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General Forums => Aces High General Discussion => Topic started by: Kev367th on November 15, 2006, 05:36:16 PM

Title: "perked ordnance system"
Post by: Kev367th on November 15, 2006, 05:36:16 PM
Anyone at HTC HQ like to elaborate or clarify, pretty please.
Title: "perked ordnance system"
Post by: Stang on November 15, 2006, 05:40:31 PM
:noid












































:D
Title: "perked ordnance system"
Post by: Husky01 on November 15, 2006, 05:54:43 PM
mabey in oreder to have ord on planes cost perkies?? would limmit the newby suicied NOE carrier and porking guys?
Title: Re: "perked ordnance system"
Post by: LYNX on November 15, 2006, 06:00:46 PM
Quote
Originally posted by Kev367th
Anyone at HTC HQ like to elaborate or clarify, pretty please.


Hopefully low alt, dive bombing bomber , suicider bomber, tossers will be all perked out inside a week. :D

Hopefully not leading to a gazillion Elgay and 190 D porkers.:rolleyes:

Me p47D40 is still gonna suffer from "Main Fuel" hits though:(
Title: "perked ordnance system"
Post by: Kev367th on November 15, 2006, 06:07:03 PM
Quote
Originally posted by goldelks
mabey in oreder to have ord on planes cost perkies?? would limmit the newby suicied NOE carrier and porking guys?


Was my original thought, until i thought, hold on both the F4U-C and D can carry ord.
So why omit the F4U-C from the remodel?
Big difference is MG v cannons.

Thats why I have politly asked for some clarification on the "perked ordnance system".

[edit] from the new patch readme -

"Revised the 3D shapes of the F4U's. The F4U-1C was excluded from the revision as it will eventually be dropped as a separate plane when a perk ordnance system is developed.
"
Title: "perked ordnance system"
Post by: cbizkit on November 15, 2006, 06:10:19 PM
Assumption would be perk cost for choosing for example the 30mm cannon option on the FW190A8. The 3 cannon option on the LA-7. The readme mentioned the Chog getting perked ord option so I would assume that the -1C would simply become the -1D and then you choose to 'buy' the quad 20mm's.

That's my guess anyways, I'd hope that they're including additional weapons selections as well based on less-common configurations (I'd pay for quad 20mm's on a F6F-5!)
Title: "perked ordnance system"
Post by: zorstorer on November 15, 2006, 06:10:26 PM
Just going to select what you want on the plane, much like you do now with gun options, but each option up from the base model will cost perks.  Prolly get em back at the end of sortie if you land.
Title: "perked ordnance system"
Post by: Kev367th on November 15, 2006, 06:12:41 PM
Quote
Originally posted by zorstorer
Just going to select what you want on the plane, much like you do now with gun options, but each option up from the base model will cost perks.  Prolly get em back at the end of sortie if you land.


That would make sense.
Title: "perked ordnance system"
Post by: LYNX on November 15, 2006, 06:21:01 PM
Revised the 3D shapes of the F4U's. The F4U-1C was excluded from the revision as it will eventually be dropped as a separate plane when a perk ordnance system is developed.


ummm rubs chin.... "2 weeks" :rofl

































Na... at least they are doing summut.
Title: Re: "perked ordnance system"
Post by: Overlag on November 15, 2006, 06:24:12 PM
Quote
Originally posted by Kev367th
Anyone at HTC HQ like to elaborate or clarify, pretty please.
Title: "perked ordnance system"
Post by: zorstorer on November 15, 2006, 06:46:44 PM
They are prolly gonna lay low until the bbs melts down ;)
Title: Re: "perked ordnance system"
Post by: kamilyun on November 15, 2006, 07:01:14 PM
Quote
Originally posted by Kev367th
Anyone at HTC HQ like to elaborate or clarify, pretty please.


HT talked about it back in this thread (http://www.hitechcreations.com/forums/showthread.php?s=&threadid=zomg192234).

edit:  linky not working.  I am tarded.

Copy and pasted from other thread I can't linky:

"We will gradually phase out all ordinance in the MA to encourage more air to air combat.  It will be a gradual transition, perhaps involving perking ordinance at first but eventually removed all together.  Another arena will be set up where this type of player can bomb buildings, CVs and other strat targets.  The war will end at scheduled times and everyone in the arena on all sides will be awarded perks for their contribution"










:noid


Or maybe that was laz's idea, I can't remember :D
Title: Re: Re: "perked ordnance system"
Post by: Overlag on November 15, 2006, 07:03:56 PM
Quote
Originally posted by kamilyun
HT talked about it back in this thread (http://www.hitechcreations.com/forums/showthread.php?s=&threadid=zomg192234).

edit:  linky not working.  I am tarded.

Copy and pasted from other thread I can't linky:

"We will gradually phase out all ordinance in the MA to encourage more air to air combat.  It will be a gradual transition, perhaps involving perking ordinance at first but eventually removed all together.  Another arena will be set up where this type of player can bomb buildings, CVs and other strat targets.  The war will end at scheduled times and everyone in the arena on all sides will be awarded perks for their contribution"










:noid


Or maybe that was laz's idea, I can't remember :D


so its finally turning into the furball only game lazs and 30 others want?:confused:

:eek:
Title: "perked ordnance system"
Post by: Waffle on November 15, 2006, 07:18:10 PM
as the politician would say.. " I prefer to look at it as a bombing tax" :rofl

actually I don't think bombs / normally carried ordinance would be perked... just some of the odd munitions / guns.

Say you want the 75mm gun on a ju87... slight perk to add that gun,
maybe a 110 with the cannons that fired directly upward - perked...
or you want to up a C-hog...slight perk on the D version giving it the cannon load-out.
maybe you have a flakpanzer for free, but you can get the wirblewind for a slight perks


I would think it would be based on situations like that.
Title: Re: Re: "perked ordnance system"
Post by: SuperDud on November 15, 2006, 07:23:03 PM
Quote
Originally posted by kamilyun
HT talked about it back in this thread (http://www.hitechcreations.com/forums/showthread.php?s=&threadid=zomg192234).

edit:  linky not working.  I am tarded.

