Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Warspawn on November 17, 2006, 12:14:05 AM

Title: Please Fix the Corsair Cockpits!
Post by: Warspawn on November 17, 2006, 12:14:05 AM
Hey...

The new cockpit views for the D-hog are poo-poo bad.  Where did they come from?

I'm hoping someone says it was a mistake, and that the old bubble canopy will come back for it and the -1A hog.

Was it really this bad?  I feel I have better field of visions in a B-17's cockpit views than this new one...

Oh...and please let us zoom out so we can see our ammo load and such.  I'm flying with my nose against my sight and it hurts!

*edit* hey..if we have to fly with that huge armor plate behind us, eliminate pilot wounds from MG ammo from the rear...
Title: Please Fix the Corsair Cockpits!
Post by: Kweassa on November 17, 2006, 12:18:54 AM
Coming from 109s and 190s, the F4U views are lovely for me.
Title: Please Fix the Corsair Cockpits!
Post by: Ball on November 17, 2006, 01:57:18 AM
we need a shift f1 command which makes the cockpit disappear and the flight details are displayed on a HUD :furious :furious
Title: Please Fix the Corsair Cockpits!
Post by: Warspawn on November 17, 2006, 01:59:49 AM
No Ball, that would be just like you flying your IL2 as a fighter with F3 view!
Title: Please Fix the Corsair Cockpits!
Post by: Ball on November 17, 2006, 02:07:22 AM
Great idea!!!!!!!!!!! fighters with f3 view!!!

good thinking warspawn!
Title: Please Fix the Corsair Cockpits!
Post by: cav58d on November 17, 2006, 02:19:28 AM
Warspawn I know what you mean...Both ammo and airspeed indicator cannot be fully seen right now...

Was the corsairs read view that bad?  Was the head plate that big and obstructing?
Title: Please Fix the Corsair Cockpits!
Post by: Hajo on November 17, 2006, 03:02:59 AM
suggestion...can use down arrow to move back farther from gauges.

Change your head postion......to shoot zoom in on site.

I did this and have the zoom toggled on my Combatstick.

Works well
Title: Please Fix the Corsair Cockpits!
Post by: B@tfinkV on November 17, 2006, 03:24:11 AM
:D fuball




the Corsair cockpit looks fantastic, i'm astounded that peopl could dislike such a great update.

the !A is a monster.
Title: Please Fix the Corsair Cockpits!
Post by: Kweassa on November 17, 2006, 03:42:19 AM
Quote
Was the corsairs read view that bad? Was the head plate that big and obstructing?


 Considering there shouldn't be any ammo counters in the first place, the small inconveniency of having to press two keys successively to turn the head a bit to look at the guages, shouldn't be that much of a problem.
Title: Please Fix the Corsair Cockpits!
Post by: Warspawn on November 17, 2006, 03:49:43 AM
Quote
Originally posted by Hajo
suggestion...can use down arrow to move back farther from gauges.

Change your head postion......to shoot zoom in on site.

I did this and have the zoom toggled on my Combatstick.

Works well


Comming from someone who obviously hasn't flown the new and improved corsair -D and -1A.

Sigh...why post about this when you haven't tried it?

You can't move back far enough to view most of your gages.

Try it and come back and post man...
Title: Please Fix the Corsair Cockpits!
Post by: Rolex on November 17, 2006, 04:33:28 AM
Use Page Up or Down to adjust Airspeed Indicator and/or ammo counter view to your liking. While I'd like to be able to move eyepoint back just a little, it doesn't mean that it was possible to sink your head into the armor plate in the aircraft. I'd be willing to bet HTC already considered this, as they usually do.

I think they look superb.
Title: Please Fix the Corsair Cockpits!
Post by: Warspawn on November 17, 2006, 04:54:56 AM
Guess it's all good.  Maybe we got an earlier version of the -1A or something.  I'll adapt and enjoy the ride!  Thanks for doing it!

