Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: MWL on December 22, 2006, 05:26:54 AM

Title: MA Map
Post by: MWL on December 22, 2006, 05:26:54 AM
Greetings,

  Working a Map.  I have read the sticky comments and promise to be good.  Two questions:

  Fighter / Tank towns.  Y'all want 'em of not?  With the recent evolutions of the main arenas, I am thinking they are a thing of the past.

  Lines of advance / Lines of communication / 'Dang blue lines' - I like 'em, but should I not put them a map for submission?

Thanks,
Title: MA Map
Post by: NHawk on December 22, 2006, 06:08:55 AM
I don't think FT/TT is a thing of the past. At least two current maps have them. It's pretty much up to you.

The lines of advance have a different function now. They define the uncapturable bases on the map. Usually 3 near HQ would be uncapturable.
Title: MA Map
Post by: Skuzzy on December 22, 2006, 11:45:11 AM
No FT's.  TT's are fine.
Title: MA Map
Post by: MWL on December 22, 2006, 12:54:45 PM
Greetings,

  Thank for the quick response.

Regards,
Title: MA Map
Post by: Reynolds on December 22, 2006, 01:08:49 PM
PLEASE please put a circle of V-bases in the middle instead of TT so instead of pointless GVing, its still functions like a TT, but tha V-bases spawn into each other and a capture war with GVs will ensue.
Title: MA Map
Post by: MWL on December 22, 2006, 08:25:13 PM
Greetings,

  I hope to focus the fight by placement of spawns, bases - and use of the evile blue lines :eek: - to focus the ground fight to key/critical bases.  We shall see.

Regards,