Aces High Bulletin Board
Help and Support Forums => Technical Support => Topic started by: Jnuk on March 16, 2007, 07:09:15 PM
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Im having weird problems with the varience in-game. The graph shows it all over the place, like a mountain ridgeline-it maxes out at the top, then dives to the bottom, and everywhere in between. I tried some searches on the BB but havent found anything yet that helps me.
In addition to the odd varience I have weird periods of what i can only describe as "slow motion" where everything slows down for a few seconds. It doesnt seem to do any "catching up" afterward, just goes back to normal speed. I notice it mostly when im around a base or ships, or when im in a fight (of course). Sometimes when im just by myself in transit, the problems seem to go away.
I can run the game just fine (relatively) on an older system of mine, on the same connection, so I dont think thats it; it has to be something on this laptop. (i know i know, laptops no good for gaming, but surely it can do better than this) Ive tried it direct connected to the modem with no firewalls, to no effect, so I dont think thats it.
When I log on to the arenas i get pings of around 50, which seems pretty healthy, and the host queue stays steady.
I have my background processes trimmed down to about 25. I guess I could go further, but it seems to be running clean. CPU runs between 0-2% mostly.
Im not running any kind of file sharing.
I turned off all the preloading for the vid card, and lowered the textures, turned of the optimized settings, still to no effect. Antialiasing and Anisowhatever filtering off. It kind of feels like a video card issue,so I tried getting different drivers, but I cant find support for this laptop Nvidia GF go6600. I tried some "aftermarket" ones, but after removing the old ones and installing the new ones Windows wouldn't load, so I system restored.
Where do I go from here? Thanks
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System Information
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Time of this report: 3/16/2007, 16:09:38
Machine name: RECONJOE
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: ALIENWARE
System Model: 255/259 Series
BIOS: Default System BIOS
Processor: Intel(R) Pentium(R) M processor 1.73GHz
Memory: 2048MB RAM
Page File: 297MB used, 3642MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode
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DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.
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DirectX Debug Levels
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Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
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Display Devices
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Card name: NVIDIA GeForce Go 6600
Manufacturer: NVIDIA
Chip type: GeForce Go 6600
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0148&SUBSYS_22951584&REV_A2
Display Memory: 256.0 MB
Current Mode: 1024 x 768 (32 bit) (60Hz)
Monitor: Default Monitor
Monitor Max Res:
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.7810 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 9/28/2005 13:38:47, 3912192 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 9/28/2005 13:38:50, 3208800 bytes
Device Identifier: {D7B71E3E-4208-11CF-B668-9F0203C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0148
SubSys ID: 0x22951584
Revision ID: 0x00A2
Revision ID: 0x00A2
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
-------------
Sound Devices
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Description: Realtek HD Audio rear output
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0880&SUBSYS_08800000&REV_1008
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RtkHDAud.sys
Driver Version: 5.10.0000.5125 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 5/4/2005 03:18:26, 2951680 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Standard
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 192000
Static/Strm HW Mix Bufs: 33, 32
Static/Strm HW 3D Bufs: 33, 32
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run
---------------------
Sound Capture Devices
---------------------
Description: Realtek HD Audio rear input
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: RtkHDAud.sys
Driver Version: 5.10.0000.5125 (English)
Driver Attributes: Final Retail
Date and Size: 5/4/2005 03:18:26, 2951680 bytes
Cap Flags: 0x41
Format Flags: 0xFFF
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i had this same problem for 6 months .mine had to do with a csrss.exe file in my processes. try to delete ur user account on ur computer and start a new one. delete old one . fixed mine, hope it helps
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I'm having this same problem.
I'm going to reinstall the game.
If that doesn't work, I'm going to update my sound drivers.
I have an audigy 2 sound card.
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kermit did you have any luck with that?
I pulled out my audigy and installed it, re-installed the game, still no luck.
it did run marginally better for a while, but again, when i get too close to a base or get into a fight it goes crazy again.
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I'm going to back up everything to my 2nd hard drive.
Then I'm going to reformat.
I'll let you know how that goes in a few hours.
:D
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Well, I reformated.
Problem still exists.
I'm going to start a new thread and then cry myself to sleep.:D
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Jnuk, I fixed my problem.
I concluded that my motherboard was bad for AH. It worked for almost a year, but for whatever reason doesn't like AH anymore. :(
So, I got a new mobo and had to get new HD's, RAM, Vid card to work with the new motherboard. :)
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a bunch of us had the mountian top variance issue a year ago or so , never found the solution , but if you let it sit for a few minutes it would go away . It would happen at the start of online play, then smooth it's self out . I reformated countless times and changed out just about every piece of harware i had , never found the issue . Now since going to dual core i've yet to see it again ,