Also, this version had a clear-view canopy that in itself improved the pilot’s fields of vision but, more importantly, had a domed top that allowed the seat to be raised by some 7 in (0.18 m) for a useful improvement in the pilot’s forward fields of vision. Also, a pneumatic rather than solid tire on a heightened tailwheel unit was introduced, that effectively lowered the nose, and a small spoiler was added on the leading edge of the starboard wing. The 862nd F4U-1A introduced another upgraded feature in the form of 1 × Pratt & Whitney R-2800-8W radial with a water-injection capability that boosted maximum power to 2,250 hp (1.678 kW).
Number built: 2,066


Saxman found that.  I guess I was hoping for the bubble canopy to remain for the D and be on the -1a version here....
Title: Please Fix the Corsair Cockpits!
Post by: Hajo on November 17, 2006, 05:20:01 AM
Warspawn look at my sorties...flown it several times.

Map lookdown also....and don't be a ******* when someone tries to help.
Title: Please Fix the Corsair Cockpits!
Post by: whels on November 17, 2006, 06:53:17 AM
Quote
Originally posted by cav58d
Warspawn I know what you mean...Both ammo and airspeed indicator cannot be fully seen right now...

Was the corsairs read view that bad?  Was the head plate that big and obstructing?


from defualt view i can see speed and ammo, dont know why some cant,
maybe resolution has something to do with it?

and view from F4Us is fine, just move your head using arrow keys, i have no trouble spots.
Title: Please Fix the Corsair Cockpits!
Post by: whels on November 17, 2006, 06:54:37 AM
Quote
Originally posted by Warspawn
Comming from someone who obviously hasn't flown the new and improved corsair -D and -1A.

Sigh...why post about this when you haven't tried it?

You can't move back far enough to view most of your gages.

Try it and come back and post man...


i can see all the guages from defualt view position.
Title: Please Fix the Corsair Cockpits!
Post by: HomeBoy on November 17, 2006, 07:18:53 AM
Hmmm.  I don't understand this thread.  I think the hog cockpits are beautiful.  I don't have any trouble seeing the instruments.  I'm a TIR user.  Maybe that's the difference??  It took me a while to find the trim indicators but other than that, I love em.  I'm looking forward to all the cockpits being cleaned up like this.

...And that 1A is a sweet ride!
Title: Please Fix the Corsair Cockpits!
Post by: Wolf6of9 on November 17, 2006, 07:43:07 AM
i really like the new view. cockpit looks great. dont change a thing fellas!
Title: Please Fix the Corsair Cockpits!
Post by: Flayed1 on November 17, 2006, 07:56:56 AM
I think they look good.  Only problem I have is I cant see the lower ammo counter.  This wouldn't be much of a problem except that is the one that shows bombs and when I'm in the middle of a fight I like to glance to make certain that I have changed back to guns.. I really don't wish to take my hands off the controlls at times like this to mess with views...

 Trying to figure out what button to change on my X52 to map forward down to.... :)

  Oh at least you can see well in the F4U-4 I love that thing even more now than I did befor.
Title: Please Fix the Corsair Cockpits!
Post by: Simaril on November 17, 2006, 08:07:06 AM
Flayed:

I set my throttle mini-mouse to button emulation, and then

up ---> page up (to raise seat)
forward -->  move seat forward
back ---> move seat back
down ---> look down modifier


I use the first three to move views around framing while HOTAS, and the downward look to see lower gauges -- but also to scan for enemies from external view while I'm buffing .  Since I dont ahve a button set to page down, I just use the view hat to reset all the siding  to a standard view direction.






PS Love my 52!
Title: Please Fix the Corsair Cockpits!
Post by: Quah! on November 17, 2006, 09:26:40 AM
LOL Wahhh - I almost blew a load the first time I upped in the Hog yesterday.

