Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: LTARghst on March 05, 2007, 07:06:24 AM

Title: Base Flshing
Post by: LTARghst on March 05, 2007, 07:06:24 AM
HT was in the MW arena stopping the Milkers Movement. Defending a base against 3 fellows trying to take it, when it gets quite, keep in mind the whole time they are trying to take it my map is not flashing with this base. Well got to thinking if this base is not flashing maybe they moved to a different one. Well I landed and went to check 14(which was not flashing) low and behold i see a flak in town tearing it down. As soon as I dive on this poor soul town ack pops and starts shooting at me. They leveled the town wothout base flashing. Can we get this fixed would help to know when a town is getting leveled. TY
Title: Base Flshing
Post by: Speed55 on March 05, 2007, 07:18:01 AM
Someone told me a while back that if you log on when  a base is already under attack, that the base won't blink on your map.

I'd like to see it fixed too.
Title: Base Flshing
Post by: Schatzi on March 05, 2007, 07:19:19 AM
This is actually a little tricky :).


You get the start of a flash when an enemy ENTERS the radar range. Same the flashing stops, once the last one LEAVES the radar range.

This means: if someone is already INSIDE Radar range when you enter the arena, it will not flash.

Same problem with players that get disconnected while being the only one inside radar (=flashing) range... the base will not stop flashing until someone else reenters and leaves the flashing range.


Also, a heavily damaged base will stop flashing. I never could pinpoint a certain amount of damage/specific structure that needs down for that to happen yet. Maybe a levelled town (ie no more population "on watch")? But im sure that Hitech could shed more light on that.
Title: Base Flshing
Post by: LTARghst on March 05, 2007, 07:21:08 AM
There was no damage to this base plus it was nothing but GV's.
Title: Base Flshing
Post by: Speed55 on March 05, 2007, 07:24:36 AM
Quote
Originally posted by Schatzi

This means: if someone is already INSIDE Radar range when you enter the arena, it will not flash.
 



--that's what needs to be fixed--
Title: Base Flshing
Post by: Schatzi on March 05, 2007, 07:26:35 AM
Actually, I have to reword that statement. If noone newly ENTERS the flashing range after you log in, it wont flash.

The "problem" being that the game only registers who ENTERS/LEAVES range... not whos already inside of it.
Title: Base Flshing
Post by: DREDIOCK on March 05, 2007, 07:31:21 AM
Also remember if you tke Radar down the Base itself wont flash. but the town will. If your map isnt zoomed in far enough. you wont notice the flashing town
Title: Base Flshing
Post by: Schatzi on March 05, 2007, 07:32:41 AM
Quote
Originally posted by DREDIOCK
Also remember if you tke Radar down the Base itself wont flash. but the town will. If your map isnt zoomed in far enough. you wont notice the flashing town


You sure? I think I remember many a base flashing with radar down.... hmmm.... will have to watch that next time im on.
*scratches head wonderingly*
Title: Base Flshing
Post by: LTARghst on March 05, 2007, 08:36:35 AM
Base was full up and no town flashing
Title: Base Flshing
Post by: Lusche on March 05, 2007, 08:50:43 AM
Quote
Originally posted by DREDIOCK
Also remember if you tke Radar down the Base itself wont flash.


Flashing is independent of working dar. Wether dar is up, locally destroyed or even countrywide (HQ  hit), bases usually flash if enemy enters the appropriate range circle.
Take note that the ranges at wich a base starts to flash are different for vehicles and planes.
Depending on spawn & town placement, a GV may be able to make its way from spawn to town without making a base flash at all.

Of course, the "enter arena no flashing bug" mentioned in this thread can be quite annoying. When I do enter EW or MW arenas, I first jump from key base to key base, taking a look at town from tower & checking if the base siren howls...
Title: Base Flshing
Post by: jon on March 05, 2007, 09:22:56 AM
why DOES the base flash when the radar is down? I  think without radar it should Not flash!otherwise why even make it a killable strat?
Title: Base Flshing
Post by: Lusche on March 05, 2007, 09:48:58 AM
Quote
Originally posted by jon
why DOES the base flash when the radar is down? I  think without radar it should Not flash!otherwise why even make it a killable strat?


How would you be able to defend a base against NOE & sneak attacks if bases would not flash? Would not be good for gameplay.
Title: Base Flshing
Post by: Tilt on March 05, 2007, 10:07:31 AM
Nice logic Schatzi but are you sure?

I often wondered why I do not see base flash when some others around me do and that explanation comes closest............ it would also explain why we sometimes get only one of either field or town flashing when gv's are close to both..............

but I will swear I have experienced this after being online for some considerable time.............. given your explanation and given that someone triggering the base flash on my FE is a once only event (for that person)then I start to wonder if the lack of base flash after some hours of play is evidence of packet loss.
Title: Base Flshing
Post by: Tilt on March 05, 2007, 10:11:36 AM
Quote
Originally posted by jon
why DOES the base flash when the radar is down? I  think without radar it should Not flash!otherwise why even make it a killable strat?


I think the original idea of base flash is a warning based upon ground spotters.............ie folk have seen something nasty is near but you dont know where.

Of course combined with darbar its all over kill
Title: Base Flshing
Post by: Schatzi on March 05, 2007, 11:24:15 AM
Quote
Originally posted by Lusche
Flashing is independent of working dar. Wether dar is up, locally destroyed or even countrywide (HQ  hit), bases usually flash if enemy enters the appropriate range circle.
Take note that the ranges at wich a base starts to flash are different for vehicles and planes.
Depending on spawn & town placement, a GV may be able to make its way from spawn to town without making a base flash at all.

