Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Laurie on February 16, 2007, 09:08:16 AM
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Was talking with a fellow squaddie last night about AH, as we all do, lol and saying what we think would enhance the game,
We both thought that different weather conditions would bring a new dimension to the game, and would be realistic, since when was it always sunny with patchy cloud?
Wind, Rain,Fog, overcast and the occasional snow/blizzard and tropical storm would be well. FUN.
The wind factor would also make people have to think harder about their flight path's e.t.c.
But yup thats what we thought lol, also maybe a tweak with our sun that shoots bright death rays in your eyes would be nice
<<<<>>>>
Hul367th
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PC memory makers all over the world just gave you a standing ovation.
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3 words: Microsoft Flight SIM -
Its hard enough to get people to fight now you want them to have better places to hide?
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I remember a few years ago we had moving fronts, big heavy clouds you had to fly through, actually needed to use your instruments to keep your wings level and watch your climb. Cloud base was somewhere around 10k and went up to about 13 to 14k. It was kinda fun to use the clouds to sneak up on someone :t There was also a map that had an almost fog like quality to it, I think it was one of the winter maps used in AvA.
One of the other things that was cool about having the bigger clouds and fronts was you would setup a bombing mission for a target then get there and find the target was obscured by clouds and either pick a secondary target or drop altitude below the cloud base and make a lower run
It would be nice everyonce in awhile, just to having something different.
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Originally posted by mars01
3 words: Microsoft Flight SIM -
Its hard enough to get people to fight now you want them to have better places to hide?
is this because you fly 10k above everyone else and worried you wont be able to planes to cherry pick, and how can they hide in rain anyway, be realistic, they used cloud cover to hide in during WW2 so why dont we, this IS WW2 sim right.....?
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Originally posted by Airscrew
It would be nice everyonce in awhile, just to having something different.
what i'm after, day in day out clear skies is boring and unrealistic
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is this because you fly 10k above everyone else and worried you wont be able to planes to cherry pick, and how can they hide in rain anyway, be realistic, they used cloud cover to hide in during WW2 so why dont we, this IS WW2 sim right.....?
Maybe you should get a clue who you are talking to before you puke out BS so bad your breath stinks. I have never seen you in the weeds, where I usually am Laurie so check yourself. :aok
The last thing this game needs it night or weather. The majority of the player base already has enough excuses not to fight you don't need to give them another one.
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what i'm after, day in day out clear skies is boring and unrealistic
Maybe I could care less about weather etc, because I am more concerned about actually fighting than flying around in the clouds LOLH.
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Originally posted by Laurie
is this because you fly 10k above everyone else and worried you wont be able to planes to cherry pick, and how can they hide in rain anyway, be realistic, they used cloud cover to hide in during WW2 so why dont we, this IS WW2 sim right.....?
1. I don't think mars is an alt monkey. You get into a turn fight with him your going to know it.
2. This is a game based on a flight sim quality flight model. Huge difference.
Get use to that because ht said it himself. Its a game.
Bronk
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Well at least we have some wind, randomly set direction at each map reset. At least the buffers and maybe also the ppl taking CV command would have to think about it (thats not a negative point, mind!).
I also agree that its a bit boring to fly in perfect weather all the time. More clouds and wind would do the trick for a start I think and would give the same map a different flavor next time you play it.
Just my 0,02€
Best regards,
Matt
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The constant same weather is boring me too. The gameplay is great in AH...i just wish the graphics such as same buildings and trees appearing over and over again and no clouds every now and then and weather make it boring. I wish it had more of a IL2 look in the weather , clouds graphic department, it would greatly increase the imersion level. :D
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Originally posted by LEADPIG
The gameplay is great in AH...
Ever think the game environment has something to do with it?
Bronk
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I flew in my second snapshot ever last night...
It was a night mission and there were only a small number of pilots, but it ducking rocked.... So much that we ended up haveing a second round....
I dont think it would work in the MA, but it does make for some fun and that being said I would love to fighting in a thunder storm with heavy rain, dark clouds and bolts of lightning randomly stiking the ground....
NOTE: I DONT CARE IF THEY DID OR DID NOT FLY IN STORMS DURING WWII
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Don't know what game you guys are flying, but depending upon the map that is up, I have seen cloud formations and fog.