Copy and pasted from other thread I can't linky:

"We will gradually phase out all ordinance in the MA to encourage more air to air combat.  It will be a gradual transition, perhaps involving perking ordinance at first but eventually removed all together.  Another arena will be set up where this type of player can bomb buildings, CVs and other strat targets.  The war will end at scheduled times and everyone in the arena on all sides will be awarded perks for their contribution"










:noid


Or maybe that was laz's idea, I can't remember :D
:rofl

Overlag bit!!!:t
Title: Re: Re: Re: "perked ordnance system"
Post by: Overlag on November 15, 2006, 07:38:31 PM
Quote
Originally posted by SuperDud
:rofl

Overlag bit!!!:t


as aways.....

have u not got a bite icon? :)
Title: "perked ordnance system"
Post by: Raptor on November 15, 2006, 07:41:06 PM
Quote
Originally posted by Waffle BAS
as the politician would say.. " I prefer to look at it as a bombing tax" :rofl

actually I don't think bombs / normally carried ordinance would be perked... just some of the odd munitions / guns.

Say you want the 75mm gun on a ju87... slight perk to add that gun,
maybe a 110 with the cannons that fired directly upward - perked...
or you want to up a C-hog...slight perk on the D version giving it the cannon load-out.
maybe you have a flakpanzer for free, but you can get the wirblewind for a slight perks


I would think it would be based on situations like that.

I hope that includes perking the 1k bombs on fighters
Title: "perked ordnance system"
Post by: Saxman on November 15, 2006, 07:51:18 PM
Problem is, there technically ISN'T a MA anymore. HTC is going to divide the arenas even FURTHER?
Title: "perked ordnance system"
Post by: Squire on November 15, 2006, 08:42:10 PM
:aok To a perk ordnance system. Long overdue.
Title: "perked ordnance system"
Post by: Kev367th on November 15, 2006, 10:53:56 PM
Lets wait for the word "from the horses mouth", see what they have in mind.
Title: "perked ordnance system"
Post by: Traveler on November 16, 2006, 12:42:30 AM
You have no choice but to wait and see.  It's not as if when it comes out if you don't like it they will change it back.
Title: "perked ordnance system"
Post by: Ball on November 16, 2006, 12:43:19 AM
Spit 16 with quad 20mm... woo!
Title: "perked ordnance system"
Post by: Waffle on November 16, 2006, 12:51:10 AM
Quote
Originally posted by Kev367th
Lets wait for the word "from the horses mouth", see what they have in mind.



ok and from this thread: http://www.hitechcreations.com/forums/showthread.php?s=&threadid=192223

Quote
Originally posted by Kev367th
"Perk Ordnance system"?

The mind boggles.
a) You pay for 1000lb'ers, you get perks back if you hit something?
b) You pay for 1000lb'ers you get nothing back even if you do hit something?
c) You pay for 1000lb'ers, you get part back for part damage?

Sounds like another kludge is in the offing.

"Added more barracks to fields"
Interesting, slows down porking, but will make base taking even easier the way the game currently stands.

Why not just make the strat targets actually mean something!

"Removed 88mm flak from airfields and towns.
Added more manual and automatic AA guns to the airfields."

At last.


:rofl
Title: "perked ordnance system"
Post by: Kev367th on November 16, 2006, 02:12:45 AM
I was guessing in that one, then realised easiest way is to get the info from the source, therefore I asked.
Title: Re: Re: "perked ordnance system"
Post by: badhorse on November 16, 2006, 07:04:11 AM
[QUOTE

"We will gradually phase out all ordinance in the MA to encourage more air to air combat.  
[/B][/QUOTE]

There are times when I sign on I just don't feel like flying a fighter so I will GV. Sometimes I'm in the mood to bomb something. Other times I like going on a ground attack.  And yes there are times when I want to take off and duke it out with someone.  I don't think I am entirely alone in this.
The fact that HT has to "encourage more air to air combat", should let them know that there are times when their customers enjoy doing something else.  So now, unless I am in one of my "duke it out" moods, it is going to cost me perks?
Oh well, they wrote the game and they can do whatever they want.
Title: Re: Re: "perked ordnance system"
Post by: Bronk on November 16, 2006, 07:19:47 AM
Quote
Originally posted by kamilyun
HT talked about it back in this thread (http://www.hitechcreations.com/forums/showthread.php?s=&threadid=zomg192234).

edit:  linky not working.  I am tarded.

Copy and pasted from other thread I can't linky:

"We will gradually phase out all ordinance in the MA to encourage more air to air combat.  It will be a gradual transition, perhaps involving perking ordinance at first but eventually removed all together.  Another arena will be set up where this type of player can bomb buildings, CVs and other strat targets.  The war will end at scheduled times and everyone in the arena on all sides will be awarded perks for their contribution"













:noid


Or maybe that was laz's idea, I can't remember :D






LMAO  still geting hits  .... even after the bait fell off the hook.


Bronk
Title: "perked ordnance system"
Post by: hitech on November 16, 2006, 08:42:24 AM
kamilyun: I am amazed at the number of fish your bait is catching, to bad none are keepers.
Title: "perked ordnance system"
Post by: SlapShot on November 16, 2006, 08:43:27 AM
Was my original thought, until i thought, hold on both the F4U-C and D can carry ord.
So why omit the F4U-C from the remodel?
Big difference is MG v cannons.


I would imagine in this case, when you select the "D" you will be able to select the "all cannons" gun package, for a cost, and this will then turn the "D" into a "C" ... so no need to keep the "C" model as a separate object in the hangar.
Title: "perked ordnance system"
Post by: Dead Man Flying on November 16, 2006, 08:46:55 AM
:rofl
Title: "perked ordnance system"
Post by: indy007 on November 16, 2006, 09:03:59 AM
Anybody wanna take bets on how much usage % the la-7 loses if people have to pay for the third cannon?
Title: "perked ordnance system"
Post by: hubsonfire on November 16, 2006, 09:16:10 AM
Quote
Originally posted by hitech
kamilyun: I am amazed at the number of fish your bait is catching, to bad none are keepers.


