Aces High Bulletin Board

Help and Support Forums => Aces High Bug Reports => Topic started by: Fianna on April 12, 2007, 07:49:23 PM

Title: Invisible tanks
Post by: Fianna on April 12, 2007, 07:49:23 PM
Two things... First of all, how are you able to get your tank invisible? And secondly, what is the best way to find invisible tanks?


This has just recently become a problem for me, and I've only noticed it in tank town. I'll be getting shot and killed by tanks that I can't see, even when I look down my barrel at full zoom. I'll see their shells flying at me, but I never see the tank that's fired the shell.


Is something wrong with my graphics settings? Or is this more likely a problem with the new terrain?
Title: Invisible tanks
Post by: 68slayr on April 13, 2007, 06:58:48 AM
probly a bug...i would just shoot at where the shot come from
Title: Invisible tanks
Post by: humble on April 13, 2007, 09:07:58 AM
It's been a problem for a while but seems to be getting a bit more prevelent over time. I'd guess its a bug thats slowly getting exploited more.
Title: Invisible tanks
Post by: Spikes on April 13, 2007, 09:14:17 AM
I have a problem where a tanks turret is pointing forward, just like it would when it spawned. But all the sudden, I am about to shoot it, and I see a round come right at me, even though turret is pointing another way.
Title: Invisible tanks
Post by: Murdr on April 13, 2007, 11:49:23 AM
Shift_F4 - Ground Vis Mode

Objects, including GVs will not be rendered outside your Ground Detail Range slider setting (under Graphic Detail), unless you are in Ground Vis Mode.

Shift_F1 goes back to normal Vis Mode.
Title: Invisible tanks
Post by: Fianna on April 13, 2007, 01:12:21 PM
Quote
Originally posted by Murdr
Shift_F4 - Ground Vis Mode

Objects, including GVs will not be rendered outside your Ground Detail Range slider setting (under Graphic Detail), unless you are in Ground Vis Mode.

Shift_F1 goes back to normal Vis Mode.


That's what I thought it was at first, but it didn't make a difference.
Title: Invisible tanks
Post by: The Fugitive on April 13, 2007, 01:14:39 PM
make sure you have it set up in the key mapping Fianna.
Title: Invisible tanks
Post by: whiteman on April 13, 2007, 01:21:07 PM
i had the same thing last night in TT, saw the shot but no tank. and i know i had it on ground vis. it also cam from the gound, kinda funny.
Title: Invisible tanks
Post by: WMDnow on April 13, 2007, 02:37:19 PM
I've experienced this too, only it seems like it fires at about 2-3k away.
Invisible sniper tanks.  Its a bugger when you get a lot of kills.:mad:
Title: Invisible tanks
Post by: whiteman on April 13, 2007, 02:40:58 PM
mine was more like 25 yards away :rolleyes:
Title: Invisible tanks
Post by: WMDnow on April 13, 2007, 02:42:53 PM
i guess the range because it takes about 5-6 seconds to travel before it hits.
Title: Invisible tanks
Post by: Spikes on April 13, 2007, 02:46:04 PM
Quote
Originally posted by Murdr
Shift_F4 - Ground Vis Mode

Objects, including GVs will not be rendered outside your Ground Detail Range slider setting (under Graphic Detail), unless you are in Ground Vis Mode.

Shift_F1 goes back to normal Vis Mode.



I was 10 yards away from him...
Title: Invisible tanks
Post by: Murdr on April 13, 2007, 03:17:41 PM
Make a bug report if available game options wont correct the problem.  For best results, try to capture it on film and provide it to HTC so they can use their developer tools to dissect the problem.  Providing your system info or dxdiag also helps.
Title: Invisible tanks
Post by: moneyguy on April 13, 2007, 03:58:46 PM
<==having same problem with invisible tanks
Title: Invisible tanks
Post by: yanksfan on April 17, 2007, 03:28:27 PM
I think more often then not, an invisable tank, plane, flak gun or aircraft carrier for that matter is more a case of not seeing the one that gets you rather then a bug.
 If a tank is shooting at you from a conceled position(in trees,behind grass etc..) he may not be invisable just conceled from your veiw.
 I had the same thing happen in reverse to me, one of the L.T.A.R.'s was shooting up a v-base from a patch of woods, I drove out to flank him, I was able to get in very close when i realized that from his point of veiw he couldn't see me due to the woods and in piticular the grass he was hideing in was blocking his veiw, easy kill.
 ON 200 ch he claimed i was invisable, until he realized what had happend. his veiw was blocked by the grass, the same grass conceled me and allowed me to see him from the other side.
 not to say that there are no "bugs" and that what you saw was not one, just that it's more likely there was a player in tt that found himself a good spot.
  Even your best buddys don't share the best spots to pick the biggest strawberrys, I don't think anyone who could make their tank invisable could keep it a secret from HTC.
 Some days your the bug some days your the windsheild.
Title: Invisible tanks
Post by: devild0g on April 17, 2007, 03:45:55 PM
Also when you spawn you are invisible for a short time enough time to start engine up and wait for the whole proccess but if a tank shoots from the moment he spawns he will be invisibile for a few seconds, my experience was truly not behind cover i saw his tank than 4-5 seconds later flicker invisible than flicker there like back n forth alot until 15 seconds later completely see through extremly nerve racking was annoying too, also if you spawn and are warping in panzer it is able to shoot off rounds 3x as fast as normal until your connection settle's down so maybe invisible people might be warpers
Title: Invisible tanks
Post by: Gulp on April 17, 2007, 04:03:52 PM
I often see a tank in regular view, but when I zoom in he's completely behind a hill, turn zoom off, he's visible again.  Maybe because my sliders are all the way to the right to help my low end pc?
Title: Invisible tanks
Post by: yanksfan on April 17, 2007, 04:13:27 PM
Sometimes if a tank is behind a hill, he is close enough to the hill to get his gun veiw over it, he appears as part of the hill,Shoot the hill.
 Warping or something like warping may be causeing what you see, if an object is fading in and out until it is no longer seen, film it, this is a bug.
 Warping, I may be wrong here, or maybe I wanna think people are better then to cheat, but, I have seen enough people trying to stop warping in the TA to realize that warpers are prolly not doing it intentionally, they have a tech problem.
 And if they are doing it intentionally, I really don't know how they could keep guns on the target, if they did it they would do it in defence trying to avoid getting hit,I would think.
Title: Invisible tanks
Post by: devild0g on April 17, 2007, 10:01:48 PM
Warping by mistake is no fun... like when i log in and immeditatly take off I am 80% sure i will warp.... i do this on TT map so i can get halway down theisland to TT before my pc automatically settle's down. But if you move the controls in a serious type of warp the slightest touch will send your plane haywire
Title: Shhh! Don't give away all our secrets!
Post by: Chilli on April 18, 2007, 03:08:43 PM
Quote
Originally posted by Gulp
I often see a tank in regular view, but when I zoom in he's completely behind a hill, turn zoom off, he's visible again.  Maybe because my sliders are all the way to the right to help my low end pc?


Just as  Gulp stated.  When I find rounds ranging me and no tank in sight, I have found that regular view, not zoomed (but still in ground view mode) I will see the vehicle.  I have learned from vox chat that these peek a boo vehicles are behind hills.:huh  

Smoke rounds are also very effective in the new patch it seems.  

From a ground perspective, I have noticed more difficulty in seeing terain changes like hills.   Good thing this isn't golf.:lol