Correct me if I am wrong, but I believe that the "weather" is designed into the map by the map maker along with wind (direction/speed/altitude).
It was awhile back, but HT put up a map that had a "foggy" appearence to the landscape. The farther you looked out ... the hazier it appeared until you couldn't see I would guess beyond 12 miles or so. People pissed and moaned about it so it went bye-bye.
The cloud formations in AH I were blocks and looked pretty hoky as far as I am concerned. Yes, they provided thick cover, but I don't think that they had a place in AH II.
I would presume that somewhere along the line, we will see better cloud formations are a result of CT development, but until then we are stuck with what we have now.
As far as the sun ... flying directly into the direction of our current sun stabs my eyes just fine ... I see no need to add anymore discomfort.
As far as rain/snow ... I don't think so ... current cards have a hard enough time with what we currently have nevermind adding that kind of stuff.
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Think the point was -
Same perfect summer day everytime you logon has gotten old.
Would be nice to have some variation for a change.
I remember one Saturday a long time ago HT came into the old MA and turned on fog.
Everyone liked it, and contrary to what you might think reported an increase in frame rates, as opposed to a drop.
Just a change from the ever constant weather we have now would be nice.
People are already complaining about the lack of maps since the arena split, weather may give them another lease of life, for a while anyway.
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I think weather would be a nice addition, but within reason.
Don't try to recreate the typhoon Halsey blundered into, but I can see fog, hazy conditions, overcast skies... as additions to the war arenas..... similar to the dawn and dusk sun we get. Occasional, gradual change. Bring winter snow tiles to the war arenas too. That would be nice.
Can you see flying with a thick overcast cloud cover at 10 to 15K? Or on a winter tiled map with ground fog?
I would not go as far as precipitation. Too memory intensive for some players.
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Like I said it
I dont think it would work in the MA
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This just shows how far off the intended path that gameplay has strayed.:huh
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Bring winter snow tiles to the war arenas too
That would be cool! :aok
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weather has no meaning to me,, i have a pac-a-mac...:p
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Well, if they used some nice thick fog there would be no need for much detail in the terrain.
:)
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Originally posted by Laurie
this IS WW2 sim right.....?
Nope. It's a game that simulates air and ground combat between players using World War II aircraft and ground vehicles. This game is not a simulation of World War II.
ack-ack
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Originally posted by NoBaddy
This just shows how far off the intended path that gameplay has strayed.:huh
Strayed or evolved?
These type games tend to take on a life of their own, players molding it into what it is.
Developers can make changes and nudge it the way they think it should go, but ultimately the subscribers push it in a definate direction, whether it agrees or disagrees with the developers intended path.
So I would say it is evolution rather than strayed.
Much like the old MA, the era of pure furballers has long gone and replaced by people who want a more immersive type game covering all aspects.
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Much like the old MA, the era of pure furballers has long gone and replaced by people who want a more immersive type game covering all aspects.
While your new evolution might define you and your squad Kev, I personally feel it is a sad state that the game evolved as you put it, from a place where individuals could pit their ACM skills, knowledge of aircraft strengths and weaknesses and combat tactics against each other in air combat, to a game that is more about dropping bombs and taking undefended territory.
Honestly that is not more immersive to me it is quite the opposite and less immersive.
This thread is a perfect example. Your squad mate isn't looking for upgrades to make the fighting better, he is looking for upgrades to make the environment more interesting while flying bombs around from target to target.
Anyone solely interested in the fight could care less if it is sunny all the time or not. We don't look for variety in environment we look for variety in competitors and fights.
In one breath you say pure furballing or fighters predominantly fighting each other is long gone, then you say this new type of game play that has replaced it covers all aspects. Well if Furballing is long gone, then your new improved type of game play does not cover all aspects. And that in a nut shell is what is so sad about this current community and the state of this game.
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Originally posted by Laurie
is this because you fly 10k above everyone else and worried you wont be able to planes to cherry pick, and how can they hide in rain anyway, be realistic, they used cloud cover to hide in during WW2 so why dont we, this IS WW2 sim right.....?
