Aces High Bulletin Board

General Forums => Wishlist => Topic started by: FTDEEP on March 05, 2007, 05:48:23 AM

Title: ship guns..
Post by: FTDEEP on March 05, 2007, 05:48:23 AM
is there any way we can get a green light or ready to fire sign in ship guns...? i usually count to 12 then start clicking away. thank you.
Title: ship guns..
Post by: frank3 on March 05, 2007, 06:13:46 AM
That's a good idea IMO, it's always a surprise when you can fire again.
Perhaps even reloading sounds?
Title: ship guns..
Post by: bzek74 on March 05, 2007, 09:05:36 AM
Im partial to a dancing troll with flags.

90prf
Title: ship guns..
Post by: frank3 on March 05, 2007, 02:08:49 PM
?
Title: ship guns..
Post by: 68slayr on March 05, 2007, 04:44:26 PM
Quote
Im partial to a dancing troll with flags.


:huh :confused: :huh
Title: Re: ship guns..
Post by: BaldEagl on March 05, 2007, 06:00:19 PM
Quote
Originally posted by FTDEEP
is there any way we can get a green light or ready to fire sign in ship guns...? i usually count to 12 then start clicking away. thank you.


Not needed.  All you have to do is continue to hold down the fire button and it will automatically fire the next round once it's fully recoiled.
Title: ship guns..
Post by: titanic3 on March 05, 2007, 08:04:50 PM
what about ur shooting at a moving target, like a ship. you have to aim and you dunno when its done reloading.
Title: Re: Re: ship guns..
Post by: Geary420 on March 05, 2007, 11:47:49 PM
Quote
Originally posted by BaldEagl
Not needed.  All you have to do is continue to hold down the fire button and it will automatically fire the next round once it's fully recoiled.


If I'm planning on being in the big guns for an extended period of time working a town or base over I will sometimes even just rubber band the trigger down.