Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: sgt203 on April 09, 2007, 10:56:46 PM
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Was flying Bish today in LW Orange off of a CV.
There was a heck of a good CV battle going on by Rook Base and Port.
As im taking off from CV alas incoming C-47 at around 9K.
Sure enough out pop the troops Puffy Ack and ship guns immediately begin firing on the dropping troops.
Now no enemy planes made it to the CV but had this been better coordinated planes could have approcahed the CV without haviung to worry about the ack.
The question is:
Valid Tactic or Completely Lame Gameplay
My Vote
LAME
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One the one hand, it's rather lame...
On the other, any country that lets a goon into it's airspace at 9k undetected deserves to have it's ack occupied for 5 minutes.
On the feakishly mutated 3rd hand, any pilot with the patience to get a goon to 9k and be undetected by the enemy deserves to drop his troops.
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Originally posted by TinmanX
One the one hand, it's rather lame...
On the other, .....
, a.......
On the feakishly mutated 3rd hand
:rofl
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sounds cool
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I gotta go with tinmanX on this one:cool:
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Originally posted by Deth7
I gotta go with tinmanX on this one:cool:
You have a third hand too?:huh
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It's lame but... someone let him do it. Same as dropping them over an airfield.
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It's lame when your on the receiving end, but a valid tactic if you manage to pull it off. You know that's how the game is played.
What makes it even worse however is you coming to the board and posting about, because now every lame noob that likes to try crap like that is going to go out and do it.
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Originally posted by sgt203
As im taking off from CV alas incoming C-47 at around 9K.
Valid Tactic or Completely Lame Gameplay
My Vote
LAME
Only 9K is lame... s/he should have dropped those troops @ 15K+ to keep the ship guns busier longer. Even better is multiple troop sets at 20K spaced out evenly.
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Simple solution too:
Jump in ship gun and wait for those nice big juicey bombers to come in and rack up kills.
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The C-47 is the slowest, worst climbing, least defended thing in the game; its meat hanging on a string: and people are complaining about it?
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Actually it's exploitation of a known bug. It's been reported to HTC at least a once, maybe more.
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I say what ever works.
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What makes it even worse however is you coming to the board and posting about, because now every lame noob that likes to try crap like that is going to go out and do it.
Only 9K is lame... s/he should have dropped those troops @ 15K+ to keep the ship guns busier longer. Even better is multiple troop sets at 20K spaced out evenly.
Correct.
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I believe it was Ripsnort who once organized a mass c-47 drop that so bogged down the server that it crashed.
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Dropping troops to redirect AA is the very definition of lame.
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Yup very bad post, but most noobs dont come here anyway.
Lame as F'kn hell tactic. Gaming the game.
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Perk the C47!
Gaming the game?
I don't think so. Man a gun.
How did a 9K C-47 get that close to a CV anyway??
:rofl :rofl
RTR
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Originally posted by Hornet33
because now every lame noob that likes to try crap like that is going to go out and do it.
Woo Hoo, Free goon kill weekend coming up!
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Originally posted by RTR
How did a 9K C-47 get that close to a CV anyway??
every one vulching the field, nobody guarding the CV.
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Originally posted by TinmanX
One the one hand, it's rather lame...
On the other, any country that lets a goon into it's airspace at 9k undetected deserves to have it's ack occupied for 5 minutes.
On the feakishly mutated 3rd hand, any pilot with the patience to get a goon to 9k and be undetected by the enemy deserves to drop his troops.
OMG :rofl I'm glad I read this post first this morning.
eskimo - "Meat on a string"... :rofl
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Doh! I say lame like David Hasselhoff!!:eek:
(http://www.davidhasselhoffonline.com/David40.jpg)
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Better yet. Drop troops from a goon from a very high alt over the enemy HQ. Boy that pisses them off. This is hardly a new tactic.
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LAME
2 pts for creative thinking tho :D
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Originally posted by Max
LAME
2 pts for creative thinking tho :D
Someone must have said,
"Sir, what should we do with all these prisoners?"
- oldman
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What would of been really funny is if the fleet had been mostly deacked already, the troops landed miraculously on the cv and other ships, and the fleet was captured.
Then some people would be REALLY pissed off!
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The question is:
Valid Tactic or Completely Lame Gameplay
The answer is......
You just left the F and the ERS out thats all.....
Valid Tactic for Completely Lame Gameplayers.................:)
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He was probably tired of people running to CV ack.
Like the vulching hoard dweebs that up off a CV only when someone announces that they have a vulch going, then the too-timid-to-fight-because-my rank-might-suffer-in-a-real-fight crowd shows up.
They like having the CV close inshore...Not for spawning LVT's, but to run home to mama when someone get's up off the field and airborne.
CV ack shooting at paratroops? Right on. The vulch dweebs have to figure out how to stay alive and land their kills for a coupla minutes.:rolleyes:
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lame, and exploiting. a clear case of using something in the game for what it was NOT intended for, for the purpose of gaining an advantage that should never exist. you can spin it anyway you want, as many will.
on the other hand, how does a goon get there in the first place? man some people must be really slacking. also, will we start to see more and more of this tactic.....maybe some mass goon raids dropping meat bombs? ahh been awhile.
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What’s the next thing? Bailed chute/pilots spawn point vulching with their 45s?
“Whaaa! I spawned on a de-acked runway in a 262 and some chute-dude was standing right there waiting for me and popped me in the head with his 45! Whaaa!”