LMAO! mars an alt monkey? I want what you've been smokin! :aok
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I like the idea of having weather. It would be cool to be in a bomber and be able to have a chance at avoiding fighter(s) by ducking into a cloud bank....stuff like that. In biographies I've read from WWII pilots, ducking into clouds when in trouble wasn't all that uncommon.
Also, it would be cool if a cv fleet in danger of being detected/attacked could duck into a rain squall....tanks rolling up to targets in a fog bank... sounds like fun stuff.
IMO. :)
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Originally posted by SteveBailey
I like the idea of having weather. It would be cool to be in a bomber and be able to have a chance at avoiding fighter(s) by ducking into a cloud bank....stuff like that. In biographies I've read from WWII pilots, ducking into clouds when in trouble wasn't all that uncommon.
Also, it would be cool if a cv fleet in danger of being detected/attacked could duck into a rain squall....tanks rolling up to targets in a fog bank... sounds like fun stuff.
IMO. :)
Or having cloud cover that obscures the bomber's target, forcing him to pick an alternative target.
ack-ack
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Originally posted by Ack-Ack
Or having cloud cover that obscures the bomber's target, forcing him to pick an alternative target.
ack-ack
Ya!
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my opinion counts for about .0004 or less but I like the idea of clouds and weather to deal with or use to my advantage
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Originally posted by mars01
While your new evolution might define you and your squad Kev, I personally feel it is a sad state that the game evolved as you put it, from a place where individuals could pit their ACM skills, knowledge of aircraft strengths and weaknesses and combat tactics against each other in air combat, to a game that is more about dropping bombs and taking undefended territory.
Honestly that is not more immersive to me it is quite the opposite and less immersive.
This thread is a perfect example. Your squad mate isn't looking for upgrades to make the fighting better, he is looking for upgrades to make the environment more interesting while flying bombs around from target to target.
Anyone solely interested in the fight could care less if it is sunny all the time or not. We don't look for variety in environment we look for variety in competitors and fights.
In one breath you say pure furballing or fighters predominantly fighting each other is long gone, then you say this new type of game play that has replaced it covers all aspects. Well if Furballing is long gone, then your new improved type of game play does not cover all aspects. And that in a nut shell is what is so sad about this current community and the state of this game.
Perfect example -
GV war has become more important, why else would they bother updating the terrain?
Certainly not for prettier views from the cockpit.
There is so much more to AH now than pure air quake, OK you don't like it, thats fine.
But may as well face it that your in a shrinking breed, the days of 50 odd players all interested in one single aspect have gone, vanished.
May as well get used to it.
I don't think my squadmate even mentioned bombs.
As for sad, depends on your point of view.
For the vast majority who play more than one aspect of the game, it is far from sad.
Nope it's not AH1, nope it isn't what it used to be, thats the way things go.
[edit] Should add - The environment is now a very important part of the game, hence the improved terrain.
Only makes sense IMO to try and do the same upgrades to the air environment. Be it, fog, clouds, whatever.
If it was supposed to stay a pure furballing game we wouldn't have, buffs, GV's, base captures.
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I say YES!!...to weather!! ....
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I used to like those old storm fronts that were in AW I but they were frustrating if you were in a bomber and happened to find one obscuring your target. Other than that I liked them.
Fog would HELP your FR. Less info for your card to have to deal with due to shortened visibility.
Rain/Snow/Lightning would likey kill your FR's.
I think there's MORE furballing now than ever since the big maps went away. Even though I'm in a fighter squad I sometimes want to do something other than furballing and it's hard to find something else sometimes. There are now times when, if you want to get in a fight, the only option is to join the furball.
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Originally posted by BaldEagl
I think there's MORE furballing now than ever since the big maps went away. Even though I'm in a fighter squad I sometimes want to do something other than furballing and it's hard to find something else sometimes. There are now times when, if you want to get in a fight, the only option is to join the furball.
Only because with the small maps at peak times it compresses people into small fronts.
Maps still get reset, just less frequently. (also other factors for this, uncaptureable bases, arena caps etc).
What you get is two fields with a mass in-between them until one side gets the upper hand and takes the base.