====  HTC Great job.  I actually felt like I was sitting in hog old canopy was no where near that feeling.  Suck it up warspam!  Easy mode is gone.
Title: Please Fix the Corsair Cockpits!
Post by: Flayed1 on November 17, 2006, 09:29:01 AM
Well after messing about I turned my small rotary into bands and set it up to look forward down and page down... Works well. :)   Then I discovered that hunching down in your seat dosn't seem to effect the gun sight as long as you keep it on the glass.. Never realised this befor because I never had a need to change from default height in the seat LOL. So as long as ya don't mind siting lower in your seat, gauge and ammo count visibility is fine :)
Title: Please Fix the Corsair Cockpits!
Post by: fuzeman on November 17, 2006, 09:31:49 AM
Anyone notice the trim tabs, specifically aileron, that move around? :)
Title: Please Fix the Corsair Cockpits!
Post by: whels on November 17, 2006, 09:32:10 AM
here is a pic of what i see from F4U-1A  @ defualt position. the only thing i cant see is engine Temp and Oil pressure.  view is basicly same in all the F4Us.

(http://img294.imageshack.us/img294/254/f4u1aci2.th.png) (http://img294.imageshack.us/my.php?image=f4u1aci2.png)
Title: Please Fix the Corsair Cockpits!
Post by: Rolex on November 17, 2006, 09:40:24 AM
Your view settings didn't change with the new cockpits. Some people may have elevated their view in the old cockpits to move the gunsight and try to sneak a peek over the nose. Hit the Home button, and I think you'll see the gauges like in whels' photo.
Title: Please Fix the Corsair Cockpits!
Post by: Squire on November 17, 2006, 09:44:05 AM
The views are very nice, you just need to sit down and customize them with the arrow keys, and then save them with F10.
Title: Please Fix the Corsair Cockpits!
Post by: Soulyss on November 17, 2006, 09:56:30 AM
Interesting Whels, that is more than I got in the default view, what resolution are you running at?

The bottom of the speed dial is chopped off on my screen when I flew it, I tapped pagedwn and I could see enough of it to check airspeed at a glance while still giving me suitible view over the nose.
Title: Please Fix the Corsair Cockpits!
Post by: Widewing on November 17, 2006, 10:16:33 AM
It's easy enough to adjust your view to see the instruments....

Resolution is set at 1280 x 1024.

(http://home.att.net/~ww2aviation/F4U-1A-Cockpit.jpg)

My regards,

Widewing
Title: Please Fix the Corsair Cockpits!
Post by: Pyro on November 17, 2006, 10:38:06 AM
Another thing to consider when adjusting your head position is that you actually have two forward views and each one can be mapped to a separate head position.  One forward view is the default view that you get when no view keys are being used and the other is when you press the forward view key.  So you can map one of your forward views with a high viewing position to give you a good view for gunnery and map the other forward view in a lower position to give you a good view of the instruments.
Title: Please Fix the Corsair Cockpits!
Post by: whels on November 17, 2006, 11:04:30 AM
Quote
Originally posted by Soulyss
Interesting Whels, that is more than I got in the default view, what resolution are you running at?

The bottom of the speed dial is chopped off on my screen when I flew it, I tapped pagedwn and I could see enough of it to check airspeed at a glance while still giving me suitible view over the nose.


i run @ 1280 x 1024 on a 19" LCD, and a 7800GTX video card
Title: Please Fix the Corsair Cockpits!
Post by: Soulyss on November 17, 2006, 11:36:17 AM
Ahh that explains it I'm running 1280 x 960 (if I remember right)
Title: Please Fix the Corsair Cockpits!
Post by: Brooke on November 17, 2006, 12:32:47 PM
Yep, no problem here either with default forward view.  I have a standard 4:3 ratio screen.

