Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: wolf8u on November 09, 2006, 05:35:22 PM

Title: Maps
Post by: wolf8u on November 09, 2006, 05:35:22 PM
Is there anyway we can make it so that all 4 arenas dont have the same map up at the same time.
Title: Re: Maps
Post by: Masherbrum on November 09, 2006, 06:05:13 PM
Deleted rule 4
Title: Maps
Post by: wolf8u on November 09, 2006, 06:25:17 PM
I dont see were that required a sa answer. It was just a simple question.It was not intended to start any arguments or fights or whatever.I didnt see a post that asked that question. And wow i feel sorry for any new subscribers that ask a question in here jeeeeesh.
Title: maps
Post by: sirvlad on November 09, 2006, 08:19:31 PM
I got on tonight at 8:00 est. every arena had same map!! Game really starting to get stale.
Title: Maps
Post by: Panzzer on November 10, 2006, 12:46:27 AM
Quote
Originally posted by wolf8u
Is there anyway we can make it so that all 4 arenas dont have the same map up at the same time.
Yes, make some new maps. Or try one of the different arenas - TA, DA, AvA, SEA (for Special events, see the calendar (http://www.hitechcreations.com/forums/calendar.php?s=) at the top of this BB).
Title: Maps
Post by: hitech on November 10, 2006, 08:25:12 AM
wolf8u: Just a coincidence, nothing makes them have the same maps.
Title: Maps
Post by: Bruv119 on November 10, 2006, 11:49:45 AM
I'm with vlad on this one.

I love the changes think the gameplay has improved just these same maps are starting to get tiresome.
Title: Maps
Post by: Major Biggles on November 10, 2006, 11:55:47 AM
i really like that beta map, i think it'd be great fun in late war as well, seeing as it's quite small, you'd get some intense fights.
Title: Maps
Post by: SkyChimp03 on November 10, 2006, 11:57:30 AM
Just so you all know there are about 5 maps in submission that have been accepted but not in game yet....


Something big must be coming?!

They have been accepted a good few months...:aok
Title: Maps
Post by: Kev367th on November 10, 2006, 12:01:42 PM
Latest new map is a real pain for GV's.

Spawns are ridiculously far away from fields/towns, seems like it was rushed into rotation without proper testing.
Title: Maps
Post by: Skuzzy on November 10, 2006, 12:07:46 PM
If you are talking about 'stall', I am working on the GV spawn points for it, but the current spawns from the vehicle fields should be close enough, they just need to have some elevation changes.
Title: Maps
Post by: Masherbrum on November 10, 2006, 12:12:31 PM
Quote
Originally posted by Skuzzy
If you are talking about 'stall', I am working on the GV spawn points for it, but the current spawns from the vehicle fields should be close enough, they just need to have some elevation changes.


cc Skuzz, some here do NOT have the patience.   Keep up the good work.
Title: Maps
Post by: Kev367th on November 10, 2006, 12:13:06 PM
Thanks Skuzzy, whichever one it is that is new, with the 1k base right dead center on it.
Title: Maps
Post by: Skuzzy on November 10, 2006, 12:30:45 PM
That would be the 'sfterr2' Kev.  It was an AH1 map converted to AH2.  It had been around for a long time.
Title: Maps
Post by: Sweet2th on November 10, 2006, 01:25:03 PM
I agree we need more maps.If your gonna bring any maps back from AH-1 then make it the pizza map, best GV fights were in those canyon's using the big bolders for cover.
Title: Maps
Post by: Kev367th on November 10, 2006, 01:49:08 PM
Quote
Originally posted by Skuzzy
That would be the 'sfterr2' Kev.  It was an AH1 map converted to AH2.  It had been around for a long time.


Wow, I don't even remember that one, must have been prior to 2001/2?

Sweet2h - Pizza is gone, HT doesn't have the source for it, plus I if remember right there aren't desert tiles anymore.
Title: Maps
Post by: wolf8u on November 11, 2006, 09:58:51 AM
Quote
Originally posted by hitech
wolf8u: Just a coincidence, nothing makes them have the same maps.



CC  was just wondering. The bad thing was that it was the map that I disliked the most lol
Title: Maps
Post by: Overlag on November 12, 2006, 10:22:06 AM
the problem i had with that map is there was no water in it.. and CV battles are one of the best parts of this game.

i dunno what else it is about it but i just never liked it. not sure why.
Title: Maps
Post by: Lusche on November 12, 2006, 11:48:59 AM
Quote
Originally posted by Overlag
the problem i had with that map is there was no water in it.. and CV battles are one of the best parts of this game.

i dunno what else it is about it but i just never liked it. not sure why.


I think everyone of us had favourite maps for various reasons, and every map has had its fans, even Baltic (me for example)

You canīt always have a map that pleases all types of players, especially on those smaller ones we do have now in the smaller arenas. Best solution of course is a bigger number of diverse maps in rotation.

I for example miss the kind of ground battles which evolved around that "strings" of rather isolated V-Fields, an aspect of the game many people happily ignored ;)
Title: Maps
Post by: Overlag on November 12, 2006, 01:06:18 PM
Quote
Originally posted by Lusche


I for example miss the kind of ground battles which evolved around that "strings" of rather isolated V-Fields, an aspect of the game many people happily ignored ;)


like festMA?

or that SFMA (i think) that has bases and GV spawns in "strings"? all good for GV runs.
Title: Maps
Post by: Lusche on November 12, 2006, 01:45:03 PM
Quote
Originally posted by Overlag
like festMA?

 


Exactly.

I even have started to learn (with some success) the secrets of the AH2 Map Editor to recreate a similar Map on a smaller scale. But getting back FesterMa would of course be much better IMHO...