Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: badhorse on February 13, 2007, 06:44:11 AM
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Anyone know what the convergence is for the guns on the M16?
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Not quite sure, as the Osti is my weapon of choice when it comes to shooting planes down with a GV. The few times I have used the M16 the range didn't seem much more than a 1000 yds.
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.50 cal effective range shooting upwards, can't be much more than 1000 but I think I remember taking some planes out from a little further than that, not much further though!
Mark:aok
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BUT. The convergence ona buff 50 cal is 500. I would estimate that number a little further, probablw 600-750. Which is about the effective killing range anyway.
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Where ever my plane is, is the usual convergance of an M16s guns, especially if its an LTAR doing the shooting...:cool:
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Keep it within 1000 and you can drop them. Within 800 is even better, and so on...
Don't bother shooting out beyond 1k.
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Against a slow target, maybe out to 1.5K.... that's the range at which the graphics update, IIRC, and why you see some planes do a little "warp" at about 1.5K distance. A lot of Kentucky windage needed at that range.
I'm not sure there *is* a convergence on the M-16.
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Some guns have no convergence, on some planes.
I'm guessing a mount like the M16 has no convergence.
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I don't think there is a convergence range on M16. At least my own offline tests seem to indicate that.