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Help and Support Forums => Aces High Bug Reports => Topic started by: Xjazz on February 19, 2007, 02:52:02 AM

Title: Object Editor: Export function bug?
Post by: Xjazz on February 19, 2007, 02:52:02 AM
Hi

I was checking the exported objects from latest OE version. I find out the export process messing up some objects pretty badly.

The AC3D 6.0.30 Model Information (f6-key) summary before and after Optimized Vertices & Optimized Surfaces function.

Some faulty objects I found

ctb12.ac
Total objects: 10   surfaces: 1011   vertices: 3518
Total objects: 10   surfaces: 1011   vertices: 1752
Total objects: 10   surfaces: 1011   vertices: 1752

fub2.ac
Total objects: 17   surfaces: 419   vertices: 1484
Total objects: 17   surfaces: 419   vertices: 776
Total objects: 17   surfaces: 419   vertices: 776

str3.ac!!!
Total objects: 24   surfaces: 907   vertices: 2903
Total objects: 24   surfaces: 907   vertices: 1608
Total objects: 24   surfaces: 851   vertices: 1608

bah0.ac
Total objects: 33   surfaces: 444   vertices: 1308
Total objects: 33   surfaces: 444   vertices: 866
Total objects: 33   surfaces: 444   vertices: 866

cit8.ac!!!
Total objects: 23   surfaces: 217   vertices: 773
Total objects: 23   surfaces: 217   vertices: 354
Total objects: 23   surfaces: 215   vertices: 354

ctb11.ac
Total objects: 8   surfaces: 1096   vertices: 4693
Total objects: 8   surfaces: 1096   vertices: 2427
Total objects: 8   surfaces: 1096   vertices: 2427

hqt0.ac!!!
Total objects: 68   surfaces: 1501   vertices: 5224
Total objects: 68   surfaces: 1501   vertices: 3466
Total objects: 68   surfaces: 1498   vertices: 3463
Title: Object Editor: Export function bug?
Post by: Xjazz on February 19, 2007, 10:38:09 AM
For some reason the OE exporting the object texturing data with incorrect formated strings.

Instead of the decimal value like 0.000000, there could be something like '-1.#INF00 1.#INF00'.

you can find three of these errors from the hqt0.ac file.
Title: Object Editor: Export function bug?
Post by: BlauK on February 19, 2007, 11:42:43 AM


Related issue?
Title: Object Editor: Export function bug?
Post by: Xjazz on February 19, 2007, 02:20:20 PM
Yes, seems to be pretty much related.
Title: Object Editor: Export function bug?
Post by: Xjazz on February 20, 2007, 02:26:44 AM
Looks like these export bugs have been here some time already.

hqt0.ac file exported from OE April 29 2005
Total objects: 76   surfaces: 1386   vertices: 4798
Total objects: 76   surfaces: 1386   vertices: 3174
Total objects: 76   surfaces: 1382   vertices: 3174

File contains also those three "-1.#INF00 1.#INF00" texturing coordinate strings.
Title: Object Editor: Export function bug?
Post by: Xjazz on February 21, 2007, 07:08:40 AM
Why OE don't export material assignment for all objects? The transparent textured objects don't need one?

I though every and each object must have one material from the AHM* definition list.
Title: Object Editor: Export function bug?
Post by: Xjazz on February 22, 2007, 04:47:21 PM
Hi HTC

I don't want to sound like pushing your buttons but... err... well... eeh..these OE bugs seems to be in OE at least from 2005... So, any fix with in 'two weeks, eh'? :)
Title: Object Editor: Export function bug?
Post by: Xjazz on May 15, 2007, 05:00:41 PM
Hi

Same problems with latest TE/OE release.