Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Benny Moore on December 21, 2006, 11:26:48 PM

Title: Brakes
Post by: Benny Moore on December 21, 2006, 11:26:48 PM
United States aircraft, at least, should be able to literally pivot on a wheel by simpying stomping on that wheel's toe brake, without any rudder input.  When I try this in Aces High, however, the smallest turn I can get has the diameter of about one wingspan - even with full rudder as well.  It's like the brakes are not powerful enough, at least when used seperately.  Is it my settings or the modelling?
Title: Brakes
Post by: Guppy35 on December 21, 2006, 11:29:21 PM
No!  Benny!  Anything but that!  Not brake modeling too!

Can't ya just enjoy the game for just a little bit? :)
Title: Brakes
Post by: Bronk on December 21, 2006, 11:31:38 PM
Here we go again.

TROLL ALERT.


WOOOP WOOOP WOOOP .





Bronk
Title: Brakes
Post by: Benny Moore on December 21, 2006, 11:36:36 PM
Stop labelling me a troll.  You may not think it's important, but judging that my intention is to stir up trouble is presumptuous at best and dishonest at worst.  Now, this issue is rather large for carrier operations; it's difficult to pull a 360 on a crowded carrier deck and it should not be.  I'm not even claiming that the modelling's wrong, for crying out loud!  Work with me, here.  I don't even know that it's not my settings causing the problem.
Title: Brakes
Post by: TW9 on December 21, 2006, 11:38:44 PM
Metatron!
Title: Brakes
Post by: Bronk on December 21, 2006, 11:41:16 PM
Well just for kicks i went off line and tried to pivot .

While I didn't touch the rudder I did have to put slight forward stick to unlock tail wheel .

Here is the film look from above and judge for yourself.

http://www.speedyshare.com/114796797.html

You are wrong yet again Benny.

Make sure you use god eye to look .


Bronk
Title: Brakes
Post by: Benny Moore on December 21, 2006, 11:45:22 PM
Wrong?  Wrong about what?  Wrong that it "may be my settings?"  Again, stop putting words into my mouth.  I'll check the track.

[edit]Post edited for rudeness.[/edit]
Title: Brakes
Post by: Mark Luper on December 21, 2006, 11:46:50 PM
BennyMoore,

I don't know you personaly but I have read a few of your posts.

You can do a couple of things about what you don't think is modeled correctly:

You can accept it as it is and not try to take the game apart everytime you fly it. It is a game and should be approached as a game and enjoyed.  This enhances the overall experience and allows others within earshot to enjoy it with you.

You cannot accept it as it is and you proceed to make yourself and others miserable with constantly finding fault with everything that is modeled in the game. In this scenario, enjoyment will not be forthcoming.

I like the game as it is. I don't worry about details that don't add to the game as a whole. It may be you are wishing for an exact flight simulator.  This game simulates flight to a degree when a healthy dose of imagination is stirred into the recepi but it is not an exact flight simulator and I doubt seriously that Dale will ever want it to be one.

Have a great Christmas and a really safe and Happy New Year BennyMoore. I really do wish you well.

Mark
Title: Brakes
Post by: Bronk on December 21, 2006, 11:48:09 PM
Did you look at the film . I even explained how I did it .



Simple really


I am a bit sorry also , it's just that your post always have a ....  negative tone .



Bronk
Title: Brakes
Post by: Benny Moore on December 21, 2006, 11:59:10 PM
I downloaded the track twice, but the file seems to be corrupt.  I see you doing the pivot, but you're about 2,000 feet in the air.  Also, there's no text or voice.

I tried doing your suggestion (pushing down on the stick) in the P-40, and I after fiddling with the brakes and rudder I eventually got it to work.  I still can't do it consistently, however, which makes me suspect that my pedals are broken.  Well, I mean even more broken than I know.

Right now, only one toe pedal works.  So I have that bound to universal brake.  Then I have my differential brakes bound to the Z and X keys.  The only way I was able to pivot on a wheel in the P-40 was to give full down elevator trim, then give full left rudder, hold the Z key, then depress my working toe brake.  When I did those steps out of order, it didn't work.  Something's funny and I can't tell if it's the game, my settings, or my pedals.
Title: Brakes
Post by: Bronk on December 22, 2006, 12:02:52 AM
You don't have the map is why  I appear at 2k.

I am off line thats why no text or voice.


Hmm lemme try P40 .

Are you going with torque or against.


Bronk
Title: Brakes
Post by: Benny Moore on December 22, 2006, 12:03:25 AM
I'm going with torque right now.

I can't figure out how the differential brake keys work.  To use left brake, do I need to press Z (left brake), then apply rudder?  Or do I need to press Z and then stomp the universal brake axis?  Just pressing Z does nothing.  In a real aircraft (at least a U.S. one), there are two toe brakes.  But as I said, my gaming pedals are partially broken, so I can only use one of the toe brakes.
Title: Brakes
Post by: Bronk on December 22, 2006, 12:30:14 AM
Break keys default c=left , v= right
 .

And best I can get out of a p40 is partial pivot . ( does a 90 degree then pivots on wing tip. )Seems brake cant hold back at full throttle. I'll have to play with it more .



Bronk
Title: Brakes
Post by: Roscoroo on December 22, 2006, 01:03:55 AM
someone needs to get "Midasized " :D
Title: Brakes
Post by: BaldEagl on December 22, 2006, 01:21:43 AM
I have little trouble pivoting most planes but it takes just the right amount of throttle along with full rudder.  Usually I don't use brake but it should help.  The amount of throttle seems to vary by plane but don't quote me on that.  BTW, I use the c and v keys for left and right brake.
Title: Brakes
Post by: bozon on December 22, 2006, 01:23:52 AM
If I remember correctly, long long time ago HT said that the brakes are intentionally made not to lock the wheels. Since most of us don't have fine control over the breaking power but just press a button, locking the wheels will put the nose of the plane right into the ground when we land.

