Aces High Bulletin Board

General Forums => Wishlist => Topic started by: titanic3 on January 15, 2007, 12:29:46 PM

Title: destroyed objects
Post by: titanic3 on January 15, 2007, 12:29:46 PM
when we destroy a target in AH2 it dissappear. can't it stay there with flames going up??? also when there's a column of tanks, we could take out lead tank and last tank to make roadblock....more realistic and fun for strike planes:D dun YOU agree? if not.....i'll meet you in AH2 lol
Title: destroyed objects
Post by: Serenity on January 15, 2007, 05:19:53 PM
#1 The hangars DO stay there burning.

#2 Do you mean a truck convoy? Thats possible, but wouldnt they just... drive around? Unless they are on a bridge.
Title: destroyed objects
Post by: Brenjen on January 15, 2007, 08:01:16 PM
I like the idea of using wrecked/combat damaged vehicles (crashed planes, abandoned artillery pieces, burning tanks etc) as realism immersion objects, but I would also like to see more effort put into ground detail all the way around.

 As far as, players individual vehicles staying where they are as wrecks, that seems like #1 it would be more difficult to code in & #2 it would create massive piles of wrecks around spawn points, vehicle hangars & airfields when the vulch lamp is lit.
Title: destroyed objects
Post by: Bad31st on January 16, 2007, 02:37:59 AM
Quote
Originally posted by Brenjen
I like the idea of using wrecked/combat damaged vehicles (crashed planes, abandoned artillery pieces, burning tanks etc) as realism immersion objects, but I would also like to see more effort put into ground detail all the way around.

 As far as, players individual vehicles staying where they are as wrecks, that seems like #1 it would be more difficult to code in & #2 it would create massive piles of wrecks around spawn points, vehicle hangars & airfields when the vulch lamp is lit.


I agree this would be cool perhaps one way to add to the immerison factor would be to add destroyed tanks, trucks, planes, etc to the terrain...might also be cool to have a flight line of planes as an object on the field...
Title: destroyed objects
Post by: Nilsen on January 16, 2007, 07:13:30 AM
Im guessing this may cause the server to have a fit when there are 300+ peeps online and their wrecks are scattered all over the spawnpoints and whatnot.