations.com/forums/showthread.php?s=&threadid=176625


A.
3. what is the condition for winning, owning the bases or owning towns (map rooms)?
Maproom

B.
The map is reset when a country is down to 3 bases, is this correct? It is also hard coded right?
It’s an arena setting htc determines.
Title: new map, few questions
Post by: bozon on October 31, 2006, 01:12:10 PM
So putting an un-captureable base that has no town is ok?
Title: new map, few questions
Post by: NHawk on October 31, 2006, 01:15:08 PM
Quote
Originally posted by bozon
So putting an un-captureable base that has no town is ok?
No it's not.