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I like the idea of having weather. It would be cool to be in a bomber and be able to have a chance at avoiding fighter(s) by ducking into a cloud bank....stuff like that.
Perfect example, no offense Bailey, but there you have it. More place to hide, more ways to not fight more ways to take the thrill out of this game for the guys that are here to fight.
Kev I am not arguing that the majority of the community and for the most part the game has skewed to much less fighter combat. You are totally correct about that. This game and the old guard that just wanted a place to battle against each other in WWII airplanes is just about gone.
But You try to make it seem ok by trying to demean Air Combat, by calling it air quake but that only shows your ignorance and bias.
I think as a community of a combat flight sim people, we would see the loss of the pure fighter types a bad thing.
Unfortunately that is not the case and the majority follow your train of thought about taking undefended territory and bombing tool sheds, thus the path of least resistance become means.
For people like you, you like that. For people like me, I hate that and it is not what I look for in a Combat Flight game or a community. And it is sad.
Why haven't I left yet? Well because I know why HT started this game and I hope somehow he will find a way to bring back what he lost in his pursuit to create more of what I see as a WWII Online type of offering.
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I think there's MORE furballing now than ever since the big maps went away. Even though I'm in a fighter squad I sometimes want to do something other than furballing and it's hard to find something else sometimes. There are now times when, if you want to get in a fight, the only option is to join the furball.
One horde pounding the least resistance is not a Furball. Let me know when you are flying Eagle I would love to see what you are talking about. When do you fly? Please show me these furballs.
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Originally posted by SlapShot
... Correct me if I am wrong, but I believe that the "weather" is designed into the map by the map maker along with wind (direction/speed/altitude)...
I'll try to dispel some of these common weather myths for you all.
1. While you can build clouds into a terrain (by including an AWA file from the AH Cloud Editor) it is possible to override that default internal weather file by loading another one into the server... something which only Skuzzy or HTC can do. So, yes... a terrain can have built-in clouds, but you are not necessarily stuck with those. This is how the CMs set up different cloud conditions in the SEA.
2. All other weather functions... fog, wind, etc.,... are handled at the server, and are independent of the terrain. These settings can be set by HTC if it is the MA, or they can be set by the CMs if it is in the SEA or AvA arenas. You can see for yourself how it's done by playing with the Environment settings on any map in offline mode.
Soo... if you'd like some weather, let it be known. I suppose if enough of a majority wants it, it can be done. However, I personally think that the majority of the MA crowd does not want weather, and for very good reasons. Most people want to have fun and fight, not navigate.
Try to get involved with SEA events or the AvA if you'd like to play in some non-standard environments, we'd love to have more players in those arenas. :)
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and we should be able to have varying temperatures. like it can be 90 degrees and then 20 degrees. and then you could buy an adapter that would plug in and either blow hot or cold air/ and or a sun maker or snow machine. and then maybe a rain maker to
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I personally think that the majority of the MA crowd does not want weather, and for very good reasons. Most people want to have fun and fight, not navigate.
Try to get involved with SEA events or the AvA if you'd like to play in some non-standard environments, we'd love to have more players in those arenas.
Bingo, Dux gets it, weather is cool and has it place, in SEA, not the MA.
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No Thanks..........
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Originally posted by mars01
Perfect example, no offense Bailey, but there you have it. More place to hide, more ways to not fight more ways to take the thrill out of this game for the guys that are here to fight.
Kev I am not arguing that the majority of the community and for the most part the game has skewed to much less fighter combat. You are totally correct about that. This game and the old guard that just wanted a place to battle against each other in WWII airplanes is just about gone.
But You try to make it seem ok by trying to demean Air Combat, by calling it air quake but that only shows your ignorance and bias.
I think as a community of a combat flight sim people, we would see the loss of the pure fighter types a bad thing.
Unfortunately that is not the case and the majority follow your train of thought about taking undefended territory and bombing tool sheds, thus the path of least resistance become means.
For people like you, you like that. For people like me, I hate that and it is not what I look for in a Combat Flight game or a community. And it is sad.
Why haven't I left yet? Well because I know why HT started this game and I hope somehow he will find a way to bring back what he lost in his pursuit to create more of what I see as a WWII Online type of offering.