:lol

Seriously, what do you have in mind for the perked ord thingy? This sounds like it's got some potential.
Title: "perked ordnance system"
Post by: Pyro on November 16, 2006, 09:55:05 AM
It just means that in addition to charging perk points for perk planes, we can also charge perk points for ordnance.  How it will work is you will have to use your perk points to equip your plane.  Every rocket, bomb, and round of ammunition will cost perk points.  The more powerful something is, the more it will cost.  .50 caliber rounds will be a lot cheaper than 20mm rounds, but you do carry a lot more of them.  The cool thing is that if you score a hit with a round, you will not be charged for that round. So if you get really close and hit with all of your rounds, it won't cost you any extra perk points.  .30 caliber rounds will always be free so even if you run out of perk points, you can still fly a Spit I or Hurricane I.  Note that if you get shot down you will be charged for all the ordnance that was on the plane.  Another cool thing about this is that if you like the heavy weaponry but aren't such a good shot, you will now be able to buy additional perk points with your credit card so you can always get that extra boost if you really want it.
Title: "perked ordnance system"
Post by: Waffle on November 16, 2006, 09:59:07 AM
lol nice avatar....is that just for today, or the week?
Title: "perked ordnance system"
Post by: Major Biggles on November 16, 2006, 10:00:25 AM
Quote
Originally posted by Pyro
Another cool thing about this is that if you like the heavy weaponry but aren't such a good shot, you will now be able to buy additional perk points with your credit card so you can always get that extra boost if you really want it.


crafty devils! :D

i better start earning some now :eek:
Title: "perked ordnance system"
Post by: Viking on November 16, 2006, 10:03:42 AM
LOL Now even HTC employees throw their fishing lines into this thread! :rofl
Title: "perked ordnance system"
Post by: hubsonfire on November 16, 2006, 10:04:46 AM
Quote
Originally posted by Pyro
It just means that in addition to charging perk points for perk planes, we can also charge perk points for ordnance.  How it will work is you will have to use your perk points to equip your plane.  Every rocket, bomb, and round of ammunition will cost perk points.  The more powerful something is, the more it will cost.  .50 caliber rounds will be a lot cheaper than 20mm rounds, but you do carry a lot more of them.  The cool thing is that if you score a hit with a round, you will not be charged for that round. So if you get really close and hit with all of your rounds, it won't cost you any extra perk points.  .30 caliber rounds will always be free so even if you run out of perk points, you can still fly a Spit I or Hurricane I.  Note that if you get shot down you will be charged for all the ordnance that was on the plane.  Another cool thing about this is that if you like the heavy weaponry but aren't such a good shot, you will now be able to buy additional perk points with your credit card so you can always get that extra boost if you really want it.


:lol
Title: "perked ordnance system"
Post by: Major Biggles on November 16, 2006, 10:06:51 AM
*removes hook from mouth*


:lol man, i feel stupid for falling for that one. nice one pyro :aok
Title: "perked ordnance system"
Post by: Mr No Name on November 16, 2006, 10:19:16 AM
Best post from Pyro i have seen in 5 years here.
Title: "perked ordnance system"
Post by: Quah! on November 16, 2006, 10:22:11 AM
Quote
Originally posted by Pyro
It just means that in addition to charging perk points for perk planes, we can also charge perk points for ordnance. How it will work is you will have to use your perk points to equip your plane. Every rocket, bomb, and round of ammunition will cost perk points. The more powerful something is, the more it will cost. .50 caliber rounds will be a lot cheaper than 20mm rounds, but you do carry a lot more of them. The cool thing is that if you score a hit with a round, you will not be charged for that round. So if you get really close and hit with all of your rounds, it won't cost you any extra perk points. .30 caliber rounds will always be free so even if you run out of perk points, you can still fly a Spit I or Hurricane I. Note that if you get shot down you will be charged for all the ordnance that was on the plane. Another cool thing about this is that if you like the heavy weaponry but aren't such a good shot, you will now be able to buy additional perk points with your credit card so you can always get that extra boost if you really want it.


This would be sweet, can we outfit our engines too, pay perks for better gas etc.  How much to get my name on the side too. ;)
Title: "perked ordnance system"
Post by: Major Biggles on November 16, 2006, 10:23:07 AM
Quote
Originally posted by Mr No Name
Best post from Pyro i have seen in 5 years here.



yeah, it sure was a good 'un :rofl
Title: "perked ordnance system"
Post by: Waffle on November 16, 2006, 10:27:30 AM
lol - the thing is - he's serious.....
Title: "perked ordnance system"
Post by: Keeler101 on November 16, 2006, 11:27:45 AM
Quote
The Spitfires and P-51s were missing glass from their gauges



How many perkies is this gonna cost :cry
Title: "perked ordnance system"
Post by: Overlag on November 16, 2006, 11:33:37 AM
Quote
Originally posted by Keeler101
How many perkies is this gonna cost :cry


just think how much extra weight thats going to add! :eek:
Title: "perked ordnance system"
Post by: Hawco on November 16, 2006, 11:33:49 AM
Think I'll upgrade to the "Ho proof" option, that's where any hoing dweebs rounds deflect harmlessy to the side, you then upgrade to the tractor beam option and reel them in till they are flying  in front of you at D200, not bad for $9.95 per HO, gonna be a winner with that one.
Title: "perked ordnance system"
Post by: Edbert on November 16, 2006, 11:41:18 AM
But if I can earn enough XP to get my pile-it to level 20 I get a few plane modifiers for free right?
Title: "perked ordnance system"
Post by: Clifra Jones on November 16, 2006, 12:05:41 PM
Quote
Originally posted by cbizkit
That's my guess anyways, I'd hope that they're including additional weapons selections as well based on less-common configurations (I'd pay for quad 20mm's on a F6F-5!)


Not sure if that's a valid configuration but 2 20mm and 4 50s would be great and was a valid configuration.
Title: "perked ordnance system"
Post by: Hap on November 16, 2006, 12:47:12 PM
Quote
Originally posted by Pyro
you will now be able to buy additional perk points with your credit card so you can always get that extra boost if you really want it.


You're kidding?