If anything, view seems better now than it used to be for the F4U-1 -- I feel that I can see more over the nose than I used to be able to do.
Title: Please Fix the Corsair Cockpits!
Post by: Mr No Name on November 17, 2006, 02:02:07 PM
Fly 109s and 190s awhile.... you'll beg for a corsair view! lol
Title: Please Fix the Corsair Cockpits!
Post by: calan on November 17, 2006, 03:12:46 PM
Quote
Originally posted by Soulyss
Ahh that explains it I'm running 1280 x 960 (if I remember right)


Skuzzy can explain this better, but basically there is a limitation with DirectX that limits the FOV (field of view) to 90 degrees. Since the 4:3 aspect resolutions (like 1280 x 1024) are already at 90 degrees, switching to a 16:9 aspect resolution means that part of the top and bottom of the views are "chopped" off when the image fills the screen. (the only other option would be to "stretch" the left/right edges like wide zoom on HDTV does).

Either run at a 4:3 aspect resolution, or buy a TrackIR and it's not an issue.

(I received my TrackIR yesterday and have no idea how I've ever flown a flight sim without one.  ;) )
Title: Please Fix the Corsair Cockpits!
Post by: Warspawn on November 17, 2006, 03:15:29 PM
Quote
Originally posted by Mr No Name
Fly 109s and 190s awhile.... you'll beg for a corsair view! lol


True, lol!!  I said the exact same thing to some squaddies last night, hah!

I did what Hajo and Wide said and just adjusted the seat downwards til I could see the lower ammo counter and tell whether I'm dropping my fuel tank or firing the mg's and it's good enough.  I feel like it defeats the purpose of having the extra-high canopy in the bird though; wasn't that specifically designed to lift the pilot higher up in his view for better visibility over the nose of the a/c?  Maybe I can switch one of my buttons around on my joystick to the 8+0 view and still get the advantage of the high seat.

Guess I just got spoiled from the old D's views...still hella fun to fly.  Fun to see so many people in them too!  Thanks again!  Really makes me look forward to what's comming next!

*edit* Calan I hear ya!  I've wanted one for years and I keep leaving the website up on my wife's PC when she gets up :D   Track IR and the new Saitek pedals should be a very nice birthday present this month on the 24th :aok
Title: Please Fix the Corsair Cockpits!
Post by: moneyguy on November 17, 2006, 05:16:15 PM
my corsiar's rear view is fine
Title: Please Fix the Corsair Cockpits!
Post by: Gryffin on November 17, 2006, 06:49:24 PM
Quote
Originally posted by calan
Skuzzy can explain this better, but basically there is a limitation with DirectX that limits the FOV (field of view) to 90 degrees. Since the 4:3 aspect resolutions (like 1280 x 1024) are already at 90 degrees, switching to a 16:9 aspect resolution means that part of the top and bottom of the views are "chopped" off when the image fills the screen. (the only other option would be to "stretch" the left/right edges like wide zoom on HDTV does).


This gave me an idea ... I have dell monitors that have a native resolution of 1600 x 1200 that can be physically rotated 90 degrees so that they are taller than they are wide. I tried manually editing the resolution in the AH config file, and sure enough it works. This is awesome for seeing further ahead during a turning fight .... muhahahahah! :)

This resized screenshot was originally taken at 1200 x 1600:

(http://www.onpoi.net/ah/pics/users/1051_1163810861_12x16forthewin.resized.jpg)
Title: Please Fix the Corsair Cockpits!
Post by: Stang on November 17, 2006, 07:13:00 PM
Oh now that is mac daddy pwn Gryffin.

:eek:
Title: Please Fix the Corsair Cockpits!
Post by: blutic on November 17, 2006, 07:17:58 PM
My plane has gone from being "Big Blue" to Ugly Betty.
HTC< go mess with the P-38's or better yet the LA-7's
Title: Please Fix the Corsair Cockpits!
Post by: Rolex on November 17, 2006, 07:36:30 PM
If you're using a non-traditonal (non 4:3) screen aspect, you have to expect some limitation in POV. That is something you have chosen to compromise, not a limitation of the game.
Title: Please Fix the Corsair Cockpits!
Post by: Kurt on November 18, 2006, 12:38:40 AM
My memory is that most Corsair pilots couldn't see six... Check six just means 'TURN'.

