Aces High Bulletin Board

Help and Support Forums => Help and Training => Topic started by: MotorOil1 on November 21, 2006, 04:26:58 PM

Title: GV sighting distance
Post by: MotorOil1 on November 21, 2006, 04:26:58 PM
Since coming back to AH I've noticed you can't see a GV util it's too late.  Is there any better graphics setting to use that lets the GVs pop up a little sooner?  Even on the wide open airfield I don't see the GVs until about D1.5 or 1.0 by then if you're on a dive run to get the GV's its too late to adjust.  So far I've been doing a flyby, sight the the vehicle, hope it doesn't move and then come back around to pickle the bomb.  

Am I missing something with my graphics settings or is this the way it is.  You use to be able to see a dot, but now you don't get the dot until you see the tag.  At least that's what I've been experiencing.
Title: GV sighting distance
Post by: aqhawasi on November 21, 2006, 05:05:49 PM
This tends to happen when GVs are "hiding" amongst the trees and foliage.  However, out in the open, you should be able to see them from a bit more futher out.  Try setting full visual range using Shift + 1 (the settings, by default, go from Shift +1 to Shift + 3).
Hopefully this helps.

Peru
Title: GV sighting distance
Post by: Blooz on November 21, 2006, 05:07:15 PM
Shift -F1 = Full range visibility

Shift F2 = Medium range

Shift F3 = Short range


Play with those settings. Hopefully you were set to medium or short and this will fix you right up.
Title: GV sighting distance
Post by: NOT on November 21, 2006, 06:39:54 PM
icon range is 1.5k for gvs on, although u should see their dot from much further. like peru stated, if they r hiding in trees it will be much closer. just the way the game is.
Title: GV sighting distance
Post by: Virage on November 21, 2006, 07:22:54 PM
shift + f4 = ground view
Title: GV sighting distance
Post by: Kermit de frog on November 21, 2006, 08:42:05 PM
1 + 1 = 2
Title: GV sighting distance
Post by: BaldEagl on November 22, 2006, 09:32:40 AM
Make sure ground detail is set at 3 miles.  You'll see the dots unless they're hiding but even then you'll find them.
Title: GV sighting distance
Post by: bj229r on November 23, 2006, 10:51:55 AM
Quote
Originally posted by BaldEagl
Make sure ground detail is set at 3 miles.  You'll see the dots unless they're hiding but even then you'll find them.


Thats the biggest thing-- at default, tanks can kill you at 2k, out in the open, and ya cant see them
Title: GV sighting distance
Post by: MotorOil1 on November 29, 2006, 01:15:38 PM
Thanks all, much better.
Title: GV sighting distance
Post by: MotorOil1 on November 29, 2006, 01:16:27 PM
P.S.  If I can only remember where the VH is now on the airfields I can take it out before it becomes a problem!
Title: GV sighting distance
Post by: Schatzi on November 29, 2006, 01:57:14 PM
Quote
Originally posted by MotorOil1
P.S.  If I can only remember where the VH is now on the airfields I can take it out before it becomes a problem!



Right click your clipboard (map) and select clipboard maps - you get maps for every field type/strat target.

(If you put a .bmp file into your c:}\Programs\HTC\Aces High II\maps folder you can view it from in game as well)


Also, on the Trainer Corps Homepage (http://trainers.hitechcreations.com) you can find links clipboard maps in a printable version.






PS: They are not updated for the new autoack layout yet, though.
Title: GV sighting distance
Post by: Wizer on November 30, 2006, 07:33:13 AM
Quote
Originally posted by Blooz
Shift -F1 = Full range visibility

Shift F2 = Medium range

Shift F3 = Short range


Play with those settings. Hopefully you were set to medium or short and this will fix you right up.


When in Ground Vehicles use Shift F4, it will give you Ground Vision