Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Sincraft on April 13, 2007, 10:48:56 AM
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Edited as no punting is allowed here:
The terrain is not acceptable at current, and I unfortunately will quit if this is not resolved as I can not see paying for displeasure. Here are my points .
1. It causes headaches.
2. NO depth perception. You can't see hills on approach or while fighting low, or you have to focus too much on this.
3. It looks like a cheesy arcade game now. Before, there was SOME semblance of reality. Now it looks NOTHING like when you are really flying. At first I was impressed by varying terrain (fields, farms etc) - Lately all I've seen is bushes and forests (green blots and green blogs)
4. You can barely if at all, see cons low. And shft f4 results in seeing nothing but a blog low on the ground when you are just too low to do anything about it.
Our group dropped paras last night, I flew a circle around a port and couldn't see a darn thing.
*On a side note, I am not seeing all of the explosions. Planes are disappearing and I believe planes seem to be warping more-so now but these are just my personal gripes*
I'm still not really sure what this patch did other than change the terrain. At first I was excited to have a change, and expected that after dawn or night it was going to look SO much better...
Then I realized it WAS the middle of the day and this is how it looked. I have not had the displeasure of having to fly at night, evening, morning in this game but I can't imagine wanting to do anything but logging when this comes around.
Please sign this with your reasons. I do not believe this constitutes punting at that point.
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Anyone gonna bring the beer and popcorn???
:noid
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i must be one of the few that likes the new terrain. new version one patch, give it time and i'm sure it will be fine.
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I love the way the new runways look, and the short line and ESPECIALLY the curvature of the earth!
But, it's a moot point if I can't fly where 50% of the battle is going on, near the ground. I have a headache just thinking of it. No joke!:rolleyes:
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After a day ive now gotten used to the new terrain and i like it. :)
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I like it, I think its great.
I'm particularily entertained by those on vox who rant and rave about it, threatening to "quit" if HTC doesn't bow to their demands.
Frankly, I'm usually one of the first ones to complain and this new version looks awesome to me ;)
Here's a kooky idea...rather than stirring the peasants with pitchforks and torches, have you emailed HTC direct and discussed your problems?
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im still hundreds of miles from my computer and the 1980's model dial up crapmachine im on is about unable to do anything other than browse the internet badly so till tonight I have no way of knowing what the game actually looks like now.
what I am interested to know is what the new structure and landscape of the 3d terrain looks like now. if its realistic and more sparse and European looking on cover with nice low sloping hills and realistic 3d details. then the changes are most welcome in spite of any teething difficulties with texture blandness and the whole dark night world at noon problem.
you know this isnt the first time this dark world problem has shown up and it ussually shows up at drastic engine or terain changes markedly the beggining of AH2 was plagued by the dark world syndrom where everything was so dark and dreary and disgusting that it was revolting being forced into it when ah1 went to AH2 forever. but it was eventually corrected as I am sure any problems with this version will be.
think in terms of groundwork and framing when it comes to these terrain issues. if everything is looking really good underneath the textures in terms of 3d modelling and realsim it will be much more likely that either HTC or members of the AH community will update the textures to either an acceptable level...
or to somthing that might knock your socks off and make you say... damn this rocks.
time will tell :D
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I like it.
A question about the headaches........ I'm not doubting you, but do you get headaches from other activities on your computer, or just AH?
Seriously, I've never gotten a headache from a computer or computer game.
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I like it also.
The only problem I'm having right now is the depth perception. I think it's something I just have to adjust to.
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I haven't got headaches from a AH, but i'm a graphic designer and the screens will sometimes cause my astigmatism to give me really bad headaches. Didn't even know i had it till i got into school and started doing this kind of work. Glasses really help.
I could see it happening, but the funny thing is the darker colors are easier on my eyes.
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I like it.