If you're in a hog and someone got behind you, you goofed.
Title: Please Fix the Corsair Cockpits!
Post by: stantond on November 18, 2006, 07:27:12 AM
There is a F4U-1D at the Hampton Air & Space museum.  On that F4U-1D is a rear view mirror located on the top of the canopy.  It seems some innovative pilots and ground crews figured out how to get around the poor rear view.  Otherwise, you can't see anything behind you in a RL F4U-1 no matter how you crank your head.

I've seen similar mirrors on a Spitfire (not sure what version) at the Simithsonian institute.  Not that putting rear view mirrors in AH would be good, but people have worked this 'problem' before.  I think the cockpit views are fine (I use 1280x1024 resolution).  


Regards,

Malta
Title: Please Fix the Corsair Cockpits!
Post by: whels on November 18, 2006, 11:20:43 AM
Quote
Originally posted by stantond
There is a F4U-1D at the Hampton Air & Space museum.  On that F4U-1D is a rear view mirror located on the top of the canopy.  It seems some innovative pilots and ground crews figured out how to get around the poor rear view.  Otherwise, you can't see anything behind you in a RL F4U-1 no matter how you crank your head.

I've seen similar mirrors on a Spitfire (not sure what version) at the Simithsonian institute.  Not that putting rear view mirrors in AH would be good, but people have worked this 'problem' before.  I think the cockpit views are fine (I use 1280x1024 resolution).  


Regards,

Malta


one famous ww2 Ace, said about mirrors.  "If u saw the the enemy plane in the mirror, it was too  late."

Hartman said it i think.
Title: Please Fix the Corsair Cockpits!
Post by: Westy on November 18, 2006, 11:41:03 AM
"we need a shift f1 command which makes the cockpit disappear and the flight details are displayed on a HUD"


 Yeah yeah yeah!   Along with hidden quad damage power ups, floating life-recharge spheres and invisibility orbs too!
Title: Please Fix the Corsair Cockpits!
Post by: ujustdied on November 18, 2006, 01:40:16 PM
Quote
Originally posted by Westy
"we need a shift f1 command which makes the cockpit disappear and the flight details are displayed on a HUD"


 Yeah yeah yeah!   Along with hidden quad damage power ups, floating life-recharge spheres and invisibility orbs too!




 heheh lol :rofl :rofl  

but ya the cockpit looks great, my dad told me that the cockpits looks just like real ones.

WTFG hitech thanks a lot.
Title: Please Fix the Corsair Cockpits!
Post by: SirLoin on November 18, 2006, 05:05:29 PM
I cannot see the airspeed guage in f4u1a after 200mph..And the pilot will not move back 1 inch so i can save the head position..I have to use the move down command in flight if i want to see my airspeed.

Please fix.

Title: Please Fix the Corsair Cockpits!
Post by: moneyguy on November 19, 2006, 11:11:24 AM
i have two buttons mapped on my stick, one that moves your head up, the other to move down. then i hit my hat switch to make it how it was.
Title: Please Fix the Corsair Cockpits!
Post by: weazely on November 19, 2006, 03:32:26 PM
i use to fly the 1d because it was easy to see out the front of it and i know looking back on ur six was hard but with a little ajusting it wasnt bad
but now that the f4u1d is like a 109 i havent flown it ....ya so please fix them HiTech

 my thoughts
Title: Please Fix the Corsair Cockpits!
Post by: Enduro on November 19, 2006, 07:29:37 PM
Quote
Originally posted by whels
here is a pic of what i see from F4U-1A  @ defualt position. the only thing i cant see is engine Temp and Oil pressure.  view is basicly same in all the F4Us.

