Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Enduro on November 19, 2006, 04:23:18 PM

Title: F4U's Gauges
Post by: Enduro on November 19, 2006, 04:23:18 PM
I'm hoping that it's just a bug in that only 1/2 of the gauges in the lower row are visible.   :huh   HTC, please tell us that the pilot's had will be pulled back enough to read the gauges.

I don't have room on my joystick for another button/view setting.
Title: F4U's Gauges
Post by: Kermit de frog on November 19, 2006, 05:09:35 PM
Just move your head further back and press the F10 key to save your new default head postion.
Problem solved?
Title: F4U's Gauges
Post by: Enduro on November 19, 2006, 05:22:51 PM
Quote
Originally posted by Kermit de frog
Just move your head further back and press the F10 key to save your new default head postion.
Problem solved?


Tried that.  The pilot's view ("head") didn't move back.  Did it work for you?
Title: F4U's Gauges
Post by: Rolex on November 19, 2006, 06:02:38 PM
Quote
Originally posted by Kermit de frog
Just move your head further back and press the F10 key to save your new default head postion.
Problem solved?


Nope. Problem still there because you can't move head position back from default in it, Kermit. You have to lower your head position a little if you want to see the bottom gauges fully. Doesn't mean you have to leave you head position there all the time, only if you need to look at them.
Title: F4U's Gauges
Post by: Zanth on November 19, 2006, 06:09:17 PM
http://www.flyaceshigh.com/forums/showthread.php?threadid=192409
Title: F4U's Gauges
Post by: Enduro on November 19, 2006, 06:12:03 PM
Quote
Originally posted by Zanth
http://www.flyaceshigh.com/forums/showthread.php?threadid=192409


I've been too lazy today to read that whole thread, and I didn't want my request to get burried in a big pile.  ;)
Title: F4U's Gauges
Post by: StarOfAfrica2 on November 19, 2006, 06:49:04 PM
Shame becuase it would have answered your question without you even having to ask it.
Title: F4U's Gauges
Post by: Enduro on November 19, 2006, 07:31:14 PM
Quote
Originally posted by StarOfAfrica2
Shame becuase it would have answered your question without you even having to ask it.


Or, not.
Title: F4U's Gauges
Post by: Kermit de frog on November 19, 2006, 07:53:13 PM
Quote
Originally posted by Rolex
Nope. Problem still there because you can't move head position back from default in it, Kermit. You have to lower your head position a little if you want to see the bottom gauges fully. Doesn't mean you have to leave you head position there all the time, only if you need to look at them.


Rgr.  I'm glad I use TIR.  I was hoping it was an easy fix.
Title: F4U's Gauges
Post by: Saxman on November 19, 2006, 10:41:50 PM
I have another question about the F4U cockpits.

I was curious where this part came from (highlighted in red):

(http://saxman.xwlegacy.net/AcesHigh/F4UBars.jpg)

as that heavy extra framing isn't visible in any pic I've ever seen of the Corsair's canopy (internal and external).
Title: F4U's Gauges
Post by: Waffle on November 20, 2006, 12:07:44 AM
They hung armored glass in front.
Title: F4U's Gauges
Post by: Saxman on November 20, 2006, 12:10:38 AM
My understanding was that's the angled piece of glass the gunsight was reflected on You can see that it's hung at an angle from the top of the canopy frame. The frame that I highlighted is an ENTIRELY different structure.
Title: F4U's Gauges
Post by: Waffle on November 20, 2006, 12:13:10 AM
nope - the armored glass was about 2- 2 1/2" thick... the reflector glass isn't armored.
Title: F4U's Gauges
Post by: Enduro on November 20, 2006, 03:03:15 AM
Personally, I don't mind the tighter feel of the new F4U cockpits.  But, I'm pretty sure that the pilot was able to see more than 1/2 his altimeter and other gauges; therefore, I'd like to see the pilot's head come back enough to allow for this.
Title: F4U's Gauges
Post by: Viking on November 20, 2006, 03:07:14 AM
The pilot could look down, just like you have to do now. :)
Title: F4U's Gauges
Post by: Kweassa on November 20, 2006, 04:48:59 AM
Quote
The pilot could look down, just like you have to do now.