No doubt thats what the game originally was.
No-one has said losing the pure fighter types would be a good thing.
If anything it the fighter types who would quite happily dispose of all/any other players who don't play the game the way they think it should be.
If you think I (or the squad) spend our time taking undefended bases or toolshedding, just shows how little you know.
More than often you'll find us surrounded by a mass of red over our own base.
Or inbound to base capped by red to try and break it.
But yup, we'll pork when needed, we'll GV when needed, we'll buff when needed.
I hope in the end we get AH2-
With the ground aspect of BF1942
The graphics of IL2
You would need many many arenas to fit everyone in.
I thought that the furballers had made EW their home?
Air quake is no more demeaning than labelling people Toolshedders.
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Originally posted by Dux
I personally think that the majority of the MA crowd does not want weather, and for very good reasons. Most people want to have fun and fight, not navigate.
I personally have no real idea what the majority want, I have never seen a poll on this question. But I want to have fun and fight and I sometimes want some weather to make it interesting too. If dar is out I love trying to sneak up on someone using cloud cover. Likewise I need to watch out for the other guy trying the same on me.
So variety is the key for me. Lets have Clear Skys some of the time, Occasional clouds, Darnright overcast or Foggy sometimes, all work well in their own ways.
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Originally posted by BaldEagl
I used to like those old storm fronts that were in AW I but they were frustrating if you were in a bomber and happened to find one obscuring your target. Other than that I liked them.
Fog would HELP your FR. Less info for your card to have to deal with due to shortened visibility.
Rain/Snow/Lightning would likey kill your FR's.
I think there's MORE furballing now than ever since the big maps went away. Even though I'm in a fighter squad I sometimes want to do something other than furballing and it's hard to find something else sometimes. There are now times when, if you want to get in a fight, the only option is to join the furball.
AW had weather?
ack-ack
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Originally posted by Blagard
I personally have no real idea what the majority want, I have never seen a poll on this question. But I want to have fun and fight and I sometimes want some weather to make it interesting too. If dar is out I love trying to sneak up on someone using cloud cover. Likewise I need to watch out for the other guy trying the same on me.
So variety is the key for me. Lets have Clear Skys some of the time, Occasional clouds, Darnright overcast or Foggy sometimes, all work well in their own ways.
Don't get me wrong, Blagard... I love the weather, too. But this topic has been around as long as AH, and the majority concensus has always been "more fun, less work". That's why I hang out (and am deeply involved with) the SEA and the AvA... because we get to play around with that stuff in there, along with other players who also enjoy doing something different and having some variety. :)
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Originally posted by mars01
Perfect example, no offense Bailey, but there you have it. More place to hide, more ways to not fight more ways to take the thrill out of this game for the guys that are here to fight.
No offense taken Mars, I don't mind that we have different opinions. I think AH is a game that offers players multiple objectives. There is more to do than get down in the weeds and furball. Some players, myself excluded, like to strategic bomb. What you seem to be saying is that you think your objectives in the game are the only worthy ones. I respect your desire to furball, I just think you are disregarding that not everyone likes to exclusively furball. Some people like to organize missions, take bases etc.
These people could plan missions that use weather to their advantage.. or perhaps they would have to plan around poor weather. It shouldn't bother you that bombers might try to duck into clouds to save themselves. When was the last time you were high enough to go after a set of buffs? :)
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Quote:
"Perfect example, no offense Bailey, but there you have it. More place to hide, more ways to not fight more ways to take the thrill out of this game for the guys that are here to fight"
What does adding a nicer landscape and possible altered weather effects have to do with "taking the thrill out of the game" ?
If I'm not mistaken on the front page HT states they are going to be adding some new foilage to the ground model.
None of these things take away from "fighting" there is tons of "fights" every night, both in A/C & GV's. If you think I'm kidding about that tag along with my squad sometime you'll have more "fights" than you can shake a stick at:eek:
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Originally posted by Laurie
Wind, Rain,Fog, overcast and the occasional snow/blizzard and tropical storm would be well.
<<<<>>>>
Hul367th
ok, ok get them all bring Katrina and Bird Flu also, but leave the game free of Global Warming, cuz i'm tired of it in all newspapers, CNN, Fox,BBC.....................
