Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: DREDger on March 14, 2007, 10:52:21 AM
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Just two things I want to ask and bring up, not trying to start a flame fest here.
The TT map is back in rotation in LW Blue, and just around the corner in LW Orange.
1. Is it my imagination, or have the vehicle spawns between V-bases and airbases been altered (on center island)? It seems the spawns are much further away from the respective base than they used to be.
2. If anyone is on when the isles map is about to be won by a country, would you mind snapping a screen shot of the map and posting it here to look at.
That's all, thanks.
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If you didn't have to download a new version of the terrain then nothing has changed in regard to spawn point locations.
Cheers,
asw
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We go live to our corespondent in the field, embedded in TT behind the Bishop's tank spawn.....
(http://www.geocities.com/policetools/funny.gif)
Nope. Looks like everything is status quo. Back to you Bob.....
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It may appear that way because of your insert and delete key settings and zooming in and out on the map.
BTW Funny stuff there Repo.
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Wish I could take credit for it. I'm just a copy and paste guy.
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hey wait Husky01 isnt labelled on one of the tanks!
Bruv
~S~
PS: j/k
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Ugh not tank town signed on last night to see my fellow knights trying to take all the bases on TT island, which proceeded in making the Rooks and
Bishops extremly mad and they teamed up and started taking other bases left and right, meanwhile the knights just couldnt leave TT alone and help defend the more important bases it just makes me mad :mad:
(http://i148.photobucket.com/albums/s35/68zoom/cry.jpg)
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Originally posted by REP0MAN
We go live to our corespondent in the field, embedded in TT behind the Bishop's tank spawn.....
(http://www.geocities.com/policetools/funny.gif)
Nope. Looks like everything is status quo. Back to you Bob.....
That's funny bellybutton heck man :D
:rofl :rofl :rofl :rofl :rofl :rofl :rofl