 *Chuckles* Good one Vik.
Title: F4U's Gauges
Post by: Enduro on November 20, 2006, 09:24:53 AM
Quote
Originally posted by Viking
The pilot could look down, just like you have to do now. :)


I guess you missed the part where I said that I don't have an extra button or switch on which I can program the "look down" function.  And, it's kind of tough to fumble around for the right keys on the keypad to check my airspeed during a fight.

So many wanna-be-smart arses in this community.

Like it or not, it's my opinion that the current setup is a flaw.  And, in my opinion, HTC ought to consider fixing it.  Therefore, I opened this thread to present the idea to HTC.  HTC hasn't deleted the thread; so, I'm going to guess they're at least listening w/out being a smart arse about it.
Title: F4U's Gauges
Post by: hubsonfire on November 20, 2006, 09:39:31 AM
If you lack an extra button or switch, just use the default keyboard mapping for changing the head position, or using mouselook, or panning down, or maybe even changing game settings, or not flying purely off your instruments?

I'm not trying to be a smart ass, but there are numerous planes where all of the guages aren't visible all the time in the default head positions. Maybe a little flexibility here is a good thing?
Title: F4U's Gauges
Post by: Enduro on November 20, 2006, 07:56:58 PM
Quote
Originally posted by hubsonfire
If you lack an extra button or switch, just use the default keyboard mapping for changing the head position, or using mouselook, or panning down, or maybe even changing game settings, or not flying purely off your instruments?

I'm not trying to be a smart ass, but there are numerous planes where all of the guages aren't visible all the time in the default head positions. Maybe a little flexibility here is a good thing?


I hear what you're gettin' at, hubs.  :)  

Off the top of my head, though, I don't remember one aircraft that has a critical gauge, like the airspeed indicator, chopped in half.  

Some have suggested changing the screen resolution, but that creates other problems (ie: far more difficult to see other aircraft because they're too small, bad FR's, etc.).

I honestly don't see why everyone is so quick to jump in HT's corner on this one.  lol.  For all we know, HT may have looked at this thread, checked the F4U cockpit and said, "oOPs...we screwed up!  Let's get it fixed in the first patch."
Title: F4U's Gauges
Post by: hubsonfire on November 20, 2006, 10:25:48 PM
Apparently I'm a little more flexible with regards to guages than HT is. ;)
Title: F4U's Gauges
Post by: Enduro on November 21, 2006, 01:48:03 AM
HTC,
Thanks for the quick patch to fix the gauges.  Looks great.

By the way, the movable trim tabs are cool.  I also like the trim setting indicators on the F4U's dash, as well.  

Should be a fun holiday weekend ahead in our new Hogs.  
Title: Re: F4U's Gauges
Post by: DYNAMITE on November 21, 2006, 10:35:52 PM
Quote
Originally posted by Enduro
I'm hoping that it's just a bug in that only 1/2 of the gauges in the lower row are visible.   :huh   HTC, please tell us that the pilot's had will be pulled back enough to read the gauges.

I don't have room on my joystick for another button/view setting.


I didn't take the time to read every post... so if it's been covered then sorry...
but try this-

press the look down key and look forward key at the same time (0 and 8 i believe)

good luck...
:aok
Title: Re: Re: F4U's Gauges
Post by: Enduro on November 22, 2006, 04:59:39 AM
Quote
Originally posted by DYNAMITE
I didn't take the time to read every post... so if it's been covered then sorry...
but try this-

press the look down key and look forward key at the same time (0 and 8 i believe)

good luck...
:aok


HTC fixed the flaw with the F4U cockpit with patch 2.  Thanks.