(http://img294.imageshack.us/img294/254/f4u1aci2.th.png) (http://img294.imageshack.us/my.php?image=f4u1aci2.png)


Lucky you.  That's not what I see in my default setting.  1/2 the altimeter is chopped off, and I can't move backwards to fix it.
Title: Please Fix the Corsair Cockpits!
Post by: WilldCrd on November 20, 2006, 09:03:04 AM
i have no problem seeing all the gauges and ammo counters
also i have decent veiws to the right and left rear.
not great but they are definatly workable.
as for not seeing the gauges try increasing your scrren size
mine is at 1280x1024. Makes a HUGE difference
Title: Please Fix the Corsair Cockpits!
Post by: Enduro on November 20, 2006, 09:37:36 AM
Quote
Originally posted by WilldCrd
mine is at 1280x1024. Makes a HUGE difference


Eh, I may try that later this week, but changing the screen resolution may present other problems.  I'm sure there was a reason why I've flown the last several years at the current settings.

IMO, this problem with the gauges is a flaw that needs to be fixed so that it works properly at all screen resolutions.  I hope HTC is willing to understand that.
Title: Please Fix the Corsair Cockpits!
Post by: Mace2004 on November 20, 2006, 10:38:15 AM
Quote
Originally posted by Gryffin
This gave me an idea ... I have dell monitors that have a native resolution of 1600 x 1200 that can be physically rotated 90 degrees so that they are taller than they are wide. I tried manually editing the resolution in the AH config file, and sure enough it works. This is awesome for seeing further ahead during a turning fight .... muhahahahah! :)

This resized screenshot was originally taken at 1200 x 1600:

(http://www.onpoi.net/ah/pics/users/1051_1163810861_12x16forthewin.resized.jpg)


Now that's an idea.  I'm gonna give it a shot.  To edit the config file you just open it with notpad or other WP software and type in the new numbers right?
Title: Please Fix the Corsair Cockpits!
Post by: hubsonfire on November 20, 2006, 11:17:14 AM
Quote
Originally posted by Enduro
Lucky you.  That's not what I see in my default setting.  1/2 the altimeter is chopped off, and I can't move backwards to fix it.


Okay, now I'm going to be a smartass. The altimeter is, physically, the highest guage on the IP. It is not even remotely close to cut off.
Title: Please Fix the Corsair Cockpits!
Post by: Gryffin on November 20, 2006, 11:59:37 AM
Quote
Originally posted by Mace2004
Now that's an idea.  I'm gonna give it a shot.  To edit the config file you just open it with notpad or other WP software and type in the new numbers right?


Yep, that's what I did. You are supposed to be able to do it within the AH video setup section, but I couldn't get that to work for me at all. If I had the monitor turned sideways AH wouldn't start at all, and if I had it turned normally then 12x16 wasn't a selectable option, so manual editing is the only way to go.

The only catch is that the monitor has to already be turned sideways and ready to go before you fire up AH with the new settings, or it will hang. I also had some issues with closing AH, it didn't want to put the desktop back to the proper resolution.

Lastly, my frame rate seems a lot lower in this mode, I am wondering if my vid card supports hardware acceleration for this resolution.
Title: Please Fix the Corsair Cockpits!
Post by: jon on November 20, 2006, 12:16:14 PM
Quote
Originally posted by WilldCrd
i have no problem seeing all the gauges and ammo counters
also i have decent veiws to the right and left rear.
not great but they are definatly workable.
as for not seeing the gauges try increasing your scrren size
mine is at 1280x1024. Makes a HUGE difference

that cured my probs thx willcrd
Title: Please Fix the Corsair Cockpits!
Post by: Enduro on November 20, 2006, 07:46:23 PM
Quote
Originally posted by hubsonfire
Okay, now I'm going to be a smartass. The altimeter is, physically, the highest guage on the IP. It is not even remotely close to cut off.


lol.  I'm sorry.  I rushed through the post...I meant the speed indicator.   :)
Title: Please Fix the Corsair Cockpits!
Post by: Warspawn on November 20, 2006, 10:19:48 PM
All fixed now, thanks HT!!