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No headaches here but but can't see the contour of the landscape or visually estmate distance to the ground either. The old terrain was better in my opinion. If I find myself augering too often because of this I may find something else to do with my free time. I suspect, however, that it will eventually be worked out so we have the best of the old and the new. As for e-mailing HTC, I suspect they monitor these forums.
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Originally posted by whiteman
i must be one of the few that likes the new terrain. new version one patch, give it time and i'm sure it will be fine.
I like it too, just new HTC will get the kinks out of it, maybe they'll lets the sheep be desructable too...please!
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Give them a chance to get it sorted out, enough of us have requested that they do something about the shading to add back the depth perception. I'm sure they are working on it or will be soon.
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Give it time. They'll tweak it. I like it overall and think Hitech continues to work hard to improve all aspects of their game even though all of us, including me, may not totally agree with everything they do in the immediate aftermath of a change. I have absolutely no doubt that they don't wish to drive subscribers off. To consciously do so would be to cut their own throats. The only thing I'm having a problem with, as others have stated, is depth perception. But again give 'em time, they'll fix it. They can't do everything overnight. They don't have the resurces. They do pretty well for a small outfit in my estimataion.
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I played for 2 or 3 hours straight last night and had no headaches, therefore the terrain DOES NOT cause headaches.
Sort out the settings on your puter, before you post drivel on here about how the new terrain causes headaches!
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Originally posted by Connery
I played for 2 or 3 hours straight last night and had no headaches, therefore the terrain DOES NOT cause headaches.
Sort out the settings on your puter, before you post drivel on here about how the new terrain causes headaches!
Not everyone is going to be effected the same as you.. It's like saying you drank 6 beers and didn't get drunk but someone else drank 3 and passed out.
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I agree on a few issues, Sincraft. For me, the terrain doesn't cause headaches nor do I have a more difficult time spotting low cons. However, I am almost apalled by the way the landscape looks at mid to high alt. Glossy dark green with spots of darker green, it reminds me of something from A-10 Cuba or F/A-18 Hornet 2.0.
There's no other logical explanation for this other than that what we are seeing is simply a template for further design. I hope this is the case.
I was playing in 8 player mode last night and the map on the server had the new terrain but it looked drastically better than how the terrain looks in the MA maps. There were far more tiles of farms, rivers, etc. It actually looked pretty good. I hope that we are headed in that direction, and we are only now seeing the beginning.
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No headaches, just a small voice in my head that says "pork TT". I cant get rid of it.
I think the patch is the devils handiwork. Save yourselves.
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I love the new terrain.
Personally I can see targets much easier.
To the OP: Majority wins.
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i played for about 4 hours last night,i had to adjust the gamma so i wasnt blinded by the sky but then this made the land really too dark.After spending a little longer adjusting my settings i got it so i could play reasonably well.
I will admit that i don't at the moment like the look of the terrain from a aircraft view it just looks too bland,to boring.
As for headakes adjusting the gamma stoped it ,the different contrast between ground and sky and having it to bright will bring on headackes.
i havent used the tank yet so i guess tonight i might
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I like the changes in general.... although after last nights minimal update I have stutters now.
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I think the terrain looks good (although a little too dark) when on the ground. But when in a plane, it is way too dark. Also, the higher up you get, the more two dimensional it looks. It reminds me a lot of the old AWIII graphics at high alt.
Mind you, these are just things I don’t like about it. There is much more that I am impressed by, including the new hedgerows, trees, guns etc. But this post is about the terrain.
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I like it. I think it is work in progress and I applaude the effort
!:aok
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I hate it theres not enough detail and the green blobs of forest make it look ugly.
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I HATE IT!!!!!!!!!
There is not enough contrast in the ground to get a good reference point when attacking GV's.
The All green stuff got to go!!!!!
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Thumbs up from me!
Have had no probs with headaches or darkness or green blobs.
On the deck at 350mph = Awesome
This is with graphical settings at 80% or so and an Nvidia 7800GSagp & LCD monitor.
May I suggest those with the problems also list their hardware config, might help.