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Originally posted by Airscrew
I remember a few years ago we had moving fronts, big heavy clouds you had to fly through, actually needed to use your instruments to keep your wings level and watch your climb. Cloud base was somewhere around 10k and went up to about 13 to 14k. It was kinda fun to use the clouds to sneak up on someone :t
I do miss those old storm fronts. I remember having to redirect my b17 at times because the original target was weathered in with cloud cover. Some maps do have areas with cloud cover, but nothing like those dark storm fronts we used to have.
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Originally posted by Ack-Ack
Nope. It's a game that simulates air and ground combat between players using World War II aircraft and ground vehicles. This game is not a simulation of World War II.
ack-ack
Ummmm....slight correction Ack-Ack.......home page reads:
"WWII Combat Experience"
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AKAK had it right.
Some quotes from HiTech
*We make a game around WWII planes and vehicles. We do not try to simulate WWII. Simulation of WWII is one of CT's goal's.
*The game was designed to have fun at different types of combat. Conquering bases is just a means to promote combat and hence fun. But by no means is it more or less justified than going out and just mixing it up.
Where does our banner in anyway contradict what I have said. In fact we choose those words very precisly to not give the impression we were a simulation of WWII.
Other wise instead of saying the Preimer WWII combat experiance, we would have said the Preiemer WWII simlation.
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I liked the weather HT use to dial up for us in the MA.
But just reading all of the negative comments illustrates why weather is missing from the MA.
I still think a winter map is overdue!
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We do have weather.
Partly cloudy
Mostly sunny
Fair
oh and dawn and dusk..ya it aint weather
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Originally posted by Murdr
AKAK had it right.
Ok....we could probably argue definitions of phrases, perception of Phrases and the symantics behind them all night long...regardless of all that:
1-The game is a blast
2-I have fun, (mostly getting blown out of the sky), but fun none the less.
3-HT does a wonderful job.
End of Story.
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Current weather settings are just fine. As someone said the cloud is set in the terrain and some of the ones that have been up recently have had large varying levels of cloud.
In another game i played for 5 years before AH they thought that cloud would be a good idea. This cloud was a non stop blanket of thick cloud over the whole arena with one that was like from 10k to 16k solid. It was stupid and droves of players either logged or worked to reset it ASAP.
I do recall visualing a rope within the cloud and using padlock and sound effects to come down and kill the guy. He followed me up vertical into the cloud the stall, dive and shot all performed with a complete white screen.
Seeing a nice blue sky is just great. Trust me.
Bruv
~S~
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i liked the storm fronts, bring them back.
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Originally posted by mars01
One horde pounding the least resistance is not a Furball. Let me know when you are flying Eagle I would love to see what you are talking about. When do you fly? Please show me these furballs.
I'm up most evenings for a couple of hours in the LW arenas between 8 and 11 PM Central (prime time). The Baltic map is particucarily prone to 2 massive furballs but most suffer from it (tank town map, uterus map, etc.). I'm Bish and it seems we get one on each side to choose from. Not always but all too often in my opinion.
BTW, a squaddie and I were on the new round map last night (is that small pizza?) and ran into low level fog along the coast-line. Both our frame rates dropped to 7 as we dropped into it. We flew away to find another place to fight. If that's the way it is I'd rather not have it.
Ack-Ack... Oops, my mistake, I meant AH I. Evidently my mind is going as I get older :rolleyes:
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Leadership is the ability to offer choices.
If the crowd wants a Game with rules and a set predictability give them
their 5 miles bases and remove the Real About it ! Some people like to
die ten times in 30 mins. under 5K... Arcade. With rules... enter problems !
and the unending posts to air these problems, not to mention all the
radio whinning. Rules and set conditons enhance the Game style of play
for skilled gamers by enhancing their survivability factor.
If the crowd wants Real ! then make it so. Weather yes its real.
Continuous changing conditions at any time anywhere, Yes thats real
too. What can happen...did happen. Without Rules... no problems
The radio bar is now Quiet. Some want it as Real as possible, as to
appreciate what it may have been like to fight in the great War. For
them its not fun if the outcome is too every day predictable.