Aces High Bulletin Board
General Forums => Wishlist => Topic started by: hapvodka on March 06, 2007, 12:42:51 PM
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i have notied bridges along every road/railway in the game.however its not possible to destroy these bridges. i would really like to be able to destroy the bridges to affect the resupply time of diffrent fields..after all if no/few suppplies can get into a field than it would take them alot longer to rebuild right? This would add another element to gameplay by making true "interdiction missions" possible. of course the bridges should respawn fairly quickly (as they were rebuilt fairly quickly in the real war) but even a five min window of no supplies could enable a base taking. along the same note being able to bomb the "supply" depot at the end of these roads would be nice too. Just my 1 and 1/2 cents
Hap
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Road and Rail Bridges would be a great target for attack planes. Of course, not sure how they could work it with the existing drone convoy system and existing code.
Then, having destructible bridges in the war arena maps would lead to people like me redoubling our whines for A-26 Invaders, which were great at this sort of target.......
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I like the idea, although I believe it would require a slightly large change in the gaming and terrain editing code. These bridges are genereated randomly by the TE when the terrain is built, so therefore it's not as simple attaching a "dead" shape to that object. Then again, I could be wrong if you looked at it from different angles. Yet I wouldn't want to consume your time discussing every possible scenario.
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there was a map in 8 player with destructible bridges. it was small though. didn't remember the name of map.
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I think back in AH1 about 2002 there used to be a supply depot that when destroyed would delay the spawning of the supply train.