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While there's several things I like about the new terrain (some semmingly recovered from AHI) I can't stand the lack of depth perception. I can't seem to fight anything near the ground when my screen is green. Somehow it seems to have totally thown off my aim too (last night I was 200 off two different peoples sixes and couldn't hit them and one was flying straight while I was saddled up for almost a minute).
To me the old terrain felt very realistic. It seemed every couple of weeks I would be in awe of just how realistic certain aspects of it were and new development was almost always an upgrade to the immersion of the AH world.
The new terrain feels like flying through a cartoon to me. Many have suggested it's just the beginning. If that's the case then I think they should have waited to release it until it was further along in development.
So far I'd say we took a big step backward in the realism of our virtual world.
That said I'll wait to see what happens. It's still better than Air Warrior I was and i had fun there.
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After playing with my nVidia controls for a while, I got a color, contrast, and gamma setting I can live with in the game. Haven't played a long session to see what the effects will be as far as tired eyes or headache yet.
MOST of what was done I like.
* Oceans color is close to what you would find in the North Atlantic. Won't look good at all in PTO or MTO maps though. So: Win-Lose.
* The gun pits and beaches and beach obstacles all look good and nice addition.
* The thick pine forests are also well done, along with their ground vegetation. They look a lot like some forest expanses that can be found in the Colorado Rockies.
* The fires and smoke at strat factory seem different, but better the other night I attacked one.
* hedgerows and especially the new look of the trees are good.
Negative:
The broad, wide, bland, stark, nearly empty dull, dark green expanses between everything else. Too dark. Too empty. No more barns for GV's to hide it and take shelter. No more overhead cover for GV's. No more villages, farms, haystacks, or copse of trees scattered about. Nothing to denote barren ground, rock, clay, or signs of civilization. No roads or rails (other than drone convoy routes). No bridges (other than drone convoy route). No rivers or streams.
All you see there now is the occasional tree, a couple sheep, and a windmill. And a lot of green. Seems to be a step back from "realism" for game immersion. I've flown many times, and have never seen the ground look anything like that from the air.
But, maybe it was done that way for performance and frame rate reasons.
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Originally posted by Shuffler
I like the changes in general.... although after last nights minimal update I have stutters now.
If you're using the HIRES pack, make sure that you deleted your AH cache folder before installing the pack. This helped fix the stutters for me.
ack-ack
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Just a slight touch with ground textures would do.
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Only thing hard to see is GVz, which oh well. Now you just can't get in them and start snipin people.
This patch was great.. they spread out the fighter hangars more to stop the porkin by dweebs.
They made the trees look more realistic, but kept the number of them down so they don't suck up the frames like the old ones did. (Or not as bad I shoudl say)
The game is not lighter, but a LOT clearer. If you adjust your monitor right, there's nothing hard about seeing the planes to give you any headaches.
Sounds to me like a lot of you just don't like change. A lot of you complaining about this patch are the same ones complaining about the other patches as well. And I'm not real sure, but almost positive that things don't get changed because of the few whines HTC reads here. Just a guess though.
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Crockett your comparison is so off the mark its untrue.
If people are prone to headaches then no amount of tweaking their system will fix it. But these people in question can't be prone to headaches cos otherwise the same thing would have occured in the old version!
Therefore they need to tweak there settings as I have already said.
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Originally posted by G0ALY
I think the terrain looks good (although a little too dark) when on the ground. But when in a plane, it is way too dark. Also, the higher up you get, the more two dimensional it looks. It reminds me a lot of the old AWIII graphics at high alt.
I agree. A bit patch-like from up high. I understand some of it may turn out that way, like farmland for example, but it appears to be a bit overdone. A combination of the old and new would be sufficient, IMO. The bases look excellent, and so does the water.
HTC, thanks for the effort. :)
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Ahh hell I am not even going to try to cover it. IN.
-Sp0t
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Hell no I don't want the terrain changed. I had grown to hate the old terrain.
