Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Ball on November 27, 2006, 01:28:22 PM

Title: Numbers ENY idea
Post by: Ball on November 27, 2006, 01:28:22 PM
how about... ENY effects troops...  so if one country has too many players, they have to pay perks for M3 or C47.  The higher the number, the more the M3 / C-47 costs?

would help limit the land grab vs undefended countries brigade

alternatively, you could do it so that the higher the numbers on your country, the less troops your m3/goon carries.  So it will require more sorties to take a base.
Title: Numbers ENY idea
Post by: Bronk on November 27, 2006, 01:36:48 PM
This would be in addition to the current eny set up ?
If so then yes . More troops needed to take map room or less troops carried in transports.

Ohh and whats with the constructive post. :furious
Quit screwing up the perceived BK image dang it.
 :D



Bronk
Title: Numbers ENY idea
Post by: TW9 on November 27, 2006, 01:38:58 PM
i think its stupid
Title: Numbers ENY idea
Post by: Ball on November 27, 2006, 01:41:23 PM
Deleted
Title: Numbers ENY idea
Post by: TW9 on November 27, 2006, 01:44:00 PM
you're right
Title: Numbers ENY idea
Post by: 2Slow on November 27, 2006, 02:00:33 PM
If you want to win, then organize ones forces.

When I enter an arena and one of the other countries is winning I look upon it as a challenge to interdict their efforts.

Frankly, this game is becoming less fun for me.  If it were not for my squadron mates in the Skyknights and the comoraderie we share, I would have quit with the multiple MA concept.
Title: Numbers ENY idea
Post by: NoBaddy on November 27, 2006, 02:28:09 PM
Quote
Originally posted by 2Slow
If you want to win, then organize ones forces.

 


Oh my, the evil "O" word. If I'm having fun...I win!! :D
Title: Numbers ENY idea
Post by: Yukon on November 27, 2006, 02:53:42 PM
:lol :lol
Title: Numbers ENY idea
Post by: Ball on November 27, 2006, 03:37:47 PM
Quote
Originally posted by Ball
Deleted


just to clarify.... tw-whine is an old friend, and i was only joking.
Title: Numbers ENY idea
Post by: TW9 on November 27, 2006, 05:40:26 PM
Quote
Originally posted by Ball
Deleted


buuuwahahaha!
Title: Numbers ENY idea
Post by: FBplmmr on November 27, 2006, 05:46:10 PM
Thats an excellent idea...maybee even customized so it takes more troops to take a low numbers country field to make it harder to attack the little guy on the block.


so if
the Az have 40
  the bz have 40
and the cz have 5

it takes troops to take a Cz base

but a normal number of troops to take a Az or Bz base:)
Title: Numbers ENY idea
Post by: 2Slow on November 27, 2006, 08:27:47 PM
Quote
Originally posted by FBplmmr
Thats an excellent idea...maybee even customized so it takes more troops to take a low numbers country field to make it harder to attack the little guy on the block.


so if
the Az have 40
  the bz have 40
and the cz have 5

it takes troops to take a Cz base

but a normal number of troops to take a Az or Bz base:)


Nonsense.  Any effort to level the playing field defeats the idea of a military action/game.  Be successful and your enemy, with dwindling numbers, becomes tougher?
Title: Re: Numbers ENY idea
Post by: Meatwad on November 27, 2006, 08:32:57 PM
Quote
Originally posted by Ball
how about... ENY effects troops...  so if one country has too many players, they have to pay perks for M3 or C47.  The higher the number, the more the M3 / C-47 costs?

would help limit the land grab vs undefended countries brigade

alternatively, you could do it so that the higher the numbers on your country, the less troops your m3/goon carries.  So it will require more sorties to take a base.



I dont like it, no one shouldnt have to pay for troops no matter how offset the arena is
Title: Numbers ENY idea
Post by: FBplmmr on November 28, 2006, 06:11:04 AM
Quote
Originally posted by 2Slow
Nonsense.  Any effort to level the playing field defeats the idea of a military action/game.  Be successful and your enemy, with dwindling numbers, becomes tougher?



