Aces High Bulletin Board
General Forums => Terrain Editor => Topic started by: MWL on December 22, 2006, 05:26:54 AM
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Greetings,
Working a Map. I have read the sticky comments and promise to be good. Two questions:
Fighter / Tank towns. Y'all want 'em of not? With the recent evolutions of the main arenas, I am thinking they are a thing of the past.
Lines of advance / Lines of communication / 'Dang blue lines' - I like 'em, but should I not put them a map for submission?
Thanks,
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I don't think FT/TT is a thing of the past. At least two current maps have them. It's pretty much up to you.
The lines of advance have a different function now. They define the uncapturable bases on the map. Usually 3 near HQ would be uncapturable.
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No FT's. TT's are fine.
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Greetings,
Thank for the quick response.
Regards,
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PLEASE please put a circle of V-bases in the middle instead of TT so instead of pointless GVing, its still functions like a TT, but tha V-bases spawn into each other and a capture war with GVs will ensue.
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Greetings,
I hope to focus the fight by placement of spawns, bases - and use of the evile blue lines :eek: - to focus the ground fight to key/critical bases. We shall see.
Regards,