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Sincraft, don't let the door hit you on the way out.
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The terrain is great! Hopefully HTC will keep this up with the versions in the future. I have a cross-fire mobo using a x1950 and the REZ and sliders all the way up!
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I very much like the new terrain, the new trees, the new details. However, without a doubt it is too dark on my computer. The ground is so dark that the subtle shading that gives you spatial reference and depth perception ends up being lost in the difference between very very dark and merely very dark.
However, I have improved the look quite a bit by tweaking my graphics card settings. In my Radeon control panel, under Color, 3D, I have brightness upped to +50 and contrast reduced to 80. (Gamma is set in the game to 1.8.) These settings are for full screen 3D only so they don't affect normal use of the computer. (They would mess with other 3D games, but I don't play other 3D games.)
I am sure that I will be able to get things the way I like by further tweaking the brightness and contrast as mentioned above. I'll probably get it just right at about the time HTC issues a patch to make things brighter ;)
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Originally Posted By Sincraft
:cry
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Originally posted by Connery
I played for 2 or 3 hours straight last night and had no headaches, therefore the terrain DOES NOT cause headaches.
Sort out the settings on your puter, before you post drivel on here about how the new terrain causes headaches!
You don't therefore it doesn't happen?
My 'puter (what are you 12?) is just fine.
Idiot.
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LMAO nothing like a newb telling us, who have been here for years how AH should look. Sincraft, the door is that -> Way.
:aok
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I love the new graphics but I also have a system it displays too dark on. I DO play other 3-D games, and I will not risk my monitor OR anything else by tweeking my system. I will wait ill it gets fixxed as I have all the confidence in the world it will be fixxed.
Till then, I can stand to play for about an hour or so, depending on alcohol consumption at the given flight time.....:D
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Originally Posted By Sincraft
:cry
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Weird...
I love the new terrain. I've got the graphics cranked up as high as they'll go and I'm really loving it!
The beaches, trees, buildings...good stuff! I'm trying hard to understand what kind of problems folks are having but can't really sort it out. I fly in r/l and honestly, it's hard to make out every little detail in the terrain below you even when flying low at a couple thousand feet. To me, this new terrain more realistically simulates what I'm seeing when I'm really behind the stick.
Give it awhile, maybe you'll get used to it. Also, if you're getting headaches, it's because...
~it's more realistic! That's right, your eyes are sending a signal to your brain that conflicts with your inner ear, that of motion. Now that there's more detail and realism in the ground, your eyes are screaming at the brain that you're moving, and your ears are insisting that you're standing still. Take some dramamine til you get used to it.
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"Note: The terrain changes in this version will require all existing terrains to be updated. If you run an older terrain offline with this version, you may see some graphic errors in the terrain transitions, especially in the forests. Just download an updated terrain to fix the issue..." Quote from the "read-me" sticky posted on Fly AH.
I downloaded a pile of terrains and got my offline to look pretty good without the strange lime green patches, but online the lime green patches persist.
That isn't my real complaint. This change has really wiped out my video card performance. (ATI 9100 series with 128meg). It worked great in the earlier version, but this new release has really put the screws to me. Sound cuts out, (I already turned down my acceleration) and the screen presentation freezes for a second or two at odd intervals (maybe when I am closer to the ground??).
(I am on a 100 mps cable connection, and my packet and ping stats are great.)
I have been able to straighten out the darkness and cold color temperature with tweaks on my CRT controls, but enable/disable of some of the controllable parameters on AH graphics control really have no effect on the problem. Do I have to go out and spend a bunch more money to stay in the game? (I am technical, but not really up on all the latest stuff. PC mags are not something I relish reading...) Damn, just when I was starting to really enjoy it in here....
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That's a good point, when this patch came out I deleted my terrain folder & got the new stuff clean.
Worth a try for those with problems?
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I like it and looks just fine on my pc .
