Aces High Bulletin Board
Help and Support Forums => Help and Training => Topic started by: humble on January 28, 2007, 07:04:17 PM
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Every once in awhile you you hit that shot you think you should hit all (or most) of the time...but dont. I'm not talking about the unconcious "one timer" or 800+ sniper shot but that mid range modest angle off shot that always seems to either just tickle em or if your lucky maybe knock off a part. Then you get moments like this.....
I'm climbing out toward our dead CV....bunch of cons ahead and a low la of some sort....as I nose over he pulls up so I go vertical and then roll on back in....not really a rope and not really a "dogfight"...I'm basically just countering and assessing....he gives me a look so I roll into lead....but in my mind I'm just scooting him along....1 tap of the trigger...and zap. Just makes you realize what a different game those with outstanding gunnery play.
ping! (http://www.az-dsl.com/snaphook/geewiz.ahf)
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Haven't watched your vid, but that's the one thing I wish I was great at. Great gunnery has got to make a big difference.
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Address Not Found Error :(
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should be fine woody.......
http://www.az-dsl.com/snaphook/geewiz.ahf
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Works fine now.
Nice shot too btw:)
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very nice shooting
i had one of those tonight in a squad tournament
something like 16 hispanos fired (about a half second burst) 2 hit and there goes my squadies wing here is a shot of the rounds hitting you can see it was only 2(http://i177.photobucket.com/albums/w218/slipperpantsoff/6.jpg)
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w00t! La-7 getting PWN3D!!!!1!
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makes you wonder what the game wuold be like if you hit those shots you "should" all the time. No muss no fuss.....just a does or two of ACM and a gentle squeeze:eek: :D
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All I know is that some days everything is golden.
Try a high % deflection shot and it goes down in flames.
All you can do is fly until it stops, and enjoy the HECK out of it. :)
Because chances are tomorrow your back to normal.
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very high % angle, couple rounds in the cockpit/engine, if u look at it from his view, he gets totally disoriantated and loses all sight of you snap, leaving him hanging out there like a flopping fish
good but simple gunnery finishes the job, im in and out on my gunery aswell like you, sometimes i only need 1-2 second window, either a snap shot or on someones six to close the deal, other days ive followed a bogey for miles while he evades my poorly placed shots
like gosth said, when im in the zone is the former example, i try not to log off, its a roll of the dice what its going to be like tomorrow :P
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I agree, somedays (a couple of hours mainly) it feels as if you own the sky. You hit everything you aim at, your plane is riding on rails and you are the AWACs (sp) of SA. Then all returns to normal....
Once in a while you cant hit the broadside of a barn, your plane feels like it is flying through sand and you dont even know where you are much less the enemy. I'm in this category a lot. :furious
Then again maybe this just happens to me....
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No question he gives me the setup....it really isnt/wasnt a "ACM" clip on either side. He actually topped out high enough that he had to have had some typoe of a shot (didnt watch from his end) {heard him shoot at the time and in clip}. the comments on "streaks" is kind of intersting timing wise. I'd flown to hops prior (1st SBD,2nd hog}. BushLT popped me both times. !st I was focused on giving other friendly 6 call and wasnt watching my own, but he bounced me in hog 2nd and just pwned my attempted lets get cute with the high spit reversal.
So I was in the hmmm lets be smart and not get to out of sorts mode and really was somewhat timid in the sense I wasnt really trying to "lock in"....not wanting to get dragged down to the deck etc....
