Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Softail on December 12, 2006, 10:03:07 PM
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For all y'all that say "HO's" never happened in WWII....turn the tube on now. You will see a few cases where HO's shots were taken when it was Hellcat vs Zero. ;-)
They got 3 aces they are talking too.
Softail
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Aye, what some people will tell you though is that it was used but it wasn't preferred. HO on!!!
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Oh I agree, its a desperate shot...but to hear some "purist" in here talk...they act like a "Real" pilot would never take one.
Desperate times sometimes calls for desperate measures.
Softail
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Originally posted by Softail
Oh I agree, its a desperate shot...but to hear some "purist" in here talk...they act like a "Real" pilot would never take one.
Desperate times sometimes calls for desperate measures.
Softail [/QUOTE
HO in a game! :rofl :lol Dweebery! Lamerness! :rofl
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We have a hit!
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Ive yet to miss an episode. Great series. Too bad Hitech doesnt have a commercail that runs during this. I can only imagine the player number increase we would get. And all the newbs id be able to shoot down! lol
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man i want THOSE graphics.
:)
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Gotta love them Silicon Graphics machines! Imagine runnin AH on one of them? ;-)
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Originally posted by JB88
man i want THOSE graphics.
:)
mee 2 :D
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Originally posted by Softail
Gotta love them Silicon Graphics machines! Imagine runnin AH on one of them? ;-)
would ah have that kind of quality or is it also the modelling that makes it look so fine.
:confused:
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Originally posted by Softail
Gotta love them Silicon Graphics machines! Imagine runnin AH on one of them? ;-)
Hey Softtail,
I doubt it was SGI machines doing the CGI for this show. Probably done on PC's with Maya, Softimage, 3d Max or even Lightwave. The days of SGI ruling the CGI market have passed. If you look at them box to box the SGI machine, in most cases, is superior. But if you look at the cost difference you can fill a closet with PC's and network render for the same price. Why have one machine rendering 1 frame at a time when I can have multiple systems rendering multiple frames
As for getting the same quality in a game.... the technology ain't there yet. With a game all of this stuff has to be rendered in real time, and at a frame rate that is pleasing to the player. In addition, the more players you have the more pixels to render. When doing CGI you can spend much more time rendering the images. Doesn't matter if it takes hours to do one frame, your not going to play it back in real time until all the frames are complete and assembled into a video clip.
Big Mickey
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Originally posted by EagleEyes
Ive yet to miss an episode. Great series. Too bad Hitech doesnt have a commercail that runs during this. I can only imagine the player number increase we would get. And all the newbs id be able to shoot down! lol
I could have sworn I saw a HTC commercial during one of them, possibly the first or second episode.
Than again, the brain isn't cogitating to good lately and those memory synapses fire irregularly.
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I wonder if some have a missing "Search Button" on their screens?
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That episode pissed me off. They said the F6F was the first American fighter to out-class the Zero. Yeah, well, what about the P-38 and F4U? BOTH of which were in service already (1942 for the 38, Feb 43 for the Corsair)? The tactic of diving out against the Zero was also developed in 1942, by the F4Fs (which this program suggested couldn't dive out on the A6M).
Also, wasn't the current model of Zeke the A6M5 at the time?
I swear, it seems lately like the History Channel has done most of its research on Wikipedia. :p
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So when you ho and die walk outside and shoot yourself in the head then you will realize in your last few split seconds the difference between reality and a game.
Hoing when outnumbering your opponent or 1 v 1 is lame in this game I don't care how many real vets that were trying to stay alive in WWII you come up with. Lose the crutch learn to fight. :aok
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Eagle eyes and fuzeman, There was a commercial during the "Hell over Hanoi" episode which is why I am now lurking here.
Hope to join in a couple of months.
Jim
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Good show, kinda drawn out, but I feel that way about most history/discovery shows.
And yes, the networked computers rendering is the way almost every high end computer generated animations are being done (Rendering farms is what most of us call them). Pretty amazing stuff. And with bandwidth getting cheaper these farms are actually working together to form super-farms. I'm pretty sure I've read recently about how pixar used this to render Shrek and other 3d animated films.
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Originally posted by cimmaronjim
Eagle eyes and fuzeman, There was a commercial during the "Hell over Hanoi" episode which is why I am now lurking here.
Hope to join in a couple of months.
Jim
Thanks Jim,
Good to know my coconut isn't as bad as I thought.
Welcome to Aces High and don't hesitate to ask any questions.
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when its real and you arse is on the line you take every firing solution you get period if you in a posission for you bullets to hit the enemy aircraft you pull the trigger every time. any fool who thinks different well your lucky you are just a cartoon pile it.
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i miss my mawmaw
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You're welcome Fuzeman, now if only there was a newbie glossary so I could find out what a ho is. (in this context I mean)
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Originally posted by Saxman
That episode pissed me off. They said the F6F was the first American fighter to out-class the Zero. Yeah, well, what about the P-38 and F4U? BOTH of which were in service already (1942 for the 38, Feb 43 for the Corsair)? The tactic of diving out against the Zero was also developed in 1942, by the F4Fs (which this program suggested couldn't dive out on the A6M).
Also, wasn't the current model of Zeke the A6M5 at the time?
I swear, it seems lately like the History Channel has done most of its research on Wikipedia. :p
The 38s didnt outclass the Zekes like the Hellcat did. They held their own, but didnt destroy as many planes in such a time period that the Hellcat did. Dont forget, early 38s had severe problems. As did the early Corsairs. The F4U-1C/D were the first corsairs able to land on a carrier. The earlier models werent suited for carrier ops. Thats why the Marines used them and not the Navy, hench "Black Sheep Squadron"
The A6M2 was the numberous type during 43-44, the 5 came in midd 44-45 i believe. But i could be wrong!
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The teething problems of the F4U weren't related to flight performance and pure combat capability. The F4U-1 outmatched the Zeke BEFORE the carrier-suitability issues were resolved.
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Originally posted by EagleEyes
The 38s didnt outclass the Zekes like the Hellcat did. They held their own, but didnt destroy as many planes in such a time period that the Hellcat did. Dont forget, early 38s had severe problems. As did the early Corsairs. The F4U-1C/D were the first corsairs able to land on a carrier. The earlier models werent suited for carrier ops. Thats why the Marines used them and not the Navy, hench "Black Sheep Squadron"
The A6M2 was the numberous type during 43-44, the 5 came in midd 44-45 i believe. But i could be wrong!
Gotta keep something in mind. The early 38s did just fine. The number of 38s available to the 5th AF was never very great as they were going to the ETO and MTO. Then they ran out of targets.
As an example. The last 80th Headhunter kill of the war was December 30, 1944. Almost 9 months left of the war, but nothing to shoot at.
475th FG, made up of 3 P38 squadrons had their last kill on December 6, 1944. Again, 9 months to go without any targets.
The 5th and 13th AF 38s ended up flying ground attack because they were not being opposed in the air.
Not bashing the Hellcat, but it did much of it's damage after those Marine and Navy Corsair and Wildcat pilots had taken on the best of the Japanese pilots along with the P38 and P40 pilots of the USAAF.
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I agree with Dan, I am a fan of the hellcat, bigtime, but most of what I read about the majority of kills, was much slower dive bombers, bombers, and out of date aircraft.
Mark