And Benny, you are beginning to make an bellybutton of yourself. Finding quirks and bugs in the physics models, or producing new historical data is one thing, complaining about every tiny game concession and detail is another. Just a friendly warning.
Title: Brakes
Post by: Benny Moore on December 22, 2006, 01:39:58 AM
Bronk helped me fix it.  The problem was that I had an axis assigned to Brake Both; apparently, this makes the Left Wheel Brake and Right Wheel Brake keys not function.  I'm still sort of in a rut, as I'd like to be able to keep Brake Both on an axis for landings but still be able to apply Left Wheel Brake and Right Wheel Brake when taxiing.  But it looks like that's not going to happen.
Title: Brakes
Post by: Treize69 on December 22, 2006, 01:48:17 AM
Get a set of rudder pedals with toe brakes bud, you'll never go back. Can kick full rudder and lock that sides brake with one motion. :aok

I've even managed to turn a P-38 on one engine into its dead side, as long I have some forward momentum when I start it. Hard and not easily repeatable (tried it to see how fast I needed to be before posting, couldn't do it again) but its possible.

But its easy to spot park a Mustang or P-47 with it.
Title: Brakes
Post by: Benny Moore on December 22, 2006, 01:51:07 AM
Yes, I have a pair of CH Pro Pedals USB.  It's a love-hate relationship; I will not fly without them, but they break about once a year and need sending back for repairs.  Right now they're in the broken stage, and only one toe brake axis works.  If I ever can wrench myself away from this simulator, I'll send them in for repair.  But that'll mean I'm without Aces High for a few weeks.  Imagine that!
Title: Brakes
Post by: Treize69 on December 22, 2006, 01:53:24 AM
Need to treat them with some TLC man, sticking your foot through the wall wont get that guy off your butt any better...
Title: Brakes
Post by: Bronk on December 22, 2006, 02:00:31 AM
My problem is I am using gameport ch peds and no toe brake for me. :cry

Anyway most wide tracked  AC pivot easy . AC like spits and 109s hate it , think you can even snap off gear if ya get over zealous .


Bronk
Title: Brakes
Post by: Treize69 on December 22, 2006, 02:04:53 AM
Biggest problem I have with my 109 is dragging a wingtip when I try to turn too tight. Its quite exhilerating (read: scares the crap out of you) if you are having one of those "high immersion" nights. :D
Title: Brakes
Post by: EagleDNY on December 22, 2006, 06:06:01 AM
Quote
Originally posted by Benny Moore
Stop labelling me a troll.  You may not think it's important, but judging that my intention is to stir up trouble is presumptuous at best and dishonest at worst.  Now, this issue is rather large for carrier operations; it's difficult to pull a 360 on a crowded carrier deck and it should not be.  I'm not even claiming that the modelling's wrong, for crying out loud!  Work with me, here.  I don't even know that it's not my settings causing the problem.


I'm not sure I even want to ask this... but why would you want to pivot 360 on a crowded carrier deck in the first place?  The only things I can think of are:

1.  You landed over the bow and are facing the wrong way after a reload...
solution: tower out and reup.

2.  You blew the takoff and are trying to go back and try again...
solution: tower out and reup.

3.  You landed, caught the last wire and don't think you have enough deck room left to reup after reloading.  solution: tower out and reup.

It doesn't seem like a 'large' issue.

EagleDNY
$.02
Title: Brakes
Post by: john9001 on December 22, 2006, 08:50:32 AM
two things, the default key for both brakes is the

if you over shoot the landing and want to back up on a CV to the reload pad, ease the throttle open just a little bit, it will unlock the "parking brake" and the 30kt "wind " from the CV moving will push you back down the deck.  just don't back up too far.  You can steer with the C & V keys.
Title: Brakes
Post by: HomeBoy on December 22, 2006, 08:51:10 AM
Quote
Originally posted by Benny Moore
Yes, I have a pair of CH Pro Pedals USB.  It's a love-hate relationship; I will not fly without them, but they break about once a year and need sending back for repairs.  Right now they're in the broken stage, and only one toe brake axis works.  If I ever can wrench myself away from this simulator, I'll send them in for repair.  But that'll mean I'm without Aces High for a few weeks.  Imagine that!


Hi Benny.
The CH Pro Pedals use very fine wire which is easily broken.  When you send them back to CH for repair, they simply solder the wire back on but the fine little wires just break again later.  I replaced all my wires with heavier ones which will probably outlive me.  Here is a posting (http://www.ch-hangar.com/forum/showthread.php?t=3506) I made (slightly different subject) that shows the interior of the pedals along with a description of how to take them apart.  It's not hard to do and it will solve your problems with those pedals.

Good luck to you!
regards,
hb
Title: Brakes
Post by: Benny Moore on December 22, 2006, 09:18:22 AM
Thanks; I might try that when my hands get better.  By the way, you should include a warning in that post about the warranty.  I believe taking them apart voids it.
Title: Brakes
Post by: BaldEagl on December 22, 2006, 10:11:46 AM
Quote
Originally posted by john9001
two things, the default key for both brakes is the

if you over shoot the landing and want to back up on a CV to the reload pad, ease the throttle open just a little bit, it will unlock the "parking brake" and the 30kt "wind " from the CV moving will push you back down the deck.  just don't back up too far.  You can steer with the C & V keys.


Hey, thanks for the tip.  I've watched people do this and was wondering what was going on.  Have to try that some night.