Again as Ice noted this is the shot you should hit...just enough angle off for good perspective range near convergence stable con....how come so often this leads to a fight that leaves me hunting down a dinged wounded bird or not being able to convert and getting ehacked in turn.
anyway this was 1st kill in a 6 kill landed sortie....next hop was a 7 kill. I actually had 5 (with 2 assists) and was getting set to RTB but there was a friendly in a bit of trouble....I cleared him and akak arrived to even it up....as I was rolling out to egress I saw 90prf in a GV with a con stafing him....(now I had 68 rounds total left in my 4 gun set ...think ~200 or so in the 2 gun)...was a spit set up down and left and sideslipped in and tapped as I crossed and nailed wingroot...wing comes off and he augers (assist). Get 6 call from 90 and evade 190 coming in...roll thru into lag but cant catch....then he pulls g's up into akak and guy I cleared...:)....[tap] ....wingtip comes off and he spins out...now as I level spitXVI is below and behind but focused on guys I cleared >....rudder slip and [tap] ....pony is still on niggit, akak kind of on him....spitty on me....friendly stalls out, pony misses and stalls out pulling and akak shoots right thru the inadvertant spin ....pony now floating 200 out in my sights....[click]......arghhhh my bb's ran out.
So obviously "the zone" is a real phenomenon (sp??) 2kills and an assist on mostly 2 guns. Funny how sometimes your just throwing rounds out at "the other guy"....here I actually popped wingroot {aim point} {wingtip, was aiming at wingroot} and cockpit all 3 were relatively high speed moderate angle single "tap" {bout same as one in clip} with initial rounds all more or less right on my mental "image"....I landed both hops with zero or minimal ammo (think I had roughly 60 rds in the 2 gun bank 1st hop. So 13 kills comes out to 361 rds per kill. If you factor in 2 assists per hop (guess) then your down to 276....throw in the occasional "herding" burst and your at 250 or so.
I'd guess that ~25 .50 cal is probably an average "killing burst" {actual # of rounds thst hit}...so thats still only about 10% gunnery...
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This happens to me. Some days everything I shoot at falls out of the sky and then some days it seems my guns are loaded with blanks. I'm beginning to suspect its a disparity of latency or something affecting this. As an example, I have cox high speed and have never won a ramming contest. Any time contact is made, i crash and my opponent flys away. Some have said this is a connection speed thing. I've also been in a turn fight where the enemy is clearly out of possition and will fly past when all of the sudden a second or so AFTER he's flown past, pings are heard and damage registers. Sometimes I think I should hook up my Dial up connection to play this.
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Thats some fine gunnery snaphook, nicely done!
i saw this thread and just had to add this......hope you dont mind me posting in your thread mate!
happened the other day and im infact about to go post this on the main forum because it just unbelievable.....:O :O :O
can you say 'best shot evar'? (http://www.freeroleentertainment.com/WOWshot.ahf)
just......wow......must have a round loaded in the breach in all guns because the ammo counter doesnt even go down...
bat
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(http://www.az-dsl.com/snaphook/popgoesthenoggin.jpg)
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did you notice that the ammo counter didnt register that i had fired?
literaly 'tapped' off one round from each gun at the right moment.
rounds pre-loaded in the breach ?
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proper technique for a one timer.....con is in view the whole way merge angle is such that even at high speed high angle you get a nice look....very sweet
Hehe poor twinboom, to bad it wasnt skyrock:):aok
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actually see the tracer on that still shot. You literally popped the poor guy in the head (im betting)....hell of a shot...glad your on my side:eek:
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2 rounds left the barrels of the hispanos. One hit the root of the tail fin, and one hit the cockpit.
the shot couldnt miss with the correct angle of 'merge' and timing of the trigger and a lot of luck.
what i cant understand is why the ammo counter fails to register these 2 X 20mm rounds that are fired.
edit: and the canopy shot, i just checked, didnt even give a wound. the kill was awarded as critical parts of the tail section came off and the pilot bailed. just shows, the closer you are the more damage it does, a true 1 ping kill in essence.
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viewed it again and it showed two hits on tail nothing on cockpit....
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but it does make you think. I wonder how often this was the last image that went thru some poor guys mind {before the 20mm that is}....
(http://www.az-dsl.com/snaphook/mommy.jpg)
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that would be the second last thought....
very last thought would be 'WTF when did we get icons?'