Regards,

hap
Title: "perked ordnance system"
Post by: Ball on November 16, 2006, 12:52:23 PM
They should charge $5.99 for each additional squad member over a 12 player limit too
Title: "perked ordnance system"
Post by: BansheCH on November 16, 2006, 12:57:33 PM
Quote
Originally posted by Pyro
It just means that in addition to charging perk points for perk planes, we can also charge perk points for ordnance.  How it will work is you will have to use your perk points to equip your plane.  Every rocket, bomb, and round of ammunition will cost perk points.  The more powerful something is, the more it will cost.  .50 caliber rounds will be a lot cheaper than 20mm rounds, but you do carry a lot more of them.  The cool thing is that if you score a hit with a round, you will not be charged for that round. So if you get really close and hit with all of your rounds, it won't cost you any extra perk points.  .30 caliber rounds will always be free so even if you run out of perk points, you can still fly a Spit I or Hurricane I.  Note that if you get shot down you will be charged for all the ordnance that was on the plane.  Another cool thing about this is that if you like the heavy weaponry but aren't such a good shot, you will now be able to buy additional perk points with your credit card so you can always get that extra boost if you really want it.



Intresting idea. How much will perk points cost? I would think you would sell them in batchs.
Title: "perked ordnance system"
Post by: Pyro on November 16, 2006, 01:02:44 PM
Quote
Originally posted by Ball
They should charge $5.99 for each additional squad member over a 12 player limit too


That's a great idea!  Glad I thought of it.:lol
Title: "perked ordnance system"
Post by: TW9 on November 16, 2006, 01:12:12 PM
be cool if u could sell ur perks to other players as well.. of course paying the ht tax which each transaction..
Title: "perked ordnance system"
Post by: Edbert on November 16, 2006, 01:17:00 PM
Quote
Originally posted by TW9
be cool if u could sell ur perks to other players as well.. of course paying the ht tax which each transaction..

Now THERE'S an idea! We could sell our perks on eGay once they are transferrable too.
Title: "perked ordnance system"
Post by: Pyro on November 16, 2006, 01:22:09 PM
Kidding aside, perk ordnance is what it sounds like- the ability to charge perks for specific ordnance loadouts.  It means that instead of having the 1C as a separate plane, I can just make 20mm cannons a perked loadout on the 1D and save space.  Beyond that, we could offer up some more exotic weapon choices without fear of them overrunning the arenas or having to add separate planes to do them.  57mm on your Mossie, Tiny Tims on your Corsair, whatever.  We're not going to do nukes so forget about that.  I don't know when this will be done so don't ask.
Title: "perked ordnance system"
Post by: LYNX on November 16, 2006, 01:33:55 PM
Quote
Originally posted by Pyro
It just means that in addition to charging perk points for perk planes, we can also charge perk points for ordnance.  How it will work is you will have to use your perk points to equip your plane.  Every rocket, bomb, and round of ammunition will cost perk points.  The more powerful something is, the more it will cost.  .50 caliber rounds will be a lot cheaper than 20mm rounds, but you do carry a lot more of them.  The cool thing is that if you score a hit with a round, you will not be charged for that round. So if you get really close and hit with all of your rounds, it won't cost you any extra perk points.  .30 caliber rounds will always be free so even if you run out of perk points, you can still fly a Spit I or Hurricane I.  Note that if you get shot down you will be charged for all the ordnance that was on the plane.  Another cool thing about this is that if you like the heavy weaponry but aren't such a good shot, you will now be able to buy additional perk points with your credit card so you can always get that extra boost if you really want it.


They would "Sprey and PAY":rofl

or  

Trailer park squad with watermelon loads of experience and skills gets arse handed to them by Lawyer squad.
Title: "perked ordnance system"
Post by: Gryffin on November 16, 2006, 01:40:22 PM
Quote
Originally posted by SlapShot
I would imagine in this case, when you select the "D" you will be able to select the "all cannons" gun package, for a cost, and this will then turn the "D" into a "C" ... so no need to keep the "C" model as a separate object in the hangar.


Actually I believe the F4U-1C was an F4U-1A with cannons, not a D
Title: "perked ordnance system"
Post by: Hades55 on November 16, 2006, 01:57:45 PM
Quote
Originally posted by Pyro
It just means that in addition to charging perk points for perk planes, we can also charge perk points for ordnance.  How it will work is you will have to use your perk points to equip your plane.  Every rocket, bomb, and round of ammunition will cost perk points.  The more powerful something is, the more it will cost.  .50 caliber rounds will be a lot cheaper than 20mm rounds, but you do carry a lot more of them.  The cool thing is that if you score a hit with a round, you will not be charged for that round. So if you get really close and hit with all of your rounds, it won't cost you any extra perk points.  .30 caliber rounds will always be free so even if you run out of perk points, you can still fly a Spit I or Hurricane I.  Note that if you get shot down you will be charged for all the ordnance that was on the plane.  Another cool thing about this is that if you like the heavy weaponry but aren't such a good shot, you will now be able to buy additional perk points with your credit card so you can always get that extra boost if you really want it.



Pyro let down that Jack Daniels :)))
Title: "perked ordnance system"
Post by: hubsonfire on November 16, 2006, 02:09:28 PM
Cool, when's this gonna happen?
Title: "perked ordnance system"
Post by: Pyro on November 16, 2006, 02:14:49 PM
Lalalalalalalalalalalalalalal a
Title: "perked ordnance system"
Post by: mipoikel on November 16, 2006, 02:26:17 PM
Quote
Originally posted by Pyro
Lalalalalalalalalalalalalalal a


And perfect avatar!:D
Title: "perked ordnance system"
Post by: kamilyun on November 16, 2006, 02:48:36 PM
Quote
Originally posted by Pyro
...laser guided 57mm on your Mossie, nuclear tipped Tiny Tims on your Corsair, whatever.  


ZzOMG!!!  :O
Title: "perked ordnance system"
Post by: Airscrew on November 16, 2006, 03:09:30 PM
what Pyro really said

Quote
Originally posted by Pyro
I don't know when this will be done so don't ask.