HTC
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only thing i hate is everyone warps now when in a furball,I love the new look,I can tell where ground is lol,But everytime i go 2 shoot someone they warp,
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Overall I like it quite a bit. I think the only problem has to do with the 'grain' of the ground texture when seen from a distance. It seems to quantize to a solid color therefore losing the depth that people seem to be mentioning. Looks great when lifting off, at about 3k alt. it quantizes. Oddly, it looks good again at high alt. (18K or so...not that I ever really fly that high...no really....uh).
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Ya'll need to STFU and have some patience.
You dont think they know?
ffs, give them some time to add all the little brush and such, like we use to have.
IMHO it now looks like we have new lighting. so we need new objects and such to render correctly with such said lighting.
You are all forgeting how FAKE and how CARTOON the older version's were.
HT is takeing the right steps, just allow them to add more ground detail.
or heaven forbid USE YOUR PLANES FRAKIN' INSTURMANTS!
ffs you people.
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Originally posted by crockett
Give them a chance to get it sorted out, enough of us have requested that they do something about the shading to add back the depth perception. I'm sure they are working on it or will be soon.
I agree with this, however, it would ease much of the repeated whining, etc. if HiTech would occasionally see fit to respond generally with a comment that an issue is being looked into to.
I think what generates so many posts/whines/etc. is there is no responsive feedback at all from HiTech most of the time, on even the bigger problems as perceived by the customers.
Does HiTech ever respond to major bug/performance/game issues?
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On the ground or in a GV it looks fantastic.
From the air other then bases and cities and such it looks nothing short of atrocious
No headaches here. It is just the least realistic and most annoying looking terrain we've had yet
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I would be willing to bet that most of the 'I hate it' crowd are on older vid cards or drivers.
I'm running Nvidia 8800GTS and haven't seen any of these gamma or depth perception problems... my only complaint is the tiles look bad and repetitive from high altitude...REALLY BAD!
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Originally posted by uberhun
I like it. I think it is work in progress and I applaude the effort!:aok
Ditto!:aok
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Originally posted by BBBB
the door is that -> Way.
:aok
Hmm, I thought the door was <--- that way. Was that door #1, door #2 or door #3?
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Originally posted by Nutzoid
Ditto!:aok
Likewise.
- oldman
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Some of you need to stop getting mad at people that point out things they don't like or have problems with in ... we're paying customers, and we have a right to complain if we don't like something. Like any business, Hitech Creations probably welcomes criticism and suggestions.
I personally like the new terrain. However, I do admit I auger more and have a hard time seeing enemy aircraft below... it has been causing problems, but it's not making me want to quit. Some of you that immediately suggest a new video card are out of touch - a person should be able experience complete game play with an mid-level Dell(example), without needing upgrades to see terrain 'correctly'.
I'm sure Hitech&Co are working a lot of things out right now and they're really busy, so we should all take a deep breath, keep giving a few suggestions and patiently wait for the updates.
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Its fine
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I quit :mad:
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Originally posted by Sincraft
Edited as no punting is allowed here:
The terrain is not acceptable at current, and I unfortunately will quit if this is not resolved as I can not see paying for displeasure. Here are my points .
Bye
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Originally posted by Sloehand
I agree with this, however, it would ease much of the repeated whining, etc. if HiTech would occasionally see fit to respond generally with a comment that an issue is being looked into to.
I think what generates so many posts/whines/etc. is there is no responsive feedback at all from HiTech most of the time, on even the bigger problems as perceived by the customers.
Does HiTech ever respond to major bug/performance/game issues?
From one of the numerous other complaints on the new terrain threads, in response to the same complaints about the new setup.
Originally posted by SUPERFLY
We'll monitor the situation, and if we see that it is causing significant problems, the terrain textures will most likely be modified.
