Aces High Bulletin Board

General Forums => Wishlist => Topic started by: OOZ662 on February 26, 2007, 09:56:14 PM

Title: Revival of the "hurtme" command
Post by: OOZ662 on February 26, 2007, 09:56:14 PM
Yeah, it sounds kinky, but it's actually not what you think.

Back in, I believe, WarBirds, there was a dot command that you could enter ".hurtme #" in an offline game to destroy the part that the number corresponded to.

I'm not sure if there's a number association in the damage model any more, but this command would be useful not only to be a retard offline and have fun in gimpy planes, but to also train one-winged landings and perhaps give the opportunity to take a snapshot of graphical bugs that come out with damage (IE the wing busts off and there's a gunport visible). It's not in the front of my mind to screenshot that as I'm spiraling to my doom. ;)
Title: Revival of the "hurtme" command
Post by: NHawk on February 27, 2007, 06:09:08 AM
For training purposes I'd say no. You can't train for that, it has to come with your skill level.

For screenshot purposes, roll film and capture it all. Or, allow the command on the ground only.
Title: Revival of the "hurtme" command
Post by: Oleg on February 27, 2007, 07:01:22 AM
I dont see problems with damaging your plane for training purposes in offline. Would be good to have this feature imho.
Title: Revival of the "hurtme" command
Post by: Sketch on February 27, 2007, 10:51:53 AM
If you want to practice flying with one wing let me know Ooz... I will shot it off for you... :t



J/K :D
Title: Revival of the "hurtme" command
Post by: Airscrew on February 27, 2007, 11:14:23 AM
i dont know, sounds alright to me, if only offline,  not super critical or anything but would be kinda neat .
I think Sketch's idea would be more fun though :t
Title: Revival of the "hurtme" command
Post by: Spikes on February 27, 2007, 05:02:45 PM
Quote
Originally posted by Oleg
I dont see problems with damaging your plane for training purposes in offline. Would be good to have this feature imho.



You could practice landing with no flaps etc..
Title: Revival of the "hurtme" command
Post by: Denholm on February 28, 2007, 08:57:29 AM
I can hear it now, "No, you didn't get that kill, I typed .hurtme pilot"
Title: Revival of the "hurtme" command
Post by: croduh on February 28, 2007, 09:21:07 AM
That a karate black belt on your GF?Bet she kicks ur ass
Title: Revival of the "hurtme" command
Post by: Denholm on February 28, 2007, 11:43:28 AM
(http://www.thesmilies.com/smilies/sign0101.gif)
Title: Revival of the "hurtme" command
Post by: OOZ662 on February 28, 2007, 07:32:45 PM
Green Soo Bahk Do belt.

That's why it's an offline command, Denholm. An arena setting could be used to enable/disable it.
Title: Revival of the "hurtme" command
Post by: Nemeth on February 28, 2007, 09:55:24 PM
also ur forgetting most of the n00bs out there dont kno most of the "." commands, and what would hurting ur own pilot do any good in not giving a kill?  the pilot doesnt die instantly, and if u shoot em u get the kill, so what does it matter if they complain? theres always .squelch  to stop that :D :aok
Title: Revival of the "hurtme" command
Post by: OOZ662 on February 28, 2007, 10:07:38 PM
Actually, when you just suddenly die, that's because your pilot has taken a fatal hit. The plane doesn't continue on due to the massive server use that would occur; you HO a B-17 and kill its pilot at 30k when he's trimmed in and the server has to track him until he runs out of gas or the arena resets.

But that's off the general topic.
Title: Revival of the "hurtme" command
Post by: balance1 on March 22, 2007, 10:29:45 PM
this is a brilliant idea, I like it. Has great training/screwing around potential!!