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Ack doesn't need to shoot at troops anyway, even if the troops are dropping for the right reasons.
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perk the troops
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Not sure why, but I am one of the lucky ones that maintains an extreme attraction from puffy ack. It seems as if puffy often ignores my wingmen in closer range and continues to fire at me. I usually find myself in tower from a single hit and within 4-5 blasts. So now when I hear aaa, I run FAST.
Have aaa fire at chutes as accurately as it fires at me= NO PROBLEM
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Originally posted by eskimo2
What’s the next thing? Bailed chute/pilots spawn point vulching with their 45s?
“Whaaa! I spawned on a de-acked runway in a 262 and some chute-dude was standing right there waiting for me and popped me in the head with his 45! Whaaa!”
Probably one of my squadies. Funny as he11, but not in the spirit of the game. But then, neither are the pilots who habitually try to HO. You just have to deal with it.
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Originally posted by eskimo2
What’s the next thing? Bailed chute/pilots spawn point vulching with their 45s?
“Whaaa! I spawned on a de-acked runway in a 262 and some chute-dude was standing right there waiting for me and popped me in the head with his 45! Whaaa!”
It's been done, more than once.
In fact, when the 45s came out I remember seeing a pilot get huge kill totals by walking onto the runway spawn point. Whenever a plane spawned, it "collided" with him and he got kill credit.
Think they closed that loophole, though/
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Originally posted by Atoon
Not sure why, but I am one of the lucky ones that maintains an extreme attraction from puffy ack. It seems as if puffy often ignores my wingmen in closer range and continues to fire at me. I usually find myself in tower from a single hit and within 4-5 blasts. So now when I hear aaa, I run FAST.
Have aaa fire at chutes as accurately as it fires at me= NO PROBLEM
Per HT, puffy ack hit% is related to three factors: Airspeed (faster is safer); Range (farther is safer); and G-load (Pulling Gs means you're "harder to track").
Puffy ack is NOT aimed, since HT said all aiming methods he's programmed in his career either were Insta-Death (tm) accurate, or Blind-Man-on-the-Trigger stupid. Hits are based on an odds calculation, period.
I'm rarely ever pinged -- and I stay safe by keeping it fast, and pulling some Gs right before the next puff is due to go off.
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Originally posted by AquaShrimp
I believe it was Ripsnort who once organized a mass c-47 drop that so bogged down the server that it crashed.
Every holiday. We crashed the server a couple times when the target didn't get enough defenders out in time. Mostly we all died long before we got to the base.
The NOE Ride of the Valkyries was a VMF 323 highlight.
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Originally posted by eskimo2
What’s the next thing?
Whats next is the B25 para frags in cv acks followed by the next fleet of B25's loaded heavy. In conjunction with low level fleet of B25's gunning the crap outta the cv and all this just when you thought B26 suiciders was getting to much:rolleyes:
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(http://img341.imageshack.us/img341/184/goonlamexf0.jpg)
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Whatever pops your chute.
-SR-:noid
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1k? Why is it still flying?
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Because i am spying for rooks.In fact 2 tigers got smoked at a friendly base and i upped a c47 and dropped vehicle supplies to help them.Base was captured 2 minutes later.I got some nasty pms
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Originally posted by RTR
Man a gun.
I was manning the aft 5" on the CV. My puffy wouldn't damage them and they were out of range of 40mm. The regular ack only killed two troops; puffy and standard AA included.
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Simple... they should make it so cv only aims for planes and pt boats nothing else on unmanned ack oh yeah and btw ur alot safer if u dive on cv steada coming at it head on and i mean straight down dive from top
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Originally posted by devild0g
Simple... they should make it so cv only aims for planes and pt boats nothing else on unmanned ack oh yeah and btw ur alot safer if u dive on cv steada coming at it head on and i mean straight down dive from top
Rule 16
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Originally posted by FrodeMk3
Like the vulching hoard dweebs that up off a CV only when someone announces that they have a vulch going, then the too-timid-to-fight-because-my rank-might-suffer-in-a-real-fight crowd shows up.
s:
When that happens, keep spinning donuts with the CV to add some fun to it all. I watched a trainwreck on that CV that was one of the funniest things I've seen in a while. Planes crashing and falling over the sides, paratroopers battling CV ack, angry yelling on range....ohhh good times:lol
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Originally posted by kamilyun
sounds cool
LOL, me too!
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Originally posted by 96Delta
LOL, me too!
Here's another way to game the game...
If your boat is being punished by the shore battery, jump in a 5" and shoot the water near your ship.. s/he wont be able to tell which "splash" is which.
Its gut busting laughter watching whoever adjust fire on your splash.
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Originally posted by x0847Marine
Here's another way to game the game...
If your boat is being punished by the shore battery, jump in a 5" and shoot the water near your ship.. s/he wont be able to tell which "splash" is which.
Its gut busting laughter watching whoever adjust fire on your splash.
Thats not gaming the game, that infact is a valid tactic.:aok
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Originally posted by eskimo2
What’s the next thing? Bailed chute/pilots spawn point vulching with their 45s?
“Whaaa! I spawned on a de-acked runway in a 262 and some chute-dude was standing right there waiting for me and popped me in the head with his 45! Whaaa!”
I've actually done exactly that. It's fun.
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Originally posted by BaldEagl
I've actually done exactly that. It's fun.
LOL & Far out man!
Do you remember the kills, types, range etc?