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Originally posted by Sincraft
2. NO depth perception. You can't see hills on approach or while fighting low, or you have to focus too much on this.
Looks fine to me, tried turning 3D on:
(http://renaissance.xtreme.net.nz/ms/3d.jpg)
:D
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I agree with this, however, it would ease much of the repeated whining, etc. if HiTech would occasionally see fit to respond generally with a comment that an issue is being looked into to.
No, I've seen it done elsewhere. It's like watching a starving pack of dogs tear into a dropped package of veal - pretty soon everybody is p***ed off and nothing gets done because the developer is stuck in a mire of dealing with all the little baby birdies that each need mama birdie to smooth their feathers individually.
Personally, I agree with many of the comments regarding the shortcomings of the CURRENT iteration of the new terrain, but am happy that HTC is taking it slow with respect to adding details to the terrain. With 527,216 different combinations of hardware and software in use on players computers, you never really know what's going to happen to performance with a major change, and if it's a little stark because they are erring on the side of caution then Hip, hip, hurrah for HTC.
Even worse than "it's a little dark and WAAAY too bland" would be "WTF!! I now stutter down to 3 FPS/lag into the ground/ CTD when I get near (?????) !!!!" for those unfortunate enough to have the "wrong" combination of hardware and software. I only recently dropped another online WWII sim because of performance issues like those mentioned, I sure as h*** don't want the see them here, no matter how much "better" the terrain might look with lots of "junk" scattered about.
HTC will take care of us - from what I can see, they've done a top notch job of it for more than a few years.
Some folks just need a little bit of what my 3 year old needs...
(Patience, manners, and a bit of discipline ever now and then)
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I love it. I've had none of the problems the OP had. In fact it's made my life easier all around.
The only thing annoying as that some of the fields don't match thier icon anymore. So you'll line up your landing aproach only to find out your coming in on the wrong heading and there's no run way so you have to go around again.
Other than that it's great! :aok Big thumbs up !:aok
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I hate to say it, but while new terrain looks great from tank it looks terrible from alt. Too dark, too plain, too many black dots (individual trees), too often repetitive tiles.
And again, it damn too dark. New noon looks like old sunset if not ever more dark.
Skies looks great though.
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I spent some time in a GV tonight and the new terrain is really cool for GV's.
I like the return of many things from AHI including tank bunkers at the GV bases, beaches (although I think they are over-done... they don't need to be everywhere), LC barriers on the beaches, better bridges, etc.
I like a lot of the new things like the berm/ditch effect at the edges of the roads plus the dirt roads themselves.
I'm warming up to the hedge rows but I think they're over-done too. They really don't need to extend much beyond the fields.
The new trees are nice (I haven't had a chance to see what the forests are like yet though) but I miss being able to hide in the old trees and in the old trees I really liked looking up and seeing all the leaves while hiding. I do like seeing the barren trees though.
Outside of the GV aspect I really like the new water and the cloud effects/haze and the white hills in the distance are nice while flying over it. I'd like to see the return of the old storm fronts from AHI though.
I also like the return of the moon and stars from AHI plus the partial night treatment is a nice comprimise to actual night.
I'd like to see more rock-faced cliffs (especially a few dropping into the sea) and snow covered peaks.
The only real problem seems to be the lifeless green felt that covers most of the arena as seen from any altitude and the loss of depth perception due to the sameness of the color/lack of shadow. Also, the patchwork effect as seen from the air in RL is missing (although seeing it on the sides of mountains in the last version wasn't very realistic either).
While my first impression was negative I'm warming up to the new terrain but I think it still needs a little work.
Looking forward to the final tweaks.
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HTC, if you're reading this, You fellas definately did the right thing. The old terrain was a little on the cheesy side. especially the 2-D trees. I'd like to ask, will it be possible to incorporate multiple terrain tiles on the same map? So that, say, from the beach, to about a sector inland, would be lush and green, then maybe change into something like a hvy forest or jungle tile, and maybe at the center of a map, possibly a plain, or even desert?
Just wondering, you guys were able to produce this new one, on our old maps...
