Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: bzek74 on March 24, 2007, 08:44:25 PM

Title: TT V23 Spawn
Post by: bzek74 on March 24, 2007, 08:44:25 PM
This is like the 6th time in a row nits have gotten the crapiest spawn in TT, where randomness? We even won a reset and got that spawn a few weeks ago.
Title: Re: TT V23 Spawn
Post by: Meatwad on March 24, 2007, 08:55:45 PM
Quote
Originally posted by bzek74
:cry
Title: TT V23 Spawn
Post by: 68ZooM on March 24, 2007, 09:20:27 PM
(http://i148.photobucket.com/albums/s35/68zoom/cry.jpg)
Title: TT V23 Spawn
Post by: moneyguy on March 24, 2007, 09:26:17 PM
hmmm...everyone always has some type of excuse
Title: TT V23 Spawn
Post by: hubsonfire on March 24, 2007, 09:26:33 PM
Ordnance is the best solution to a bad spawn (since all 3 spawns are within shooting distance of each other).
Title: Re: TT V23 Spawn
Post by: ozrocker on March 24, 2007, 09:48:44 PM
Quote
Originally posted by bzek74
This is like the 6th time in a row nits have gotten the crapiest spawn in TT, where randomness? We even won a reset and got that spawn a few weeks ago.


To reach the Hitech complaint line Call 1-800-Cry- Baby, or alternate 1-800-Waaa! :cry
Title: TT V23 Spawn
Post by: Capt.Joe on March 24, 2007, 10:42:34 PM
:rofl  lol, maybe you should go Bish! :D
Title: TT V23 Spawn
Post by: bzek74 on March 24, 2007, 10:44:18 PM
not crying more like pizzed, its like a conspiracy
Title: TT V23 Spawn
Post by: Capt.Joe on March 24, 2007, 10:45:13 PM
Quote
Originally posted by hubsonfire
Ordnance is the best solution to a bad spawn (since all 3 spawns are within shooting distance of each other).



<<<<
Title: TT V23 Spawn
Post by: REP0MAN on March 25, 2007, 10:57:33 AM
Quote
Originally posted by bzek74
not crying more like pizzed, its like a conspiracy


Yes, the server hates you

:huh
Title: TT V23 Spawn
Post by: quintv on March 25, 2007, 11:55:09 AM
Lancasters.
Title: TT V23 Spawn
Post by: cav58d on March 25, 2007, 12:01:22 PM
HAHAHAHAHAHAHAHA

(http://img19.imageshack.us/img19/7954/babycryingcloseupit7.jpg)
Title: TT V23 Spawn
Post by: Bronk on March 25, 2007, 12:13:50 PM
While I'll take any spawn point given to me.
I'd like to see all spawn points at TT moved back between 500/1500 yards.
Or a second spawn with that option.

Just a suggestion.

Bronk
Title: Re: TT V23 Spawn
Post by: Masherbrum on March 25, 2007, 12:27:46 PM
Quote
Originally posted by bzek74
This is like the 6th time in a row nits have gotten the crapiest spawn in TT, where randomness? We even won a reset and got that spawn a few weeks ago.


(http://smilies.sofrayt.com/%5Elf/baby2.gif)
Title: TT V23 Spawn
Post by: moot on March 25, 2007, 01:19:16 PM
That spawn point sucks.  There should be two, as the old crater Tank Town had.
Speaking of which, is that map not in rotation anymore?
Title: TT V23 Spawn
Post by: hubsonfire on March 25, 2007, 03:35:32 PM
Believe it's one of fester's maps, trinity perhaps? Regardless, I believe it was taken out because it's one of the larger maps.