La7la7la7la7la7la7la7la7la7la 7la7la7la7la7la7
Title: Re: Re: "perked ordnance system"
Post by: 1Boner on November 16, 2006, 03:30:43 PM
Quote
Originally posted by kamilyun
HT talked about it back in this thread (http://www.hitechcreations.com/forums/showthread.php?s=&threadid=zomg192234).

edit:  linky not working.  I am tarded.

Copy and pasted from other thread I can't linky:

"We will gradually phase out all ordinance in the MA to encourage more air to air combat.  It will be a gradual transition, perhaps involving perking ordinance at first but eventually removed all together.  Another arena will be set up where this type of player can bomb buildings, CVs and other strat targets.  The war will end at scheduled times and everyone in the arena on all sides will be awarded perks for their contribution"










:noid


Or maybe that was laz's idea, I can't remember :D





that sounds suspisously like a fighter arena!!!!!!
                        :noid
Title: "perked ordnance system"
Post by: SlapShot on November 16, 2006, 04:03:54 PM
Quote
Originally posted by Pyro
Lalalalalalalalalalalalalalal a


Here ya go Pyro ...

(http://img.photobucket.com/albums/v411/hells/lala.gif)
Title: "perked ordnance system"
Post by: Stang on November 16, 2006, 04:09:12 PM
:rofl

Still getting bites!
Title: "perked ordnance system"
Post by: Ball on November 16, 2006, 04:34:15 PM
... and they havent even told people about the new arena changes yet. :O :O
Title: "perked ordnance system"
Post by: Overlag on November 16, 2006, 04:35:31 PM
Quote
Originally posted by SlapShot
Here ya go Pyro ...

(http://img.photobucket.com/albums/v411/hells/lala.gif)


like the customer service department in most companies....... oh crap i bit again. :p
Title: "perked ordnance system"
Post by: FBBone on November 16, 2006, 04:43:58 PM
How many perks for TEH NOOKZ ??!!?!?![/I][/B]
Title: "perked ordnance system"
Post by: Overlag on November 16, 2006, 04:49:19 PM
ok.... so i think i getting where this perk ord thing is going....

so for instance the 3 gun La7 will cost perks, the 2 gun version wont.

bomb/rocket ord on a fighter will cost perks.

Bombs on bombers will not?

kinda sounds good.... bombers drop the bombs, not the fighters (ok ok i know the fighters did drop ord but.....lol)
Title: "perked ordnance system"
Post by: Edbert on November 16, 2006, 05:01:39 PM
Quote
Originally posted by Stang
:rofl

Still getting bites!

Yup, and from the usual suspects too.
Title: "perked ordnance system"
Post by: Simaril on November 16, 2006, 05:07:03 PM
Pyro:

That is THE perfect avatar for anyone who has to read our BBS regularly.

(It also would be great for any of the "sky is falling" brigade that shows up after every change, but I digress.)





There IS a small matter of illicit trolling we should be discussing...but never mind.
Title: This says it all
Post by: SKDenny on November 16, 2006, 05:42:22 PM
Quote
Originally posted by Pyro
Lalalalalalalalalalalalalalal a


If you thought HT is paying attention to what you say this is their answer
SKDenny
Title: Re: This says it all
Post by: Edbert on November 16, 2006, 06:52:37 PM
Quote
Originally posted by SKDenny
If you thought HT is paying attention to what you say this is their answer
SKDenny


Quote
from the article posted by Pyro this morning
The Majority Stockholder

Seems to believe that $15 a month buys you a seat on the board of directors. Doesn't realize that a hundred thousand other people are ponying up the same amount.

Sample Quote: "I've e-mailed the developers several times telling them that Fire Paladins should have the axe-throwing skill. They haven't changed it, but they're still taking my money!."

Punishment: Forced to work customer service for an online game company.


Ever consider that they DO pay attention to what you say and simply dismiss it as a bad idea?
Title: "perked ordnance system"
Post by: tce2506 on November 16, 2006, 09:06:52 PM
Sim.. GO BUCKS!
Title: "perked ordnance system"
Post by: E25280 on November 16, 2006, 09:22:55 PM
Quote
Originally posted by Simaril
There IS a small matter of illicit trolling we should be discussing...but never mind.
Not to mention the backseat moderating . . .


OOOOOPS!  :o




:rofl
Title: Re: Re: This says it all
Post by: SKDenny on November 16, 2006, 11:06:25 PM
Quote
Originally posted by Edbert
Ever consider that they DO pay attention to what you say and simply dismiss it as a bad idea?


Haven't sent any suggestions in a long time. I hate wasting my time.

These guys know what they want and that is the way it will be.
At least this time they are telling us a little advance about what they plan to do and that is a step forward
SKDenny
Title: "perked ordnance system"
Post by: Guppy35 on November 16, 2006, 11:23:15 PM
Quote
Originally posted by Ball
They should charge $5.99 for each additional squad member over a 12 player limit too


Whew!  Darn glad the 80th only has 12 :)
Title: "perked ordnance system"
Post by: Sloehand on November 17, 2006, 12:28:27 AM
I'm just curious, but under rule #5 is what kamilyun did considered "trolling"?

Quote
Originally posted by hitech
kamilyun: I am amazed at the number of fish your bait is catching, to bad none are keepers.
Title: "perked ordnance system"
Post by: Sloehand on November 17, 2006, 12:37:24 AM
Quote
Originally posted by Pyro
Every rocket, bomb, and round of ammunition will cost perk points.  The more powerful something is, the more it will cost.  .50 caliber rounds will be a lot cheaper than 20mm rounds, but you do carry a lot more of them.  

Note that if you get shot down you will be charged for all the ordnance that was on the plane.  Another cool thing about this is that if you like the heavy weaponry but aren't such a good shot, you will now be able to buy additional perk points with your credit card so you can always get that extra boost if you really want it.


You are kidding with this aren't you?  While I see the behavioral modification you're working for, you're gonna make people pay more money to gain general firepower equality?  Bad enough, once a pilot earns enough perks he can pretty much stay on top by buying only the best aircraft, now some new guy or lesser pilot might not be able to have even reasonably capable firepower as well.  Rich get richer, and poor get poorer scenario and not just in plane availability, but now if you got the pocketbook to back you up...