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Overall its a step in the right direction as far as the terrain goes.
landscape is a bit arcade looking as it lacks details (could use moe roads, rivers, small twns trees.... that type of thing.
The shoreline and water look great as does the airfield.
I also agree its way to dark during the mid day hrs.
I also agree it lack depth perception
Its on the right track....just needs some tweaking right now
The smoke from burning hangers now looks terrible
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A big improvement,I would not want to go back.thx HTC.:aok
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I absolutely LOVE the new update! Maybe its my system and flatpanel
monitor - but for me my depth perception has vastly improved. My FR
is better. And I love the segration of the farmland/forest/fields/villages/etc.
Looks a hellava more realistic! Roads, headgerows, windmills, and sheep
oh my. And what about the beach? Wow!! That was obvioulsly needed.
Water looks REAL now. Not like how YOU think it should look. Grass is
green. Water is blue. No. In your video game fantasy-land sure. For me
anyhow, this SIM looks more like the (most) REAL footage of WWII around
Europe.
I would like though, since we're wishing, to see more varity of vegatation,
grass, and trees. The new trees look awesome. But from the same 'mold'.
Too dark? Maybe. I feel the lighting looks like its overcast the whole time.
Thats all. No big deal. I would LOVE to see random weather with this new
'overcast' look, dark and dreary rainy days, AND bright & sunny ones.
Thanks HTC. This is worth so much more than $14.95.
Now can you finish ALL the cockpit graphics damn it??!
- Eurisko
(and add my SEAPLANE) :aok
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I luv tha new terrain <
> HTC
It wil prob. take some time to get used to the new terrain fellas.
<> All
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it looks like AW 3
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Fields, trees (!), beaches much better now.
But: too dark
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Was messing around in Baltic --
and while several maps are sterile, the baltic has HEDGEROWS!
And fences, and other neat GV war objects. I think that when the tiling jobs are caught up, this will be an absolutely fabulous graphic update.
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Originally posted by yb11
it looks like AW 3
LOL that was my first impression also.
Update your video drivers it should get better
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No they look great.
I just need to press the mode button on my monitor change it to game mode it brightens the contrast and colours just right.
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The new terrain seems like it was rushed out before completed.
I see a whole lot of potential in it but right now it does seem like a featureless cartoon when flying from the air at anything above 2-3K.
The level of detail that is possible is great, but the overall terrain is featureless.
Looks like the terrain was still being worked on but was rushed out.
I flew and tried out the sherman last night for a couple of hours. No headache from flying but a slight headache when in gvs in tank town. I found myself squinting. I'm not sure why though.
Overall I like it because I see it has a lot of potential, but it needs work.
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i like it alot...i have no problems. no head aches. really like the woods . the shermans cool. not one complaint here...great job HT. looking forward to the '25.
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the terrain sucks! It is plain... it doesn't stand out anymore... you cant fly thru tree's anymore because there isn't anymore spacing but just blots.... so thatsn -1 on being able to survive while someone is on ur six....and i went on offline play 2 test sherman... that isbloody ridiculous.... you can kill a tiger on the tracks! and a t34 cant do squat... i sat there for 15 minutes hitting it with a t34 n just saw stuff flying grab a sherman pop it goes... panzer... nada. The only thing i like is how the ack is surounded by somewhat of a hill making it a tiny bit harder to hit and also the enhanced visibility of runways from far away.. Other than tree's..... i think they are overly green... they look like army camouflaged green color it is like you turned gamma all the way down and tried to fly. I really appreciated the old patch, and i am hoping they resolve all this and at least try to get the same tree's in as before
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Been playing offline a lot until i get my new internet connection up and running and so far i love it! Are there moinor things? Sure, but trees look ike *GASP* TREES! NOT 4 sided aluminum trees from Charlie Brown's christmas.
I would like to see more variation, but with the major changes we have just seen maybe the complainers need to try building new terrains that utilize the new tools HTC has given us.