I believe the problem is that they are successful BECAUSE they are attacking the team with very few players.  

So BECAUSE this is a game they are encouraged to attack the team with a more equal number of players.

Attacking undefended or sparsley defended bases does not in any way make you a military genius or even a moderately skilled lil' general.


Attacking undefended or sparsley defended bases does in fact make you a DWEEB.

God forbid we actually end up with some kind of air combat in here!
Title: Numbers ENY idea
Post by: E25280 on November 28, 2006, 09:07:05 PM
Quote
Originally posted by FBplmmr
Thats an excellent idea...maybee even customized so it takes more troops to take a low numbers country field to make it harder to attack the little guy on the block.


so if
the Az have 40
  the bz have 40
and the cz have 5

it takes troops to take a Cz base

but a normal number of troops to take a Az or Bz base:)


Forgive stupid Excel-looking logic:

Troops required = 10 + iif((Friendly ENY-Enemy ENY)<0,0,(Friendly ENY-Enemy ENY))

Thus:
Az ENY = 0
Bz ENY = 5
Cz Eny = 20

Az requires only 10 troops to take any base.

Bz requires 10 troops to take Cz base, 15 troops to take Az base.

Cz requires 30 troops to take Az base, 25 to take Bz base.


Not sure I like the idea (punishes large side twice), but something like that could accomplish what you are asking.
Title: Numbers ENY idea
Post by: REP0MAN on November 28, 2006, 10:32:39 PM
Ball, you are a genius.

Aren't you the brains behind the BK's?

If not, then I vote you for MW arena president.
Title: Re: Numbers ENY idea
Post by: B@tfinkV on November 28, 2006, 11:15:19 PM
Quote
Originally posted by Ball
how about... ENY effects troops...  so if one country has too many players, they have to pay perks for M3 or C47.  The higher the number, the more the M3 / C-47 costs?

would help limit the land grab vs undefended countries brigade

alternatively, you could do it so that the higher the numbers on your country, the less troops your m3/goon carries.  So it will require more sorties to take a base.



i think that is an idea that can only affect the game in a possitive way.

i like the 'decrease troops carried' idea a little more but either of them would be a huge improvement.


top marks to furball. :aok
Title: Re: Re: Numbers ENY idea
Post by: NoBaddy on November 28, 2006, 11:36:30 PM
Quote
Originally posted by B@tfinkV
i think that is an idea that can only affect the game in a possitive way.

 


The only complaints would come from the bus drivers union. Fighters could still fight...bombers still bomb...tanks still hide in the trees. :)
Title: Numbers ENY idea
Post by: aqhawasi on November 29, 2006, 12:08:53 AM
Good idea.  And if there arent enough bus drivers, then it would force one of the fighters/bombers/gvers to "roll-up their sleeves" and become a bus driver for an hour... shouldnt be that big of an impact anyway, given they already have a larger number of users.

I like.
Title: Numbers ENY idea
Post by: Ball on November 29, 2006, 12:42:02 AM
Quote
Originally posted by REP0MAN
Ball, you are a genius.

Aren't you the brains behind the BK's?

If not, then I vote you for MW arena president.


I am the only brains in the BK's.  I bring the brains, jaxxo brings the alcohol and lazs brings the guns.
Title: Numbers ENY idea
Post by: hubsonfire on November 29, 2006, 01:03:38 AM
It's somewhat ironic that our brains guy can't drink and walk at the same time without hurting himself. It also explains a lot of things.
Title: Numbers ENY idea
Post by: Ball on November 29, 2006, 01:05:19 AM
Quote
Originally posted by hubsonfire
It's somewhat ironic that our brains guy can't drink and walk at the same time without hurting himself.


:rofl :rofl

good one. you gots me there.