Hoping I just took bait on a troll.
Title: "perked ordnance system"
Post by: Ball on November 17, 2006, 01:55:51 AM
Quote
Originally posted by Guppy35
Whew!  Darn glad the 80th only has 12 :)


yes, but the new arena changes mean that no more than 4 of you will be able to fly in the same arena at the same time.  it is being implemented to try and prevent the land grab attitude.
Title: "perked ordnance system"
Post by: tedrbr on November 17, 2006, 02:17:43 AM
Perked Ord?

I've over 3K in buff perks.... how much for the Little Boy Nuke on the top shelf?
Title: "perked ordnance system"
Post by: Kev367th on November 17, 2006, 03:07:25 AM
Quote
Originally posted by Pyro
Kidding aside, perk ordnance is what it sounds like- the ability to charge perks for specific ordnance loadouts.  It means that instead of having the 1C as a separate plane, I can just make 20mm cannons a perked loadout on the 1D and save space.  Beyond that, we could offer up some more exotic weapon choices without fear of them overrunning the arenas or having to add separate planes to do them.  57mm on your Mossie, Tiny Tims on your Corsair, whatever.  We're not going to do nukes so forget about that.  I don't know when this will be done so don't ask.


Thanks Pyro, exactly what I asked for :) .

Bring on the 4x20mm Spit !!!
Title: "perked ordnance system"
Post by: SuperDud on November 17, 2006, 07:28:15 AM
Quote
Originally posted by Sloehand
I'm just curious, but under rule #5 is what kamilyun did considered "trolling"?
AHAHHA :cry
Title: "perked ordnance system"
Post by: Rolex on November 17, 2006, 08:08:59 AM
IM SO ANGERY NOW THAT IM REALY GOING TO QUIT AND YOU GUYS ARE GOING TO BE OUT OF BUSNESS AND HOMELESS. I HAVE MANY FRIENDS WHO I CAN MAKE QUIT TOO SO DONT EVAN THINK ABOUT THIS OR I SWEAR YOUR GONNA REGREAT IT. DONT MAKE ME DUE IT. IM WARNING YOU FOR THE LAST TIME.

YOUR VIOLETING MY FREEDOM TO VULCH AND CHOOCE MY PLANE. i ERNED MY PERKS AND I''LL SUE YOU IF YOU CHANGE THIS. MY BROTHER IN LAW IS A PARALEGEL.
Title: "perked ordnance system"
Post by: Simaril on November 17, 2006, 08:12:45 AM
Quote
Originally posted by Gryffin
Actually I believe the F4U-1C was an F4U-1A with cannons, not a D



You're both right.


The cannon armed wing subassembly was subcontracted. Whenever a batch came in, a sequence of corsairs was pulled to receive the cannon wings. So, late in the war they WERE -1Ds.
Title: "perked ordnance system"
Post by: Simaril on November 17, 2006, 08:14:52 AM
Quote
Originally posted by Sloehand
You are kidding with this aren't you?  While I see the behavioral modification you're working for, you're gonna make people pay more money to gain general firepower equality?  Bad enough, once a pilot earns enough perks he can pretty much stay on top by buying only the best aircraft, now some new guy or lesser pilot might not be able to have even reasonably capable firepower as well.  Rich get richer, and poor get poorer scenario and not just in plane availability, but now if you got the pocketbook to back you up...

Hoping I just took bait on a troll.



So how does that fake nightcrawler taste, SLoe?
Title: "perked ordnance system"
Post by: uberhun on November 17, 2006, 08:20:39 AM
500 perkies carried by the lanc. :O
(http://i72.photobucket.com/albums/i170/Dablues/th133be036.jpg):noid
Title: "perked ordnance system"
Post by: hubsonfire on November 17, 2006, 08:29:31 AM
Quote
Originally posted by Rolex
IM SO ANGERY NOW THAT IM REALY GOING TO QUIT AND YOU GUYS ARE GOING TO BE OUT OF BUSNESS AND HOMELESS. I HAVE MANY FRIENDS WHO I CAN MAKE QUIT TOO SO DONT EVAN THINK ABOUT THIS OR I SWEAR YOUR GONNA REGREAT IT. DONT MAKE ME DUE IT. IM WARNING YOU FOR THE LAST TIME.

YOUR VIOLETING MY FREEDOM TO VULCH AND CHOOCE MY PLANE. i ERNED MY PERKS AND I''LL SUE YOU IF YOU CHANGE THIS. MY BROTHER IN LAW IS A PARALEGEL.



Well, I certainly hope you're all pleased with yourselves. Look how upset you've made poor Rolex.

Sloehand, try reading the rest of the thread for some insight.
Title: "perked ordnance system"
Post by: Boyce on November 17, 2006, 11:30:36 AM
Quote
YOUR VIOLETING MY FREEDOM


I hate it when my freedom is violeted. It's even worse when it's mauved.
Title: "perked ordnance system"
Post by: TW9 on November 17, 2006, 11:47:24 AM
Quote
Originally posted by Edbert
Now THERE'S an idea! We could sell our perks on eGay once they are transferrable too.


its not like other games arent already doing something similar.. i think a lil ingame economy would be interesting

1 aspect i'd like to see is an arena where people risk there perks in duels..
Title: "perked ordnance system"
Post by: whels on November 17, 2006, 01:43:32 PM
i can see perking the guns them selves,  but each bullet? lol  the newbie/avg pilot here hits a staggering 1 to 6%, they will never get enough
perks to load out. the vets here usually hit between 10 to 15%, and they
will even be pressed to keep up the perks for load outs with per bullet cost.




gona reset everyones perk point totals when this comes out to give all a fair shot?
Title: "perked ordnance system"
Post by: Overlag on November 17, 2006, 01:50:57 PM
Quote
Originally posted by TW9


1 aspect i'd like to see is an arena where people risk there perks in duels..


that would be cool..... betting on who wins, and choosing a value of how many perks the winner nicks off the looser......hmmmm

odds could then also build up and even the watchers could bet...hmmmm ;)
Title: "perked ordnance system"
Post by: Airscrew on November 17, 2006, 02:12:19 PM
Quote
Originally posted by Boyce
I hate it when my freedom is violeted. It's even worse when it's mauved.