I never could figure out how those farmers built their houses on the 75 degree slopes near TT. How do you keep your sheep from rolling downhill, or your beer mug from sliding off the bar??
So, my $.02, build terrains around the new graphics and i bet that the issues that people are seeing will go away...
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Originally posted by clerick
I never could figure out how those farmers built their houses on the 75 degree slopes near TT. How do you keep your sheep from rolling downhill, or your beer mug from sliding off the bar??
On level ground, if I'm drunk enough, I can't stand up or walk straight. Guess I better go to a 75 degree bar then, and see if that helps.:rolleyes:
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Originally posted by Sincraft
Do YOU want the Terrain CHANGED?
No actually. But thats just my system/graphics/monitor ect. To me it looks crisp and lifelike. No darkness, contrast, or washout problems. I was even surprised to fly by a windmill that had the blades turning.
Hope those who are having problems get it worked out though just the same.
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I had no problems with the terrain being too dark. No problem at all. That leads me to think the problem is settings on some machines. It is darker than before in colour terms but more realistic (I think). The trees are superb and I just flew NOE right down in the weeds slipping in between the trees with no problem. Then got chased on the deck by a crowd of marauding rooks and for the first time ever didn't fly into the ground. Got shot down all the same.:(
I do agree that at altitude it all looked a little bland but at altitude who needs detail? Also you do have to be quite low sometimes to see the contouring and the ground detail lacks something. Perhaps the new trees meant a slight loss elsewhere? However when it comes to contouring, in real life only the biggest hills stand out at even quite low altitudes. It is realistic for the countryside to appear flatter from altitude. If you get to fly in a real aircraft it is quite noticeable.
I do like the new terrain, even the quirky windmills and the little villages and farms. One odd thing though as I drove into one village, there was a little wooden wagon in the yard. It stopped my mighty Sherman dead in it's tracks! Surely some mistake?
I also think the terrain is more 'European' in looks which after all is where all the action happened. The previous terrain looked a lot like parts of the USA. To me it looks like part of the low countries or Northern Germany now. which is good.
No I don't want the terrain changed, improved yes, perhaps a tad more contrast to aid depth perception in the grassy areas.
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I tweaked a few things in the Nvidia desktop manager - vibrance, contrast and gamma and everything got much better. There's still a small problem with depth perception and I agree that the terrain needs a little more detail. The latter will help the depth perception. Overall I like the changes with the noted exceptions which I'm sure will get addressed/fixed in the coming days.
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Originally posted by Irwink!
I tweaked a few things in the Nvidia desktop manager - vibrance, contrast and gamma and everything got much better. There's still a small problem with depth perception and I agree that the terrain needs a little more detail.
I did the same. I got it to the point where AH looked good (well, acceptable anyway), but everything else (like my desktop) looked like garbage.
Then I remembered there is a hi-res patch that I never bothered to download because I knew my previous card couldn't handle it. I downloaded it, and I saw an instant improvement in everything.
I was then able to make my desktop look good again, and the game still looked much better than it was before.
Real test to come tonight when I can play for an extended stretch of time, but I think the hi-res patch basically fixed my issues. I wonder if those who are still having trouble have the hi-res patch?
(Then again, since I didn't use the hi-res patch before, it still may be comparatavely cruddy to what people are used to.)
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well.......i know a lot of you here are pilots........but this in the middle of the day is absolutley NOTHING like what the ground looks like in reality. its way too dark. there's zero depth perception. i've flown at night in reality too...only about 15 hours, but i've done it......
on a positive note........the moon is absolutley incredible:lol
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Originally posted by whiteman
i must be one of the few that likes the new terrain. new version one patch, give it time and i'm sure it will be fine.
what about the headaches?
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It's nice for gv's but it blows my eyes out after about an hour in the air.
shamus
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change the color of the ocean. looks too dull, make like waves with sum dolphins in it so we can shoot it :rofl . be a replacement for sheeps :D