Of course, the "enter arena no flashing bug" mentioned in this thread can be quite annoying. When I do enter EW or MW arenas, I first jump from key base to key base, taking a look at town from tower & checking if the base siren howls...



Lusche,

you mean that GVs spawning *within* flashing range are not making the base flash? Interesting point.


Tilt, im not 100% sure. But I recall HiTech (or Skuzzy?) once explaining that bases only start flashing when youre logged in at the point that the enemy ENTERS flashing range. And on the "discoe" not making bases stop flashing - that is a common problem in the Training Arena when we have to eject a player that is non-Bish within A1 radar (flash) range of A1.
Title: Base Flshing
Post by: Lusche on March 05, 2007, 11:35:12 AM
Quote
Originally posted by Schatzi
Lusche,

you mean that GVs spawning *within* flashing range are not making the base flash? Interesting point.




That's the reason why most of the time an attacking GV makes the town flash several minutes before base starts flashing.

If you look into the Arena Settings, you will find different "warning ranges" for boats, vehicles, bombers & fighter.

Standard value for planes is about 63000, for GVs it's around 15000.
Title: Base Flshing
Post by: 68Ripper on March 05, 2007, 11:46:16 AM
Quote
Originally posted by Schatzi
Lusche,

you mean that GVs spawning *within* flashing range are not making the base flash? Interesting point.

 


What Lusche says is correct, depending on how far spwn is from base/town. If it's a spawn that is further away from base then the town would start flashing before the base but not neccessarily when you first spawn in, there seems to be a gaged distance that the gv will set off flashing of a base or town and it is a shorter distance then that of a aircraft.

Depending on how far town is from base and the location of Spawn point to said town and base, the GV could get all the way to town without making the base itself flash (only the town). At least that has been my observations, right, wrong or indifferent.
Title: Base Flshing
Post by: Schatzi on March 05, 2007, 12:30:26 PM
Quote
Originally posted by Lusche
If you look into the Arena Settings, you will find different "warning ranges" for boats, vehicles, bombers & fighter.

Standard value for planes is about 63000, for GVs it's around 15000.



Rgr, I was going to look up those later tonight. Thanks for saving me that trouble. Thats about 1/4th of radar range (3 miles) warning for GVs.
Title: Base Flshing
Post by: DREDIOCK on March 05, 2007, 03:46:18 PM
By dar I mean the feild radar tower

Unless they have changed it I've always noticed that when feild dar goes down. The base itself wont flash, but the little sqare town Icon will
Title: Base Flshing
Post by: 68ROX on March 05, 2007, 06:37:58 PM
WOW!

This is statring to answer alot of freaky situations I have seen where it's either getting attacked and NOT blinking...or BLINKING, and there's nobody there.

Well done observant gents and our learned German Comrades!

68ROX
Title: Base Flshing
Post by: whels on March 05, 2007, 06:45:47 PM
it doesnt not matter if field DAR is up or down, if u get within a certain
range of the base it will blink, range is dependant on what ur in.
Title: Base Flshing
Post by: DREDIOCK on March 05, 2007, 08:22:15 PM
Quote
Originally posted by whels
it doesnt not matter if field DAR is up or down, if u get within a certain
range of the base it will blink, range is dependant on what ur in.


No. unless they have changed it . If feild dar is down, the town will blink but not the feild

I used to do that so I could attack a feild in a GV and not be noticed unless someone was taking off or paying real close attention to the map
Title: Base Flshing
Post by: Lusche on March 05, 2007, 10:37:37 PM
Quote
Originally posted by DREDIOCK
No. unless they have changed it . If feild dar is down, the town will blink but not the feild



It`s not true. Base will still flash. Was this way at least since I started playing about 2 years ago.
Title: Flashing....
Post by: Patches1 on March 06, 2007, 12:58:27 AM
Town flashes upon GV approach...base does not... unless gv approaches too close to base...then base will flash also.

Whether Airfield Radar is up or down has no effect upon GV approach.
Title: Base Flshing
Post by: 68Ripper on March 06, 2007, 08:59:31 AM
Quote
Originally posted by DREDIOCK
No. unless they have changed it . If feild dar is down, the town will blink but not the feild

I used to do that so I could attack a feild in a GV and not be noticed unless someone was taking off or paying real close attention to the map


The Dar being up or down has no effect on the base flashing when a GV or a plane gets within it's respective range (or trigger point) of the base. The base will still flash if the dar is down.
Title: Base Flshing
Post by: Lye-El on March 06, 2007, 09:44:29 AM
Many times I have seen a town flashing and up a plane to see what is causing it. I overfly the town and surrounding area...........and find nothing. You don't know if you should disregarded a flashing town or not.
Title: Base Flshing
Post by: LTARokit on March 06, 2007, 12:17:50 PM
Does the town dar tower now have anything to do with it?  Or is it still just eye candy?

Title: Base Flshing
Post by: Lusche on March 06, 2007, 12:21:23 PM
Quote
Originally posted by LTARokit
Does the town dar tower now have anything to do with it?  Or is it still just eye candy?



Eye candy.
Title: Base Flshing
Post by: 4XTCH on March 06, 2007, 12:28:26 PM
Quote
Originally posted by Lye-El
Many times I have seen a town flashing and up a plane to see what is causing it. I overfly the town and surrounding area...........and find nothing. You don't know if you should disregarded a flashing town or not.


Happened in LW Orange last night on the Knight side to me.
Vbase and a Air Base in the middle of the map are flashing. Dar's up at both fields and I go to investigate. NADA... I asked squadies to check their maps and report if they have the same. About half said.. Nope not flashing.. half said yep flashing here... Non flashers were the late comers to the arena I might add.

4XTCH