Mauved,  oh I just hate getting mauved almost as much as getting chartreused
Title: "perked ordnance system"
Post by: Krusty on November 17, 2006, 02:44:00 PM
Thoughts on perking ord etc...


I don't like the direction it's taking. Phasing out all ord in the arena? A separate arena just for bombing? Putting 10 barracks at a large field, doubling the number of ack guns per field? The only thing that's going on is the total elimination of base capture. This is confirmed with the fact that the war is no longer won by reset, but reset at regular intervals (on a timer, if you will).

Why have a map with 100+ fields, if NONE of them will ever change hands?

I don't like the way this is going. It didn't work for Microsoft's Fighter Ace and it won't work here.

As for general perking of armament options, that has some interesting potential. I don't think we'll see 4x20mm spitfires (those were never really used with 4 guns) but we might see things like c-hog guns on the D-hog, or maybe Schrage Muzik guns for the 110G, or quad-303-gun on the lancaster tail. Some interesting options open up. The much-lamented LA7 3-gun package could be suppressed by a large margin, and perhaps the 30mm can be re-added to the 109G-6 but perked (same for gondolas on the 109F-4?).

What I'd like/LOVE to see, possibly perked:

-12x .303 cal guns on the Hurr2C, making a Hurr2B
-2 pods of 2x MG151/20 each for the 190A-5 and A-8 (heavy drag as well)
-extra bomb racks on the later P38s (carrying 4 bombs, sometimes 6)
-if we ever get an Alison P51A, heavily perked 4x20mm option
-50cal option on later spits that still have 4x.303s (9? Nah, 8?)

I'd like to see the malcolm hood on the P51B perked! I'm not kidding, it gives it a huge advantage. If you don't perk it, you get the old greenhouse canopy.
Title: "perked ordnance system"
Post by: Dead Man Flying on November 17, 2006, 02:46:57 PM
:rofl
Title: "perked ordnance system"
Post by: Stang on November 17, 2006, 02:54:33 PM
Bite bite bite!

lolz.

:rofl
Title: "perked ordnance system"
Post by: Airscrew on November 17, 2006, 02:57:00 PM
even with the bait gone they still bite!  :lol
Title: "perked ordnance system"
Post by: Bronk on November 17, 2006, 03:09:39 PM
Sweet jebus, i got to get this bait for the next bass fishing season.


Bronk
Title: Re: Re: Re: This says it all
Post by: Laurie on November 17, 2006, 03:12:29 PM
Quote
Originally posted by SKDenny

At least this time they are telling us a little advance about what they plan to do and that is a step forward
SKDenny


:aok
Title: "perked ordnance system"
Post by: Bronk on November 17, 2006, 03:16:40 PM
Quote
Originally posted by Airscrew
even with the bait gone they still bite!  :lol



LMAO bait ... GONE.
hook.... Torn from the line.

Now the fish are jumping in the boat .



Bronk
Title: "perked ordnance system"
Post by: airspro on November 17, 2006, 03:18:24 PM
Hehe this is way too funny ;)


To "chum" the water some , they gonna have us "pay" for fuel to ya :p

The alt guys need lots they gonna pay the most , and those La guys they burn it fast too . I can hear it now :furious
Title: "perked ordnance system"
Post by: Edbert on November 17, 2006, 03:46:39 PM
Quote
Originally posted by Dead Man Flying
:rofl

Hey kids...RIF...never forget that.
Title: "perked ordnance system"
Post by: Krusty on November 17, 2006, 04:16:05 PM
You seem to think that they were kidding about perking ord. They are not. They've said they will do it with the c-hog weapons on the d-hog. This is what they're going to do.

The JOKE was in how they're going to perk it, and the whole credit card thing.

The idea of perking various weapons loadouts has been requested for many years.
Title: "perked ordnance system"
Post by: roach on November 17, 2006, 04:36:14 PM
I strictly oppose the planned perked ordinance system.  It appears that there is a drive to create a pure "furball" environment as opposed to a diverse full arena war.
Title: "perked ordnance system"
Post by: Krusty on November 17, 2006, 04:39:21 PM
It does indeed appear they are gearing up to eliminate field capture, any type of attacking or bombing, and so on and so forth. "Furballers' paradise" = crappy gameplay.

As for the perked ord, as long as they don't go overboard it should be a welcome addition.
Title: "perked ordnance system"
Post by: Waffle on November 17, 2006, 04:44:27 PM
Then the comment Pyro Made about perking fuel as well....

I think it was something along the lines of increasing fuel burn modidfier, the have any external fuel tanks perked.  So the average fully fueled plane would only be able to fly for an average of  20 mins. if you want to be in the air longer than that - you'd need to purchase DT's for the flight.
Title: "perked ordnance system"
Post by: roach on November 17, 2006, 04:46:58 PM
Bombing is such a significant investment in time that it is already discouraged.  I rarely do any high altitude bombing just because I seek more action.  There are days I just feel like furballing myself.

However, further discouragement from using bombers will be received very unwelcome by the majority of veteran players, I strongly suspect, based on conversations I am already observing in the game text buffer.

I do not believe Hi-Tech's vision for his game matches with the majority of his paying customers.  He may find himself with his ideal game and very low customer census.

If I were Hi Tech, I would side with caution and maximized revenue potential.  People, as a general rule, resist change and not all change is for the best.  

"If it's not broke, don't fix it."

So again, I am strictly opposed to a perk based ordinance system.
Title: "perked ordnance system"
Post by: Captain Virgil Hilts on November 17, 2006, 05:13:53 PM
Quote
Originally posted by Krusty
You seem to think that they were kidding about perking ord. They are not. They've said they will do it with the c-hog weapons on the d-hog. This is what they're going to do.

The JOKE was in how they're going to perk it, and the whole credit card thing.

The idea of perking various weapons loadouts has been requested for many years.


The C hog is a poor example. All they're doing there is eliminating essentially duplicate models. Odds are, you pay the exact same perk to get the 20MM cannons on the D Hog as you do to roll a C Hog now. It means they'll look the same, and may not carry the perk tag in the icon. It's not like they're adding perks to the C Hog it doesn't have on it now.

The same thing can be done with the current LA-7, which in most cases DID NOT have 3 cannons. It had 2 cannons. So they'll have one LA-7, but it'll have two gun load outs, one free, and one perked.

You are also assuming that you "buy" the bombs and that the perks are spent permanently. It might be that you buy the ordnance with perks, and if you don't suicide into some sort of asset in order to kill it, but rather attempt to make a decent drop, you don't lose perks. That may or may not be the case, I'm just saying it might not be nearly so simple as you think it is.

It is possible that the perk ordnance system is intended to do more than one thing. It might reduce the number of separate models in the hangar, and also reduce the amount of suicide griefers flying around making suicide attacks on all sorts of assets.

You really cannot penalize people for getting killed, without making the game unplayable. But you CAN use perks or SOMETHING to make it costly to use ordnance for suicide runs without penalizing people for getting killed.
They might just be perking ordnance to keep people from "wasting" planes and ordnance by taking 3 heavy bombers and crashing into a carrier, or hangars, or GV's. It might just apply to heavy fighters as well.

It sounds like a good idea to me. What would be the drawback to perking ordnance to prevent suicide griefers?
Title: "perked ordnance system"
Post by: Stang on November 17, 2006, 05:14:35 PM
I think a bomb's perk cost should be directly equal to the bomb's poundage.  A 1,000lb bomb should cost 1,000 perks.  Want 8 of them?  8,000.

;)
Title: "perked ordnance system"
Post by: Waffle on November 17, 2006, 05:29:19 PM
Quote
Originally posted by Stang
I think a bomb's perk cost should be directly equal to the bomb's poundage.  A 1,000lb bomb should cost 1,000 perks.  Want 8 of them?  8,000.

;)


yup exactly...
2 perks for round of 50 cal, 3 perk pers round of 20mm, 4 perks for round of 30mm and 5 perk per round of 37 / 40mm.

50 perks per rocket.

20 perks per tank shell.

30 perks per troop your carrying.

20 perk per gv supply you carry

50 perk per feild supply.

you could also start perking engines as well.....

want a twin? that cost you 50 perks for the extra engine.....

Want 4 engines? that's 150 perks. burn one up or lose one....minus 50 perks from your score.
Title: "perked ordnance system"
Post by: Widewing on November 17, 2006, 05:33:54 PM
Why so many are reeled in..... (http://home.att.net/~ww2aviation/Morons.wav)

My regards,

Widewing
Title: "perked ordnance system"
Post by: Ball on November 17, 2006, 05:50:11 PM
Quote
Originally posted by Stang
I think a bomb's perk cost should be directly equal to the bomb's poundage.  A 1,000lb bomb should cost 1,000 perks.  Want 8 of them?  8,000.

;)


i think it should be directly equal to the pilot's poundage too.  upping a fighter for Hub - 300 perks.
Title: "perked ordnance system"
Post by: Stang on November 17, 2006, 06:22:44 PM
Quote
Originally posted by Ball
i think it should be directly equal to the pilot's poundage too.  upping a fighter for Hub - 300 perks.
:rofl
Title: "perked ordnance system"
Post by: Major Biggles on November 17, 2006, 06:26:23 PM
i think radio should be perked. 1000 perks per minute. that way the squeakers will be no problem...
Title: "perked ordnance system"
Post by: Rolex on November 17, 2006, 07:19:35 PM
We interrupt this thread for an important message.

In any population, there exists medians for almost anything, including, say... naivete. Half the population is less naive than the median level, and half is more naive than the median.

The population of the world has more than doubled in the last 40 years. In North America, the population has almost doubled since 1950. That means that there are as many people today who are more naive than the median than all the people who lived in North America when I was born. The numbers are staggering.

You can't walk outside without bumping into a few dozen before you even get to work in the morning.

We now return you to this thread.

;)
Title: "perked ordnance system"
Post by: Major Biggles on November 17, 2006, 07:20:59 PM
Quote
Originally posted by Rolex
We interrupt this thread for an important message.

In any population, there exists medians for almost anything, including, say... naivete. Half the population is less naive than the median level, and half is more naive than the median.

The population of the world has more than doubled in the last 40 years. In North America, the population has almost doubled since 1950. That means that there are as many people today who are more naive than the median than all the people who lived in North America when I was born. The numbers are staggering.

You can't walk outside without bumping into a few dozen before you even get to work in the morning.

We now return you to this thread.

;)



:lol
Title: "perked ordnance system"
Post by: megadud on November 17, 2006, 07:21:27 PM
Quote
Originally posted by Rolex
We interrupt this thread for an important message.

In any population, there exists medians for almost anything, including, say... naivete. Half the population is less naive than the median level, and half is more naive than the median.

The population of the world has more than doubled in the last 40 years. In North America, the population has almost doubled since 1950. That means that there are as many people who are more naive than the median, than all the people who lived in North America when I was born. The numbers are staggering.

You can't walk outside without bumping into a few dozen before you even get to work in the morning.

We now return you to this thread.

;)


:huh

i sho do likes a post'n in da AH forearm wen im boed. :huh
Title: "perked ordnance system"
Post by: airspro on November 18, 2006, 07:25:26 AM
Ya Waffle BAS ;)  Good chum u put out there .


Perks for added range , very good idea . :aok
Title: "perked ordnance system"
Post by: culero on November 18, 2006, 02:10:38 PM
Times like this are why, many many years ago, I mastered the skill of using a throw net :)

culero
Title: "perked ordnance system"
Post by: roach on November 18, 2006, 02:32:19 PM
Quote
Originally posted by culero
Times like this are why, many many years ago, I mastered the skill of using a throw net :)

culero



(http://home.rgv.rr.com/casamyers/crybaby.jpg)

back at ya wiseguy
Title: "perked ordnance system"
Post by: Bronk on November 18, 2006, 02:46:42 PM
Quote
Originally posted by roach
(http://home.rgv.rr.com/casamyers/crybaby.jpg)

back at ya wiseguy




:rolleyes: :confused: :huh



Bronk